VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Sarah

METALBUTTER

Career matches8,937
Career win rate49.3%
Round win rate49.1%
Peak rank34
Distinct opponents63
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah346,2053,0033,20248.4%
Lion302,6381,3501,28851.2%
Jean2794504453.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira20101050.0%+2.7
Wolf94544.4%-6.8
El Blaze83537.5%-13.4
Goh85362.5%+14.0
Jeffry74357.1%+9.1
Jacky6060.0%-55.2
Jean65183.3%+37.4
Vanessa63350.0%+7.3
Pai51420.0%-27.8
Shun53260.0%+8.7
Aoi42250.0%-1.2
Lei Fei43175.0%+31.8
Kage31233.3%-16.9
Sarah32166.7%+5.1
Brad2020.0%-40.5
Eileen2020.0%-47.6
Lau21150.0%+11.7
Lion220100.0%+59.4
Dural110100.0%+49.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon1761135.3%-19.7
Full Fence138561.5%+17.8
Half Fence134930.8%-17.8
Low Fence138561.5%+15.0
Single Wall129375.0%+32.0
Breakable Full Fence116554.5%+6.6
Rectangle83537.5%-15.6
Breakable Half Fence73442.9%-9.4
Full Fence and Open3030.0%-46.3
Open32166.7%+18.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6943.5%49.1%-5.7
No walls2867.9%47.7%+20.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Phrazes_For_The_Young (Rank 33)5050.0%
KillBill (Rank 32)43175.0%
TKS_5150 (Rank 32)32166.7%
infrablue (Rank 24)31233.3%
sby (Rank 30)330100.0%
∈挙動不審∋ (Rank 33)31233.3%
痩せたい (Rank 30)32166.7%
CDM_rui.jp (Rank 33)21150.0%
JoonJoon (Rank 33)2020.0%
culis (Rank 29)220100.0%
isotopic_tundra5 (Rank 22)220100.0%
jijitax4 (Rank 35)220100.0%
junicue (Rank 32)2020.0%
powdershadow72 (Rank 33)220100.0%
shogun-iwaki (Rank 29)21150.0%
silver_spark72 (Rank 36)2020.0%
tatsuya_doragon8741 (Rank 30)21150.0%
tsuna-sand274 (Rank 26)220100.0%
zaduhkj (Rank 33)21150.0%
∞オロチ丸∞ (Rank 27)21150.0%
くりたろう (Rank 36)21150.0%
ぶひでゲス (Rank 34)21150.0%
パイオツカイデ (Rank 28)2020.0%
ルビーロマン葵 (Rank 31)21150.0%
初期位置マン (Rank 33)2020.0%

Most played opponents, most recent first

isotopic_tundra5 (Rank 22)2026/09/15220100.0%
tsuna-sand274 (Rank 26)2026/09/07220100.0%
∞オロチ丸∞ (Rank 27)2026/09/0721150.0%
infrablue (Rank 24)2026/09/0731233.3%
パイオツカイデ (Rank 28)2026/09/072020.0%
くりたろう (Rank 36)2026/05/3121150.0%
KillBill (Rank 32)2026/05/1843175.0%
culis (Rank 29)2026/05/11220100.0%
sby (Rank 30)2026/05/10330100.0%
jijitax4 (Rank 35)2026/05/10220100.0%
ぶひでゲス (Rank 34)2026/05/1021150.0%
JoonJoon (Rank 33)2026/05/102020.0%
Phrazes_For_The_Young (Rank 33)2026/05/105050.0%
powdershadow72 (Rank 33)2026/05/10220100.0%
tatsuya_doragon8741 (Rank 30)2026/04/2021150.0%
shogun-iwaki (Rank 29)2026/04/2021150.0%
TKS_5150 (Rank 32)2026/04/2032166.7%
CDM_rui.jp (Rank 33)2026/04/2021150.0%
初期位置マン (Rank 33)2026/04/202020.0%
zaduhkj (Rank 33)2026/04/2021150.0%
ルビーロマン葵 (Rank 31)2026/04/1921150.0%
silver_spark72 (Rank 36)2026/04/192020.0%
junicue (Rank 32)2026/03/302020.0%
∈挙動不審∋ (Rank 33)2026/03/2831233.3%
痩せたい (Rank 30)2026/03/2832166.7%

Round openings

Every character

punchP into Punch High KickPK5011.5%
punchP into Jab StraightPP358.0%
crouch dash back into evade down337.6%
evade down into Stiletto66K286.4%
guardG into Stiletto66K225.0%
guardG into evade up204.6%
crouch dash back into Crescent Heel4K+G133.0%
crouch dash back into Stiletto66K112.5%
evade down into crouch102.3%
evade up into Stiletto66K102.3%
evade down into Gyaku Seikenzuki66P81.8%
crouch dash back into Gyaku Seikenzuki66P71.6%
evade down into forward dash71.6%
KounirenPP into Nishin KakegeriPPK61.4%
guardG into evade down61.4%

94 further openings account for the other 170 rounds.

Sarah

punchP into Punch High KickPK5014.2%
punchP into Jab StraightPP3510.0%
evade down into Stiletto66K288.0%
crouch dash back into evade down267.4%
guardG into Stiletto66K226.3%
guardG into evade up174.8%
crouch dash back into Crescent Heel4K+G133.7%
crouch dash back into Stiletto66K113.1%
evade up into Stiletto66K102.9%
evade down into crouch92.6%
evade down into forward dash72.0%
guardG into evade down61.7%
Hide Side Kick (Deflect)P+K51.4%
evade down51.4%
evade up into Snap Side Chop3P51.4%

59 further openings account for the other 102 rounds.

Jean

evade down into Gyaku Seikenzuki66P811.0%
crouch dash back into Gyaku Seikenzuki66P79.6%
crouch dash back into evade down79.6%
KounirenPP into Nishin KakegeriPPK68.2%
evade up into Gyaku Seikenzuki66P56.8%
guardG into Harai'uke (Deflect)4P+K+G56.8%
crouch dash back into Yoko'enpi6P45.5%
Gyaku Seikenzuki66P22.7%
crouch dash back into punchP22.7%
evade down into Yoko'enpi6P22.7%
evade down into backdash22.7%
guardG into evade up22.7%
backdash into Chudan Mawashigeri3K11.4%
backdash into Gyaku Seikenzuki66P11.4%
backdash into Shitanagi Shutou1P11.4%

18 further openings account for the other 18 rounds.

Lion

Senshippo66P216.7%
guardG into punchP216.7%
Koushu RensuiPP into Renkan SenshouPPP18.3%
evade down into Senshippo66P18.3%
forward dash into Kishitsu Kasensou43P18.3%
guardG into evade up18.3%
punchP18.3%
punchP into Koushu RensuiPP18.3%
punchP into Souji SenpuP+K18.3%
punchP into crouch18.3%