Virtua Fighter 5 REVO · v1.10 · Region: Asia
yansaku
Characters played — VF5's own record
| Dural | 43 | 2,959 | 1,597 | 1,362 | 54.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 13 | 6 | 7 | 46.1% | +2.4 |
|---|---|---|---|---|---|
| Akira | 8 | 5 | 3 | 62.5% | +10.2 |
| Lion | 6 | 4 | 2 | 66.7% | +21.6 |
| Shun | 5 | 5 | 0 | 100.0% | +55.8 |
| Vanessa | 5 | 1 | 4 | 20.0% | -35.6 |
| Wolf | 5 | 2 | 3 | 40.0% | -16.4 |
| Lau | 4 | 1 | 3 | 25.0% | -28.2 |
| Lei Fei | 4 | 1 | 3 | 25.0% | -11.1 |
| Aoi | 3 | 1 | 2 | 33.3% | -16.5 |
| Sarah | 3 | 1 | 2 | 33.3% | -11.8 |
| Brad | 1 | 0 | 1 | 0.0% | -65.0 |
| El Blaze | 1 | 1 | 0 | 100.0% | +41.1 |
| Goh | 1 | 0 | 1 | 0.0% | -45.0 |
| Jean | 1 | 0 | 1 | 0.0% | -37.7 |
| Jeffry | 1 | 1 | 0 | 100.0% | +52.1 |
| Kage | 1 | 1 | 0 | 100.0% | +52.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 14 | 5 | 9 | 35.7% | -11.5 |
|---|---|---|---|---|---|
| Low Fence | 10 | 6 | 4 | 60.0% | +12.4 |
| Half Fence | 9 | 5 | 4 | 55.6% | +6.3 |
| Rectangle | 6 | 3 | 3 | 50.0% | +6.2 |
| Breakable Full Fence | 5 | 4 | 1 | 80.0% | +33.9 |
| Breakable Half Fence | 4 | 2 | 2 | 50.0% | -7.8 |
| Full Fence | 4 | 2 | 2 | 50.0% | +8.0 |
| Octagon | 4 | 0 | 4 | 0.0% | -47.6 |
| Full Fence and Open | 3 | 1 | 2 | 33.3% | -27.5 |
| Open | 3 | 2 | 1 | 66.7% | +13.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 32 | 50.0% | 48.1% | +1.9 |
| No walls | 27 | 48.1% | 47.5% | +0.7 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| エル・シエロ (Rank 41) | 6 | 5 | 1 | 83.3% |
|---|---|---|---|---|
| ポップコーンの悪魔。 (Rank 40) | 6 | 3 | 3 | 50.0% |
| STAGEW(ON)@스테이지원 (Rank 41) | 4 | 3 | 1 | 75.0% |
| さとやんJ (Rank 39) | 4 | 2 | 2 | 50.0% |
| タカアラシと心中 (Rank 41) | 4 | 2 | 2 | 50.0% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 3 | 3 | 0 | 100.0% |
| kothiyasanae (Rank 44) | 3 | 0 | 3 | 0.0% |
| ひらがなであおき (Rank 42) | 3 | 1 | 2 | 33.3% |
| やそかみ (Rank 44) | 3 | 1 | 2 | 33.3% |
| 鮫島sirzima (Rank 42) | 3 | 1 | 2 | 33.3% |
| \sum_{n=1}^{\infty}2^{-n}=1 (Rank 41) | 2 | 0 | 2 | 0.0% |
| klkun (Rank 41) | 2 | 2 | 0 | 100.0% |
| つがさん (Rank 41) | 2 | 0 | 2 | 0.0% |
| ジュリエッタ紗羅 (Rank 43) | 2 | 1 | 1 | 50.0% |
| モブ太郎 (Rank 41) | 2 | 0 | 2 | 0.0% |
| KA-GO (Rank 41) | 1 | 1 | 0 | 100.0% |
| cyomiko (Rank 39) | 1 | 0 | 1 | 0.0% |
| manatsu_7 (Rank 41) | 1 | 0 | 1 | 0.0% |
| spacex_falcon_heavy (Rank 40) | 1 | 0 | 1 | 0.0% |
| ひかる (Rank 39) | 1 | 0 | 1 | 0.0% |
