Virtua Fighter 5 REVO · v1.10 · Region: South America
イチゲン
Characters played — VF5's own record
| Akira | 31 | 14,214 | 6,808 | 7,406 | 47.9% |
|---|---|---|---|---|---|
| Shun | 30 | 2,477 | 1,183 | 1,294 | 47.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 234 | 122 | 112 | 52.1% | +4.1 |
|---|---|---|---|---|---|
| Jacky | 196 | 95 | 101 | 48.5% | +0.1 |
| Wolf | 173 | 88 | 85 | 50.9% | +0.6 |
| Jeffry | 108 | 47 | 61 | 43.5% | -4.5 |
| Pai | 103 | 55 | 48 | 53.4% | +3.0 |
| Lau | 102 | 43 | 59 | 42.2% | -6.8 |
| Shun | 95 | 52 | 43 | 54.7% | +7.2 |
| Aoi | 89 | 46 | 43 | 51.7% | +0.1 |
| Goh | 89 | 41 | 48 | 46.1% | -3.7 |
| Lion | 79 | 37 | 42 | 46.8% | -2.4 |
| Kage | 73 | 36 | 37 | 49.3% | -0.5 |
| Jean | 71 | 34 | 37 | 47.9% | +0.2 |
| Sarah | 70 | 36 | 34 | 51.4% | +2.4 |
| El Blaze | 68 | 21 | 47 | 30.9% | -16.0 |
| Lei Fei | 59 | 35 | 24 | 59.3% | +13.2 |
| Vanessa | 53 | 24 | 29 | 45.3% | -1.9 |
| Brad | 50 | 24 | 26 | 48.0% | +3.8 |
| Eileen | 44 | 23 | 21 | 52.3% | +0.2 |
| Taka | 17 | 5 | 12 | 29.4% | -18.1 |
| Dural | 9 | 5 | 4 | 55.6% | +6.3 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 208 | 111 | 97 | 53.4% | +7.7 |
|---|---|---|---|---|---|
| Rectangle | 192 | 104 | 88 | 54.2% | +5.2 |
| Single Wall | 190 | 98 | 92 | 51.6% | +3.7 |
| Low Fence | 184 | 87 | 97 | 47.3% | -1.3 |
| Open | 180 | 91 | 89 | 50.6% | +1.6 |
| Breakable Full Fence | 168 | 80 | 88 | 47.6% | -1.9 |
| Breakable Half Fence | 165 | 76 | 89 | 46.1% | -3.5 |
| Octagon | 159 | 71 | 88 | 44.6% | -5.6 |
| Half Fence | 148 | 69 | 79 | 46.6% | -3.3 |
| Full Fence and Open | 100 | 45 | 55 | 45.0% | -3.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,040 | 49.1% | 48.9% | +0.2 |
| No walls | 554 | 49.8% | 48.6% | +1.2 |
Walls against open: -1.0 points (95% range -6.1 to +4.1), p 0.704 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| abcde-9m (Rank 27) | 16 | 9 | 7 | 56.2% |
|---|---|---|---|---|
| Grimaster (Rank 30) | 15 | 5 | 10 | 33.3% |
| gin-chaman (Rank 30) | 15 | 11 | 4 | 73.3% |
| ER_higante (Rank 30) | 14 | 6 | 8 | 42.9% |
| ガンオンやりたひ (Rank 30) | 14 | 8 | 6 | 57.1% |
| joechou222 (Rank 30) | 13 | 5 | 8 | 38.5% |
| misoazy (Rank 25) | 13 | 6 | 7 | 46.1% |
| こて (Rank 27) | 12 | 9 | 3 | 75.0% |
| ジズー (Rank 29) | 12 | 4 | 8 | 33.3% |
| JAGAMARU-MIKE (Rank 27) | 11 | 3 | 8 | 27.3% |
| fwnd1396 (Rank 30) | 11 | 5 | 6 | 45.5% |
| Wonda15426 (Rank 27) | 10 | 5 | 5 | 50.0% |
| windowkhs (Rank 27) | 10 | 4 | 6 | 40.0% |
| しゅが~nsr (Rank 25) | 10 | 4 | 6 | 40.0% |
| タマゴン(GTR) (Rank 27) | 10 | 5 | 5 | 50.0% |
| 金田一の少年 (Rank 26) | 10 | 6 | 4 | 60.0% |
| DC (Rank 26) | 9 | 6 | 3 | 66.7% |
| EVOyan (Rank 29) | 9 | 5 | 4 | 55.6% |
| gta4vcs (Rank 29) | 9 | 4 | 5 | 44.4% |
| ji-ru_11 (Rank 30) | 9 | 3 | 6 | 33.3% |
| maruneru-_-khs (Rank 29) | 9 | 4 | 5 | 44.4% |
| pulpul-pulse (Rank 29) | 9 | 3 | 6 | 33.3% |
| ありがとナス (Rank 28) | 9 | 5 | 4 | 55.6% |
| れもん@のびしろF (Rank 31) | 9 | 5 | 4 | 55.6% |
| りゅうのすけ (Rank 32) | 8 | 3 | 5 | 37.5% |
Most played opponents, most recent first
| ER_higante (Rank 30) | 2026/09/14 | 14 | 6 | 8 | 42.9% |
|---|---|---|---|---|---|
| Wonda15426 (Rank 27) | 2026/09/12 | 10 | 5 | 5 | 50.0% |
| maruneru-_-khs (Rank 29) | 2026/09/09 | 9 | 4 | 5 | 44.4% |
| こて (Rank 27) | 2026/09/08 | 12 | 9 | 3 | 75.0% |
| 金田一の少年 (Rank 26) | 2026/09/07 | 10 | 6 | 4 | 60.0% |
| りゅうのすけ (Rank 32) | 2026/09/07 | 8 | 3 | 5 | 37.5% |
| ジズー (Rank 29) | 2026/09/05 | 12 | 4 | 8 | 33.3% |
| pulpul-pulse (Rank 29) | 2026/09/05 | 9 | 3 | 6 | 33.3% |
