Virtua Fighter 5 REVO · v1.10 · Region: South America
ShieldHolder
Characters played — VF5's own record
| Jacky | 29 | 1,415 | 760 | 655 | 53.7% |
|---|---|---|---|---|---|
| Dural | 29 | 736 | 392 | 344 | 53.3% |
| Lau | 29 | 650 | 348 | 302 | 53.5% |
| Jeffry | 27 | 619 | 327 | 292 | 52.8% |
| Lei Fei | 28 | 519 | 268 | 251 | 51.6% |
| Sarah | 28 | 503 | 272 | 231 | 54.1% |
| Lion | 28 | 464 | 251 | 213 | 54.1% |
| Brad | 28 | 420 | 232 | 188 | 55.2% |
| Jean | 27 | 411 | 205 | 206 | 49.9% |
| Wolf | 26 | 334 | 167 | 167 | 50.0% |
| Taka | 27 | 320 | 180 | 140 | 56.2% |
| Aoi | 26 | 292 | 150 | 142 | 51.4% |
| Shun | 27 | 279 | 156 | 123 | 55.9% |
| Kage | 27 | 267 | 155 | 112 | 58.0% |
| Akira | 31 | 232 | 154 | 78 | 66.4% |
| Vanessa | 25 | 152 | 87 | 65 | 57.2% |
| Eileen | 26 | 129 | 73 | 56 | 56.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 293 | 158 | 135 | 53.9% | +0.1 |
|---|---|---|---|---|---|
| Wolf | 167 | 93 | 74 | 55.7% | +2.5 |
| Jacky | 117 | 78 | 39 | 66.7% | +14.3 |
| Shun | 112 | 55 | 57 | 49.1% | -1.1 |
| Pai | 111 | 56 | 55 | 50.5% | -4.3 |
| Aoi | 92 | 54 | 38 | 58.7% | -0.2 |
| Goh | 81 | 42 | 39 | 51.9% | +0.2 |
| Jeffry | 80 | 36 | 44 | 45.0% | -10.8 |
| Lion | 76 | 41 | 35 | 54.0% | -2.6 |
| Sarah | 76 | 43 | 33 | 56.6% | -0.7 |
| Vanessa | 75 | 37 | 38 | 49.3% | -7.2 |
| Jean | 67 | 24 | 43 | 35.8% | -6.4 |
| El Blaze | 63 | 26 | 37 | 41.3% | -6.4 |
| Kage | 62 | 38 | 24 | 61.3% | +7.8 |
| Lau | 61 | 34 | 27 | 55.7% | +2.5 |
| Brad | 40 | 15 | 25 | 37.5% | -7.7 |
| Lei Fei | 38 | 20 | 18 | 52.6% | +0.2 |
| Dural | 29 | 20 | 9 | 69.0% | +17.8 |
| Taka | 28 | 13 | 15 | 46.4% | -0.3 |
| Eileen | 22 | 14 | 8 | 63.6% | +8.1 |
1 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 201 | 107 | 94 | 53.2% | +0.9 |
|---|---|---|---|---|---|
| Single Wall | 196 | 106 | 90 | 54.1% | +4.1 |
| Rectangle | 179 | 95 | 84 | 53.1% | -0.7 |
| Breakable Half Fence | 173 | 83 | 90 | 48.0% | -4.6 |
| Full Fence | 169 | 84 | 85 | 49.7% | -4.6 |
| Half Fence | 165 | 83 | 82 | 50.3% | -2.6 |
| Low Fence | 158 | 87 | 71 | 55.1% | +1.4 |
| Octagon | 135 | 84 | 51 | 62.2% | +5.3 |
| Breakable Full Fence | 127 | 60 | 67 | 47.2% | -5.2 |
| Full Fence and Open | 107 | 60 | 47 | 56.1% | +0.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 948 | 51.6% | 53.5% | -2.0 |
| No walls | 555 | 54.1% | 52.1% | +1.9 |
Walls against open: -3.9 points (95% range -9.1 to +1.3), p 0.144 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| うをん (Rank 30) | 33 | 11 | 22 | 33.3% |
