Virtua Fighter 5 REVO · v1.10 · Region: Asia
ちのぶらっ!
Characters played — VF5's own record
| Brad | 43 | 1,735 | 1,056 | 679 | 60.9% |
|---|---|---|---|---|---|
| Jacky | 41 | 1,362 | 772 | 590 | 56.7% |
| Pai | 39 | 919 | 533 | 386 | 58.0% |
| Lion | 41 | 833 | 460 | 373 | 55.2% |
| Jeffry | 42 | 754 | 426 | 328 | 56.5% |
| Eileen | — | 320 | 204 | 116 | 63.8% |
| Dural | — | 257 | 178 | 79 | 69.3% |
| Wolf | 39 | 211 | 142 | 69 | 67.3% |
| Sarah | — | 135 | 81 | 54 | 60.0% |
| Aoi | 36 | 123 | 82 | 41 | 66.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Kage | 99 | 51 | 48 | 51.5% | -2.9 |
|---|---|---|---|---|---|
| Jacky | 94 | 55 | 39 | 58.5% | +5.8 |
| Akira | 88 | 50 | 38 | 56.8% | -1.9 |
| Lau | 82 | 45 | 37 | 54.9% | +4.4 |
| Brad | 63 | 31 | 32 | 49.2% | -8.1 |
| Vanessa | 60 | 34 | 26 | 56.7% | +1.7 |
| Wolf | 57 | 34 | 23 | 59.6% | +5.4 |
| Sarah | 47 | 22 | 25 | 46.8% | -3.0 |
| Jeffry | 41 | 23 | 18 | 56.1% | -0.3 |
| Lion | 41 | 24 | 17 | 58.5% | +6.7 |
| Aoi | 37 | 20 | 17 | 54.0% | -2.7 |
| El Blaze | 34 | 14 | 20 | 41.2% | -11.8 |
| Lei Fei | 33 | 15 | 18 | 45.5% | -5.0 |
| Shun | 32 | 21 | 11 | 65.6% | +14.1 |
| Goh | 29 | 17 | 12 | 58.6% | +2.8 |
| Taka | 29 | 8 | 21 | 27.6% | -28.4 |
| Jean | 24 | 14 | 10 | 58.3% | -0.6 |
| Pai | 19 | 14 | 5 | 73.7% | +21.3 |
| Eileen | 15 | 9 | 6 | 60.0% | +7.1 |
| Dural | 2 | 1 | 1 | 50.0% | -5.5 |
0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 108 | 60 | 48 | 55.6% | +0.5 |
|---|---|---|---|---|---|
| Half Fence | 103 | 55 | 48 | 53.4% | -2.3 |
| Low Fence | 99 | 57 | 42 | 57.6% | +5.7 |
| Rectangle | 96 | 53 | 43 | 55.2% | +0.5 |
| Octagon | 95 | 51 | 44 | 53.7% | -1.3 |
| Full Fence | 94 | 47 | 47 | 50.0% | -6.1 |
| Breakable Full Fence | 75 | 41 | 34 | 54.7% | +2.8 |
| Breakable Half Fence | 75 | 42 | 33 | 56.0% | +1.7 |
| Full Fence and Open | 69 | 37 | 32 | 53.6% | -0.3 |
| Open | 69 | 39 | 30 | 56.5% | +3.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 538 | 53.7% | 54.6% | -0.9 |
| No walls | 276 | 56.5% | 53.8% | +2.7 |
Walls against open: -3.6 points (95% range -10.7 to +3.5), p 0.322 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jinmenusagi (Rank 43) | 31 | 10 | 21 | 32.3% |
|---|---|---|---|---|
| cyomiko (Rank 42) | 26 | 14 | 12 | 53.9% |
| 指無しライダー (Rank 41) | 21 | 6 | 15 | 28.6% |
| デネ (Rank 42) | 17 | 10 | 7 | 58.8% |
| ビルちゃん (Rank 41) | 16 | 10 | 6 | 62.5% |
| めがじぇね (Rank 41) | 15 | 7 | 8 | 46.7% |
| 愛蒔らぶり (Rank 42) | 15 | 8 | 7 | 53.3% |
| manatsu_7 (Rank 41) | 14 | 5 | 9 | 35.7% |
| ゆ~やん3 (Rank 41) | 12 | 5 | 7 | 41.7% |
