Virtua Fighter 5 REVO · v1.10 · Region: South America
sby
Characters played — VF5's own record
| Jean | 32 | 3,177 | 1,593 | 1,584 | 50.1% |
|---|---|---|---|---|---|
| Shun | 32 | 975 | 548 | 427 | 56.2% |
| Akira | 30 | 943 | 500 | 443 | 53.0% |
| Brad | 29 | 843 | 432 | 411 | 51.2% |
| Aoi | 28 | 597 | 315 | 282 | 52.8% |
| El Blaze | 28 | 325 | 190 | 135 | 58.5% |
| Wolf | 26 | 204 | 104 | 100 | 51.0% |
| Lion | 27 | 192 | 111 | 81 | 57.8% |
| Taka | 26 | 156 | 101 | 55 | 64.7% |
| Jeffry | 27 | 110 | 61 | 49 | 55.5% |
| Pai | 27 | 60 | 32 | 28 | 53.3% |
| Jacky | — | 30 | 19 | 11 | 63.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 159 | 93 | 66 | 58.5% | +8.8 |
|---|---|---|---|---|---|
| Jacky | 113 | 41 | 72 | 36.3% | -13.4 |
| Pai | 102 | 51 | 51 | 50.0% | -3.0 |
| Wolf | 96 | 49 | 47 | 51.0% | +0.8 |
| Goh | 83 | 42 | 41 | 50.6% | +0.9 |
| Jeffry | 82 | 40 | 42 | 48.8% | +3.4 |
| Sarah | 76 | 34 | 42 | 44.7% | -7.5 |
| Kage | 62 | 25 | 37 | 40.3% | -5.8 |
| Lau | 53 | 24 | 29 | 45.3% | -2.5 |
| Shun | 51 | 32 | 19 | 62.8% | +11.9 |
| Brad | 47 | 27 | 20 | 57.5% | +11.5 |
| Aoi | 45 | 31 | 14 | 68.9% | +14.0 |
| Jean | 43 | 18 | 25 | 41.9% | -7.4 |
| El Blaze | 38 | 14 | 24 | 36.8% | -12.3 |
| Vanessa | 37 | 15 | 22 | 40.5% | -7.7 |
| Lion | 35 | 17 | 18 | 48.6% | -0.2 |
| Lei Fei | 22 | 13 | 9 | 59.1% | +19.1 |
| Dural | 19 | 5 | 14 | 26.3% | -17.5 |
| Taka | 14 | 7 | 7 | 50.0% | +1.6 |
| Eileen | 11 | 9 | 2 | 81.8% | +25.7 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 133 | 69 | 64 | 51.9% | +1.7 |
|---|---|---|---|---|---|
| Rectangle | 132 | 55 | 77 | 41.7% | -8.0 |
| Full Fence | 128 | 63 | 65 | 49.2% | +0.5 |
| Breakable Half Fence | 127 | 62 | 65 | 48.8% | +0.4 |
| Open | 122 | 58 | 64 | 47.5% | -3.4 |
| Half Fence | 115 | 61 | 54 | 53.0% | +5.0 |
| Low Fence | 114 | 55 | 59 | 48.2% | -2.9 |
| Octagon | 109 | 54 | 55 | 49.5% | -0.3 |
| Breakable Full Fence | 108 | 50 | 58 | 46.3% | -2.0 |
| Full Fence and Open | 39 | 19 | 20 | 48.7% | -0.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 719 | 48.0% | 48.7% | -0.7 |
| No walls | 369 | 49.3% | 50.6% | -1.3 |
Walls against open: +0.5 points (95% range -5.7 to +6.8), p 0.867 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| temp002 (Rank 31) | 14 | 7 | 7 | 50.0% |
|---|---|---|---|---|
| ふぇに (Rank 34) | 12 | 2 | 10 | 16.7% |