|---|---|---|---|---|
| JOHNFLOE (Rank 29) | 32 | 18 | 14 | 56.2% |
| カプリッチョ (Rank 26) | 29 | 14 | 15 | 48.3% |
| SpaceKnight (Rank 25) | 25 | 15 | 10 | 60.0% |
| dalmax72 (Rank 24) | 25 | 19 | 6 | 76.0% |
| なっちゃんねる (Rank 22) | 24 | 18 | 6 | 75.0% |
| BANANA (Rank 30) | 23 | 10 | 13 | 43.5% |
| juste (Rank 31) | 23 | 8 | 15 | 34.8% |
| maniaki (Rank 27) | 22 | 9 | 13 | 40.9% |
| orz (Rank 30) | 22 | 10 | 12 | 45.5% |
| MikuMartineau (Rank 32) | 21 | 4 | 17 | 19.1% |
| Wonda15426 (Rank 29) | 20 | 8 | 12 | 40.0% |
| PKG (Rank 28) | 17 | 11 | 6 | 64.7% |
| calmknight[냠냠] (Rank 28) | 17 | 7 | 10 | 41.2% |
| Archer (Rank 26) | 16 | 12 | 4 | 75.0% |
| zxyzguy (Rank 24) | 16 | 11 | 5 | 68.8% |
| Gun-Interceptor (Rank 27) | 15 | 10 | 5 | 66.7% |
| manao_0609 (Rank 30) | 15 | 8 | 7 | 53.3% |
| 鳶飛戾天,魚躍於淵 (Rank 25) | 15 | 7 | 8 | 46.7% |
| TERA (Rank 25) | 14 | 9 | 5 | 64.3% |
| okb@j>おーけーびー (Rank 30) | 14 | 7 | 7 | 50.0% |
| xXsoul-childXx (Rank 26) | 14 | 6 | 8 | 42.9% |
| しゅが~nsr (Rank 26) | 14 | 7 | 7 | 50.0% |
| HEDO/ (Rank 27) | 13 | 6 | 7 | 46.1% |
| Sinabro (Rank 29) | 13 | 7 | 6 | 53.9% |
Most played opponents, most recent first
| juste (Rank 31) | 2026/09/19 | 23 | 8 | 15 | 34.8% |
|---|---|---|---|---|---|
| maniaki (Rank 27) | 2026/09/18 | 22 | 9 | 13 | 40.9% |
| Sinabro (Rank 29) | 2026/09/13 | 13 | 7 | 6 | 53.9% |
| TERA (Rank 25) | 2026/09/12 | 14 | 9 | 5 | 64.3% |
| SpaceKnight (Rank 25) | 2026/09/12 | 25 | 15 | 10 | 60.0% |
| JOHNFLOE (Rank 29) | 2026/09/12 | 32 | 18 | 14 | 56.2% |
| Wonda15426 (Rank 29) | 2026/09/11 | 20 | 8 | 12 | 40.0% |
| うをん (Rank 30) | 2026/08/31 | 33 | 11 | 22 | 33.3% |
| okb@j>おーけーびー (Rank 30) | 2026/08/31 | 14 | 7 | 7 | 50.0% |
| manao_0609 (Rank 30) | 2026/08/31 | 15 | 8 | 7 | 53.3% |
| dalmax72 (Rank 24) | 2026/08/31 | 25 | 19 | 6 | 76.0% |
| PKG (Rank 28) | 2026/08/23 | 17 | 11 | 6 | 64.7% |
| Gun-Interceptor (Rank 27) | 2026/08/21 | 15 | 10 | 5 | 66.7% |
| orz (Rank 30) | 2026/08/21 | 22 | 10 | 12 | 45.5% |
| BANANA (Rank 30) | 2026/07/29 | 23 | 10 | 13 | 43.5% |
| 鳶飛戾天,魚躍於淵 (Rank 25) | 2026/07/29 | 15 | 7 | 8 | 46.7% |
| カプリッチョ (Rank 26) | 2026/07/27 | 29 | 14 | 15 | 48.3% |
| zxyzguy (Rank 24) | 2026/07/22 | 16 | 11 | 5 | 68.8% |
| calmknight[냠냠] (Rank 28) | 2026/07/06 | 17 | 7 | 10 | 41.2% |
| xXsoul-childXx (Rank 26) | 2026/07/03 | 14 | 6 | 8 | 42.9% |
| Archer (Rank 26) | 2026/06/23 | 16 | 12 | 4 | 75.0% |
| しゅが~nsr (Rank 26) | 2026/06/23 | 14 | 7 | 7 | 50.0% |