| 堂島様 (Rank 43) | 12 | 6 | 6 | 50.0% |
| ManEater (Rank 39) | 11 | 9 | 2 | 81.8% |
| 中四国ウルフ (Rank 42) | 10 | 6 | 4 | 60.0% |
| 寿司眼鉄 (Rank 36) | 10 | 8 | 2 | 80.0% |
| 누가대통령입에재갈좀. (Rank 39) | 10 | 4 | 6 | 40.0% |
| たんち (Rank 41) | 9 | 1 | 8 | 11.1% |
| ハナノコルンルン (Rank 40) | 9 | 7 | 2 | 77.8% |
| 毒ガス王子 (Rank 36) | 9 | 3 | 6 | 33.3% |
| KA-GO (Rank 39) | 8 | 3 | 5 | 37.5% |
| expensive-sand (Rank 39) | 8 | 6 | 2 | 75.0% |
| シエロJ (Rank 41) | 8 | 2 | 6 | 25.0% |
| ジュリエッタ紗羅 (Rank 44) | 8 | 2 | 6 | 25.0% |
| マハリータまるこ (Rank 41) | 8 | 2 | 6 | 25.0% |
| ミスプロ狼@tenrishoko (Rank 41) | 8 | 5 | 3 | 62.5% |
| モブ太郎 (Rank 41) | 8 | 4 | 4 | 50.0% |
| 再戦感謝です (Rank 40) | 8 | 5 | 3 | 62.5% |
Most played opponents, most recent first
| 愛蒔らぶり (Rank 42) | 2026/09/23 | 15 | 8 | 7 | 53.3% |
|---|---|---|---|---|---|
| jinmenusagi (Rank 43) | 2026/09/23 | 31 | 10 | 21 | 32.3% |
| モブ太郎 (Rank 41) | 2026/09/18 | 8 | 4 | 4 | 50.0% |
| マハリータまるこ (Rank 41) | 2026/09/13 | 8 | 2 | 6 | 25.0% |
| 再戦感謝です (Rank 40) | 2026/09/12 | 8 | 5 | 3 | 62.5% |
| ManEater (Rank 39) | 2026/09/12 | 11 | 9 | 2 | 81.8% |
| expensive-sand (Rank 39) | 2026/09/12 | 8 | 6 | 2 | 75.0% |
| 中四国ウルフ (Rank 42) | 2026/09/12 | 10 | 6 | 4 | 60.0% |
| デネ (Rank 42) | 2026/09/12 | 17 | 10 | 7 | 58.8% |
| cyomiko (Rank 42) | 2026/09/12 | 26 | 14 | 12 | 53.9% |
| ハナノコルンルン (Rank 40) | 2026/09/11 | 9 | 7 | 2 | 77.8% |
| 寿司眼鉄 (Rank 36) | 2026/09/06 | 10 | 8 | 2 | 80.0% |
| 毒ガス王子 (Rank 36) | 2026/09/06 | 9 | 3 | 6 | 33.3% |
| 堂島様 (Rank 43) | 2026/08/31 | 12 | 6 | 6 | 50.0% |
| 指無しライダー (Rank 41) | 2026/08/30 | 21 | 6 | 15 | 28.6% |
| ビルちゃん (Rank 41) | 2026/08/02 | 16 | 10 | 6 | 62.5% |
| めがじぇね (Rank 41) | 2026/07/30 | 15 | 7 | 8 | 46.7% |
| KA-GO (Rank 39) | 2026/07/28 | 8 | 3 | 5 | 37.5% |
| 누가대통령입에재갈좀. (Rank 39) | 2026/07/25 | 10 | 4 | 6 | 40.0% |
| ミスプロ狼@tenrishoko (Rank 41) | 2026/07/21 | 8 | 5 | 3 | 62.5% |
| manatsu_7 (Rank 41) | 2026/07/19 | 14 | 5 | 9 | 35.7% |
| シエロJ (Rank 41) | 2026/07/08 | 8 | 2 | 6 | 25.0% |
| ジュリエッタ紗羅 (Rank 44) | 2026/07/08 | 8 | 2 | 6 | 25.0% |
| ゆ~やん3 (Rank 41) | 2026/06/09 | 12 | 5 | 7 | 41.7% |
| たんち (Rank 41) | 2026/04/19 | 9 | 1 | 8 | 11.1% |
Round openings
Every character
| guardG into throwP+G | 173 | 4.6% |
|---|---|---|
| backdash into evade down | 165 | 4.4% |
| crouch dash forward into throwP+G | 139 | 3.7% |
| Juchou Senshou8P+K | 126 | 3.4% |
| backdash into evade up | 118 | 3.2% |
| forward movement into punchP | 76 | 2.0% |
| Middle Hell Stab6P+K | 67 | 1.8% |
| evade down into throwP+G | 64 | 1.7% |
| guardG | 57 | 1.5% |