| MELTBUTTER (Rank 28) | 11 | 4 | 7 | 36.4% |
| inoshikatyo1007 (Rank 33) | 11 | 4 | 7 | 36.4% |
| F14-TOMOCAT (Rank 32) | 10 | 5 | 5 | 50.0% |
| Hi:D (Rank 27) | 9 | 3 | 6 | 33.3% |
| danimura (Rank 35) | 9 | 5 | 4 | 55.6% |
| hahaha (Rank 30) | 9 | 4 | 5 | 44.4% |
| ガンオンやりたひ (Rank 31) | 9 | 6 | 3 | 66.7% |
| BANANA (Rank 29) | 8 | 5 | 3 | 62.5% |
| hot-milk-www (Rank 30) | 8 | 2 | 6 | 25.0% |
| striker0123 (Rank 30) | 8 | 6 | 2 | 75.0% |
| ボブソン (Rank 26) | 8 | 3 | 5 | 37.5% |
| 37 (Rank 29) | 7 | 4 | 3 | 57.1% |
| E-BB1 (Rank 30) | 7 | 6 | 1 | 85.7% |
| Roki_ryudoukan (Rank 34) | 7 | 3 | 4 | 42.9% |
| elf4sale (Rank 32) | 7 | 4 | 3 | 57.1% |
| fdjskjfsdls (Rank 27) | 7 | 5 | 2 | 71.4% |
| fly_taster22 (Rank 32) | 7 | 4 | 3 | 57.1% |
| go-to_to2012 (Rank 28) | 7 | 4 | 3 | 57.1% |
| seobin_papa (Rank 29) | 7 | 4 | 3 | 57.1% |
| wcc6181 (Rank 26) | 7 | 3 | 4 | 42.9% |
| zephyr_dural (Rank 29) | 7 | 2 | 5 | 28.6% |
| tsuna-sand274 (Rank 26) | 6 | 3 | 3 | 50.0% |
| ありがとナス (Rank 28) | 6 | 2 | 4 | 33.3% |
Most played opponents, most recent first
| hot-milk-www (Rank 30) | 2026/09/18 | 8 | 2 | 6 | 25.0% |
|---|---|---|---|---|---|
| tsuna-sand274 (Rank 26) | 2026/09/12 | 6 | 3 | 3 | 50.0% |
| seobin_papa (Rank 29) | 2026/09/12 | 7 | 4 | 3 | 57.1% |
| E-BB1 (Rank 30) | 2026/09/12 | 7 | 6 | 1 | 85.7% |
| go-to_to2012 (Rank 28) | 2026/09/05 | 7 | 4 | 3 | 57.1% |
| Hi:D (Rank 27) | 2026/08/23 | 9 | 3 | 6 | 33.3% |
| hahaha (Rank 30) | 2026/08/22 | 9 | 4 | 5 | 44.4% |
| temp002 (Rank 31) | 2026/08/03 | 14 | 7 | 7 | 50.0% |
| wcc6181 (Rank 26) | 2026/08/03 | 7 | 3 | 4 | 42.9% |
| MELTBUTTER (Rank 28) | 2026/08/02 | 11 | 4 | 7 | 36.4% |
| inoshikatyo1007 (Rank 33) | 2026/07/29 | 11 | 4 | 7 | 36.4% |
| zephyr_dural (Rank 29) | 2026/07/28 | 7 | 2 | 5 | 28.6% |
| ふぇに (Rank 34) | 2026/07/28 | 12 | 2 | 10 | 16.7% |
| BANANA (Rank 29) | 2026/07/27 | 8 | 5 | 3 | 62.5% |
| 37 (Rank 29) | 2026/07/26 | 7 | 4 | 3 | 57.1% |
| F14-TOMOCAT (Rank 32) | 2026/07/25 | 10 | 5 | 5 | 50.0% |
| elf4sale (Rank 32) | 2026/07/24 | 7 | 4 | 3 | 57.1% |
| danimura (Rank 35) | 2026/07/24 | 9 | 5 | 4 | 55.6% |
| ガンオンやりたひ (Rank 31) | 2026/07/22 | 9 | 6 | 3 | 66.7% |
| ボブソン (Rank 26) | 2026/07/20 | 8 | 3 | 5 | 37.5% |
| fly_taster22 (Rank 32) | 2026/07/16 | 7 | 4 | 3 | 57.1% |
| striker0123 (Rank 30) | 2026/07/14 | 8 | 6 | 2 | 75.0% |
