VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jacky

posakira

Career matches1,245
Career win rate57.4%
Round win rate49.3%
Peak rank33
Distinct opponents59
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3389650938756.8%
Akira3334920514458.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf168850.0%+4.2
Jacky1511473.3%+21.7
Brad107370.0%+15.4
Jean105550.0%-0.2
Jeffry102820.0%-32.7
Pai106460.0%+7.1
Akira94544.4%-2.0
Goh83537.5%-5.8
Lei Fei82625.0%-24.8
Sarah73442.9%-7.5
Lion52340.0%-7.2
Aoi32166.7%+11.1
El Blaze31233.3%-9.5
Kage32166.7%+28.4
Lau32166.7%+5.0
Vanessa21150.0%+13.5
Eileen1010.0%-46.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon24111345.8%-2.8
Rectangle1810855.6%+8.9
Full Fence159660.0%+12.8
Open157846.7%-4.0
Breakable Half Fence95455.6%+5.4
Half Fence95455.6%+2.6
Low Fence97277.8%+27.6
Single Wall93633.3%-9.3
Breakable Full Fence71614.3%-44.6
Full Fence and Open31233.3%-16.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls8250.0%49.7%+0.3
No walls3351.5%48.5%+3.1

Walls against open: -2.8 points (95% range -23.1 to +17.5), p 0.789 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ぶーん (Rank 32)2026/09/1032166.7%
マンジャロ打ちたい (Rank 33)2026/08/2831233.3%
elf4sale (Rank 31)2026/08/2841325.0%
구닥스트렌져 (Rank 33)2026/08/2885362.5%
IIOld2Play (Rank 29)2026/07/24330100.0%
JeanKujo (Rank 31)2026/07/243030.0%
MaBoy (Rank 33)2026/07/2073442.9%
ルビーロマン葵 (Rank 31)2026/07/202020.0%
続きは敗れている… (Rank 36)2026/07/0231233.3%
北斗神拳 弐ノ羅将 (Rank 33)2026/07/0232166.7%
ohtenki (Rank 30)2026/06/3021150.0%
れもん@のびしろF (Rank 29)2026/06/30220100.0%
hiNo공팔일삼 (Rank 32)2026/06/15330100.0%
jiwoonpk (Rank 29)2026/06/1532166.7%
ちょいそる (Rank 33)2026/06/02220100.0%
クレウル (Rank 32)2026/05/2252340.0%
ゲッパー (Rank 37)2026/05/0531233.3%
sraosha1 (Rank 28)2026/04/2432166.7%
hahaha (Rank 26)2026/04/19220100.0%
ncub5030 (Rank 28)2026/04/162020.0%
cass+terra (Rank 32)2026/04/1621150.0%
バルゴ・デミーラ (Rank 35)2026/04/093030.0%
入れ込むかもしれない (Rank 29)2026/04/0221150.0%
どろパイ (Rank 33)2026/04/0221150.0%
ManEater (Rank 35)2026/03/2732166.7%

Round openings

Every character

forward dash into evade up398.0%
forward dash into guardG265.3%
backdash into evade down255.1%
Dash Hammer Kick66K into High Angle Upper Kick6K244.9%
forward dash into evade down244.9%
crouch into Squat Straight2P214.3%
Rimon Chouchu66P into Jouho Touken6P193.9%
backdash into evade up132.6%
backward movement into forward dash122.5%
evade down into backdash112.2%
forward dash into Yakuho Chouchu666P112.2%
forward dash into Jouho Touken6P81.6%
forward dash into Squat Straight2P81.6%
forward dash into punchP81.6%
forward dash71.4%

124 further openings account for the other 234 rounds.

Jacky

forward dash into evade up289.3%
Dash Hammer Kick66K into High Angle Upper Kick6K248.0%
crouch into Squat Straight2P217.0%
backdash into evade down186.0%
forward dash into evade down186.0%
forward dash into guardG165.3%
backward movement into forward dash103.3%
forward dash into Squat Straight2P82.7%
forward dash into Dash Hammer Kick66K72.3%
backdash into evade up62.0%
evade down into backdash51.7%
evade down into guardG51.7%
Low Spin Kick1K+G into punchP41.3%
forward dash into Middle Smash6P41.3%
forward dash into punchP41.3%

77 further openings account for the other 122 rounds.

Akira

Rimon Chouchu66P into Jouho Touken6P1910.0%
forward dash into Yakuho Chouchu666P115.8%
forward dash into evade up115.8%
forward dash into guardG105.3%
forward dash into Jouho Touken6P84.2%
backdash into evade down73.7%
backdash into evade up73.7%
evade down into backdash63.2%
forward dash into Senzankou66P+K63.2%
forward dash into evade down63.2%
forward dash52.6%
forward dash into Souka Housui3P+K52.6%
crouch dash forward into throwP+G42.1%
forward dash into punchP42.1%
forward dash into throwP+G42.1%

53 further openings account for the other 77 rounds.