Virtua Fighter 5 REVO · v1.10 · Region: Asia
hokkun
Characters played — VF5's own record
| Jean | 42 | 1,832 | 1,056 | 776 | 57.6% |
|---|---|---|---|---|---|
| Jacky | 42 | 1,030 | 618 | 412 | 60.0% |
| Kage | 37 | 253 | 177 | 76 | 70.0% |
| Pai | 37 | 216 | 165 | 51 | 76.4% |
| Jeffry | 38 | 214 | 166 | 48 | 77.6% |
| Akira | 37 | 210 | 162 | 48 | 77.1% |
| Shun | 38 | 197 | 159 | 38 | 80.7% |
| Lei Fei | 35 | 180 | 134 | 46 | 74.4% |
| Lau | 35 | 155 | 120 | 35 | 77.4% |
| Brad | — | 153 | 123 | 30 | 80.4% |
| Wolf | 34 | 130 | 99 | 31 | 76.2% |
| El Blaze | 35 | 73 | 54 | 19 | 74.0% |
| Lion | 34 | 71 | 59 | 12 | 83.1% |
| Goh | 33 | 50 | 38 | 12 | 76.0% |
| Taka | 33 | 42 | 37 | 5 | 88.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 56 | 31 | 25 | 55.4% | -9.2 |
|---|---|---|---|---|---|
| Jacky | 49 | 32 | 17 | 65.3% | +2.9 |
| Akira | 48 | 30 | 18 | 62.5% | -2.9 |
| Kage | 40 | 27 | 13 | 67.5% | +5.4 |
| Lei Fei | 33 | 18 | 15 | 54.5% | -8.8 |
| Lion | 32 | 20 | 12 | 62.5% | -1.6 |
| Wolf | 29 | 22 | 7 | 75.9% | +9.6 |
| Brad | 28 | 19 | 9 | 67.9% | +10.3 |
| Shun | 27 | 21 | 6 | 77.8% | +10.7 |
| El Blaze | 20 | 10 | 10 | 50.0% | -14.2 |
| Pai | 15 | 6 | 9 | 40.0% | -16.3 |
| Sarah | 15 | 14 | 1 | 93.3% | +31.1 |
| Jeffry | 14 | 9 | 5 | 64.3% | -3.8 |
| Goh | 9 | 7 | 2 | 77.8% | +16.6 |
| Aoi | 8 | 4 | 4 | 50.0% | -15.9 |
| Eileen | 8 | 3 | 5 | 37.5% | -12.7 |
| Vanessa | 7 | 6 | 1 | 85.7% | +21.0 |
| Jean | 5 | 3 | 2 | 60.0% | -7.8 |
| Taka | 4 | 2 | 2 | 50.0% | -6.5 |
| Dural | 2 | 0 | 2 | 0.0% | -63.6 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 53 | 36 | 17 | 67.9% | +6.5 |
|---|---|---|---|---|---|
| Open | 51 | 29 | 22 | 56.9% | -7.7 |
| Low Fence | 49 | 32 | 17 | 65.3% | +1.8 |
| Rectangle | 47 | 29 | 18 | 61.7% | +0.1 |
| Half Fence | 46 | 26 | 20 | 56.5% | -10.0 |
| Breakable Full Fence | 43 | 28 | 15 | 65.1% | -0.3 |
| Single Wall | 43 | 26 | 17 | 60.5% | -0.9 |
| Full Fence | 39 | 26 | 13 | 66.7% | +5.6 |
| Octagon | 37 | 25 | 12 | 67.6% | +4.1 |
| Full Fence and Open | 16 | 12 | 4 | 75.0% | +10.7 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 265 | 64.2% | 63.3% | +0.8 |
| No walls | 143 | 60.8% | 63.0% | -2.1 |
Walls against open: +3.0 points (95% range -7.2 to +13.1), p 0.565 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| るりじゃいき (Rank 39) | 10 | 8 | 2 | 80.0% |
|---|---|---|---|---|
| ハティーン (Rank 39) | 10 | 7 | 3 | 70.0% |
| MasaRED-ninten (Rank 38) | 9 | 7 | 2 | 77.8% |
| gucchi_1222 (Rank 39) | 9 | 5 | 4 | 55.6% |
| jikacho-Gigas (Rank 40) | 9 | 4 | 5 | 44.4% |
| Sleipnir-kzm (Rank 37) | 8 | 5 | 3 | 62.5% |
| 教えたがりおじさん (Rank 40) | 8 | 3 | 5 | 37.5% |
| 高輪メメントス (Rank 35) | 8 | 5 | 3 | 62.5% |
| tacchi_ZO-3 (Rank 34) | 7 | 6 | 1 | 85.7% |
| アヒルさんチーム (Rank 42) | 7 | 3 | 4 | 42.9% |