| Roki_ryudoukan (Rank 34) | 2026/07/03 | 7 | 3 | 4 | 42.9% |
| fdjskjfsdls (Rank 27) | 2026/06/27 | 7 | 5 | 2 | 71.4% |
| ありがとナス (Rank 28) | 2026/06/15 | 6 | 2 | 4 | 33.3% |
Round openings
Every character
| backdash into evade up | 505 | 10.4% |
|---|---|---|
| guardG into evade down | 247 | 5.1% |
| forward movement into punchP | 231 | 4.7% |
| guardG into evade up | 184 | 3.8% |
| crouch into Shitamaeken2P | 123 | 2.5% |
| evade down into guardG | 87 | 1.8% |
| guardG into punchP | 56 | 1.1% |
| crouch dash forward into guardG | 52 | 1.1% |
| punchP | 51 | 1.1% |
| Shitanagi Shutou1P | 49 | 1.0% |
| guardG into Ryoutezuki66P+K | 49 | 1.0% |
| punchP into kickK | 47 | 1.0% |
| Oiseikenzuki (Deflect)236P+K | 46 | 0.9% |
| guardG into Shitamaeken2P | 44 | 0.9% |
| Shitamaeken2P | 41 | 0.8% |
879 further openings account for the other 3,062 rounds.
Counted from 1,176 of the 1,188 matches played. The rest were not pulled for openings.
Jean
| backdash into evade up | 353 | 12.3% |
|---|---|---|
| guardG into evade down | 173 | 6.0% |
| forward movement into punchP | 139 | 4.9% |
| crouch into Shitamaeken2P | 123 | 4.3% |
| guardG into evade up | 113 | 4.0% |
| evade down into guardG | 58 | 2.0% |
| Shitanagi Shutou1P | 49 | 1.7% |
| guardG into Ryoutezuki66P+K | 49 | 1.7% |
| Oiseikenzuki (Deflect)236P+K | 46 | 1.6% |
| guardG into Shitamaeken2P | 44 | 1.5% |
| Shitamaeken2P | 41 | 1.4% |
| guardG into punchP | 40 | 1.4% |
| punchP into kickK | 39 | 1.4% |
| punchP | 38 | 1.3% |
| Yoko'enpi6P | 37 | 1.3% |
320 further openings account for the other 1,517 rounds.
Akira
| backdash into evade up | 50 | 8.8% |
|---|---|---|
| guardG into evade down | 32 | 5.6% |
| crouch into Housui2P | 25 | 4.4% |
| guardG into evade up | 24 | 4.2% |
| Rimon Chouchu66P | 16 | 2.8% |
| forward movement into punchP | 16 | 2.8% |
| backdash into Jouho Senshou46P | 14 | 2.5% |
| backdash into Koboku214P | 13 | 2.3% |
| backdash into Hekishou43P | 11 | 1.9% |
| evade down into guardG | 10 | 1.8% |
| Chouyoushu1P | 8 | 1.4% |
| crouch dash forward into guardG | 8 | 1.4% |
| forward dash into Souka Housui3P+K | 8 | 1.4% |
| guardG into Housui2P | 8 | 1.4% |
| guardG into Rimon Chouchu66P | 8 | 1.4% |
156 further openings account for the other 320 rounds.
Counted from 139 of the 141 matches played. The rest were not pulled for openings.
