Virtua Fighter 5 REVO · v1.10 · Region: Asia
おかし
Characters played — VF5's own record
| Akira | 43 | 4,912 | 2,716 | 2,196 | 55.3% |
|---|---|---|---|---|---|
| Jacky | 40 | 455 | 268 | 187 | 58.9% |
| Lion | 40 | 369 | 227 | 142 | 61.5% |
| Jeffry | 40 | 364 | 223 | 141 | 61.3% |
| Lau | 39 | 300 | 189 | 111 | 63.0% |
| El Blaze | 36 | 76 | 56 | 20 | 73.7% |
| Kage | 34 | 45 | 28 | 17 | 62.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 223 | 116 | 107 | 52.0% | -3.1 |
|---|---|---|---|---|---|
| Akira | 196 | 118 | 78 | 60.2% | +4.9 |
| Lion | 180 | 93 | 87 | 51.7% | -2.1 |
| Kage | 168 | 100 | 68 | 59.5% | +4.1 |
| Brad | 134 | 75 | 59 | 56.0% | +0.4 |
| Lau | 121 | 62 | 59 | 51.2% | -4.3 |
| Lei Fei | 119 | 69 | 50 | 58.0% | +1.4 |
| El Blaze | 90 | 42 | 48 | 46.7% | -8.1 |
| Wolf | 89 | 58 | 31 | 65.2% | +6.9 |
| Vanessa | 84 | 51 | 33 | 60.7% | +0.6 |
| Shun | 82 | 44 | 38 | 53.7% | -2.4 |
| Sarah | 80 | 43 | 37 | 53.8% | -5.2 |
| Jeffry | 72 | 40 | 32 | 55.6% | -5.0 |
| Pai | 66 | 39 | 27 | 59.1% | -2.4 |
| Aoi | 63 | 30 | 33 | 47.6% | -9.7 |
| Goh | 63 | 37 | 26 | 58.7% | -4.6 |
| Eileen | 61 | 43 | 18 | 70.5% | +14.7 |
| Jean | 56 | 38 | 18 | 67.9% | +7.5 |
| Taka | 51 | 31 | 20 | 60.8% | +7.7 |
| Dural | 9 | 5 | 4 | 55.6% | +11.6 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 222 | 139 | 83 | 62.6% | +5.5 |
|---|---|---|---|---|---|
| Half Fence | 218 | 116 | 102 | 53.2% | -1.6 |
| Open | 215 | 121 | 94 | 56.3% | -3.1 |
| Breakable Full Fence | 210 | 136 | 74 | 64.8% | +10.0 |
| Low Fence | 199 | 90 | 109 | 45.2% | -10.6 |
| Octagon | 194 | 101 | 93 | 52.1% | -4.4 |
| Single Wall | 185 | 104 | 81 | 56.2% | -0.1 |
| Breakable Half Fence | 180 | 103 | 77 | 57.2% | +0.6 |
| Full Fence | 172 | 99 | 73 | 57.6% | +0.1 |
| Full Fence and Open | 103 | 59 | 44 | 57.3% | -0.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,196 | 58.0% | 56.4% | +1.7 |
| No walls | 599 | 52.6% | 56.8% | -4.2 |
Walls against open: +5.9 points (95% range +0.4 to +11.4), p 0.036 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 指無しライダー (Rank 43) | 34 | 15 | 19 | 44.1% |
|---|---|---|---|---|
| でぶちん (Rank 40) | 31 | 16 | 15 | 51.6% |
| シエロJ (Rank 40) | 28 | 4 | 24 | 14.3% |
| シズラヒモビッチ (Rank 42) | 28 | 12 | 16 | 42.9% |
| H-CUBE 駅まえ (Rank 38) | 27 | 15 | 12 | 55.6% |
| めがじぇね (Rank 40) | 27 | 14 | 13 | 51.9% |
| いくお (Rank 42) | 26 | 8 | 18 | 30.8% |
| せろり☆ (Rank 43) | 26 | 10 | 16 | 38.5% |
| jinmenusagi (Rank 41) | 23 | 7 | 16 | 30.4% |
| no-0809 (Rank 39) | 22 | 14 | 8 | 63.6% |
| ひらがなであおき (Rank 41) | 22 | 12 | 10 | 54.5% |
| ラーメソマソ (Rank 44) | 22 | 13 | 9 | 59.1% |
| gucchi_1222 (Rank 43) | 21 | 12 | 9 | 57.1% |
| かめやま (Rank 43) | 21 | 6 | 15 | 28.6% |
| cyomiko (Rank 41) | 20 | 14 | 6 | 70.0% |