| crouch dash forward into guardG | 55 | 1.5% |
| guardG into evade down | 48 | 1.3% |
| forward dash into guardG | 45 | 1.2% |
| throwP+G | 45 | 1.2% |
| crouch into Ducking Low2K+G | 40 | 1.1% |
| forward dash into evade up | 40 | 1.1% |
663 further openings account for the other 2,481 rounds.
Counted from 921 of the 926 matches played. The rest were not pulled for openings.
Lion
| Juchou Senshou8P+K | 126 | 11.7% |
|---|---|---|
| guardG into throwP+G | 48 | 4.5% |
| backdash into evade down | 46 | 4.3% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 37 | 3.4% |
| crouch dash forward into Sen'inshou3P | 37 | 3.4% |
| crouch dash forward into throwP+G | 33 | 3.1% |
| forward movement into punchP | 33 | 3.1% |
| guardG | 24 | 2.2% |
| backdash into evade up | 22 | 2.0% |
| Tourou Soufu6P+K+G into Taitou BougetsuP | 20 | 1.9% |
| forward movement into RensuitaiPK | 20 | 1.9% |
| forward dash into Senkyutai1K | 19 | 1.8% |
| guardG into evade down | 19 | 1.8% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 18 | 1.7% |
| crouch dash forward into guardG | 16 | 1.5% |
191 further openings account for the other 557 rounds.
Counted from 263 of the 268 matches played. The rest were not pulled for openings.
Jeffry
| Middle Hell Stab6P+K | 67 | 7.4% |
|---|---|---|
| guardG into throwP+G | 51 | 5.6% |
| backdash into evade down | 43 | 4.7% |
| crouch into Ducking Low2K+G | 40 | 4.4% |
| Dash Elbow66P | 35 | 3.9% |
| Overblow Shoulder66P+K | 27 | 3.0% |
| backdash into evade up | 26 | 2.9% |
| Low Knuckle2P | 24 | 2.6% |
| crouch dash forward into throwP+G | 24 | 2.6% |
| crouch into Side Kick3K | 21 | 2.3% |
| guardG | 18 | 2.0% |
| evade down into throwP+G | 16 | 1.8% |
| forward movement into Double KnucklePP | 16 | 1.8% |
| crouch into Low Knuckle2P | 15 | 1.6% |
| Tsunami Beat3K+G | 12 | 1.3% |
181 further openings account for the other 473 rounds.
Brad
| backdash into evade down | 38 | 5.0% |
|---|---|---|
| crouch dash forward into throwP+G | 38 | 5.0% |
| guardG into throwP+G | 35 | 4.6% |
| backdash into evade up | 34 | 4.5% |
| Ducking6P+K+G into Sting BlowP+K | 33 | 4.3% |
| Jackal Straight46P+K | 27 | 3.5% |
| forward dash into Sharp Shoot1P | 24 | 3.1% |
| Middle Spin Kick66K | 23 | 3.0% |
| backdash into Stop Kick4K | 22 | 2.9% |
| evade down into throwP+G | 21 | 2.8% |
| Rapid Double JabP+K | 19 | 2.5% |
| throwP+G | 17 | 2.2% |
| Destruction Body3P+K | 15 | 2.0% |
| Destruction Body3P+K into punchP | 15 | 2.0% |
| forward dash into evade up | 15 | 2.0% |
136 further openings account for the other 387 rounds.
