VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Dural

pokemon

Career matches2,056
Career win rate66.5%
Round win rate61.1%
Peak rank35
Distinct opponents236
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Dural50730020759.2%
Jean352651729364.9%
Shun30133835062.4%
Jacky3095633266.3%
Wolf3095662969.5%
Kage3094633167.0%
Lion3092702276.1%
El Blaze3088592967.0%
Jeffry3088632571.6%
Lei Fei2986543262.8%
Pai3186681879.1%
Lau3085602570.6%
Aoi3079542568.3%
Vanessa2961431870.5%
Goh2957401770.2%
Eileen2847341372.3%
Sarah294638882.6%
Brad283022873.3%
Taka272215768.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky39261366.7%-1.1
Akira31201164.5%-5.7
Shun3023776.7%+8.5
Goh28171160.7%-8.9
Wolf2619773.1%+6.4
Lion2314960.9%-7.7
Jeffry2218481.8%+13.5
Sarah2217577.3%+5.4
Kage1914573.7%+7.4
Jean1815383.3%+15.5
Pai1813572.2%-2.2
Lau1712570.6%+6.2
Aoi1661037.5%-29.0
Brad137653.9%-14.9
Vanessa138561.5%-9.8
El Blaze126650.0%-15.3
Dural87187.5%+22.3
Lei Fei75271.4%+10.5
Taka43175.0%-0.7
Eileen110100.0%+40.7

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon51321962.8%-5.0
Single Wall42231954.8%-13.1
Rectangle39251464.1%-4.6
Breakable Full Fence38281073.7%+4.6
Breakable Half Fence3628877.8%+9.1
Low Fence3528780.0%+12.1
Full Fence3226681.2%+12.0
Open30201066.7%-2.6
Half Fence2618869.2%+1.5
Full Fence and Open1710758.8%-8.1

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22270.7%68.7%+2.1
No walls10766.4%68.0%-1.6

Walls against open: +3.7 points (95% range -6.9 to +14.3), p 0.494 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

majide (Rank 33)2026/06/23330100.0%
マーレさん (Rank 33)2026/06/2043175.0%
ふぇに (Rank 32)2026/06/1542250.0%
ぬっき~@ ☆狼☆ (Rank 34)2026/06/1041325.0%
MikuMartineau (Rank 33)2026/06/0741325.0%
SUTEKI-_-san (Rank 30)2026/06/0732166.7%
달달하다(酒は甘い) (Rank 27)2026/05/2532166.7%
アドリブ使い (Rank 31)2026/05/1732166.7%
yuzu (Rank 28)2026/05/16330100.0%
jackgnhang (Rank 26)2026/05/1432166.7%
fdjskjfsdls (Rank 27)2026/05/1154180.0%
nanami.madogiwa (Rank 32)2026/05/1032166.7%
vegan-shore0 (Rank 24)2026/05/1032166.7%
pinturicchio (Rank 30)2026/05/0932166.7%
SEAFLOOR (Rank 27)2026/05/0852340.0%
Q-jack-r (Rank 28)2026/05/08330100.0%
fly_taster22 (Rank 32)2026/05/0731233.3%
Kaz (Rank 26)2026/05/0732166.7%
ps-splitsecond (Rank 30)2026/05/0775271.4%
asari0727 (Rank 28)2026/05/0542250.0%
simusimu500 (Rank 30)2026/04/2032166.7%
ER_higante (Rank 27)2026/04/04330100.0%
Koutei (Rank 28)2026/03/3065183.3%
Jack (Rank 25)2026/03/2931233.3%
ギンブチ影 (Rank 28)2026/03/2932166.7%

Round openings

Every character

forward movement into punchP29019.9%
backdash into evade down24817.0%
backdash into throwP+G876.0%
crouch dash forward into throwP+G614.2%
forward dash into throwP+G483.3%
backdash into evade up463.2%
forward dash into evade down312.1%
forward dash into Shitanagi Shutou1P191.3%
backdash into punchP171.2%
backdash into crouch dash forward130.9%
forward dash into evade up120.8%
backdash into Rolling Low Knuckle1P110.8%
evade down into throwP+G110.8%
forward movement into throwP+G110.8%
Offensive Style: forward movement into punchP100.7%

309 further openings account for the other 540 rounds.

