Virtua Fighter 5 REVO · v1.10
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Characters played — VF5's own record
| Sarah | 36 | 2,279 | 1,186 | 1,093 | 52.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 56 | 29 | 27 | 51.8% | +1.5 |
|---|---|---|---|---|---|
| Jacky | 56 | 35 | 21 | 62.5% | +12.8 |
| Akira | 50 | 31 | 19 | 62.0% | +8.5 |
| Lau | 38 | 19 | 19 | 50.0% | +5.2 |
| El Blaze | 37 | 18 | 19 | 48.6% | -4.7 |
| Kage | 36 | 18 | 18 | 50.0% | +0.4 |
| Jeffry | 30 | 19 | 11 | 63.3% | +7.4 |
| Aoi | 29 | 13 | 16 | 44.8% | -6.3 |
| Lei Fei | 24 | 9 | 15 | 37.5% | -13.3 |
| Sarah | 23 | 8 | 15 | 34.8% | -8.1 |
| Wolf | 23 | 9 | 14 | 39.1% | -13.7 |
| Brad | 21 | 6 | 15 | 28.6% | -20.4 |
| Pai | 21 | 8 | 13 | 38.1% | -10.5 |
| Vanessa | 19 | 11 | 8 | 57.9% | +7.0 |
| Jean | 18 | 12 | 6 | 66.7% | +15.5 |
| Lion | 18 | 9 | 9 | 50.0% | +4.7 |
| Shun | 9 | 4 | 5 | 44.4% | -14.0 |
| Taka | 5 | 2 | 3 | 40.0% | -18.3 |
| Eileen | 2 | 1 | 1 | 50.0% | -12.0 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 65 | 30 | 35 | 46.1% | -2.4 |
|---|---|---|---|---|---|
| Low Fence | 63 | 37 | 26 | 58.7% | +6.0 |
| Open | 54 | 28 | 26 | 51.9% | +2.2 |
| Single Wall | 51 | 35 | 16 | 68.6% | +20.6 |
| Breakable Full Fence | 50 | 26 | 24 | 52.0% | +3.2 |
| Octagon | 50 | 22 | 28 | 44.0% | -8.8 |
| Breakable Half Fence | 45 | 26 | 19 | 57.8% | +6.7 |
| Full Fence | 42 | 18 | 24 | 42.9% | -10.4 |
| Half Fence | 40 | 15 | 25 | 37.5% | -12.6 |
| Full Fence and Open | 36 | 16 | 20 | 44.4% | -7.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 292 | 46.9% | 50.3% | -3.3 |
| No walls | 168 | 59.5% | 51.3% | +8.3 |
Walls against open: -11.6 points (95% range -21.0 to -2.2), p 0.015 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ふぇに (Rank 33) | 16 | 9 | 7 | 56.2% |
|---|---|---|---|---|
| ひざくん☆中能登VF部 (Rank 32) | 12 | 4 | 8 | 33.3% |
| ★闘将拉麵男★ (Rank 37) | 11 | 5 | 6 | 45.5% |
| takeyan5608 (Rank 34) | 10 | 7 | 3 | 70.0% |
| けいすけ新宿 (Rank 33) | 10 | 4 | 6 | 40.0% |
| ヘニオ (Rank 34) | 10 | 7 | 3 | 70.0% |
| Phrazes_For_The_Young (Rank 34) | 9 | 4 | 5 | 44.4% |
| マクシミリアン15世 (Rank 33) | 9 | 5 | 4 | 55.6% |
| kampfarkz (Rank 32) | 8 | 2 | 6 | 25.0% |
| nanami.madogiwa (Rank 31) | 8 | 5 | 3 | 62.5% |
| どろパイ (Rank 35) | 8 | 3 | 5 | 37.5% |
| 拳四郎 (Rank 37) | 8 | 4 | 4 | 50.0% |
| zakisan (Rank 36) | 7 | 2 | 5 | 28.6% |
| 漂泊の民回線ジプシー (Rank 34) | 7 | 5 | 2 | 71.4% |
| abcdkazu1986 (Rank 35) | 6 | 1 | 5 | 16.7% |
| きよ丸 (Rank 35) | 6 | 1 | 5 | 16.7% |
| ガンオンやりたひ (Rank 30) | 6 | 6 | 0 | 100.0% |
