VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

イチゲン

Career matches16,691
Career win rate47.9%
Round win rate49.1%
Peak rank31
Distinct opponents622
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3114,2146,8087,40647.9%
Shun302,4771,1831,29447.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira23412211252.1%+4.1
Jacky1969510148.5%+0.1
Wolf173888550.9%+0.6
Jeffry108476143.5%-4.5
Pai103554853.4%+3.0
Lau102435942.2%-6.8
Shun95524354.7%+7.2
Aoi89464351.7%+0.1
Goh89414846.1%-3.7
Lion79374246.8%-2.4
Kage73363749.3%-0.5
Jean71343747.9%+0.2
Sarah70363451.4%+2.4
El Blaze68214730.9%-16.0
Lei Fei59352459.3%+13.2
Vanessa53242945.3%-1.9
Brad50242648.0%+3.8
Eileen44232152.3%+0.2
Taka1751229.4%-18.1
Dural95455.6%+6.3

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence2081119753.4%+7.7
Rectangle1921048854.2%+5.2
Single Wall190989251.6%+3.7
Low Fence184879747.3%-1.3
Open180918950.6%+1.6
Breakable Full Fence168808847.6%-1.9
Breakable Half Fence165768946.1%-3.5
Octagon159718844.6%-5.6
Half Fence148697946.6%-3.3
Full Fence and Open100455545.0%-3.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,04049.1%48.9%+0.2
No walls55449.8%48.6%+1.2

Walls against open: -1.0 points (95% range -6.1 to +4.1), p 0.704 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

abcde-9m (Rank 27)169756.2%
Grimaster (Rank 30)1551033.3%
gin-chaman (Rank 30)1511473.3%
ER_higante (Rank 30)146842.9%
ガンオンやりたひ (Rank 30)148657.1%
joechou222 (Rank 30)135838.5%
misoazy (Rank 25)136746.1%
こて (Rank 27)129375.0%
ジズー (Rank 29)124833.3%
JAGAMARU-MIKE (Rank 27)113827.3%
fwnd1396 (Rank 30)115645.5%
Wonda15426 (Rank 27)105550.0%
windowkhs (Rank 27)104640.0%
しゅが~nsr (Rank 25)104640.0%
タマゴン(GTR) (Rank 27)105550.0%
金田一の少年 (Rank 26)106460.0%
DC (Rank 26)96366.7%
EVOyan (Rank 29)95455.6%
gta4vcs (Rank 29)94544.4%
ji-ru_11 (Rank 30)93633.3%
maruneru-_-khs (Rank 29)94544.4%
pulpul-pulse (Rank 29)93633.3%
ありがとナス (Rank 28)95455.6%
れもん@のびしろF (Rank 31)95455.6%
りゅうのすけ (Rank 32)83537.5%

Most played opponents, most recent first

ER_higante (Rank 30)2026/09/14146842.9%
Wonda15426 (Rank 27)2026/09/12105550.0%
maruneru-_-khs (Rank 29)2026/09/0994544.4%
こて (Rank 27)2026/09/08129375.0%
金田一の少年 (Rank 26)2026/09/07106460.0%
りゅうのすけ (Rank 32)2026/09/0783537.5%
ジズー (Rank 29)2026/09/05124833.3%
pulpul-pulse (Rank 29)2026/09/0593633.3%
ji-ru_11 (Rank 30)2026/09/0593633.3%
misoazy (Rank 25)2026/09/03136746.1%
JAGAMARU-MIKE (Rank 27)2026/09/02113827.3%
しゅが~nsr (Rank 25)2026/09/02104640.0%
EVOyan (Rank 29)2026/08/3095455.6%
ガンオンやりたひ (Rank 30)2026/08/25148657.1%
gta4vcs (Rank 29)2026/08/2094544.4%
abcde-9m (Rank 27)2026/08/20169756.2%
ありがとナス (Rank 28)2026/08/1895455.6%
windowkhs (Rank 27)2026/08/18104640.0%
Grimaster (Rank 30)2026/08/051551033.3%
gin-chaman (Rank 30)2026/08/051511473.3%
れもん@のびしろF (Rank 31)2026/08/0495455.6%
joechou222 (Rank 30)2026/08/04135838.5%
DC (Rank 26)2026/07/3196366.7%
fwnd1396 (Rank 30)2026/07/22115645.5%
タマゴン(GTR) (Rank 27)2026/05/16105550.0%

Round openings

Every character

backdash into evade up78911.1%
backdash into Koboku214P3615.1%
Rimon Chouchu66P3534.9%
backdash into Jouho Touken6P3484.9%
Senzankou66P+K into throwP+G1992.8%
backdash into Fukko3K+GP+K1952.7%
evade down into Rimon Chouchu66P1912.7%
backdash into Jouho Senshou46P1662.3%
crouch dash back into Koboku214P1422.0%
crouch dash forward into Youhou33P1171.6%
forward dash into Souka Housui3P+K1131.6%
crouch dash forward into Rimon Chouchu66P1071.5%
backdash into Chouzan Housui46P+K1041.5%
backward movement into evade up1041.5%
backdash into Tetsuzankou466P+K1021.4%

392 further openings account for the other 3,750 rounds.

Counted from 1,763 of the 1,782 matches played. The rest were not pulled for openings.

Akira

backdash into evade up62711.0%
backdash into Koboku214P3616.3%
Rimon Chouchu66P3536.2%
backdash into Jouho Touken6P3486.1%
Senzankou66P+K into throwP+G1993.5%
backdash into Fukko3K+GP+K1953.4%
evade down into Rimon Chouchu66P1913.3%
backdash into Jouho Senshou46P1662.9%
crouch dash back into Koboku214P1422.5%
crouch dash forward into Youhou33P1172.0%
forward dash into Souka Housui3P+K1132.0%
crouch dash forward into Rimon Chouchu66P1071.9%
backdash into Chouzan Housui46P+K1041.8%
backdash into Tetsuzankou466P+K1021.8%
Satei3K+G into Fukko3K+GP+K901.6%

254 further openings account for the other 2,500 rounds.

Counted from 1,413 of the 1,432 matches played. The rest were not pulled for openings.

Shun

backdash into evade up16211.4%
backdash into Gyou'in Haishu3P876.1%
Tenshin Benshu4P+K into throwP+G765.3%
Gyou'in Haishu3P654.6%
Kasen Chugeki6P into Kasen Zenbokushou6PP654.6%
crouch into Haisenchu1P574.0%
backdash into Tenshin Kashitai1K+G463.2%
offensive move372.6%
Getsuga Gakushu46P312.2%
backdash into Getsuga Gakushu46P302.1%
crouch dash forward into Gyou'in Haishu3P292.0%
forward movement into offensive move282.0%
backward movement into evade up251.8%
crouch into Haisenchu Kaikakyaku1PK251.8%
crouch dash back into Dokuritsu Kanpai46P+K231.6%

163 further openings account for the other 640 rounds.