Wolf
| crouch dash forward into throwP+G | 28 | 6.0% |
|---|---|---|
| backdash into evade up | 21 | 4.5% |
| backdash into Heavy Middle Kick3K+G | 18 | 3.9% |
| forward movement into Elbow Butt4P | 18 | 3.9% |
| Rolling Savate6K+G | 16 | 3.5% |
| forward dash into Low Drop Kick62K | 15 | 3.2% |
| Quick Shoulder66P+K | 14 | 3.0% |
| backdash into evade down | 14 | 3.0% |
| crouch dash forward into Arrow Knuckle3P | 12 | 2.6% |
| Low Hammer2P | 11 | 2.4% |
| Screw Hook63214P | 11 | 2.4% |
| Quick Shoulder66P+K into forward movement | 10 | 2.2% |
| backdash into Mow Down Chop1P+K | 10 | 2.2% |
| evade down into throwP+G | 10 | 2.2% |
| backdash into Elbow Butt4P | 9 | 1.9% |
114 further openings account for the other 247 rounds.
Jacky
| guardG into throwP+G | 22 | 5.3% |
|---|---|---|
| backdash into evade down | 19 | 4.6% |
| Middle Smash6P | 17 | 4.1% |
| Dash Hammer Kick66K | 16 | 3.9% |
| crouch dash forward into Smash Straight3P | 16 | 3.9% |
| crouch dash forward into guardG | 13 | 3.1% |
| forward dash into guardG | 13 | 3.1% |
| forward movement into punchP | 13 | 3.1% |
| backdash into evade up | 11 | 2.7% |
| guardG into evade down | 10 | 2.4% |
| crouch dash forward into throwP+G | 9 | 2.2% |
| forward dash into Low Spin Kick1K+G | 9 | 2.2% |
| forward dash into Middle Smash6P | 9 | 2.2% |
| guardG | 8 | 1.9% |
| backward movement into backdash | 7 | 1.7% |
102 further openings account for the other 221 rounds.
Pai
| guardG into throwP+G | 7 | 9.7% |
|---|---|---|
| Ensei Haijinkyaku7K+G | 4 | 5.6% |
| Kochoukyaku4K+G | 4 | 5.6% |
| backdash into evade up | 4 | 5.6% |
| crouch dash forward into throwP+G | 4 | 5.6% |
| crouch dash forward into Souanshou3P+K | 3 | 4.2% |
| crouch dash forward into guardG | 3 | 4.2% |
| Enbu Renkyaku6K+G into forward movement | 2 | 2.8% |
| Meishouho4P+K+G into Ensei SenpukyakuK+G | 2 | 2.8% |
| backdash into guardG | 2 | 2.8% |
| evade down into guardG | 2 | 2.8% |
| evade up into evade down | 2 | 2.8% |
| forward dash into throwP+G | 2 | 2.8% |
| Henshin Engeki44P | 1 | 1.4% |
| Hi'en Tankyaku9K | 1 | 1.4% |
29 further openings account for the other 29 rounds.
Aoi
| backdash into evade down | 4 | 9.1% |
|---|---|---|
| crouch dash forward into throwP+G | 3 | 6.8% |
| forward movement into punchP | 3 | 6.8% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 2 | 4.5% |
| Ouda6P+K into punchP | 2 | 4.5% |
| Sou'unha66K | 2 | 4.5% |
| crouch dash forward into guardG | 2 | 4.5% |
| forward movement into Nirentotsu OuchuPPP | 2 | 4.5% |
| Inshou43P+K | 1 | 2.3% |
| Joudan Keri'ate~DatotsuKP into Joudan Keri'ate~Datotsu~TachikazeKPK | 1 | 2.3% |
| Jousei Ryusenshou214P+K | 1 | 2.3% |
| Koromoguruma66P | 1 | 2.3% |
| Sanseigan66P+K | 1 | 2.3% |
| Sou'unha66K into kickK | 1 | 2.3% |
| backdash into Maegeri3K | 1 | 2.3% |
17 further openings account for the other 17 rounds.