| グラウンド・ゼロ (Rank 39) | 7 | 3 | 4 | 42.9% |
| GP (Rank 41) | 6 | 4 | 2 | 66.7% |
| expensive-sand (Rank 36) | 6 | 3 | 3 | 50.0% |
| mahhakato (Rank 42) | 6 | 1 | 5 | 16.7% |
| ちび太☆らふぁ~る (Rank 40) | 6 | 3 | 3 | 50.0% |
| ふかふか (Rank 38) | 6 | 6 | 0 | 100.0% |
| ふじふじくん (Rank 41) | 6 | 5 | 1 | 83.3% |
| 毎度♪ (Rank 42) | 6 | 1 | 5 | 16.7% |
| Vgyjyrdgjk (Rank 39) | 5 | 3 | 2 | 60.0% |
| konta808 (Rank 41) | 5 | 3 | 2 | 60.0% |
| pazwolf (Rank 38) | 5 | 5 | 0 | 100.0% |
| zaduhkj (Rank 33) | 5 | 3 | 2 | 60.0% |
| ビルちゃん (Rank 40) | 5 | 3 | 2 | 60.0% |
| 躑躅 (Rank 35) | 5 | 4 | 1 | 80.0% |
| aona (Rank 36) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| ふかふか (Rank 38) | 2026/07/06 | 6 | 6 | 0 | 100.0% |
|---|---|---|---|---|---|
| 躑躅 (Rank 35) | 2026/07/06 | 5 | 4 | 1 | 80.0% |
| グラウンド・ゼロ (Rank 39) | 2026/07/06 | 7 | 3 | 4 | 42.9% |
| pazwolf (Rank 38) | 2026/07/06 | 5 | 5 | 0 | 100.0% |
| jikacho-Gigas (Rank 40) | 2026/06/14 | 9 | 4 | 5 | 44.4% |
| ちび太☆らふぁ~る (Rank 40) | 2026/06/14 | 6 | 3 | 3 | 50.0% |
| ビルちゃん (Rank 40) | 2026/06/14 | 5 | 3 | 2 | 60.0% |
| ハティーン (Rank 39) | 2026/06/14 | 10 | 7 | 3 | 70.0% |
| 教えたがりおじさん (Rank 40) | 2026/06/14 | 8 | 3 | 5 | 37.5% |
| 毎度♪ (Rank 42) | 2026/05/31 | 6 | 1 | 5 | 16.7% |
| るりじゃいき (Rank 39) | 2026/05/31 | 10 | 8 | 2 | 80.0% |
| mahhakato (Rank 42) | 2026/05/31 | 6 | 1 | 5 | 16.7% |
| ふじふじくん (Rank 41) | 2026/05/25 | 6 | 5 | 1 | 83.3% |
| MasaRED-ninten (Rank 38) | 2026/05/25 | 9 | 7 | 2 | 77.8% |
| GP (Rank 41) | 2026/05/25 | 6 | 4 | 2 | 66.7% |
| 高輪メメントス (Rank 35) | 2026/05/25 | 8 | 5 | 3 | 62.5% |
| aona (Rank 36) | 2026/05/25 | 4 | 3 | 1 | 75.0% |
| gucchi_1222 (Rank 39) | 2026/05/18 | 9 | 5 | 4 | 55.6% |
| tacchi_ZO-3 (Rank 34) | 2026/05/11 | 7 | 6 | 1 | 85.7% |
| Sleipnir-kzm (Rank 37) | 2026/05/11 | 8 | 5 | 3 | 62.5% |
| Vgyjyrdgjk (Rank 39) | 2026/05/11 | 5 | 3 | 2 | 60.0% |
| expensive-sand (Rank 36) | 2026/05/06 | 6 | 3 | 3 | 50.0% |
| zaduhkj (Rank 33) | 2026/05/06 | 5 | 3 | 2 | 60.0% |
| アヒルさんチーム (Rank 42) | 2026/04/26 | 7 | 3 | 4 | 42.9% |
| konta808 (Rank 41) | 2026/04/12 | 5 | 3 | 2 | 60.0% |
Round openings
Every character
| backdash into guardG | 139 | 7.7% |
|---|---|---|
| backward movement into backdash | 90 | 5.0% |
| backdash into evade down | 88 | 4.9% |
| guardG | 83 | 4.6% |
| backward movement into guardG | 69 | 3.8% |
| guardG into throwP+G | 69 | 3.8% |
| backdash into evade up | 62 | 3.5% |
| backdash into throwP+G | 52 | 2.9% |
| forward dash into throwP+G | 51 | 2.8% |
| Shitamaeken2P | 42 | 2.3% |
| backward movement into throwP+G | 41 | 2.3% |
| Squat Straight2P | 32 | 1.8% |
| throwP+G | 25 | 1.4% |
| Gyaku Seikenzuki66P | 23 | 1.3% |
| forward movement into punchP | 20 | 1.1% |
379 further openings account for the other 913 rounds.
