Virtua Fighter 5 REVO · v1.10 · Region: Asia
え~る
Characters played — VF5's own record
| El Blaze | 34 | 3,854 | 1,913 | 1,941 | 49.6% |
|---|---|---|---|---|---|
| Akira | 30 | 2,736 | 1,333 | 1,403 | 48.7% |
| Jacky | 27 | 1,562 | 808 | 754 | 51.7% |
| Wolf | 28 | 1,405 | 720 | 685 | 51.2% |
| Goh | 27 | 291 | 152 | 139 | 52.2% |
| Sarah | 28 | 278 | 163 | 115 | 58.6% |
| Jean | — | 268 | 149 | 119 | 55.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 331 | 187 | 144 | 56.5% | +5.7 |
|---|---|---|---|---|---|
| Wolf | 306 | 154 | 152 | 50.3% | +0.9 |
| Jacky | 263 | 116 | 147 | 44.1% | -5.2 |
| Pai | 219 | 94 | 125 | 42.9% | -6.2 |
| Sarah | 219 | 127 | 92 | 58.0% | +9.8 |
| Jeffry | 217 | 104 | 113 | 47.9% | -0.3 |
| Goh | 208 | 113 | 95 | 54.3% | +5.5 |
| Aoi | 188 | 99 | 89 | 52.7% | +1.2 |
| Kage | 186 | 79 | 107 | 42.5% | -6.8 |
| Shun | 163 | 91 | 72 | 55.8% | +4.7 |
| Lau | 156 | 70 | 86 | 44.9% | -4.2 |
| Lion | 156 | 63 | 93 | 40.4% | -5.2 |
| Brad | 137 | 53 | 84 | 38.7% | -8.3 |
| Jean | 119 | 60 | 59 | 50.4% | +2.8 |
| Lei Fei | 119 | 62 | 57 | 52.1% | +3.8 |
| El Blaze | 108 | 56 | 52 | 51.9% | +3.5 |
| Vanessa | 95 | 42 | 53 | 44.2% | -5.6 |
| Eileen | 65 | 31 | 34 | 47.7% | -4.4 |
| Taka | 44 | 24 | 20 | 54.5% | +2.5 |
| Dural | 19 | 7 | 12 | 36.8% | -7.4 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 360 | 184 | 176 | 51.1% | +1.1 |
|---|---|---|---|---|---|
| Open | 357 | 155 | 202 | 43.4% | -5.3 |
| Full Fence | 349 | 179 | 170 | 51.3% | +1.5 |
| Rectangle | 340 | 172 | 168 | 50.6% | +1.4 |
| Octagon | 337 | 160 | 177 | 47.5% | -1.8 |
| Breakable Full Fence | 328 | 169 | 159 | 51.5% | +4.0 |
| Low Fence | 326 | 168 | 158 | 51.5% | +4.5 |
| Single Wall | 304 | 157 | 147 | 51.6% | +3.2 |
| Half Fence | 299 | 142 | 157 | 47.5% | -4.4 |
| Full Fence and Open | 162 | 79 | 83 | 48.8% | -2.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 2,013 | 50.0% | 49.6% | +0.4 |
| No walls | 987 | 48.6% | 48.1% | +0.5 |
Walls against open: -0.2 points (95% range -4.1 to +3.7), p 0.925 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| MELTBUTTER (Rank 30) | 21 | 8 | 13 | 38.1% |
|---|---|---|---|---|
| EVOyan (Rank 30) | 20 | 16 | 4 | 80.0% |
| fdjskjfsdls (Rank 30) | 19 | 13 | 6 | 68.4% |
| ガンオンやりたひ (Rank 30) | 18 | 10 | 8 | 55.6% |
| BANANA (Rank 29) | 17 | 6 | 11 | 35.3% |
| Vgyjyrdgjk (Rank 30) | 16 | 1 | 15 | 6.2% |
| midori6127 (Rank 29) | 16 | 10 | 6 | 62.5% |
| striker0123 (Rank 30) | 16 | 7 | 9 | 43.8% |
| legend0219 (Rank 28) | 15 | 10 | 5 | 66.7% |
| 44884 (Rank 32) | 14 | 6 | 8 | 42.9% |
| ありがとナス (Rank 28) | 14 | 4 | 10 | 28.6% |
| TAPIOKA (Rank 29) | 13 | 7 | 6 | 53.9% |
| mikurena (Rank 30) | 13 | 7 | 6 | 53.9% |
| takapiko-no (Rank 30) | 13 | 7 | 6 | 53.9% |
| 金田一の少年 (Rank 27) | 13 | 9 | 4 | 69.2% |
| AYA (Rank 32) | 12 | 7 | 5 | 58.3% |
| Hijima-J (Rank 26) | 12 | 6 | 6 | 50.0% |
| PinMen (Rank 33) | 12 | 5 | 7 | 41.7% |
| akira__9633 (Rank 34) | 12 | 6 | 6 | 50.0% |
| bakureturanbu (Rank 30) | 12 | 5 | 7 | 41.7% |
| jiwoonpk (Rank 32) | 12 | 3 | 9 | 25.0% |
| willy-sin1970 (Rank 29) | 12 | 7 | 5 | 58.3% |
