VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

BeheritX5674

Career matches4,833
Career win rate49.8%
Round win rate48.0%
Peak rank30
Distinct opponents135
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira302,4471,2101,23749.5%
Lei Fei3071736135650.4%
Jean2871237034252.0%
Kage2639319819550.4%
Jeffry2626112513647.9%
Wolf23157748347.1%
Goh23145677846.2%
Lau21110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf57312654.4%+7.9
Akira37122532.4%-17.1
Jean35181751.4%+2.0
Lion33112233.3%-7.0
Jacky31121938.7%-3.1
Aoi30141646.7%-0.2
El Blaze27121544.4%-2.2
Goh26131350.0%+4.9
Shun25131252.0%+11.6
Jeffry23111247.8%-1.1
Vanessa2115671.4%+15.8
Sarah2081240.0%-4.2
Brad189950.0%+6.0
Kage136746.1%+0.0
Lau75271.4%+18.9
Lei Fei61516.7%-36.8
Pai3030.0%-29.0
Eileen220100.0%+39.6
Taka2020.0%-63.0

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence62243838.7%-8.7
Breakable Full Fence54272750.0%+4.8
Open43251858.1%+12.8
Breakable Half Fence41182343.9%-1.9
Rectangle41182343.9%+0.2
Single Wall41152636.6%-9.9
Half Fence33141942.4%-3.5
Full Fence26141253.9%+7.0
Octagon26121446.1%-3.8
Full Fence and Open147750.0%+6.5

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22146.6%46.0%+0.6
No walls14643.8%46.1%-2.3

Walls against open: +2.8 points (95% range -8.3 to +14.0), p 0.619 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

cokeshi (Rank 31)2026/09/1762433.3%
ミクzzzw (Rank 31)2026/09/16112918.2%
しゅが~nsr (Rank 26)2026/09/161312192.3%
鳩男 (Rank 31)2026/09/1662433.3%
うをん (Rank 31)2026/09/1594544.4%
アセスルファムK (Rank 31)2026/09/1551420.0%
ふぇに (Rank 32)2026/09/1371614.3%
ケイメイざとぅ (Rank 32)2026/09/1362433.3%
クロサギ@はなちゃん (Rank 32)2026/09/1353260.0%
fwnd1396 (Rank 31)2026/09/1242250.0%
マクシミリアン15世 (Rank 31)2026/09/1175271.4%
pallmtree (Rank 29)2026/09/0651420.0%
dalmax72 (Rank 22)2026/09/0665183.3%
NORESPECT (Rank 31)2026/09/06103730.0%
タイヨウ (Rank 32)2026/09/0573442.9%
Melt (Rank 32)2026/09/02135838.5%
カミナリおやじ (Rank 27)2026/09/0242250.0%
LSt_14 (Rank 31)2026/09/0276185.7%
Light (Rank 31)2026/08/3053260.0%
hahaha (Rank 28)2026/08/2953260.0%
orz (Rank 31)2026/08/281810855.6%
μ (Rank 29)2026/08/2754180.0%
juste (Rank 28)2026/08/054040.0%
headup11 (Rank 29)2026/07/2351420.0%
黒鵜なぎ@Vtuber (Rank 31)2026/04/15102820.0%

Round openings

Every character

Rimon Chouchu66P18411.0%
punchP into Sayu ShoukenPP1297.7%
Souka Housui3P+K1177.0%
backdash into Kaisei Tento1P+K1046.2%
forward dash into Jouho Touken6P835.0%
Senzankou66P+K into throwP+G734.4%
Gaiken6P+K into Gaida Santen6P+KP593.5%
Rimon Chouchu66P into forward dash593.5%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK503.0%
Jouho Senshou46P into forward movement482.9%
Nozuchi1P+K452.7%
backdash into Jouho Senshou46P392.3%
guardG392.3%
offensive move392.3%
Shatenshou33P into Shaten Renshou33PP281.7%

236 further openings account for the other 579 rounds.