Jean
| Shitamaeken2P | 42 | 8.4% |
|---|---|---|
| backdash into guardG | 32 | 6.4% |
| backdash into evade up | 29 | 5.8% |
| guardG | 25 | 5.0% |
| Gyaku Seikenzuki66P | 23 | 4.6% |
| backdash into evade down | 23 | 4.6% |
| guardG into throwP+G | 22 | 4.4% |
| backdash into throwP+G | 20 | 4.0% |
| backward movement into guardG | 14 | 2.8% |
| guardG into Shitamaeken2P | 14 | 2.8% |
| forward dash into throwP+G | 13 | 2.6% |
| forward dash into Yoko'enpi6P | 12 | 2.4% |
| Yamakuzushi6K | 10 | 2.0% |
| forward movement into punchP | 9 | 1.8% |
| guardG into Yamakuzushi6K | 9 | 1.8% |
100 further openings account for the other 201 rounds.
Jacky
| backward movement into backdash | 57 | 12.7% |
|---|---|---|
| Squat Straight2P | 32 | 7.1% |
| backward movement into guardG | 32 | 7.1% |
| backdash into guardG | 27 | 6.0% |
| forward dash into throwP+G | 27 | 6.0% |
| backward movement into throwP+G | 19 | 4.2% |
| guardG | 18 | 4.0% |
| backdash into evade down | 15 | 3.3% |
| guardG into Squat Straight2P | 14 | 3.1% |
| Low Spin Kick1K+G | 13 | 2.9% |
| Squat Straight2P into backdash | 13 | 2.9% |
| backdash into evade up | 13 | 2.9% |
| Dash Hammer Kick66K | 11 | 2.5% |
| Slant Back Knuckle1P | 10 | 2.2% |
| backward movement | 10 | 2.2% |
67 further openings account for the other 138 rounds.
Jeffry
| backward movement into backdash | 18 | 10.3% |
|---|---|---|
| Low Knuckle2P | 16 | 9.1% |
| backward movement into guardG | 15 | 8.6% |
| backdash into guardG | 11 | 6.3% |
| guardG | 10 | 5.7% |
| backdash into Double Hammer Down43P | 6 | 3.4% |
| backdash into evade down | 6 | 3.4% |
| backward movement into Toe Kick2K | 6 | 3.4% |
| guardG into throwP+G | 6 | 3.4% |
| backward movement into throwP+G | 5 | 2.9% |
| Hammer Slide1P | 4 | 2.3% |
| guardG into Low Knuckle2P | 4 | 2.3% |
| Dash Elbow66P | 3 | 1.7% |
| backdash into Tsunami Beat3K+G | 3 | 1.7% |
| backdash into evade up | 3 | 1.7% |
48 further openings account for the other 59 rounds.
El Blaze
| backdash into guardG | 21 | 13.0% |
|---|---|---|
| backdash into evade down | 13 | 8.1% |
| backdash into throwP+G | 11 | 6.8% |
| Sit Jab2P | 10 | 6.2% |
| Rolling Low Knuckle1P | 9 | 5.6% |
| backdash into evade up | 9 | 5.6% |
| guardG into throwP+G | 9 | 5.6% |
| guardG into Sit Jab2P | 8 | 5.0% |
| guardG | 6 | 3.7% |
| forward movement into punchP | 5 | 3.1% |
| Midday HeatKK into Combo Twilight GlowKKK | 4 | 2.5% |
| backward movement into throwP+G | 4 | 2.5% |
| backdash into punchP | 3 | 1.9% |
| crouch dash forward into Volcano Knee6K+G | 3 | 1.9% |
| guardG into evade down | 3 | 1.9% |
39 further openings account for the other 43 rounds.