| カミナリおやじ (Rank 31) | 12 | 5 | 7 | 41.7% |
| 雷電 (Rank 32) | 12 | 3 | 9 | 25.0% |
| 鳩男 (Rank 30) | 12 | 5 | 7 | 41.7% |
Most played opponents, most recent first
| midori6127 (Rank 29) | 2026/09/23 | 16 | 10 | 6 | 62.5% |
|---|---|---|---|---|---|
| AYA (Rank 32) | 2026/09/23 | 12 | 7 | 5 | 58.3% |
| PinMen (Rank 33) | 2026/09/22 | 12 | 5 | 7 | 41.7% |
| MELTBUTTER (Rank 30) | 2026/09/18 | 21 | 8 | 13 | 38.1% |
| jiwoonpk (Rank 32) | 2026/09/18 | 12 | 3 | 9 | 25.0% |
| ガンオンやりたひ (Rank 30) | 2026/09/18 | 18 | 10 | 8 | 55.6% |
| bakureturanbu (Rank 30) | 2026/09/18 | 12 | 5 | 7 | 41.7% |
| TAPIOKA (Rank 29) | 2026/09/15 | 13 | 7 | 6 | 53.9% |
| fdjskjfsdls (Rank 30) | 2026/09/13 | 19 | 13 | 6 | 68.4% |
| 44884 (Rank 32) | 2026/09/12 | 14 | 6 | 8 | 42.9% |
| mikurena (Rank 30) | 2026/09/12 | 13 | 7 | 6 | 53.9% |
| ありがとナス (Rank 28) | 2026/09/12 | 14 | 4 | 10 | 28.6% |
| EVOyan (Rank 30) | 2026/08/23 | 20 | 16 | 4 | 80.0% |
| 鳩男 (Rank 30) | 2026/08/23 | 12 | 5 | 7 | 41.7% |
| takapiko-no (Rank 30) | 2026/08/23 | 13 | 7 | 6 | 53.9% |
| カミナリおやじ (Rank 31) | 2026/08/04 | 12 | 5 | 7 | 41.7% |
| 雷電 (Rank 32) | 2026/07/29 | 12 | 3 | 9 | 25.0% |
| 金田一の少年 (Rank 27) | 2026/07/29 | 13 | 9 | 4 | 69.2% |
| akira__9633 (Rank 34) | 2026/07/27 | 12 | 6 | 6 | 50.0% |
| legend0219 (Rank 28) | 2026/07/27 | 15 | 10 | 5 | 66.7% |
| Hijima-J (Rank 26) | 2026/07/26 | 12 | 6 | 6 | 50.0% |
| Vgyjyrdgjk (Rank 30) | 2026/07/26 | 16 | 1 | 15 | 6.2% |
| striker0123 (Rank 30) | 2026/07/20 | 16 | 7 | 9 | 43.8% |
| willy-sin1970 (Rank 29) | 2026/07/06 | 12 | 7 | 5 | 58.3% |
| BANANA (Rank 29) | 2026/07/02 | 17 | 6 | 11 | 35.3% |
Round openings
Every character
| guardG into evade up | 1,376 | 10.4% |
|---|---|---|
| guardG | 985 | 7.5% |
| guardG into evade down | 637 | 4.8% |
| punchP | 447 | 3.4% |
| crouch dash back into evade down | 333 | 2.5% |
| Rimon Chouchu66P | 244 | 1.9% |
| crouch dash forward into evade down | 240 | 1.8% |
| crouch dash forward into guardG | 200 | 1.5% |
| evade up | 185 | 1.4% |
| evade up into guardG | 181 | 1.4% |
| evade up into crouch dash forward | 180 | 1.4% |
| evade down into guardG | 158 | 1.2% |
| crouch dash back into backdash | 153 | 1.2% |
| guardG into Jouho Touken6P | 152 | 1.1% |
| guardG into throwP+G | 145 | 1.1% |
1,041 further openings account for the other 7,600 rounds.
Counted from 3,283 of the 3,318 matches played. The rest were not pulled for openings.
El Blaze
| guardG into evade up | 728 | 10.4% |
|---|---|---|
| guardG | 470 | 6.7% |
| guardG into evade down | 377 | 5.4% |
| punchP | 352 | 5.0% |
| crouch dash back into evade down | 243 | 3.5% |
| crouch dash forward into evade down | 145 | 2.1% |
| guardG into Volcano Upper4P+K | 123 | 1.8% |
| evade up into crouch dash back | 122 | 1.7% |
| evade up into guardG | 121 | 1.7% |
| crouch dash back into Hammer Smash46P+K | 119 | 1.7% |
| crouch dash back into backdash | 98 | 1.4% |
| evade up | 84 | 1.2% |
| crouch dash forward into guardG | 79 | 1.1% |
| backdash into evade down | 77 | 1.1% |
| evade down into guardG | 76 | 1.1% |
468 further openings account for the other 3,797 rounds.
