Virtua Fighter 5 REVO · v1.10 · Region: North America
METALBUTTER
Characters played — VF5's own record
| Sarah | 34 | 6,205 | 3,003 | 3,202 | 48.4% |
|---|---|---|---|---|---|
| Lion | 30 | 2,638 | 1,350 | 1,288 | 51.2% |
| Jean | 27 | 94 | 50 | 44 | 53.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 20 | 10 | 10 | 50.0% | +2.7 |
|---|---|---|---|---|---|
| Wolf | 9 | 4 | 5 | 44.4% | -6.8 |
| El Blaze | 8 | 3 | 5 | 37.5% | -13.4 |
| Goh | 8 | 5 | 3 | 62.5% | +14.0 |
| Jeffry | 7 | 4 | 3 | 57.1% | +9.1 |
| Jacky | 6 | 0 | 6 | 0.0% | -55.2 |
| Jean | 6 | 5 | 1 | 83.3% | +37.4 |
| Vanessa | 6 | 3 | 3 | 50.0% | +7.3 |
| Pai | 5 | 1 | 4 | 20.0% | -27.8 |
| Shun | 5 | 3 | 2 | 60.0% | +8.7 |
| Aoi | 4 | 2 | 2 | 50.0% | -1.2 |
| Lei Fei | 4 | 3 | 1 | 75.0% | +31.8 |
| Kage | 3 | 1 | 2 | 33.3% | -16.9 |
| Sarah | 3 | 2 | 1 | 66.7% | +5.1 |
| Brad | 2 | 0 | 2 | 0.0% | -40.5 |
| Eileen | 2 | 0 | 2 | 0.0% | -47.6 |
| Lau | 2 | 1 | 1 | 50.0% | +11.7 |
| Lion | 2 | 2 | 0 | 100.0% | +59.4 |
| Dural | 1 | 1 | 0 | 100.0% | +49.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 17 | 6 | 11 | 35.3% | -19.7 |
|---|---|---|---|---|---|
| Full Fence | 13 | 8 | 5 | 61.5% | +17.8 |
| Half Fence | 13 | 4 | 9 | 30.8% | -17.8 |
| Low Fence | 13 | 8 | 5 | 61.5% | +15.0 |
| Single Wall | 12 | 9 | 3 | 75.0% | +32.0 |
| Breakable Full Fence | 11 | 6 | 5 | 54.5% | +6.6 |
| Rectangle | 8 | 3 | 5 | 37.5% | -15.6 |
| Breakable Half Fence | 7 | 3 | 4 | 42.9% | -9.4 |
| Full Fence and Open | 3 | 0 | 3 | 0.0% | -46.3 |
| Open | 3 | 2 | 1 | 66.7% | +18.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 69 | 43.5% | 49.1% | -5.7 |
| No walls | 28 | 67.9% | 47.7% | +20.2 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Phrazes_For_The_Young (Rank 33) | 5 | 0 | 5 | 0.0% |
|---|---|---|---|---|
| KillBill (Rank 32) | 4 | 3 | 1 | 75.0% |
| TKS_5150 (Rank 32) | 3 | 2 | 1 | 66.7% |
| infrablue (Rank 24) | 3 | 1 | 2 | 33.3% |
| sby (Rank 30) | 3 | 3 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 33) | 3 | 1 | 2 | 33.3% |
| 痩せたい (Rank 30) | 3 | 2 | 1 | 66.7% |
| CDM_rui.jp (Rank 33) | 2 | 1 | 1 | 50.0% |
| JoonJoon (Rank 33) | 2 | 0 | 2 | 0.0% |
| culis (Rank 29) | 2 | 2 | 0 | 100.0% |
| isotopic_tundra5 (Rank 22) | 2 | 2 | 0 | 100.0% |
| jijitax4 (Rank 35) | 2 | 2 | 0 | 100.0% |
| junicue (Rank 32) | 2 | 0 | 2 | 0.0% |
| powdershadow72 (Rank 33) | 2 | 2 | 0 | 100.0% |
| shogun-iwaki (Rank 29) | 2 | 1 | 1 | 50.0% |
| silver_spark72 (Rank 36) | 2 | 0 | 2 | 0.0% |
| tatsuya_doragon8741 (Rank 30) | 2 | 1 | 1 | 50.0% |
| tsuna-sand274 (Rank 26) | 2 | 2 | 0 | 100.0% |
| zaduhkj (Rank 33) | 2 | 1 | 1 | 50.0% |
| ∞オロチ丸∞ (Rank 27) | 2 | 1 | 1 | 50.0% |
| くりたろう (Rank 36) | 2 | 1 | 1 | 50.0% |
| ぶひでゲス (Rank 34) | 2 | 1 | 1 | 50.0% |
| パイオツカイデ (Rank 28) | 2 | 0 | 2 | 0.0% |
| ルビーロマン葵 (Rank 31) | 2 | 1 | 1 | 50.0% |
| 初期位置マン (Rank 33) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| isotopic_tundra5 (Rank 22) | 2026/09/15 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| tsuna-sand274 (Rank 26) | 2026/09/07 | 2 | 2 | 0 | 100.0% |
| ∞オロチ丸∞ (Rank 27) | 2026/09/07 | 2 | 1 | 1 | 50.0% |
| infrablue (Rank 24) | 2026/09/07 | 3 | 1 | 2 | 33.3% |
| パイオツカイデ (Rank 28) | 2026/09/07 | 2 | 0 | 2 | 0.0% |
| くりたろう (Rank 36) | 2026/05/31 | 2 | 1 | 1 | 50.0% |
| KillBill (Rank 32) | 2026/05/18 | 4 | 3 | 1 | 75.0% |
| culis (Rank 29) | 2026/05/11 | 2 | 2 | 0 | 100.0% |
| sby (Rank 30) | 2026/05/10 | 3 | 3 | 0 | 100.0% |
| jijitax4 (Rank 35) | 2026/05/10 | 2 | 2 | 0 | 100.0% |
| ぶひでゲス (Rank 34) | 2026/05/10 | 2 | 1 | 1 | 50.0% |