| ジャキる。 (Rank 32) | 6 | 6 | 0 | 100.0% |
| ロデム (Rank 30) | 6 | 3 | 3 | 50.0% |
| Ray'ne (Rank 33) | 5 | 3 | 2 | 60.0% |
| yamaneko (Rank 34) | 5 | 3 | 2 | 60.0% |
| うぬ (Rank 35) | 5 | 2 | 3 | 40.0% |
| クレウル (Rank 36) | 5 | 1 | 4 | 20.0% |
| 助手D (Rank 33) | 5 | 2 | 3 | 40.0% |
| 猫鼻 (Rank 30) | 5 | 3 | 2 | 60.0% |
Most played opponents, most recent first
| ジャキる。 (Rank 32) | 2026/09/15 | 6 | 6 | 0 | 100.0% |
|---|---|---|---|---|---|
| 拳四郎 (Rank 37) | 2026/09/15 | 8 | 4 | 4 | 50.0% |
| きよ丸 (Rank 35) | 2026/09/14 | 6 | 1 | 5 | 16.7% |
| ヘニオ (Rank 34) | 2026/09/14 | 10 | 7 | 3 | 70.0% |
| ガンオンやりたひ (Rank 30) | 2026/09/13 | 6 | 6 | 0 | 100.0% |
| Phrazes_For_The_Young (Rank 34) | 2026/09/13 | 9 | 4 | 5 | 44.4% |
| nanami.madogiwa (Rank 31) | 2026/08/31 | 8 | 5 | 3 | 62.5% |
| abcdkazu1986 (Rank 35) | 2026/08/31 | 6 | 1 | 5 | 16.7% |
| ひざくん☆中能登VF部 (Rank 32) | 2026/08/31 | 12 | 4 | 8 | 33.3% |
| 猫鼻 (Rank 30) | 2026/08/31 | 5 | 3 | 2 | 60.0% |
| 助手D (Rank 33) | 2026/08/29 | 5 | 2 | 3 | 40.0% |
| 漂泊の民回線ジプシー (Rank 34) | 2026/08/28 | 7 | 5 | 2 | 71.4% |
| zakisan (Rank 36) | 2026/08/28 | 7 | 2 | 5 | 28.6% |
| ★闘将拉麵男★ (Rank 37) | 2026/08/28 | 11 | 5 | 6 | 45.5% |
| クレウル (Rank 36) | 2026/08/23 | 5 | 1 | 4 | 20.0% |
| けいすけ新宿 (Rank 33) | 2026/08/21 | 10 | 4 | 6 | 40.0% |
| ふぇに (Rank 33) | 2026/07/28 | 16 | 9 | 7 | 56.2% |
| takeyan5608 (Rank 34) | 2026/07/28 | 10 | 7 | 3 | 70.0% |
| マクシミリアン15世 (Rank 33) | 2026/07/28 | 9 | 5 | 4 | 55.6% |
| どろパイ (Rank 35) | 2026/07/27 | 8 | 3 | 5 | 37.5% |
| うぬ (Rank 35) | 2026/07/27 | 5 | 2 | 3 | 40.0% |
| kampfarkz (Rank 32) | 2026/07/20 | 8 | 2 | 6 | 25.0% |
| Ray'ne (Rank 33) | 2026/07/19 | 5 | 3 | 2 | 60.0% |
| ロデム (Rank 30) | 2026/07/18 | 6 | 3 | 3 | 50.0% |
| yamaneko (Rank 34) | 2026/07/10 | 5 | 3 | 2 | 60.0% |
Round openings
Sarah
| backdash into Crescent Heel4K+G | 222 | 10.6% |
|---|---|---|
| Hide Side Kick (Deflect)P+K | 198 | 9.5% |
| crouch into Leg Slicer2K+G | 160 | 7.6% |
| crouch into Long Snap Side Chop3P+K | 143 | 6.8% |
| backdash into Round Kick8K+G | 103 | 4.9% |
| crouch dash back into kickK | 82 | 3.9% |
| crouch dash forward into guardG | 69 | 3.3% |
| crouch dash forward into throwP+G | 69 | 3.3% |
| evade down into Squat Straight2P | 66 | 3.1% |
| backdash into Serpent Toe Kick2P+K | 64 | 3.1% |
| forward movement into kickK | 59 | 2.8% |
| Squat Straight2P | 52 | 2.5% |
| crouch dash forward into kickK | 46 | 2.2% |
| guardG into throwP+G | 37 | 1.8% |
| backdash into Switch Kick4K | 36 | 1.7% |
171 further openings account for the other 687 rounds.