| HEDO/ (Rank 27) | 2026/06/13 | 13 | 6 | 7 | 46.1% |
| MikuMartineau (Rank 32) | 2026/06/12 | 21 | 4 | 17 | 19.1% |
| なっちゃんねる (Rank 22) | 2026/06/06 | 24 | 18 | 6 | 75.0% |
Round openings
Every character
| crouch dash forward into evade down | 405 | 5.9% |
|---|---|---|
| punchP | 154 | 2.2% |
| crouch dash forward into punchP | 128 | 1.9% |
| Toushou66P | 117 | 1.7% |
| forward movement into punchP | 104 | 1.5% |
| guardG | 82 | 1.2% |
| offensive move | 81 | 1.2% |
| Jousei Ryusenshou214P+K | 79 | 1.1% |
| evade down into guardG | 78 | 1.1% |
| backdash into evade up | 71 | 1.0% |
| crouch dash forward into forward dash | 66 | 1.0% |
| backdash into guardG | 62 | 0.9% |
| evade up into crouch dash forward | 62 | 0.9% |
| crouch dash forward into guardG | 55 | 0.8% |
| Middle Hell Stab6P+K | 46 | 0.7% |
1,465 further openings account for the other 5,253 rounds.
Counted from 1,689 of the 1,690 matches played. The rest were not pulled for openings.
Lei Fei
| Toushou66P | 117 | 10.6% |
|---|---|---|
| crouch dash forward into evade down | 107 | 9.7% |
| crouch dash forward into Fukusoushou2P | 31 | 2.8% |
| Souryu Shukkai43P+K | 29 | 2.6% |
| crouch into Fukusoushou2P | 29 | 2.6% |
| backdash into Souryu Shukkai43P+K | 24 | 2.2% |
| punchP into Sayu ShoukenPP | 23 | 2.1% |
| Kochouheki (Deflect)236P+K | 20 | 1.8% |
| backdash into Senpukyaku66K+G | 18 | 1.6% |
| backdash into offensive move | 18 | 1.6% |
| crouch dash forward into Sayu ShoukenPP | 17 | 1.5% |
| offensive move into Bunkyaku3K | 17 | 1.5% |
| backdash into Kyuho Soufuken46P+K | 16 | 1.4% |
| crouch dash forward into punchP | 16 | 1.4% |
| evade up into Toushou66P | 16 | 1.4% |
226 further openings account for the other 604 rounds.
Jeffry
| Middle Hell Stab6P+K | 46 | 5.9% |
|---|---|---|
| crouch into Side Kick3K | 44 | 5.7% |
| crouch into Low Knuckle2P | 42 | 5.4% |
| punchP | 35 | 4.5% |
| crouch dash forward into punchP | 34 | 4.4% |
| backdash into Rising Hammer43PP | 28 | 3.6% |
| backdash into Double Hammer Down43P | 26 | 3.4% |
| Elbow Butt6P into Elbow Hammer6PP | 23 | 3.0% |
| Elbow Butt6P | 22 | 2.8% |
| punchP into Double KnucklePP | 22 | 2.8% |
| crouch dash forward into Low Knuckle2P | 19 | 2.5% |
| backdash into Tsunami Beat3K+G | 18 | 2.3% |
| backdash into Side Kick3K | 17 | 2.2% |
| backdash into evade up | 17 | 2.2% |
| crouch dash forward into evade down | 17 | 2.2% |
146 further openings account for the other 367 rounds.
