VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Shun

ジズー

Career matches4,596
Career win rate51.8%
Round win rate50.9%
Peak rank34
Distinct opponents270
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun341,9351,00093551.7%
Wolf331,89798791052.0%
Jeffry3076439437051.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira113674659.3%+7.5
Jacky96524454.2%-0.2
Wolf77354245.5%-6.7
Shun48252352.1%+1.4
Lau47212644.7%-1.9
Jean45202544.4%-5.7
Sarah42251759.5%+8.6
Brad40182245.0%-0.7
Goh39221756.4%+7.2
Kage39201951.3%+2.4
Lion39172243.6%-7.0
El Blaze37231462.2%+7.1
Jeffry37112629.7%-19.7
Pai33171651.5%+0.0
Aoi3122971.0%+14.4
Vanessa2571828.0%-19.9
Taka1911857.9%+8.5
Lei Fei156940.0%-11.2
Eileen96366.7%+12.3
Dural63350.0%+0.6

0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence102455744.1%-8.6
Breakable Full Fence99534653.5%+3.7
Octagon98613762.2%+11.8
Full Fence90454550.0%-1.8
Half Fence82414150.0%-2.9
Open82354742.7%-8.0
Low Fence80473358.8%+10.9
Rectangle74344046.0%-4.7
Single Wall51282354.9%+3.2
Full Fence and Open38182047.4%-5.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls54551.2%51.4%-0.2
No walls21351.6%50.0%+1.6

Walls against open: -1.8 points (95% range -9.8 to +6.1), p 0.652 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

tamaneen (Rank 33)2026/09/22116554.5%
∈挙動不審∋ (Rank 34)2026/09/1797277.8%
okb@j>おーけーびー (Rank 29)2026/09/17138561.5%
★闘将拉麵男★ (Rank 36)2026/09/14114736.4%
ニトロ (Rank 36)2026/09/1483537.5%
BANANA (Rank 29)2026/09/0697277.8%
AlicerLandeel (Rank 31)2026/09/0575271.4%
イチゲン (Rank 27)2026/09/05128466.7%
インド人を右に (Rank 33)2026/09/02124833.3%
鳩男 (Rank 32)2026/09/02157846.7%
jiwoonpk (Rank 32)2026/09/0284450.0%
ジャキる。 (Rank 31)2026/09/0292722.2%
カミナリおやじ (Rank 33)2026/08/30106460.0%
Bird-Tat (Rank 33)2026/08/30136746.1%
ヘニオ (Rank 34)2026/08/30107370.0%
rocketopunch (Rank 30)2026/08/3082625.0%
gimoring (Rank 26)2026/08/3094544.4%
うめおに。 (Rank 33)2026/08/2983537.5%
hahaha (Rank 30)2026/08/2374357.1%
ちょいそる (Rank 28)2026/08/18178947.1%
MaBoy (Rank 33)2026/08/0481712.5%
漂泊の民回線ジプシー (Rank 35)2026/08/0381712.5%
cokeshi (Rank 30)2026/08/0297277.8%
pinturicchio (Rank 33)2026/07/2771614.3%
けいすけ新宿 (Rank 33)2026/07/2074357.1%

Round openings

Every character

Haisenchu1P1384.2%
forward dash into throwP+G1384.2%
evade up into crouch dash forward1163.5%
Rolling Savate6K+G1093.3%
Gyou'in Haishu3P1003.0%
Quick Shoulder66P+K into forward movement952.9%
evade down into Chubu Soutenkyaku66K932.8%
backdash into Elbow Butt4P852.6%
backdash into evade down812.4%
Tenshin Souchushou6P+K712.1%
backdash into Double Hammer Down43P692.1%
backward movement into evade up662.0%
evade down into Elbow Butt4P641.9%
evade down571.7%
offensive move571.7%

313 further openings account for the other 1,986 rounds.

Counted from 830 of the 837 matches played. The rest were not pulled for openings.

Shun

Haisenchu1P1389.3%
forward dash into throwP+G1137.6%
Gyou'in Haishu3P1006.7%
evade down into Chubu Soutenkyaku66K936.2%
Tenshin Souchushou6P+K714.8%
offensive move573.8%
Senpu Soutai3K+G533.6%
backdash into offensive move483.2%
evade up into crouch dash forward463.1%
crouch dash forward into Kasen Zenbokushou6PP392.6%
Gyou'in Haishu3P into Tenshin Benshu4P+K382.5%
backward movement into evade up332.2%
evade up into Chubu Soutenkyaku66K332.2%
backward movement into Kasen Chugeki6P312.1%
backward movement into Kasen Zenbokushou6PP312.1%

135 further openings account for the other 564 rounds.

Wolf

Rolling Savate6K+G10910.1%
Quick Shoulder66P+K into forward movement958.8%
backdash into Elbow Butt4P857.8%
evade down into Elbow Butt4P645.9%
evade up into crouch dash forward474.3%
crouch dash forward into Gasp Kneel Palm Bomb6P+K413.8%
Heavy Middle Kick3K+G383.5%
evade down363.3%
Elbow Butt4P312.9%
evade up312.9%
evade up into Arrow Knuckle3P292.7%
backdash into evade down282.6%
evade up into Savate4K232.1%
guardG232.1%
evade up into throwP+G211.9%

92 further openings account for the other 384 rounds.

Counted from 272 of the 276 matches played. The rest were not pulled for openings.

Jeffry

backdash into Double Hammer Down43P699.2%
Overblow Shoulder66P+K456.0%
Hammer Slide1P into Grizzly Hammer1PP405.3%
guardG into Middle Hell Stab6P+K374.9%
crouch dash forward into throwP+G334.4%
backdash into evade down324.3%
evade down into Hell Dunk Elbow2P+K253.3%
evade up into crouch dash forward233.1%
backward movement into evade up212.8%
backdash into Overblow Shoulder66P+K192.5%
evade down into crouch dash forward182.4%
guardG172.3%
evade down152.0%
backdash into evade up141.9%
backdash into Kenka Hook46P131.7%

117 further openings account for the other 331 rounds.

Counted from 185 of the 188 matches played. The rest were not pulled for openings.