VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jeffry

AnotherPartofMe

Career matches1,770
Career win rate59.3%
Round win rate51.6%
Peak rank34
Distinct opponents111
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry3481247533758.5%
Taka22811910952.2%
Jacky2081456369.7%
El Blaze301691006959.2%
Pai26166967057.8%
Akira2672432959.7%
Shun58411770.7%
Wolf2638241463.2%
Sarah26116554.5%
Eileen2681712.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira24141058.3%+1.2
Shun23131056.5%+14.2
Jacky2011955.0%-0.2
Wolf1912763.2%+13.8
Goh149564.3%+10.0
Pai147750.0%-8.6
Kage126650.0%-2.3
Jean115645.5%-2.1
Jeffry116554.5%+3.5
Vanessa105550.0%-5.0
Aoi96366.7%+16.8
Brad95455.6%+4.2
Sarah83537.5%-16.7
Lau63350.0%-13.9
Lei Fei4040.0%-51.4
Lion42250.0%-7.2
Taka41325.0%-23.4
Dural31233.3%-13.9
Eileen1010.0%-69.9
El Blaze1010.0%-50.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open27121544.4%-5.8
Low Fence2618869.2%+17.1
Breakable Full Fence23111247.8%-8.3
Breakable Half Fence2161528.6%-25.4
Single Wall2012860.0%+1.5
Full Fence1881044.4%-5.4
Half Fence189950.0%-3.6
Octagon179852.9%+1.9
Full Fence and Open169756.2%+6.4
Rectangle97277.8%+27.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls10647.2%52.2%-5.0
No walls7357.5%53.7%+3.8

Walls against open: -8.8 points (95% range -24.1 to +6.4), p 0.255 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

damanegi79 (Rank 28)85362.5%
JKSTW(SEGAWORLD大亞店) (Rank 33)64266.7%
zephyr_dural (Rank 30)63350.0%
apashun (Rank 30)53260.0%
haira_76 (Rank 30)52340.0%
siesuu (Rank 27)53260.0%
オムレツハンター© (Rank 33)53260.0%
SAMCHAY® (Rank 33)41325.0%
バルゴ・デミーラ (Rank 35)4040.0%
Daikon-315 (Rank 31)31233.3%
Hi:D (Rank 33)32166.7%
SSSociety (Rank 32)31233.3%
chileung18 (Rank 33)32166.7%
jiwoonpk (Rank 32)32166.7%
manekinecogames (Rank 23)32166.7%
n-nova06 (Rank 33)32166.7%
oyassangou (Rank 30)32166.7%
sentakuya_k (Rank 29)32166.7%
yoshi21cc (Rank 28)32166.7%
ねこまじん (Rank 32)31233.3%
Koromo (Rank 33)220100.0%
anzenpai (Rank 33)2020.0%
jukuchosan (Rank 30)21150.0%
tomi79_1820 (Rank 30)21150.0%
失礼!スマッシュ☆彡 (Rank 27)2020.0%

Most played opponents, most recent first

siesuu (Rank 27)2026/09/1353260.0%
失礼!スマッシュ☆彡 (Rank 27)2026/09/132020.0%
manekinecogames (Rank 23)2026/09/1332166.7%
damanegi79 (Rank 28)2026/09/1385362.5%
yoshi21cc (Rank 28)2026/09/1332166.7%
jukuchosan (Rank 30)2026/08/0521150.0%
SAMCHAY® (Rank 33)2026/08/0541325.0%
ねこまじん (Rank 32)2026/08/0531233.3%
apashun (Rank 30)2026/08/0553260.0%
オムレツハンター© (Rank 33)2026/08/0553260.0%
chileung18 (Rank 33)2026/08/0532166.7%
Koromo (Rank 33)2026/08/04220100.0%
anzenpai (Rank 33)2026/08/042020.0%
n-nova06 (Rank 33)2026/07/2932166.7%
zephyr_dural (Rank 30)2026/07/2963350.0%
haira_76 (Rank 30)2026/07/2952340.0%
oyassangou (Rank 30)2026/07/2932166.7%
JKSTW(SEGAWORLD大亞店) (Rank 33)2026/07/2964266.7%
tomi79_1820 (Rank 30)2026/06/2121150.0%
Hi:D (Rank 33)2026/06/1432166.7%
jiwoonpk (Rank 32)2026/06/1432166.7%
sentakuya_k (Rank 29)2026/05/2832166.7%
バルゴ・デミーラ (Rank 35)2026/04/094040.0%
Daikon-315 (Rank 31)2026/04/0931233.3%
SSSociety (Rank 32)2026/04/0931233.3%

Round openings

Every character

backdash into evade up10112.0%
guardG819.7%
crouch dash back into guardG556.6%
punchP323.8%
backdash into evade down273.2%
backdash into guardG253.0%
evade down into guardG202.4%
crouch into Low Knuckle2P192.3%
backdash into throwP+G172.0%
backward movement into evade up161.9%
evade up into forward dash151.8%
crouch dash forward into guardG141.7%
no input121.4%
guardG into throwP+G111.3%
backdash into Kenka Hook46P91.1%

206 further openings account for the other 385 rounds.