Akira
| backdash into guardG | 22 | 17.9% |
|---|---|---|
| Rimon Chouchu66P | 14 | 11.4% |
| forward dash into Jouho Touken6P | 6 | 4.9% |
| guardG | 6 | 4.9% |
| backdash into evade up | 4 | 3.2% |
| guardG into Jouho Touken6P | 4 | 3.2% |
| Chouyoushu1P | 3 | 2.4% |
| backward movement into backdash | 3 | 2.4% |
| forward dash into Rimon Chouchu66P | 3 | 2.4% |
| forward dash into throwP+G | 3 | 2.4% |
| guardG into forward dash | 3 | 2.4% |
| Housui2P | 2 | 1.6% |
| Housui2P into backdash | 2 | 1.6% |
| Jouho Senshou46P | 2 | 1.6% |
| Yakuho Chouchu666P into evade down | 2 | 1.6% |
37 further openings account for the other 44 rounds.
Pai
| backdash into guardG | 9 | 8.6% |
|---|---|---|
| Honshin Soukyaku1K+G | 7 | 6.7% |
| Souchuken2P | 7 | 6.7% |
| crouch dash back into guardG | 5 | 4.8% |
| guardG into throwP+G | 5 | 4.8% |
| backdash into evade down | 4 | 3.8% |
| backdash into throwP+G | 4 | 3.8% |
| crouch into Honshin Soukyaku1K+G | 4 | 3.8% |
| guardG into evade down | 4 | 3.8% |
| Enshi Soushou66P | 3 | 2.9% |
| crouch dash forward into Souanshou3P+K | 3 | 2.9% |
| evade down into forward dash | 3 | 2.9% |
| evade down into throwP+G | 3 | 2.9% |
| guardG | 3 | 2.9% |
| Souchuken2P into Souanshou3P+K | 2 | 1.9% |
36 further openings account for the other 39 rounds.
Wolf
| Low Drop Kick62K | 9 | 11.4% |
|---|---|---|
| backdash into evade down | 7 | 8.9% |
| guardG into throwP+G | 6 | 7.6% |
| Quick Shoulder66P+K | 5 | 6.3% |
| backdash into throwP+G | 5 | 6.3% |
| Elbow Butt4P | 4 | 5.1% |
| Screw Hook63214P | 3 | 3.8% |
| backdash into guardG | 3 | 3.8% |
| evade down into Elbow Butt4P | 3 | 3.8% |
| Elbow Butt4P into punchP | 2 | 2.5% |
| Low Hammer2P | 2 | 2.5% |
| backdash into Low Hammer2P | 2 | 2.5% |
| backdash into evade up | 2 | 2.5% |
| evade down into throwP+G | 2 | 2.5% |
| throwP+G | 2 | 2.5% |
22 further openings account for the other 22 rounds.
Shun
| Haisenchu1P | 16 | 20.8% |
|---|---|---|
| Fukuchougeki2P | 13 | 16.9% |
| backdash into evade down | 7 | 9.1% |
| backdash into guardG | 4 | 5.2% |
| guardG into throwP+G | 3 | 3.9% |
| Shinho Suikoushu43P+K into forward movement | 2 | 2.6% |
| backdash into Gyou'inshuP+K+G | 2 | 2.6% |
| backdash into throwP+G | 2 | 2.6% |
| backward movement into Rensai Gakushu46PP | 2 | 2.6% |
| backward movement into throwP+G | 2 | 2.6% |
| forward dash into throwP+G | 2 | 2.6% |
| guardG into Fukuchougeki2P | 2 | 2.6% |
| Fukuchougeki2P into forward dash | 1 | 1.3% |
| Fukuchougeki2P into throwP+G | 1 | 1.3% |
| Getsuga Gakushu46P | 1 | 1.3% |
17 further openings account for the other 17 rounds.