Sarah
| crouch dash forward into evade down | 51 | 7.0% |
|---|---|---|
| backdash into Crescent Heel4K+G | 42 | 5.8% |
| backdash into Switch Kick4K | 40 | 5.5% |
| Rising Elbow6P into Double Joint Butt6PK | 35 | 4.8% |
| punchP | 30 | 4.1% |
| forward movement into punchP | 29 | 4.0% |
| crouch into Squat Straight2P | 26 | 3.6% |
| Rising Elbow6P | 19 | 2.6% |
| backdash into Dragon Smash Cannon1K | 18 | 2.5% |
| punchP into Jab StraightPP | 17 | 2.4% |
| guardG | 15 | 2.1% |
| backdash into Back Knuckle4P | 13 | 1.8% |
| crouch dash forward into Squat Straight2P | 13 | 1.8% |
| Hide Side Kick (Deflect)P+K | 12 | 1.7% |
| forward movement into Jab StraightPP | 12 | 1.7% |
160 further openings account for the other 352 rounds.
Aoi
| Jousei Ryusenshou214P+K | 79 | 11.8% |
|---|---|---|
| Sanseigan66P+K into Ouka66P+KP | 33 | 4.9% |
| crouch dash forward into evade down | 32 | 4.8% |
| Chudan Hiji'ate6P | 31 | 4.6% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 31 | 4.6% |
| NirentotsuPP into Nirentotsu OuchuPPP | 21 | 3.1% |
| back punch+kick+guard4P+K+G | 17 | 2.5% |
| Inshou43P+K | 16 | 2.4% |
| punchP into NirentotsuPP | 15 | 2.2% |
| Ogamigeri4K+G | 13 | 1.9% |
| evade up into crouch dash forward | 13 | 1.9% |
| crouch dash forward into Gedan Shouda2P | 11 | 1.6% |
| crouch into Maegeri3K | 11 | 1.6% |
| crouch into Gedan Shouda2P | 10 | 1.5% |
| punchP | 10 | 1.5% |
163 further openings account for the other 329 rounds.
Brad
| Elbow Hook6P into Elbow Hook~Screw High Kick6PK | 35 | 6.2% |
|---|---|---|
| crouch dash forward into evade down | 32 | 5.6% |
| forward movement into punchP | 29 | 5.1% |
| Elbow Hook6P | 28 | 4.9% |
| crouch into Sit Jab2P | 20 | 3.5% |
| Sway Back4P+K+G into Mighty Knee UpperK | 19 | 3.3% |
| backdash into Pap Sawk Kao46K+G | 19 | 3.3% |
| punchP into Jab StraightPP | 19 | 3.3% |
| punchP | 18 | 3.2% |
| backdash into Stop Kick4K | 13 | 2.3% |
| guardG | 13 | 2.3% |
| crouch dash forward into forward dash | 12 | 2.1% |
| forward movement into Jab StraightPP | 12 | 2.1% |
| backdash into guardG | 10 | 1.8% |
| crouch dash forward into punchP | 10 | 1.8% |
125 further openings account for the other 280 rounds.
Shun
| offensive move | 69 | 12.8% |
|---|---|---|
| crouch dash forward into evade down | 36 | 6.7% |
| crouch into Fukuchougeki2P | 28 | 5.2% |
| crouch into Gyousentai2K | 20 | 3.7% |
| crouch into Haisenchu Kaikakyaku1PK | 18 | 3.4% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 17 | 3.2% |
| crouch into Gyou'in Haishu3P | 16 | 3.0% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 12 | 2.2% |
| crouch dash forward into punchP | 12 | 2.2% |
| backdash into Rengeki Gakushu46PPP | 11 | 2.0% |
| backward movement into Kasen Chugeki6P | 11 | 2.0% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 10 | 1.9% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 9 | 1.7% |
| backdash into Tenshin Haishu4P | 9 | 1.7% |
| Honshin Rensenkyaku4K+G | 8 | 1.5% |
127 further openings account for the other 251 rounds.