Jeffry

guardG5912.0%
backdash into evade up5210.6%
crouch dash back into guardG234.7%
punchP204.1%
backdash into evade down193.9%
crouch into Low Knuckle2P193.9%
backdash into guardG153.0%
backdash into throwP+G142.9%
evade down into guardG132.6%
crouch dash forward into guardG102.0%
evade up into forward dash102.0%
backdash into Kenka Hook46P91.8%
backward movement into evade up91.8%
Middle Hell Stab6P+K61.2%
backdash into punchP61.2%

107 further openings account for the other 208 rounds.

El Blaze

backdash into evade up3416.9%
crouch dash back into guardG3215.9%
guardG189.0%
crouch dash back into backdash73.5%
evade down into guardG73.5%
no input73.5%
guardG into throwP+G63.0%
backward movement into evade up42.0%
crouch dash back into throwP+G42.0%
crouch dash forward into guardG42.0%
evade down into throwP+G42.0%
punchP42.0%
backdash into guardG31.5%
crouch dash back into Demon's Tail9P+KK31.5%
crouch into Sit Jab2P31.5%

47 further openings account for the other 61 rounds.

Pai

evade up into forward dash48.3%
punchP48.3%
backdash into evade up36.2%
backdash into guardG36.2%
crouch into Renka Sentai2KK36.2%
backdash into Rikensui1P24.2%
backdash into evade down24.2%
crouch into Souka Rensui3PP24.2%
guardG24.2%
punchP into kickK24.2%
Hi'en Tankyaku9K12.1%
Hi'en Tankyaku9K into guardG12.1%
Senchutai3K into Senkyaku Chushou3KP12.1%
Sensaitai2K into Renka Sentai2KK12.1%
backdash into Ensei Toukyaku46K12.1%

16 further openings account for the other 16 rounds.

Sarah

crouch into Low Spin Kick3K+G716.3%
backdash into evade up49.3%
punchP into Punch High KickPK49.3%
backdash into guardG37.0%
evade down into Stiletto66K37.0%
backward movement into evade up24.7%
crouch into Dragon Smash Cannon1K24.7%
evade down into forward dash24.7%
evade up into Stiletto66K24.7%
Back Knuckle4P into Serpent Rage4PK12.3%
Rising Elbow6P into Elbow Side Chop6PP12.3%
Snap Side Chop3P into Snap Side Chop Double3PP12.3%
backdash into Crescent Heel4K+G12.3%
backdash into Double Joint Butt6PK12.3%
backdash into Low Spin Kick3K+G12.3%

8 further openings account for the other 8 rounds.

Eileen

backdash into evade up824.2%
backdash into evade down39.1%
punchP39.1%
backdash into Taisei Soudou46P+K26.1%
guardG into punchP26.1%
punchP into Enkou RensouPP26.1%
Hikou Hagetsu33P13.0%
Hikou Hagetsu33P into guardG13.0%
backdash into Enkou Toutou3P+K13.0%
backdash into Hikou Rantsui6K+GK13.0%
backdash into Jinraishou6P+K13.0%
backdash into Touku Geimentai4K+G13.0%
backdash into guardG13.0%
backward movement into evade up13.0%
crouch into Enkou Santen3PP13.0%

4 further openings account for the other 4 rounds.

Akira

Rimon Chouchu66P633.3%
Jouho Senshou46P211.1%
backdash into Souka Housui3P+K211.1%
Chouzan Housui46P+K15.6%
backdash into Geimon Tessen46P+K+G15.6%
backdash into Jouho Senshou46P15.6%
backdash into evade down15.6%
crouch into Souka Housui3P+K15.6%
evade up into Jouho Touken6P15.6%
evade up into Rimon Chouchu66P15.6%
forward dash into Jouho Touken6P15.6%

Wolf

Body Blow6P into Dragonfish Blow6PP125.0%
evade up into crouch dash forward125.0%
guardG125.0%
punchP125.0%