Brad
| backdash into evade up | 53 | 9.5% |
|---|---|---|
| forward movement into punchP | 39 | 7.0% |
| backdash into Sway Back4P+K+G | 36 | 6.4% |
| Sway Back4P+K+G into Mighty Knee UpperK | 31 | 5.5% |
| crouch into Sit Jab2P | 24 | 4.3% |
| Dtee Sawk Dtrohng4P+K | 21 | 3.8% |
| Sharp Shoot1P | 16 | 2.9% |
| guardG into evade down | 16 | 2.9% |
| offensive move | 15 | 2.7% |
| guardG into evade up | 12 | 2.1% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 8 | 1.4% |
| backdash into offensive move | 8 | 1.4% |
| evade down into guardG | 8 | 1.4% |
| forward movement into Jab StraightPP | 8 | 1.4% |
| guardG into Sit Jab2P | 8 | 1.4% |
145 further openings account for the other 256 rounds.
Counted from 136 of the 144 matches played. The rest were not pulled for openings.
Shun
| backdash into evade up | 25 | 8.3% |
|---|---|---|
| Getsuga Gakushu46P | 14 | 4.7% |
| crouch into Haisenchu1P | 14 | 4.7% |
| crouch into Fukuchougeki2P | 12 | 4.0% |
| Honshin Rensenkyaku4K+G | 10 | 3.3% |
| guardG into evade down | 10 | 3.3% |
| backdash into Dokuritsu Kanpai46P+K | 8 | 2.7% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 6 | 2.0% |
| Koushinhi4P+K+G | 5 | 1.7% |
| Tenshin Haishu4P | 5 | 1.7% |
| backward movement into Kasen Chugeki6P | 5 | 1.7% |
| guardG into evade up | 5 | 1.7% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 4 | 1.3% |
| Getsuga Gakushu46P into backdash | 4 | 1.3% |
| Gyou'in Haishu3P into Honshin TankaP+K | 4 | 1.3% |
106 further openings account for the other 170 rounds.
Aoi
| crouch into Gedan Shouda2P | 23 | 10.8% |
|---|---|---|
| forward movement into punchP | 17 | 7.9% |
| Tenchi In'youP+K+G | 16 | 7.5% |
| guardG into evade up | 12 | 5.6% |
| guardG into Kamageri4K | 10 | 4.7% |
| Kusanagi2K+G into Tenchi In'youP+K+G | 9 | 4.2% |
| Kamageri4K | 8 | 3.7% |
| backdash into evade up | 7 | 3.3% |
| guardG into Gedan Shouda2P | 7 | 3.3% |
| Shinchuzuki (Deflect)236P+K | 4 | 1.9% |
| backdash into Kusanagi2K+G | 3 | 1.4% |
| crouch into Hou'oushu3P | 3 | 1.4% |
| crouch into Kusanagi2K+G | 3 | 1.4% |
| evade down into guardG | 3 | 1.4% |
| punchP | 3 | 1.4% |
76 further openings account for the other 86 rounds.
Jeffry
| crouch into Low Knuckle2P | 11 | 6.7% |
|---|---|---|
| forward movement into punchP | 8 | 4.9% |
| guardG into evade down | 7 | 4.3% |
| up kick+guard8K+G | 7 | 4.3% |
| crouch into Ducking Low2K+G | 6 | 3.7% |
| backdash into evade up | 5 | 3.0% |
| guardG into evade up | 5 | 3.0% |
| Double KnucklePP into Double Knuckle~UpperPPP | 4 | 2.4% |
| backdash into Toe Kick2K | 4 | 2.4% |
| Tsunami Beat3K+G | 3 | 1.8% |
| backdash into Toe Kick Hammer2KP | 3 | 1.8% |
| evade up into forward dash | 3 | 1.8% |
| punchP into Double KnucklePP | 3 | 1.8% |
| Low Knuckle2P | 2 | 1.2% |
| Toe Kick2K | 2 | 1.2% |
78 further openings account for the other 91 rounds.