| ji-ru_11 (Rank 30) | 2026/09/05 | 9 | 3 | 6 | 33.3% |
| misoazy (Rank 25) | 2026/09/03 | 13 | 6 | 7 | 46.1% |
| JAGAMARU-MIKE (Rank 27) | 2026/09/02 | 11 | 3 | 8 | 27.3% |
| しゅが~nsr (Rank 25) | 2026/09/02 | 10 | 4 | 6 | 40.0% |
| EVOyan (Rank 29) | 2026/08/30 | 9 | 5 | 4 | 55.6% |
| ガンオンやりたひ (Rank 30) | 2026/08/25 | 14 | 8 | 6 | 57.1% |
| gta4vcs (Rank 29) | 2026/08/20 | 9 | 4 | 5 | 44.4% |
| abcde-9m (Rank 27) | 2026/08/20 | 16 | 9 | 7 | 56.2% |
| ありがとナス (Rank 28) | 2026/08/18 | 9 | 5 | 4 | 55.6% |
| windowkhs (Rank 27) | 2026/08/18 | 10 | 4 | 6 | 40.0% |
| Grimaster (Rank 30) | 2026/08/05 | 15 | 5 | 10 | 33.3% |
| gin-chaman (Rank 30) | 2026/08/05 | 15 | 11 | 4 | 73.3% |
| れもん@のびしろF (Rank 31) | 2026/08/04 | 9 | 5 | 4 | 55.6% |
| joechou222 (Rank 30) | 2026/08/04 | 13 | 5 | 8 | 38.5% |
| DC (Rank 26) | 2026/07/31 | 9 | 6 | 3 | 66.7% |
| fwnd1396 (Rank 30) | 2026/07/22 | 11 | 5 | 6 | 45.5% |
| タマゴン(GTR) (Rank 27) | 2026/05/16 | 10 | 5 | 5 | 50.0% |
Round openings
Every character
| backdash into evade up | 789 | 11.1% |
|---|---|---|
| backdash into Koboku214P | 361 | 5.1% |
| Rimon Chouchu66P | 353 | 4.9% |
| backdash into Jouho Touken6P | 348 | 4.9% |
| Senzankou66P+K into throwP+G | 199 | 2.8% |
| backdash into Fukko3K+GP+K | 195 | 2.7% |
| evade down into Rimon Chouchu66P | 191 | 2.7% |
| backdash into Jouho Senshou46P | 166 | 2.3% |
| crouch dash back into Koboku214P | 142 | 2.0% |
| crouch dash forward into Youhou33P | 117 | 1.6% |
| forward dash into Souka Housui3P+K | 113 | 1.6% |
| crouch dash forward into Rimon Chouchu66P | 107 | 1.5% |
| backdash into Chouzan Housui46P+K | 104 | 1.5% |
| backward movement into evade up | 104 | 1.5% |
| backdash into Tetsuzankou466P+K | 102 | 1.4% |
392 further openings account for the other 3,750 rounds.
Counted from 1,763 of the 1,782 matches played. The rest were not pulled for openings.
Akira
| backdash into evade up | 627 | 11.0% |
|---|---|---|
| backdash into Koboku214P | 361 | 6.3% |
| Rimon Chouchu66P | 353 | 6.2% |
| backdash into Jouho Touken6P | 348 | 6.1% |
| Senzankou66P+K into throwP+G | 199 | 3.5% |
| backdash into Fukko3K+GP+K | 195 | 3.4% |
| evade down into Rimon Chouchu66P | 191 | 3.3% |
| backdash into Jouho Senshou46P | 166 | 2.9% |
| crouch dash back into Koboku214P | 142 | 2.5% |
| crouch dash forward into Youhou33P | 117 | 2.0% |
| forward dash into Souka Housui3P+K | 113 | 2.0% |
| crouch dash forward into Rimon Chouchu66P | 107 | 1.9% |
| backdash into Chouzan Housui46P+K | 104 | 1.8% |
| backdash into Tetsuzankou466P+K | 102 | 1.8% |
| Satei3K+G into Fukko3K+GP+K | 90 | 1.6% |
254 further openings account for the other 2,500 rounds.
Counted from 1,413 of the 1,432 matches played. The rest were not pulled for openings.
Shun
| backdash into evade up | 162 | 11.4% |
|---|---|---|
| backdash into Gyou'in Haishu3P | 87 | 6.1% |
| Tenshin Benshu4P+K into throwP+G | 76 | 5.3% |
| Gyou'in Haishu3P | 65 | 4.6% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 65 | 4.6% |
| crouch into Haisenchu1P | 57 | 4.0% |
| backdash into Tenshin Kashitai1K+G | 46 | 3.2% |
| offensive move | 37 | 2.6% |
| Getsuga Gakushu46P | 31 | 2.2% |
| backdash into Getsuga Gakushu46P | 30 | 2.1% |
| crouch dash forward into Gyou'in Haishu3P | 29 | 2.0% |
| forward movement into offensive move | 28 | 2.0% |
| backward movement into evade up | 25 | 1.8% |
| crouch into Haisenchu Kaikakyaku1PK | 25 | 1.8% |
| crouch dash back into Dokuritsu Kanpai46P+K | 23 | 1.6% |
163 further openings account for the other 640 rounds.