Jean

forward movement into punchP6218.7%
backdash into evade down5115.4%
forward dash into Shitanagi Shutou1P195.7%
backdash into evade up185.4%
crouch dash forward into throwP+G144.2%
backdash into throwP+G113.3%
backdash into crouch dash forward103.0%
forward dash into throwP+G103.0%
backdash into Kousenshu4KP82.4%
forward dash into evade down72.1%
Gyaku Seikenzuki66P61.8%
Yoko'enpi6P61.8%
backdash into Shitanagi Shutou1P61.8%
Hizageri4K into Kousenshu4KP51.5%
Gyaku Seikenzuki66P into Yoko'enpi6P41.2%

63 further openings account for the other 95 rounds.

El Blaze

backdash into evade down6135.3%
forward movement into punchP2112.1%
backdash into throwP+G1911.0%
backdash into Rolling Low Knuckle1P116.4%
backdash into evade up63.5%
backdash into punchP52.9%
crouch dash forward into throwP+G42.3%
forward dash into throwP+G42.3%
backdash into Shadow Strike6P31.7%
backdash into Jumping Hammer Knuckle8P+K21.2%
backdash into Quick HookPP21.2%
evade down into crouch dash forward21.2%
forward dash into Rolling Low Knuckle1P21.2%
forward dash into evade down21.2%
forward movement into backdash21.2%

25 further openings account for the other 27 rounds.

Kage

backdash into evade down2619.3%
forward movement into punchP1813.3%
backdash into throwP+G96.7%
punchP into ResshouPP75.2%
crouch dash forward into throwP+G64.4%
Rasen4P53.7%
Ryu'eikyaku66K53.7%
backdash into evade up53.7%
punchP53.7%
ResshouPP into SandangekiPPP43.0%
Sokudan1P43.0%
Hiji'uchi6P32.2%
backdash into Jibashiri1K32.2%
backdash into Ryu'eikyaku66K32.2%
forward dash into punchP21.5%

27 further openings account for the other 30 rounds.

Shun

forward movement into punchP2418.9%
backdash into evade down1310.2%
backdash into evade up64.7%
Haisenchu1P53.9%
backdash into throwP+G53.9%
backward movement into Kasen Chugeki6P53.9%
backdash into Gyousentai2K43.1%
backdash into Koushu Rentai1KK43.1%
forward dash into Gyousentai2K43.1%
Getsuga Gakushu46P32.4%
forward dash into crouch32.4%
forward dash into evade down32.4%
Kasen Chugeki6P21.6%
Kasen Chugeki6P into Kasen Zenbokushou6PP21.6%
Tenshin Haishu4P21.6%

37 further openings account for the other 42 rounds.

Lei Fei

forward movement into punchP4636.8%
backdash into evade down2016.0%
forward dash into throwP+G86.4%
crouch dash forward into throwP+G75.6%
backdash into throwP+G64.8%
backdash into Fukusoushou2P32.4%
forward movement into throwP+G32.4%
backdash into evade up21.6%
backdash into punchP21.6%
crouch dash back into throwP+G21.6%
evade down into throwP+G21.6%
forward dash into evade down21.6%
Fujinkyaku2K10.8%
Fukusoushou2P10.8%
Kakushu Suigeki6P into Kakushu Suirengeki6PP10.8%

19 further openings account for the other 19 rounds.