Counted from 1,730 of the 1,765 matches played. The rest were not pulled for openings.
Akira
| guardG into evade up | 361 | 8.8% |
|---|---|---|
| guardG | 327 | 8.0% |
| Rimon Chouchu66P | 244 | 6.0% |
| guardG into evade down | 166 | 4.1% |
| guardG into Jouho Touken6P | 152 | 3.7% |
| forward dash into Jouho Touken6P | 115 | 2.8% |
| guardG into Youhou33P | 104 | 2.5% |
| guardG into Souka Housui3P+K | 98 | 2.4% |
| Jouho Touken6P | 91 | 2.2% |
| evade up into crouch dash forward | 90 | 2.2% |
| crouch dash forward into guardG | 83 | 2.0% |
| crouch dash forward into evade down | 68 | 1.7% |
| guardG into Rimon Chouchu66P | 68 | 1.7% |
| crouch dash back into evade down | 66 | 1.6% |
| evade down into guardG | 59 | 1.4% |
312 further openings account for the other 1,988 rounds.
Wolf
| guardG into evade up | 140 | 15.3% |
|---|---|---|
| guardG | 55 | 6.0% |
| guardG into evade down | 38 | 4.2% |
| Screw Hook63214P into Screw Lariat63214PP | 36 | 3.9% |
| guardG into Regret Discharge33P+K | 24 | 2.6% |
| evade up | 22 | 2.4% |
| punchP into Jab StraightPP | 21 | 2.3% |
| crouch dash forward into guardG | 19 | 2.1% |
| guardG into Heavy Middle Kick3K+G | 17 | 1.9% |
| guardG into punchP | 17 | 1.9% |
| guardG into throwP+G | 16 | 1.8% |
| guardG into Savate4K | 15 | 1.6% |
| punchP | 14 | 1.5% |
| evade down into guardG | 13 | 1.4% |
| guardG into Arrow Knuckle3P | 12 | 1.3% |
182 further openings account for the other 457 rounds.
Jacky
| guardG | 71 | 12.3% |
|---|---|---|
| guardG into evade up | 65 | 11.2% |
| punchP | 41 | 7.1% |
| guardG into evade down | 28 | 4.8% |
| punchP into Jab StraightPP | 21 | 3.6% |
| evade up | 18 | 3.1% |
| evade up into guardG | 12 | 2.1% |
| backdash into Spin Heel Sword4K+G | 10 | 1.7% |
| guardG into High Angle Upper Kick6K | 10 | 1.7% |
| crouch dash back into evade down | 9 | 1.6% |
| guardG into Smash Straight3P | 9 | 1.6% |
| guardG into punchP | 9 | 1.6% |
| guardG into throwP+G | 9 | 1.6% |
| punchP into Double Punch Slash KickPPK | 8 | 1.4% |
| crouch dash forward into evade down | 7 | 1.2% |
138 further openings account for the other 251 rounds.
Goh
| guardG into evade up | 56 | 12.2% |
|---|---|---|
| guardG | 46 | 10.0% |
| evade up | 23 | 5.0% |
| guardG into evade down | 21 | 4.6% |
| backdash into Karura4P+K | 12 | 2.6% |
| crouch dash forward into Kirin33P | 12 | 2.6% |
| guardG into Kirin33P | 10 | 2.2% |
| crouch dash forward into guardG | 9 | 2.0% |
| evade up into guardG | 9 | 2.0% |
| crouch dash forward into Soukyu46P | 8 | 1.7% |
| guardG into Shouzuka Okuri1P+K | 8 | 1.7% |
| crouch dash forward into evade down | 7 | 1.5% |
| crouch dash forward into forward dash | 7 | 1.5% |
| evade down into guardG | 7 | 1.5% |
| guardG into Soukyu46P | 7 | 1.5% |
107 further openings account for the other 217 rounds.
Sarah
| guardG into evade up | 26 | 15.1% |
|---|---|---|
| guardG | 16 | 9.3% |
| punchP | 11 | 6.4% |
| guardG into evade down | 7 | 4.1% |
| crouch dash forward into kickK | 5 | 2.9% |
| crouch into Jackknife Middle Kick3KK | 5 | 2.9% |
| evade up | 4 | 2.3% |
| Snap Side Chop3P | 3 | 1.7% |
| crouch dash forward into guardG | 3 | 1.7% |
| Hide Side Kick (Deflect)P+K | 2 | 1.2% |
| backdash into Full Spin Heel Kick9K | 2 | 1.2% |
| backdash into backward movement | 2 | 1.2% |
| crouch dash back into backdash | 2 | 1.2% |
| crouch dash forward into Serpent Toe Kick2P+K | 2 | 1.2% |
| crouch dash forward into Setup Combination3PK | 2 | 1.2% |
67 further openings account for the other 80 rounds.