| JoonJoon (Rank 33) | 2026/05/10 | 2 | 0 | 2 | 0.0% |
| Phrazes_For_The_Young (Rank 33) | 2026/05/10 | 5 | 0 | 5 | 0.0% |
| powdershadow72 (Rank 33) | 2026/05/10 | 2 | 2 | 0 | 100.0% |
| tatsuya_doragon8741 (Rank 30) | 2026/04/20 | 2 | 1 | 1 | 50.0% |
| shogun-iwaki (Rank 29) | 2026/04/20 | 2 | 1 | 1 | 50.0% |
| TKS_5150 (Rank 32) | 2026/04/20 | 3 | 2 | 1 | 66.7% |
| CDM_rui.jp (Rank 33) | 2026/04/20 | 2 | 1 | 1 | 50.0% |
| 初期位置マン (Rank 33) | 2026/04/20 | 2 | 0 | 2 | 0.0% |
| zaduhkj (Rank 33) | 2026/04/20 | 2 | 1 | 1 | 50.0% |
| ルビーロマン葵 (Rank 31) | 2026/04/19 | 2 | 1 | 1 | 50.0% |
| silver_spark72 (Rank 36) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| junicue (Rank 32) | 2026/03/30 | 2 | 0 | 2 | 0.0% |
| ∈挙動不審∋ (Rank 33) | 2026/03/28 | 3 | 1 | 2 | 33.3% |
| 痩せたい (Rank 30) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| punchP into Punch High KickPK | 50 | 11.5% |
|---|---|---|
| punchP into Jab StraightPP | 35 | 8.0% |
| crouch dash back into evade down | 33 | 7.6% |
| evade down into Stiletto66K | 28 | 6.4% |
| guardG into Stiletto66K | 22 | 5.0% |
| guardG into evade up | 20 | 4.6% |
| crouch dash back into Crescent Heel4K+G | 13 | 3.0% |
| crouch dash back into Stiletto66K | 11 | 2.5% |
| evade down into crouch | 10 | 2.3% |
| evade up into Stiletto66K | 10 | 2.3% |
| evade down into Gyaku Seikenzuki66P | 8 | 1.8% |
| crouch dash back into Gyaku Seikenzuki66P | 7 | 1.6% |
| evade down into forward dash | 7 | 1.6% |
| KounirenPP into Nishin KakegeriPPK | 6 | 1.4% |
| guardG into evade down | 6 | 1.4% |
94 further openings account for the other 170 rounds.
Sarah
| punchP into Punch High KickPK | 50 | 14.2% |
|---|---|---|
| punchP into Jab StraightPP | 35 | 10.0% |
| evade down into Stiletto66K | 28 | 8.0% |
| crouch dash back into evade down | 26 | 7.4% |
| guardG into Stiletto66K | 22 | 6.3% |
| guardG into evade up | 17 | 4.8% |
| crouch dash back into Crescent Heel4K+G | 13 | 3.7% |
| crouch dash back into Stiletto66K | 11 | 3.1% |
| evade up into Stiletto66K | 10 | 2.9% |
| evade down into crouch | 9 | 2.6% |
| evade down into forward dash | 7 | 2.0% |
| guardG into evade down | 6 | 1.7% |
| Hide Side Kick (Deflect)P+K | 5 | 1.4% |
| evade down | 5 | 1.4% |
| evade up into Snap Side Chop3P | 5 | 1.4% |
59 further openings account for the other 102 rounds.
Jean
| evade down into Gyaku Seikenzuki66P | 8 | 11.0% |
|---|---|---|
| crouch dash back into Gyaku Seikenzuki66P | 7 | 9.6% |
| crouch dash back into evade down | 7 | 9.6% |
| KounirenPP into Nishin KakegeriPPK | 6 | 8.2% |
| evade up into Gyaku Seikenzuki66P | 5 | 6.8% |
| guardG into Harai'uke (Deflect)4P+K+G | 5 | 6.8% |
| crouch dash back into Yoko'enpi6P | 4 | 5.5% |
| Gyaku Seikenzuki66P | 2 | 2.7% |
| crouch dash back into punchP | 2 | 2.7% |
| evade down into Yoko'enpi6P | 2 | 2.7% |
| evade down into backdash | 2 | 2.7% |
| guardG into evade up | 2 | 2.7% |
| backdash into Chudan Mawashigeri3K | 1 | 1.4% |
| backdash into Gyaku Seikenzuki66P | 1 | 1.4% |
| backdash into Shitanagi Shutou1P | 1 | 1.4% |
18 further openings account for the other 18 rounds.
Lion
| Senshippo66P | 2 | 16.7% |
|---|---|---|
| guardG into punchP | 2 | 16.7% |
| Koushu RensuiPP into Renkan SenshouPPP | 1 | 8.3% |
| evade down into Senshippo66P | 1 | 8.3% |
| forward dash into Kishitsu Kasensou43P | 1 | 8.3% |
| guardG into evade up | 1 | 8.3% |
| punchP | 1 | 8.3% |
| punchP into Koushu RensuiPP | 1 | 8.3% |
| punchP into Souji SenpuP+K | 1 | 8.3% |
| punchP into crouch | 1 | 8.3% |