Kage
| backdash into guardG | 6 | 16.2% |
|---|---|---|
| Senpujin2P+K | 5 | 13.5% |
| Jizuridan2P | 4 | 10.8% |
| Rasen4P into kickK | 2 | 5.4% |
| backdash into evade down | 2 | 5.4% |
| backward movement into Nagiharai6P+K | 2 | 5.4% |
| crouch into Jizuridan2P | 2 | 5.4% |
| guardG | 2 | 5.4% |
| Hagakure-ryu In Raijingeki46P+K | 1 | 2.7% |
| Kouten63214P | 1 | 2.7% |
| Rasen4P | 1 | 2.7% |
| Rasen4P into backdash | 1 | 2.7% |
| Ryu'eikyaku66K | 1 | 2.7% |
| Sokudan1P | 1 | 2.7% |
| Tsumujigeri2K+G | 1 | 2.7% |
5 further openings account for the other 5 rounds.
Lion
| backdash into evade down | 4 | 14.3% |
|---|---|---|
| Katousui2P | 3 | 10.7% |
| guardG | 3 | 10.7% |
| guardG into throwP+G | 3 | 10.7% |
| Fujinkyaku66K | 2 | 7.1% |
| throwP+G | 2 | 7.1% |
| Banchu6P | 1 | 3.6% |
| Fujinkyaku66K into RensentaiKK | 1 | 3.6% |
| Kousoutai2K+G | 1 | 3.6% |
| backdash into Koushutai44K | 1 | 3.6% |
| backdash into Sentai4K | 1 | 3.6% |
| backdash into punchP | 1 | 3.6% |
| forward dash into Banchu6P | 1 | 3.6% |
| guardG into Attai2K | 1 | 3.6% |
| guardG into Banchu Renkanshu6PP | 1 | 3.6% |
2 further openings account for the other 2 rounds.
Taka
| Morotezuki66P | 3 | 13.0% |
|---|---|---|
| Kachi'age33P+K | 2 | 8.7% |
| Shita Harite2P | 2 | 8.7% |
| guardG | 2 | 8.7% |
| guardG into Kachi'age33P+K | 2 | 8.7% |
| Kirikabu Kudaki1P+K | 1 | 4.3% |
| Morotezuki66P into Morote Tsuppari66PP | 1 | 4.3% |
| backdash into Aka'oni MidaremageP+K | 1 | 4.3% |
| backdash into evade up | 1 | 4.3% |
| backdash into guardG | 1 | 4.3% |
| backdash into punchP | 1 | 4.3% |
| backdash into throwP+G | 1 | 4.3% |
| backward movement into backdash | 1 | 4.3% |
| guardG into Aka'oni MidaremageP+K | 1 | 4.3% |
| guardG into Kirikabu Kudaki1P+K | 1 | 4.3% |
2 further openings account for the other 2 rounds.
Goh
| backdash into evade down | 3 | 16.7% |
|---|---|---|
| guardG | 3 | 16.7% |
| backdash into guardG | 2 | 11.1% |
| Garyu66K | 1 | 5.6% |
| Soukyu46P | 1 | 5.6% |
| Sune'uchi2P | 1 | 5.6% |
| backdash into Hiji'ate6P | 1 | 5.6% |
| backdash into throwP+G | 1 | 5.6% |
| backward movement into Hiji'ate6P | 1 | 5.6% |
| backward movement into guardG | 1 | 5.6% |
| backward movement into throwP+G | 1 | 5.6% |
| guardG into Sune'uchi2P | 1 | 5.6% |
| guardG into throwP+G | 1 | 5.6% |
Lau
| Souchuken2P | 2 | 14.3% |
|---|---|---|
| backdash into evade down | 2 | 14.3% |
| guardG | 2 | 14.3% |
| guardG into throwP+G | 2 | 14.3% |
| Kosoushou46P into forward movement | 1 | 7.1% |
| backward movement into Kosoushou46P | 1 | 7.1% |
| backward movement into backdash | 1 | 7.1% |
| backward movement into throwP+G | 1 | 7.1% |
| forward dash into Sako Soushou4P+K | 1 | 7.1% |
| no input | 1 | 7.1% |
Lei Fei
| Fukusoushou2P | 2 | 16.7% |
|---|---|---|
| Bunkyaku3K | 1 | 8.3% |
| Souhikyaku9K+G | 1 | 8.3% |
| backdash into Kakushu Suigeki6P | 1 | 8.3% |
| backdash into guardG | 1 | 8.3% |
| evade down into Fukusoushou2P | 1 | 8.3% |
| evade down into Shaten Renshou33PP | 1 | 8.3% |
| guardG | 1 | 8.3% |
| guardG into Kaisei Tento1P+K | 1 | 8.3% |
| guardG into evade down | 1 | 8.3% |
| guardG into throwP+G | 1 | 8.3% |