| アヒルさんチーム (Rank 43) | 1 | 1 | 0 | 100.0% |
| 亜希 (Rank 43) | 1 | 0 | 1 | 0.0% |
| 毒ガス王子 (Rank 41) | 1 | 1 | 0 | 100.0% |
| 津古さん (Rank 37) | 1 | 1 | 0 | 100.0% |
| 空き缶。 (Rank 39) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| manatsu_7 (Rank 41) | 2026/07/27 | 1 | 0 | 1 | 0.0% |
|---|---|---|---|---|---|
| 津古さん (Rank 37) | 2026/07/27 | 1 | 1 | 0 | 100.0% |
| 亜希 (Rank 43) | 2026/06/17 | 1 | 0 | 1 | 0.0% |
| 空き缶。 (Rank 39) | 2026/06/17 | 1 | 1 | 0 | 100.0% |
| 毒ガス王子 (Rank 41) | 2026/06/17 | 1 | 1 | 0 | 100.0% |
| モブ太郎 (Rank 41) | 2026/06/17 | 2 | 0 | 2 | 0.0% |
| cyomiko (Rank 39) | 2026/06/17 | 1 | 0 | 1 | 0.0% |
| KA-GO (Rank 41) | 2026/06/17 | 1 | 1 | 0 | 100.0% |
| つがさん (Rank 41) | 2026/06/17 | 2 | 0 | 2 | 0.0% |
| アヒルさんチーム (Rank 43) | 2026/06/17 | 1 | 1 | 0 | 100.0% |
| やそかみ (Rank 44) | 2026/06/16 | 3 | 1 | 2 | 33.3% |
| kothiyasanae (Rank 44) | 2026/06/16 | 3 | 0 | 3 | 0.0% |
| ひかる (Rank 39) | 2026/06/16 | 1 | 0 | 1 | 0.0% |
| ジュリエッタ紗羅 (Rank 43) | 2026/06/16 | 2 | 1 | 1 | 50.0% |
| さとやんJ (Rank 39) | 2026/06/16 | 4 | 2 | 2 | 50.0% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 2026/06/16 | 3 | 3 | 0 | 100.0% |
| klkun (Rank 41) | 2026/06/16 | 2 | 2 | 0 | 100.0% |
| \sum_{n=1}^{\infty}2^{-n}=1 (Rank 41) | 2026/06/16 | 2 | 0 | 2 | 0.0% |
| spacex_falcon_heavy (Rank 40) | 2026/06/12 | 1 | 0 | 1 | 0.0% |
| 鮫島sirzima (Rank 42) | 2026/05/05 | 3 | 1 | 2 | 33.3% |
| STAGEW(ON)@스테이지원 (Rank 41) | 2026/05/05 | 4 | 3 | 1 | 75.0% |
| エル・シエロ (Rank 41) | 2026/05/05 | 6 | 5 | 1 | 83.3% |
| ポップコーンの悪魔。 (Rank 40) | 2026/04/25 | 6 | 3 | 3 | 50.0% |
| タカアラシと心中 (Rank 41) | 2026/04/25 | 4 | 2 | 2 | 50.0% |
| ひらがなであおき (Rank 42) | 2026/04/24 | 3 | 1 | 2 | 33.3% |
Round openings
Dural
| back punch+kick4P+K | 62 | 24.7% |
|---|---|---|
| forward movement into punchP | 27 | 10.8% |
| backdash into back, back kick+guard44K+G | 26 | 10.4% |
| Low Knuckle2P | 16 | 6.4% |
| backdash into back kick+guard4K+G | 14 | 5.6% |
| forward movement into One TwoPP | 7 | 2.8% |
| Rising Elbow6P | 6 | 2.4% |
| punchP | 5 | 2.0% |
| Low Knuckle2P into crouch dash back | 4 | 1.6% |
| Rising Elbow6P into kickK | 4 | 1.6% |
| crouch into Low Knuckle2P | 4 | 1.6% |
| backdash | 3 | 1.2% |
| backdash into Soukyu46P | 3 | 1.2% |
| crouch dash forward into Spine Whip4P | 3 | 1.2% |
| crouch dash forward into Stop Kick4K | 3 | 1.2% |
49 further openings account for the other 64 rounds.