| hanabilei (Rank 40) | 19 | 11 | 8 | 57.9% |
| manatsu_7 (Rank 42) | 19 | 7 | 12 | 36.8% |
| やつき (Rank 43) | 19 | 10 | 9 | 52.6% |
| フェイス (Rank 38) | 18 | 10 | 8 | 55.6% |
| Aki (Rank 40) | 17 | 15 | 2 | 88.2% |
| super-aokun0906 (Rank 41) | 17 | 12 | 5 | 70.6% |
| super-lowdropman (Rank 38) | 17 | 10 | 7 | 58.8% |
| いえす (Rank 40) | 17 | 10 | 7 | 58.8% |
| かんしゅ (Rank 42) | 17 | 10 | 7 | 58.8% |
| ジュリエッタ紗羅 (Rank 40) | 17 | 6 | 11 | 35.3% |
Most played opponents, most recent first
| cyomiko (Rank 41) | 2026/09/04 | 20 | 14 | 6 | 70.0% |
|---|---|---|---|---|---|
| manatsu_7 (Rank 42) | 2026/07/30 | 19 | 7 | 12 | 36.8% |
| めがじぇね (Rank 40) | 2026/07/26 | 27 | 14 | 13 | 51.9% |
| Aki (Rank 40) | 2026/07/26 | 17 | 15 | 2 | 88.2% |
| ラーメソマソ (Rank 44) | 2026/07/26 | 22 | 13 | 9 | 59.1% |
| かんしゅ (Rank 42) | 2026/07/26 | 17 | 10 | 7 | 58.8% |
| super-aokun0906 (Rank 41) | 2026/07/26 | 17 | 12 | 5 | 70.6% |
| ひらがなであおき (Rank 41) | 2026/07/14 | 22 | 12 | 10 | 54.5% |
| jinmenusagi (Rank 41) | 2026/07/13 | 23 | 7 | 16 | 30.4% |
| せろり☆ (Rank 43) | 2026/07/06 | 26 | 10 | 16 | 38.5% |
| 指無しライダー (Rank 43) | 2026/07/06 | 34 | 15 | 19 | 44.1% |
| かめやま (Rank 43) | 2026/07/06 | 21 | 6 | 15 | 28.6% |
| シエロJ (Rank 40) | 2026/07/06 | 28 | 4 | 24 | 14.3% |
| gucchi_1222 (Rank 43) | 2026/07/04 | 21 | 12 | 9 | 57.1% |
| super-lowdropman (Rank 38) | 2026/07/04 | 17 | 10 | 7 | 58.8% |
| hanabilei (Rank 40) | 2026/07/04 | 19 | 11 | 8 | 57.9% |
| no-0809 (Rank 39) | 2026/07/02 | 22 | 14 | 8 | 63.6% |
| シズラヒモビッチ (Rank 42) | 2026/06/27 | 28 | 12 | 16 | 42.9% |
| いくお (Rank 42) | 2026/06/26 | 26 | 8 | 18 | 30.8% |
| いえす (Rank 40) | 2026/06/22 | 17 | 10 | 7 | 58.8% |
| ジュリエッタ紗羅 (Rank 40) | 2026/06/21 | 17 | 6 | 11 | 35.3% |
| やつき (Rank 43) | 2026/06/19 | 19 | 10 | 9 | 52.6% |
| でぶちん (Rank 40) | 2026/06/19 | 31 | 16 | 15 | 51.6% |
| H-CUBE 駅まえ (Rank 38) | 2026/06/19 | 27 | 15 | 12 | 55.6% |
| フェイス (Rank 38) | 2026/06/15 | 18 | 10 | 8 | 55.6% |
Round openings
Every character
| backdash into evade down | 456 | 5.6% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 404 | 4.9% |
| punchP into forward dash | 346 | 4.2% |
| crouch dash back into evade down | 287 | 3.5% |
| crouch dash forward into throwP+G | 262 | 3.2% |
| Senzankou66P+K into throwP+G | 253 | 3.1% |
| forward dash into Jouho Touken6P | 238 | 2.9% |
| backdash into evade up | 209 | 2.5% |
| crouch dash forward into Jouho Touken6P | 196 | 2.4% |
| Housui2P into forward dash | 188 | 2.3% |
| crouch dash forward into Rimon Chouchu66P | 169 | 2.1% |
| forward movement into punchP | 156 | 1.9% |
| forward dash into evade up | 147 | 1.8% |
| forward dash into throwP+G | 145 | 1.8% |
| backdash into guardG | 139 | 1.7% |
659 further openings account for the other 4,608 rounds.
