VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Akira

シゲオ

Career matches1,237
Career win rate80.1%
Round win rate70.1%
Peak rank43
Distinct opponents320
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira433452984786.4%
Jeffry423182298972.0%
Jacky422842156975.7%
Kage432602253586.5%
Lau331210283.3%
Wolf33107370.0%
Jean3376185.7%
Aoi33110100.0%
Brad33000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky85741187.1%+2.6
Akira7770790.9%+11.6
Kage72601283.3%-1.0
Brad69462366.7%-15.9
Lion5952788.1%+15.6
Vanessa5142982.3%+0.0
Pai48371177.1%-4.4
Shun46341273.9%-9.1
Sarah4539686.7%+1.9
Wolf3632488.9%+4.3
Lau3326778.8%-5.4
Goh3124777.4%-8.3
Aoi2720774.1%-10.8
Jeffry2624292.3%+13.4
Lei Fei2116576.2%-4.8
El Blaze1713476.5%-10.4
Jean1716194.1%+8.9
Eileen109190.0%+6.0
Dural64266.7%-14.8
Taka660100.0%+13.6

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence93741979.6%-3.8
Full Fence9083792.2%+13.7
Open86691780.2%-2.4
Low Fence85661977.7%-7.4
Rectangle84721285.7%+2.5
Breakable Half Fence71561578.9%-4.3
Single Wall64511379.7%-5.3
Half Fence63511281.0%-1.6
Octagon5951886.4%+2.7
Full Fence and Open4238490.5%+15.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls46084.1%82.5%+1.6
No walls23579.1%83.6%-4.5

Walls against open: +6.1 points (95% range -1.1 to +13.3), p 0.095 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ヤートン (Rank 40)2026/09/2375271.4%
あむざん (Rank 43)2026/09/1592722.2%
愛蒔らぶり (Rank 41)2026/09/1385362.5%
フルレバ (Rank 36)2026/09/1154180.0%
ctraum (Rank 39)2026/09/1164266.7%
joechou222 (Rank 34)2026/09/10660100.0%
mudanadoryokuzki (Rank 38)2026/09/0963350.0%
cyomiko (Rank 41)2026/09/08116554.5%
oto (Rank 42)2026/09/0775271.4%
lesser-pram7 (Rank 41)2026/09/071610662.5%
ankocat2 (Rank 39)2026/09/07129375.0%
究極無敵 (Rank 38)2026/09/0652340.0%
Source-chaude-Pa (Rank 42)2026/09/0673442.9%
ENGLID (Rank 38)2026/09/061211191.7%
STAGEW(ON)@스테이지원 (Rank 40)2026/09/0674357.1%
nidaimebannai (Rank 37)2026/09/061211191.7%
ガリバー (Rank 32)2026/09/0565183.3%
hsat0310 (Rank 36)2026/09/02880100.0%
CLEARCARE (Rank 40)2026/09/0298188.9%
budhio (Rank 37)2026/09/0273442.9%
rikubon-ps (Rank 38)2026/09/02129375.0%
elpopo_3378 (Rank 35)2026/09/021713476.5%
tacchi_ZO-3 (Rank 35)2026/08/3176185.7%
mossan_opa2 (Rank 33)2026/08/3176185.7%
koiketyan (Rank 26)2026/08/29660100.0%

Round openings

Every character

backdash into evade up2428.2%
backdash into evade down2097.1%
punchP1264.3%
crouch dash forward into guardG983.3%
forward dash into Jouho Touken6P903.0%
Hiji'uchi6P832.8%
Jouho Touken6P into forward dash622.1%
guardG571.9%
guardG into evade down551.9%
forward dash into guardG501.7%
crouch dash forward into forward dash411.4%
crouch dash forward into Smash Straight3P401.4%
forward dash into Low Spin Kick1K+G351.2%
Jouho Touken6P341.1%
backdash into guardG341.1%

406 further openings account for the other 1,693 rounds.

Counted from 778 of the 782 matches played. The rest were not pulled for openings.

Akira

backdash into evade down10411.5%
backdash into evade up9710.7%
forward dash into Jouho Touken6P909.9%
Jouho Touken6P into forward dash626.8%
crouch dash forward into forward dash384.2%
Jouho Touken6P343.8%
backdash into Rimon Chouchu66P283.1%
punchP into forward dash262.9%
crouch dash forward into Jouho Touken6P232.5%
Rimon Chouchu66P into forward dash212.3%
Rimon Chouchu66P192.1%
backdash into guardG182.0%
forward dash into forward punch+kick6P+K151.7%
forward dash into Rimon Chouchu66P141.6%
punchP131.4%

108 further openings account for the other 304 rounds.