Jeffry

forward movement into punchP3429.3%
backdash into evade down1714.7%
crouch dash forward into throwP+G97.8%
forward dash into throwP+G86.9%
backdash into throwP+G54.3%
Dash Elbow66P into Dash Elbow Upper66PP32.6%
crouch into Ducking Low2K+G32.6%
backdash into Double Hammer Down43P21.7%
backdash into Double Upper3PP21.7%
backdash into Ducking Low2K+G21.7%
forward dash into Grizzly Hammer1PP21.7%
throwP+G21.7%
Elbow Butt6P into Elbow Hammer6PP10.9%
Head Attack46P+K into Megaton Knuckle43P+K10.9%
Knee Attack6K into forward dash10.9%

24 further openings account for the other 24 rounds.

Eileen

forward movement into punchP1425.0%
backdash into throwP+G712.5%
backdash into evade down610.7%
backdash into evade up35.4%
backdash into Enkou Toutou3P+K23.6%
forward dash into evade down23.6%
Enkou RensouPP into Rensou HekizanPPP11.8%
Jinraishou6P+K into Sayu Gekishou6P+KP11.8%
Sayu Gekishou6P+KP into Jinrai Santen6P+KPP11.8%
backdash into Douchu6P11.8%
backdash into Geimen Senpu6PPK11.8%
backdash into Hikou Rantsui6K+GK11.8%
backdash into Taisei Chouzan236K11.8%
backdash into Tanhikyaku9K11.8%
backward movement into evade down11.8%

13 further openings account for the other 13 rounds.

Pai

forward movement into punchP1633.3%
backdash into evade down816.7%
forward dash into Honshin Soukyaku1K+G48.3%
backdash into Honshin Soukyaku1K+G24.2%
forward movement into Honshin Soukyaku1K+G24.2%
Honshin Soukyaku1K+G12.1%
Soukasui3P into Souka Rensui3PP12.1%
backdash into Hi'en Tankyaku9K12.1%
backdash into Renkan Tanheki66KP12.1%
backdash into punchP12.1%
backdash into throwP+G12.1%
crouch dash back into throwP+G12.1%
down-back kick1K into guardG12.1%
forward dash into Enbu Renkyaku6K+G12.1%
forward dash into Souchuken2P12.1%

6 further openings account for the other 6 rounds.

Vanessa

Offensive Style: forward movement into punchP1021.7%
Defensive Style: forward movement into punchP613.0%
Defensive Style: backdash into evade down48.7%
Offensive Style: punch48.7%
Offensive Style: backdash into evade down36.5%
Offensive Style: forward dash into Sweet Leg Slash1P36.5%
Defensive Style: crouch dash forward into throwP+G24.3%
Offensive Style: backdash into evade up24.3%
Offensive Style: punch into One TwoPP24.3%
Defensive Style: Low Spin Slicer into crouch12.2%
Defensive Style: backdash into throwP+G12.2%
Offensive Style: Body Blow12.2%
Offensive Style: Bunker Buster12.2%
Offensive Style: One Two into Combo UpperPPP12.2%
Offensive Style: Sweet Leg Slash into crouch12.2%

4 further openings account for the other 4 rounds.

Brad

backdash into evade down1227.3%
forward movement into punchP1227.3%
backdash into throwP+G511.4%
Dtee Sawk Dtrohng4P+K into forward dash12.3%
Upper Elbow44P12.3%
backdash into Destruction Body3P+K12.3%
backdash into Jolt Upper~Spin Kick3PK12.3%
backdash into Sharp Shoot1P12.3%
backdash into Sit Jab2P12.3%
backdash into Upper Elbow44P12.3%
backdash into evade up12.3%
backdash into punchP12.3%
crouch dash forward into throwP+G12.3%
evade down into crouch dash forward12.3%
forward dash into Sharp Shoot1P12.3%

3 further openings account for the other 3 rounds.