Akira
| Rimon Chouchu66P into Jouho Touken6P | 404 | 6.5% |
|---|---|---|
| backdash into evade down | 340 | 5.5% |
| punchP into forward dash | 340 | 5.5% |
| crouch dash back into evade down | 258 | 4.2% |
| Senzankou66P+K into throwP+G | 253 | 4.1% |
| forward dash into Jouho Touken6P | 238 | 3.9% |
| crouch dash forward into throwP+G | 235 | 3.8% |
| crouch dash forward into Jouho Touken6P | 196 | 3.2% |
| Housui2P into forward dash | 188 | 3.0% |
| crouch dash forward into Rimon Chouchu66P | 169 | 2.7% |
| backdash into evade up | 151 | 2.5% |
| backdash into Jouho Senshou46P | 127 | 2.1% |
| forward dash into throwP+G | 125 | 2.0% |
| crouch dash forward into forward dash | 116 | 1.9% |
| forward dash into evade up | 110 | 1.8% |
265 further openings account for the other 2,922 rounds.
Jeffry
| Elbow Butt6P | 56 | 8.5% |
|---|---|---|
| crouch into Low Knuckle2P | 51 | 7.8% |
| backdash into evade down | 42 | 6.4% |
| forward movement into punchP | 35 | 5.3% |
| Low Knuckle2P | 30 | 4.6% |
| forward movement into Double KnucklePP | 26 | 4.0% |
| backdash into guardG | 20 | 3.0% |
| punchP into Double KnucklePP | 16 | 2.4% |
| forward dash into Ducking Low2K+G | 14 | 2.1% |
| backdash into Side Kick3K | 13 | 2.0% |
| crouch dash back into evade down | 13 | 2.0% |
| Tsunami Beat3K+G | 12 | 1.8% |
| backdash into evade up | 12 | 1.8% |
| punchP | 12 | 1.8% |
| forward dash into Toe Kick2K | 11 | 1.7% |
138 further openings account for the other 294 rounds.
Jacky
| Dash Hammer Kick66K into High Angle Upper Kick6K | 40 | 6.4% |
|---|---|---|
| backdash into evade down | 32 | 5.1% |
| Middle Smash6P | 31 | 5.0% |
| forward movement into punchP | 22 | 3.5% |
| crouch dash forward into Smash Straight3P | 20 | 3.2% |
| crouch dash forward into throwP+G | 19 | 3.0% |
| forward dash into Middle Smash6P | 18 | 2.9% |
| backdash into Spin Heel Sword4K+G | 17 | 2.7% |
| backdash into evade up | 17 | 2.7% |
| forward movement into Punch High KickPK | 17 | 2.7% |
| forward dash into evade up | 16 | 2.6% |
| Low Spin Kick1K+G | 13 | 2.1% |
| Squat Straight2P | 12 | 1.9% |
| backdash into Middle Smash6P | 12 | 1.9% |
| crouch dash forward into Slant Back Knuckle1P | 12 | 1.9% |
129 further openings account for the other 328 rounds.