Jeffry

backdash into evade up577.6%
punchP537.0%
backdash into evade down395.2%
Tsunami Beat3K+G334.4%
backdash into Overblow Shoulder66P+K273.6%
forward dash into Ducking Low2K+G263.5%
forward dash into guardG233.0%
Low Knuckle2P222.9%
crouch dash forward into guardG222.9%
punchP into evade down202.6%
guardG172.2%
guardG into evade down162.1%
Toe Kick2K141.9%
backdash into Double Hammer Down43P141.9%
forward movement into punchP141.9%

127 further openings account for the other 357 rounds.

Counted from 195 of the 199 matches played. The rest were not pulled for openings.

Kage

Hiji'uchi6P8312.8%
backdash into evade up629.6%
backdash into evade down396.0%
Nakageri3K243.7%
backdash into Gen'you4K+G233.5%
crouch dash forward into guardG233.5%
guardG into evade down213.2%
Hagakure-ryu In Raijingeki46P+K203.1%
Hagakure-ryu In Raijingeki46P+K into punchP192.9%
backward movement into Nagiharai6P+K182.8%
forward dash into guardG172.6%
Fusenjin3P152.3%
Ryubisen44K+G152.3%
guardG152.3%
punchP142.2%

97 further openings account for the other 241 rounds.

Jacky

crouch dash forward into guardG498.9%
crouch dash forward into Smash Straight3P407.3%
punchP407.3%
forward dash into Low Spin Kick1K+G356.4%
Middle Smash6P254.6%
backdash into evade down224.0%
backdash into evade up213.8%
Low Spin Kick1K+G152.7%
backdash into Dash Hammer Kick66K152.7%
guardG132.4%
Slant Back Knuckle1P112.0%
Spin Heel Sword4K+G112.0%
Middle Spin Kick46K+G101.8%
punchP into Jab StraightPP101.8%
crouch dash forward into Middle Smash6P91.6%

99 further openings account for the other 222 rounds.

Wolf

Face Lift Kick3K513.9%
guardG38.3%
punchP38.3%
Comet Hook1P25.6%
Screw Hook63214P25.6%
punchP into backdash25.6%
Arrow Knuckle3P12.8%
backdash into Low Hammer2P12.8%
backdash into Regret Discharge33P+K12.8%
backdash into evade down12.8%
backdash into evade up12.8%
backdash into throwP+G12.8%
crouch dash forward into Arrow Knuckle3P12.8%
crouch dash forward into guardG12.8%
crouch dash forward into punchP12.8%

10 further openings account for the other 10 rounds.

Lau

Chugeki6P829.6%
Senchutai3K27.4%
backdash into Junho Chushou33P27.4%
backdash into evade down27.4%
punchP27.4%
Fukko Kensou1P13.7%
Ko'en Senshi66K+G13.7%
Kosoushou46P13.7%
Shakashou3P13.7%
backdash into evade up13.7%
crouch dash forward into Gako Choushitsu6K13.7%
crouch dash forward into guardG13.7%
forward dash into Shakashou3P13.7%
guardG into Chugeki6P13.7%
guardG into Shakashou3P13.7%

1 further openings account for the other 1 rounds.

Jean

Renge Karitsumi2K+G316.7%
backdash into Kake'uchi~Maekeri'age46PK316.7%
Yoko'enpi6P211.1%
backdash into evade down211.1%
backdash into Chudan Mawashigeri3K15.6%
backdash into Hou'ou Kourui Otoshi4K+G15.6%
backdash into Oihiji4P+K15.6%
backdash into Tate'enpi~Tenkai Hizageri33PK15.6%
crouch dash forward into guardG15.6%
forward dash into throwP+G15.6%
forward movement into guardG15.6%
guardG into evade down15.6%

Aoi

backdash into evade up337.5%
crouch dash forward into Kusanagi2K+G112.5%
forward dash into Kusanagi2K+G112.5%
forward movement into punchP112.5%
punchP112.5%
punchP into NirentotsuPP112.5%

Brad

backdash into throwP+G133.3%
guardG133.3%
guardG into throwP+G133.3%