Akira

Rimon Chouchu66P18422.5%
Souka Housui3P+K11714.3%
forward dash into Jouho Touken6P8310.1%
Senzankou66P+K into throwP+G738.9%
Rimon Chouchu66P into forward dash597.2%
Jouho Senshou46P into forward movement485.9%
backdash into Jouho Senshou46P394.8%
forward dash into forward punch+kick6P+K202.4%
guardG192.3%
Rimon Chouchu66P into evade down131.6%
backdash into Jouho Touken6P121.5%
Jouho Touken6P111.3%
backdash into evade down101.2%
Jouho Touken6P into forward dash91.1%
Jouho Senshou46P60.7%

68 further openings account for the other 116 rounds.

Lei Fei

punchP into Sayu ShoukenPP12924.2%
backdash into Kaisei Tento1P+K10419.5%
Gaiken6P+K into Gaida Santen6P+KP5911.1%
offensive move387.1%
Shatenshou33P into Shaten Renshou33PP285.2%
Kaisei Tento1P+K224.1%
Kochouheki (Deflect)236P+K122.2%
crouch into Bunkyaku3K112.1%
Niki Bunkyaku9K91.7%
guardG61.1%
Bunkyaku3K50.9%
Senpukyaku66K+G50.9%
SokutankyakuK+G50.9%
forward dash into Kakushu Suigeki6P50.9%
kickK50.9%

58 further openings account for the other 90 rounds.

Jean

Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK5023.4%
Nozuchi1P+K4521.0%
Gyaku Seikenzuki66P198.9%
Tate'enpi33P146.5%
guardG94.2%
Harai'uke (Deflect)4P+K+G into Chinshin Seichuken4PP73.3%
forward dash into Yoko'enpi6P73.3%
Harai'uke (Deflect)4P+K+G into punchP62.8%
Harai'uke (Deflect)4P+K+G into KounirenPP41.9%
KounirenPP into KagizukiPPP41.9%
evade down into Shitazuki3P41.9%
punchP into KounirenPP41.9%
Kake'uchi46P into Kake'uchi~Maekeri'age46PK31.4%
Tate'enpi33P into Agezuki3P+K31.4%
Tate'enpi33P into Enpi Kurenai Naraku2P+K31.4%

30 further openings account for the other 32 rounds.

Jeffry

Knee Push4K into Knee Push Wild Hook4KP610.2%
backdash into Megaton Knuckle43P+K610.2%
Dash Elbow66P into Dash Elbow Upper66PP46.8%
Dash Elbow66P35.1%
Knee Push4K35.1%
backdash into Tsunami Beat3K+G35.1%
forward dash into Elbow Butt6P35.1%
forward dash into Elbow Hammer6PP35.1%
guardG35.1%
Dash Elbow66P into punchP23.4%
Megaton Knuckle43P+K23.4%
Tsunami Beat3K+G23.4%
backdash into Kenka Hook46P23.4%
crouch dash forward into throwP+G23.4%
crouch into Side Kick3K23.4%

13 further openings account for the other 13 rounds.

Wolf

Screw Hook63214P into Screw Lariat63214PP414.8%
Quick Shoulder66P+K into forward movement311.1%
Body Blow6P into Rolling Back Elbow6PP+K27.4%
backdash into Heavy Middle Kick3K+G27.4%
backdash into Short Shoulder46P+K27.4%
Jab StraightPP into One Two UpperPPP13.7%
Knee Lift6K13.7%
Low Drop Kick62K13.7%
Low Smash2K13.7%
Short Shoulder46P+K into forward movement13.7%
backdash into Body Blow6P13.7%
backdash into Gasp Kneel Palm Bomb6P+K13.7%
backdash into Knee Lift6K13.7%
crouch dash forward into Arrow Knuckle3P13.7%
evade down into Elbow Butt4P13.7%

4 further openings account for the other 4 rounds.

Goh

Soukyu46P into forward movement433.3%
Ni'oudaoshi3K+G216.7%
Karura4P+K18.3%
Karura4P+K into forward movement18.3%
Tsukikage6K18.3%
backward movement into Hiji'ate6P18.3%
guardG18.3%
punchP18.3%

Lau

Kosoushou46P into forward movement228.6%
Chugeki6P into punch+kick+guardP+K+G114.3%
Kensou4P into punchP114.3%
Souchuken2P into punchP114.3%
Souko Sensou66P+K114.3%
up kick8K114.3%

Kage

Gen'you4K+G125.0%
Rasen4P into forward dash125.0%
guardG125.0%
punchP into ResshouPP125.0%