Lau
| Chugeki6P | 51 | 16.9% |
|---|---|---|
| backdash into evade up | 20 | 6.6% |
| backdash into evade down | 17 | 5.7% |
| crouch into Senchutai3K | 14 | 4.7% |
| Fukko Kensou1P | 12 | 4.0% |
| backdash into Senchutai3K | 12 | 4.0% |
| forward dash into Chugeki6P | 12 | 4.0% |
| forward dash into evade up | 7 | 2.3% |
| Souchuken2P | 6 | 2.0% |
| Souko Sensou66P+K | 6 | 2.0% |
| crouch into Souchuken2P | 6 | 2.0% |
| forward dash into Fukko Kensou1P | 6 | 2.0% |
| forward movement into punchP | 6 | 2.0% |
| backdash into Junho Chushou33P | 5 | 1.7% |
| backdash into Kosoushou46P | 5 | 1.7% |
72 further openings account for the other 116 rounds.
Lion
| Banchu6P | 16 | 8.0% |
|---|---|---|
| In'you4P | 12 | 6.0% |
| backdash into evade down | 12 | 6.0% |
| forward movement into punchP | 10 | 5.0% |
| Katousui2P | 8 | 4.0% |
| forward dash into Banchu6P | 8 | 4.0% |
| crouch dash forward into Banchu6P | 7 | 3.5% |
| punchP into kickK | 7 | 3.5% |
| forward dash into evade up | 6 | 3.0% |
| backdash into evade up | 5 | 2.5% |
| backdash into punchP | 5 | 2.5% |
| crouch into Dantai3K | 5 | 2.5% |
| Banchu6P into evade down | 4 | 2.0% |
| Tourou Hassou41236P | 4 | 2.0% |
| backdash into Senshippo66P | 4 | 2.0% |
60 further openings account for the other 87 rounds.
El Blaze
| Shadow Strike6P | 24 | 12.6% |
|---|---|---|
| backdash into Demon's Tail9P+KK | 13 | 6.8% |
| backdash into evade down | 11 | 5.8% |
| backdash into Hammer Smash46P+K | 10 | 5.2% |
| crouch dash back into crouch | 8 | 4.2% |
| forward movement into punchP | 7 | 3.7% |
| crouch dash forward into Volcano Upper4P+K | 6 | 3.1% |
| forward dash into Low Spin Kick2K+G | 6 | 3.1% |
| forward dash into Rolling Low Knuckle1P | 6 | 3.1% |
| backdash into Middle Kick3K | 5 | 2.6% |
| crouch dash forward into Overtune Blow3P+K | 5 | 2.6% |
| crouch dash back into evade down | 4 | 2.1% |
| punchP | 4 | 2.1% |
| High-Speed Jab46P into Shouda46PP | 3 | 1.6% |
| backdash into Volcano Upper4P+K | 3 | 1.6% |
54 further openings account for the other 76 rounds.
Kage
| Hiji'uchi6P | 7 | 12.5% |
|---|---|---|
| Hagakure-ryu In Raijingeki46P+K | 4 | 7.1% |
| backdash into Furikakato OtoshiK+G | 3 | 5.4% |
| crouch dash forward into Fusenjin3P | 3 | 5.4% |
| crouch dash forward into Hiji'uchi6P | 3 | 5.4% |
| Hiji'uchi6P into backdash | 2 | 3.6% |
| Nakageri3K | 2 | 3.6% |
| Senpujin2P+K | 2 | 3.6% |
| backdash into Nakageri3K | 2 | 3.6% |
| backdash into evade down | 2 | 3.6% |
| backdash into evade up | 2 | 3.6% |
| crouch dash forward into Senpujin2P+K | 2 | 3.6% |
| crouch into Jizuridan2P | 2 | 3.6% |
| forward movement into punchP | 2 | 3.6% |
| Hiji'uchi6P into crouch dash forward | 1 | 1.8% |
17 further openings account for the other 17 rounds.
