VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Goh

ゲッパー

Career matches25,640
Career win rate50.3%
Round win rate50.1%
Peak rank39
Distinct opponents633
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh3918,1159,0169,09949.8%
El Blaze384,1992,1592,04051.4%
Jean361,75890085851.2%
Aoi351,28066361751.8%
Akira3228816712158.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira35517118448.2%-3.6
Lau31917814155.8%+5.9
Jacky30615015649.0%-1.1
Kage27913714249.1%+0.5
Shun27615112554.7%+9.5
Lion25512013547.1%-2.9
Brad23110212944.2%-7.5
Aoi2171308759.9%+12.5
Jean21610810850.0%-2.1
Lei Fei189949549.7%-0.9
Jeffry183998454.1%+0.4
Sarah172799345.9%-3.2
Wolf163778647.2%-8.1
Pai156748247.4%-0.4
Vanessa127656251.2%+2.9
Goh120596149.2%+0.2
El Blaze118506842.4%-4.7
Eileen71353649.3%-2.2
Taka69323746.4%-1.2
Dural33141942.4%-8.9

2 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence43222720552.5%+3.9
Breakable Full Fence42022919154.5%+4.4
Low Fence39920419551.1%+2.5
Octagon39818421446.2%-4.4
Open39320219151.4%+0.8
Half Fence39018120946.4%-3.6
Breakable Half Fence36719117652.0%+2.8
Single Wall36417918549.2%-0.8
Rectangle34916518447.3%-4.3
Full Fence and Open156787850.0%-0.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2,35650.0%50.0%-0.1
No walls1,15650.6%49.8%+0.8

Walls against open: -0.8 points (95% range -4.5 to +2.9), p 0.660 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

KumadaP (Rank 36)2026/09/2242251759.5%
ねこむーと (Rank 38)2026/09/1738191950.0%
raduakira (Rank 36)2026/09/172416866.7%
サムシングまさお (Rank 40)2026/09/1783354842.2%
フルレバ (Rank 36)2026/09/1730151550.0%
hattori1357 (Rank 35)2026/09/1452262650.0%
たたみん♪ (Rank 39)2026/09/122315865.2%
じゃんぬ兄(公認) (Rank 37)2026/09/1229181162.1%
expensive-sand (Rank 37)2026/09/1126101638.5%
mahiro_725 (Rank 36)2026/09/112719870.4%
ヘニオ (Rank 33)2026/09/1133181554.5%
くりたろう (Rank 39)2026/09/0829111837.9%
paoya0423 (Rank 35)2026/09/0829121741.4%
ikkyusaaan (Rank 41)2026/09/0828101835.7%
ケツバッターA (Rank 40)2026/09/0830151550.0%
マハリータまるこ (Rank 40)2026/09/0328161257.1%
うるヲ参拾 (Rank 39)2026/08/2930111936.7%
shenron0321 (Rank 41)2026/08/242141719.1%
elpopo_3378 (Rank 38)2026/08/232281436.4%
しょべるん (Rank 38)2026/08/0222121054.5%
イイクルーン (Rank 38)2026/07/2539281171.8%
大尉 (Rank 38)2026/05/1630181260.0%
chima0818turi (Rank 40)2026/05/082471729.2%
north285 (Rank 32)2026/04/252819967.9%
moto__666 (Rank 34)2026/04/0421111052.4%

Round openings

Every character

forward movement into punchP9726.3%
guardG8895.8%
backdash into evade down8865.8%
crouch dash forward into guardG6664.3%
crouch into Sune'uchi2P4092.6%
crouch dash forward into Kirin33P3482.3%
Ni'oudaoshi3K+G3452.2%
crouch dash forward into evade down3222.1%
Soukyu46P into forward movement2881.9%
forward dash into guardG2501.6%
forward dash into throwP+G2381.5%
evade down into guardG2321.5%
Hiji'ate6P2301.5%
crouch dash forward into throwP+G1971.3%
evade down into forward dash1961.3%

1,001 further openings account for the other 8,954 rounds.

Counted from 3,766 of the 3,855 matches played. The rest were not pulled for openings.

Goh

guardG7476.5%
forward movement into punchP6705.8%
backdash into evade down6455.6%
crouch dash forward into guardG5274.5%
crouch into Sune'uchi2P4093.5%
crouch dash forward into Kirin33P3483.0%
Ni'oudaoshi3K+G3453.0%
Soukyu46P into forward movement2882.5%
crouch dash forward into evade down2582.2%
Hiji'ate6P2302.0%
forward dash into guardG1991.7%
forward dash into throwP+G1951.7%
backdash into Karura4P+K1881.6%
evade down into guardG1881.6%
crouch dash forward into throwP+G1511.3%

445 further openings account for the other 6,186 rounds.

Counted from 2,841 of the 2,929 matches played. The rest were not pulled for openings.

Jean

forward movement into punchP1247.0%
backdash into evade down1076.0%
crouch into Shitamaeken2P683.8%
Shitanagi Shutou1P623.5%
guardG563.2%
crouch dash forward into Agezuki3P+K522.9%
crouch dash forward into guardG432.4%
Yoko'enpi6P382.1%
backdash into Doumawashi Kaitengeri46K+G372.1%
Gyaku Seikenzuki66P331.9%
crouch dash forward into evade down321.8%
evade up into forward dash291.6%
Doumawashi Kaitengeri46K+G281.6%
evade down into forward dash281.6%
forward dash into throwP+G251.4%

287 further openings account for the other 1,007 rounds.

El Blaze

forward movement into punchP14610.0%
crouch dash forward into guardG795.4%
backdash into evade down684.7%
guardG664.5%
Demon Dance9P+K into Demon's Tail9P+KK513.5%
crouch dash forward into Volcano Upper4P+K473.2%
Volcano Upper4P+K433.0%
crouch into Sit Jab2P352.4%
Shadow Strike6P302.0%
evade down into forward dash281.9%
forward dash into guardG271.9%
forward dash into Rolling Low Knuckle1P261.8%
crouch dash forward into evade down231.6%
Low Spin Kick2K+G211.4%
evade down into guardG201.4%

236 further openings account for the other 750 rounds.

Counted from 352 of the 353 matches played. The rest were not pulled for openings.

Aoi

backdash into evade down5810.9%
forward movement into punchP315.8%
Ouda6P+K into Oushu Hiji'ate6P+KP275.1%
guardG183.4%
crouch dash forward into Sodeshinken33P+K122.3%
crouch dash forward into guardG122.3%
Kusanagi2K+G112.1%
crouch dash forward into Hou'oushu3P112.1%
evade up into forward dash101.9%
forward movement into Nirentotsu OuchuPPP101.9%
Ouda6P+K91.7%
forward dash into Kusanagi2K+G91.7%
crouch dash forward into Gedan Shouda2P81.5%
crouch dash forward into evade down81.5%
crouch into Gedan Shouda2P81.5%

151 further openings account for the other 290 rounds.

Akira

Rimon Chouchu66P1011.5%
backdash into evade down89.2%
crouch dash forward into guardG55.8%
forward dash into Jouho Touken6P55.8%
forward dash into Jouho Senshou46P44.6%
backdash into Jouho Senshou46P33.5%
Jouho Senshou46P22.3%
Souka Housui3P+K22.3%
backdash into Chouzan Housui46P+K22.3%
backdash into Housui2P22.3%
crouch dash forward into Jouho Senshou46P22.3%
crouch dash forward into Youhou33P22.3%
evade down into guardG22.3%
forward dash into evade down22.3%
forward dash into guardG22.3%

33 further openings account for the other 34 rounds.