VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

kobog_kobo

Career matches1,024
Career win rate65.0%
Round win rate49.3%
Peak rank38
Distinct opponents22
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei3865841824063.5%
Kage3329919610365.5%
Taka4335881.4%
Lion272417770.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau61516.7%-32.3
Akira52340.0%-14.5
Pai32166.7%+23.5
Sarah32166.7%+30.7
Wolf32166.7%+25.4
Aoi220100.0%+41.3
Brad220100.0%+46.4
Jeffry2020.0%-51.0
Lion2020.0%-40.8
Vanessa220100.0%+55.3
Eileen110100.0%+62.2
El Blaze1010.0%-57.8
Jacky1010.0%-63.1
Jean1010.0%-63.1
Kage1010.0%-39.7
Taka110100.0%+66.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence86275.0%+37.1
Half Fence86275.0%+25.6
Rectangle62433.3%-10.1
Breakable Half Fence52340.0%-0.7
Low Fence3030.0%-50.9
Single Wall3030.0%-54.0
Open21150.0%+4.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2759.3%46.8%+12.5
No walls812.5%47.5%-35.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

cyomiko (Rank 40)2026/07/2132166.7%
ENGLID (Rank 35)2026/06/061010.0%
JoonJoon (Rank 36)2026/05/301010.0%
방가방가 (Rank 29)2026/05/301010.0%
LEO (Rank 30)2026/05/30220100.0%
BONZE_ADVENTURE (Rank 31)2026/05/3031233.3%
そうたいちょ★ (Rank 40)2026/05/252020.0%
lapislazuli (Rank 35)2026/04/231010.0%
ミスプロ狼@tenrishoko (Rank 40)2026/04/1921150.0%
ワロタ (Rank 38)2026/04/19220100.0%
MaBoy (Rank 32)2026/04/11110100.0%
pallmtree (Rank 26)2026/04/11110100.0%
METALX (Rank 35)2026/04/0341325.0%
7連休 (Rank 34)2026/03/311010.0%
きみのれんれん (Rank 38)2026/03/31110100.0%
expensive-sand (Rank 35)2026/03/311010.0%
森繁子 (Rank 35)2026/03/31220100.0%
俺様バーンズ (Rank 34)2026/03/31220100.0%
やまだ (Rank 39)2026/03/31110100.0%
爆弾ぱちき (Rank 35)2026/03/312020.0%
banjar (Rank 37)2026/03/311010.0%
キラキラうきしまの街 (Rank 37)2026/03/311010.0%

Round openings

Every character

Senpukyaku66K+G107.3%
Toushou66P96.6%
forward movement into punchP64.4%
offensive move53.7%
Dantai4K32.2%
Ryu'eikyaku66K32.2%
SokutankyakuK+G32.2%
SokutankyakuK+G into Shishi DaichoukouK+GP32.2%
backdash into evade down32.2%
Doukudaki46K21.5%
Engetsugeri9K+G into forward movement21.5%
Sokuten44P+K+G into Hagakure-ryu You Jumonji KamaeP+K+G21.5%
backdash into Kaisei Tento1P+K21.5%
backdash into Nehan Shiki1P+K+G21.5%
backdash into offensive move21.5%

68 further openings account for the other 79 rounds.

Lei Fei

Senpukyaku66K+G1011.2%
Toushou66P910.1%
forward movement into punchP55.6%
offensive move55.6%
Dantai4K33.4%
SokutankyakuK+G33.4%
SokutankyakuK+G into Shishi DaichoukouK+GP33.4%
backdash into Kaisei Tento1P+K22.2%
backdash into Nehan Shiki1P+K+G22.2%
backdash into evade down22.2%
backdash into offensive move22.2%
evade up into Shatenshou33P22.2%
forward movement into Sayu ShoukenPP22.2%
guardG22.2%
offensive move into evade down22.2%

34 further openings account for the other 35 rounds.

Kage

Ryu'eikyaku66K37.5%
Doukudaki46K25.0%
Engetsugeri9K+G into forward movement25.0%
Sokuten44P+K+G into Hagakure-ryu You Jumonji KamaeP+K+G25.0%
guardG into Fusen Renkyaku6K+G25.0%
guardG into Senpugeri7K25.0%
guardG into throwP+G25.0%
Fusenjin3P into Shippuzan3PP12.5%
Fusenjin3P into forward movement12.5%
Hagakure-ryu You Jumonji KamaeP+K+G12.5%
Nakageri3K12.5%
Rasen4P into Rasen Urageri4PK12.5%
Ryubisen44K+G12.5%
Senpugeri7K12.5%
Sokuten44P+K+G into throwP+G12.5%

17 further openings account for the other 17 rounds.

Lion

Senshippo66P114.3%
Taizan Soukoushu4P+K114.3%
Touku Rigou Bantaitetsu46K+G into forward movement114.3%
forward dash into Ryusei Koushugeki (Deflect)214P114.3%
forward movement into Rensui SoushuPPP+K114.3%
guardG into Taizan Soukoushu4P+K114.3%
punchP into RensuitaiPK114.3%