VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

CLUBSEGA俺

Career matches5,110
Career win rate53.7%
Round win rate51.4%
Peak rank35
Distinct opponents296
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira352,4031,2281,17551.1%
Lion3387648838855.7%
Jean3082246435856.5%
Kage3256230925355.0%
Jacky3344725619157.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira95583761.0%+7.1
Jacky62392362.9%+5.7
Wolf47272057.5%+3.5
Brad44232152.3%-2.4
Sarah44271761.4%+9.0
Pai43212248.8%-4.0
Kage37201754.0%+4.0
Goh36152141.7%-13.1
Jeffry35152042.9%-8.4
Aoi34151944.1%-5.6
Lion34241070.6%+23.5
El Blaze31141745.2%-7.8
Jean29131644.8%-10.3
Shun2517868.0%+11.3
Vanessa2461825.0%-26.6
Lau169756.2%-0.8
Lei Fei1661037.5%-16.7
Taka157846.7%-8.2
Eileen75271.4%+11.0
Dural53260.0%+4.2

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open90563462.2%+10.0
Breakable Full Fence82414150.0%-4.4
Half Fence67343350.8%-6.5
Full Fence65362955.4%+1.7
Low Fence65333250.8%-3.2
Octagon65353053.9%+1.0
Rectangle62313150.0%-4.2
Single Wall60322853.3%+1.9
Breakable Half Fence55292652.7%-1.9
Full Fence and Open47252253.2%+2.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls39652.0%54.2%-2.2
No walls21556.3%53.0%+3.3

Walls against open: -5.5 points (95% range -14.1 to +3.2), p 0.217 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

arafif-50 (Rank 31)2026/09/1764266.7%
ゲッパー (Rank 34)2026/09/1752340.0%
n-nova06 (Rank 33)2026/09/16660100.0%
ジャキる。 (Rank 32)2026/09/1472528.6%
ガリバー (Rank 31)2026/09/1464266.7%
え~る (Rank 32)2026/09/1462433.3%
タイヨウ (Rank 32)2026/09/1354180.0%
入れ込むかもしれない (Rank 31)2026/09/1054180.0%
soul-to-denchi (Rank 33)2026/09/1061516.7%
elpopo_3378 (Rank 36)2026/09/0662433.3%
zaduhkj (Rank 34)2026/09/0675271.4%
ninomiya_sarah (Rank 33)2026/09/05770100.0%
ATSUSHI (Rank 31)2026/09/0562433.3%
poco/ぽこ (Rank 35)2026/09/0474357.1%
さみぃ_ANTARES (Rank 32)2026/09/0262433.3%
太鼓の別人@夏Bonus無し (Rank 34)2026/08/2852340.0%
助手D (Rank 33)2026/08/2152340.0%
Bird-Tat (Rank 32)2026/08/1775271.4%
こうちゃん(`ー´)SRGM (Rank 28)2026/08/1784450.0%
REDdog.狂犬 (Rank 34)2026/08/0451420.0%
vast-sprain73 (Rank 32)2026/08/0374357.1%
yta_k (Rank 35)2026/08/0351420.0%
どろパイ (Rank 34)2026/07/2786275.0%
Dai (Rank 30)2026/06/0752340.0%
ジョイソル (Rank 30)2026/05/1854180.0%

Round openings

Every character

Rimon Chouchu66P1645.9%
Senzankou66P+K into throwP+G1274.6%
Middle Smash6P923.3%
forward dash into Jouho Touken6P873.1%
backdash into evade down802.9%
forward movement into punchP672.4%
backdash into Dash Hammer Kick66K632.3%
Middle Smash6P into kickK612.2%
Dash Hammer Kick66K461.7%
forward dash into Jouho Senshou46P451.6%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward431.6%
backdash into evade up421.5%
Juchou Senshou8P+K351.3%
backdash into throwP+G351.3%
backdash into Jouho Senshou46P331.2%

515 further openings account for the other 1,749 rounds.

Counted from 677 of the 679 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P16412.8%
Senzankou66P+K into throwP+G1279.9%
forward dash into Jouho Touken6P876.8%
forward dash into Jouho Senshou46P453.5%
backdash into Jouho Senshou46P332.6%
crouch dash forward into Youhou33P322.5%
backdash into Rimon Chouchu66P292.3%
backdash into evade down282.2%
crouch dash forward into Rimon Chouchu66P282.2%
forward movement into punchP251.9%
Yakuho Chouchu666P241.9%
backdash into Chouzan Housui46P+K201.6%
Rimon Chouchu66P into crouch dash forward191.5%
backward movement into Jouho Touken6P191.5%
crouch dash back into Jouho Touken6P191.5%

174 further openings account for the other 585 rounds.

Counted from 317 of the 319 matches played. The rest were not pulled for openings.

Jacky

Middle Smash6P9210.2%
backdash into Dash Hammer Kick66K637.0%
Middle Smash6P into kickK616.8%
Dash Hammer Kick66K465.1%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward434.8%
backdash into Spin Heel Sword4K+G333.6%
backdash into evade down313.4%
Low Spin Kick1K+G262.9%
Middle Smash6P into Middle Smash Sword6PK252.8%
crouch dash forward into Smash Straight3P252.8%
backdash into throwP+G232.5%
Slant Back Knuckle1P202.2%
backdash into evade up182.0%
forward movement into punchP161.8%
Slant Back Knuckle1P into kickK141.6%

142 further openings account for the other 368 rounds.

Lion

Juchou Senshou8P+K3512.3%
backdash into Senshippo66P238.1%
Banchu6P124.2%
backdash into evade down124.2%
backward movement into forward punch+kick6P+K113.9%
crouch dash forward into Sen'inshou3P93.2%
Sentai4K into Sentai Shumen4KP72.5%
backward movement into Banchu6P72.5%
forward movement into punchP62.1%
backdash into Souji SenpuP+K51.8%
backdash into Tanhikyaku46K51.8%
backdash into evade up51.8%
Kishitsu Kasensou43P41.4%
Tourou Hassou41236P41.4%
backdash into Dantai3K41.4%

104 further openings account for the other 136 rounds.

Kage

Hiji'uchi6P157.2%
Nagiharai6P+K115.3%
Senpujin2P+K115.3%
forward movement into punchP104.8%
Rasen4P into Rasen Urageri4PK94.3%
backdash into Hagakure-ryu In Raijingeki46P+K94.3%
Nakageri3K83.9%
backdash into Furikakato OtoshiK+G83.9%
backdash into evade down83.9%
backdash into Gen'you4K+G73.4%
Gen'you4K+G into throwP+G52.4%
Tsumujigeri2K+G into Jizuridan2P52.4%
backdash into Fujinkyaku46K+G52.4%
Gen'you4K+G41.9%
backdash into Hagakure-ryu In Fujingeki46P+KP41.9%

68 further openings account for the other 89 rounds.

Jean

forward movement into punchP1011.4%
Gyaku Seikenzuki66P89.1%
backdash into Doumawashi Kaitengeri46K+G66.8%
backdash into Kake'uchi46P66.8%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK33.4%
backdash into Kake'uchi~Maekeri'age46PK33.4%
Agezuki3P+K22.3%
Chudan Mawashigeri3K22.3%
Shitamaeken2P22.3%
Yoko'enpi6P22.3%
backdash into Gyaku Seikenzuki66P22.3%
backdash into Hou'ou Kourui Otoshi4K+G22.3%
backdash into Tadan Kubigeri3K+G22.3%
backdash into evade up22.3%
punchP into Maeken~Joudan MawashigeriPK22.3%

34 further openings account for the other 34 rounds.