Pai
| Souanshou3P+K | 10 | 9.5% |
|---|---|---|
| forward movement into punchP | 7 | 6.7% |
| backdash into evade up | 5 | 4.8% |
| guardG into evade up | 5 | 4.8% |
| guardG into punchP | 4 | 3.8% |
| forward movement into RenkentaiPK | 3 | 2.9% |
| Enbu Renkyaku6K+G | 2 | 1.9% |
| Ensei SenpukyakuK+G | 2 | 1.9% |
| Ensei Touku Haikyaku66K+G | 2 | 1.9% |
| Honshin Soukyaku1K+G | 2 | 1.9% |
| Honshin Soukyaku1K+G into crouch | 2 | 1.9% |
| backdash into Ensei Touku Haikyaku66K+G | 2 | 1.9% |
| crouch into Senkyaku Chushou3KP | 2 | 1.9% |
| forward dash into Ryoushou6P+K | 2 | 1.9% |
| guardG into Hi'en Tankyaku9K | 2 | 1.9% |
49 further openings account for the other 53 rounds.
Counted from 25 of the 27 matches played. The rest were not pulled for openings.
El Blaze
| forward movement into Fake SavateP+K+GK | 5 | 10.2% |
|---|---|---|
| guardG into evade up | 4 | 8.2% |
| backdash into evade up | 3 | 6.1% |
| guardG into evade down | 3 | 6.1% |
| Rocket Discharge6P+K+G into Sunrise KneeK | 2 | 4.1% |
| backdash into Drop Kick9K | 2 | 4.1% |
| crouch dash forward into guardG | 2 | 4.1% |
| guardG into Death Scythe Slash8K | 2 | 4.1% |
| guardG into Volcano Upper4P+K | 2 | 4.1% |
| offensive move | 2 | 4.1% |
| Back Knuckle4P into Shadow Spin Kick4PK | 1 | 2.0% |
| Darkness Hammer2P+K | 1 | 2.0% |
| Demon Dance9P+K into Demon's Tail9P+KK | 1 | 2.0% |
| Fade Roll Kick7K into backdash | 1 | 2.0% |
| Fade Roll Kick7K into backward movement | 1 | 2.0% |
17 further openings account for the other 17 rounds.
Lion
| crouch into Katousui2P | 6 | 20.7% |
|---|---|---|
| Banchu6P | 4 | 13.8% |
| In'you4P | 2 | 6.9% |
| guardG into crouch | 2 | 6.9% |
| Attai2K into Tousentai2KK+G | 1 | 3.5% |
| HakotsushuP+K+G | 1 | 3.5% |
| HakotsushuP+K+G into crouch dash forward | 1 | 3.5% |
| Katousui2P into Taizan Soukoushu4P+K | 1 | 3.5% |
| Senputai8K into Katoutai8KK | 1 | 3.5% |
| Shicchi Soutai3K+G | 1 | 3.5% |
| backdash into Sentai4K | 1 | 3.5% |
| backdash into Taizan Soukoushu4P+K | 1 | 3.5% |
| crouch dash forward into HakotsushuP+K+G | 1 | 3.5% |
| evade down | 1 | 3.5% |
| evade down into HakotsushuP+K+G | 1 | 3.5% |
4 further openings account for the other 4 rounds.
Taka
| guardG into evade up | 4 | 22.2% |
|---|---|---|
| Sokubi Otoshi41236P | 2 | 11.1% |
| backdash into kickK | 2 | 11.1% |
| guardG into evade down | 2 | 11.1% |
| Agyou4P+K+G | 1 | 5.6% |
| backdash into evade up | 1 | 5.6% |
| backward movement into Hiji'ate6P | 1 | 5.6% |
| crouch into Shita Harite2P | 1 | 5.6% |
| evade down into guardG | 1 | 5.6% |
| forward dash into guardG | 1 | 5.6% |
| forward movement into punchP | 1 | 5.6% |
| guardG into Gozougeri4K | 1 | 5.6% |
Wolf
| backdash into evade up | 3 | 60.0% |
|---|---|---|
| crouch into Low Hammer2P | 1 | 20.0% |
| guardG into backdash | 1 | 20.0% |