Jacky

backdash into throwP+G715.9%
backdash into evade down49.1%
backdash into Rage Kick1PK36.8%
forward dash into throwP+G36.8%
punchP into Jab StraightPP36.8%
backdash into punchP24.5%
forward dash into Middle Smash Sword6PK24.5%
forward dash into Rage Kick1PK24.5%
forward dash into evade down24.5%
Dash Hammer Kick66K into High Angle Upper Kick6K12.3%
Jab StraightPP into Jab Double StraightPPP12.3%
Slant Back Knuckle1P into Rage Kick1PK12.3%
backdash into Dragon Combination: Another 11P+KK12.3%
backdash into Somersault Kick7K12.3%
backdash into Spinning Back Knuckle4P12.3%

10 further openings account for the other 10 rounds.

Goh

forward movement into punchP1534.9%
crouch dash forward into throwP+G613.9%
backdash into evade down511.6%
forward dash into throwP+G511.6%
forward movement into throwP+G24.7%
Soukyu46P into forward dash12.3%
Sune Kudaki43P12.3%
backdash into punchP12.3%
backdash into throwP+G12.3%
backward movement into evade up12.3%
evade up into throwP+G12.3%
forward dash into crouch dash forward12.3%
forward dash into punchP12.3%
guardG into throwP+G12.3%
throwP+G12.3%

Lau

forward dash into evade down818.6%
backdash into evade down511.6%
forward dash into Chisoutai2K+G511.6%
backdash into throwP+G49.3%
forward dash into evade up49.3%
forward movement into punchP49.3%
backdash into evade up24.7%
forward dash into punchP24.7%
Kasoutai2K into Ko'en Kasou Renshou2KP12.3%
Senchutai3K into guardG12.3%
backdash into Koryu Tenshinkyaku6K+G12.3%
crouch dash back12.3%
crouch dash back into evade down12.3%
forward dash into Fukko Kensou1P12.3%
forward dash into Kensou4P12.3%

2 further openings account for the other 2 rounds.

Sarah

crouch dash forward into throwP+G614.3%
forward movement into punchP614.3%
backdash into throwP+G49.5%
backdash into evade down37.1%
forward dash into Leg Slicer2K+G37.1%
forward dash into Low Spin Kick3K+G37.1%
forward dash into evade down24.8%
Low Spin Kick3K+G12.4%
Rising Elbow6P12.4%
Rising Elbow6P into Elbow Side Chop6PP12.4%
backdash into Queen Bee Needle66K+G12.4%
backdash into punchP12.4%
backward movement into Low Spin Kick3K+G12.4%
forward dash into Serpent Smash Cannon2P+KK12.4%
forward dash into Squat Straight2P12.4%

7 further openings account for the other 7 rounds.

Wolf

backdash into evade down1023.8%
crouch dash forward into throwP+G49.5%
forward movement into punchP49.5%
backdash into throwP+G37.1%
forward dash into Low Drop Kick62K37.1%
Low Hammer2P into evade up24.8%
Screw Hook63214P into Screw Lariat63214PP24.8%
crouch dash back into throwP+G24.8%
Low Hammer2P12.4%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K12.4%
backdash into Low Smash2K12.4%
backdash into Quick Shoulder66P+K12.4%
backdash into Screw Lariat63214PP12.4%
backdash into Short Shoulder46P+K12.4%
backdash into crouch dash forward12.4%

5 further openings account for the other 5 rounds.

Aoi

forward movement into punchP1038.5%
backdash into evade down623.1%
forward dash into throwP+G415.4%
ShigureK+G into backdash13.9%
backdash into crouch dash forward13.9%
crouch dash back into throwP+G13.9%
evade down into throwP+G13.9%
forward dash into Kusanagi2K+G13.9%
forward dash into evade down13.9%

Lion

forward movement into punchP333.3%
Banchu6P into Banchu Renkanshu6PP111.1%
backdash into Kishitsu Kasensou43P111.1%
backdash into Tourou Hassou41236P111.1%
backdash into evade up111.1%
backward movement into Banchu Renkanshu6PP111.1%
crouch into Shicchi Soutai3K+G111.1%

Taka

backdash into Kachi'age33P+K125.0%
backdash into evade down125.0%
backdash into evade up125.0%
crouch dash forward into throwP+G125.0%