Lau
| Chugeki6P into Hou'ou Soushou6PP | 38 | 7.8% |
|---|---|---|
| crouch dash forward into evade down | 36 | 7.4% |
| Chugeki6P | 31 | 6.4% |
| forward movement into punchP | 19 | 3.9% |
| backdash into Kensou4P | 18 | 3.7% |
| punchP into RenshouPP | 14 | 2.9% |
| backdash into Souko Reppa3P+K | 13 | 2.7% |
| crouch dash forward into guardG | 12 | 2.5% |
| Honshin Hekiken1P+K | 10 | 2.1% |
| crouch into Senchutai3K | 10 | 2.1% |
| forward movement into RenshouPP | 10 | 2.1% |
| backdash into Kosoushou46P | 9 | 1.9% |
| crouch into Honshin Hekiken1P+K | 9 | 1.9% |
| crouch dash forward into Souchuken2P | 8 | 1.6% |
| crouch dash forward into punchP | 8 | 1.6% |
116 further openings account for the other 239 rounds.
Counted from 119 of the 120 matches played. The rest were not pulled for openings.
Kage
| crouch dash forward into evade down | 28 | 7.0% |
|---|---|---|
| backdash into Kodachinuki4K | 27 | 6.8% |
| Hiji'uchi6P | 24 | 6.0% |
| backdash into Gen'you4K+G | 20 | 5.0% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 20 | 5.0% |
| Fusenjin3P into Shippuzan3PP | 17 | 4.2% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 16 | 4.0% |
| crouch into Surigeri2K | 13 | 3.2% |
| crouch dash forward into punchP | 11 | 2.8% |
| punchP into ResshouPP | 10 | 2.5% |
| crouch into Nirenkyaku3KK | 9 | 2.2% |
| crouch dash forward into Surigeri2K | 8 | 2.0% |
| crouch dash forward into Jizuridan2P | 7 | 1.8% |
| backdash into Fusenjin3P | 6 | 1.5% |
| crouch dash forward into Hiji'uchi6P | 6 | 1.5% |
98 further openings account for the other 178 rounds.
Lion
| backdash into Sentai4K | 33 | 8.3% |
|---|---|---|
| crouch dash forward into evade down | 15 | 3.8% |
| punchP | 15 | 3.8% |
| punchP into Koushu RensuiPP | 14 | 3.5% |
| Koushutai44K into Souji SenpuP+K | 13 | 3.3% |
| In'you4P | 11 | 2.8% |
| Ukoushin46P+K | 11 | 2.8% |
| crouch into Katousui2P | 11 | 2.8% |
| guardG | 9 | 2.3% |
| punchP into Souji SenpuP+K | 9 | 2.3% |
| backdash into Taizan Soukoushu4P+K | 8 | 2.0% |
| punchP into crouch | 7 | 1.8% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 6 | 1.5% |
| Banchu6P | 5 | 1.2% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 5 | 1.2% |
137 further openings account for the other 227 rounds.
Akira
| backdash into Jouho Senshou46P | 41 | 12.5% |
|---|---|---|
| backdash into evade down | 31 | 9.5% |
| Housui2P into forward dash | 16 | 4.9% |
| forward dash into Jouho Touken6P | 13 | 4.0% |
| Rimon Chouchu66P into Jouho Touken6P | 12 | 3.7% |
| forward dash into Jouho Senshou46P | 12 | 3.7% |
| forward dash | 11 | 3.4% |
| punchP into Jouho Senshou46P | 10 | 3.1% |
| backdash into evade up | 7 | 2.1% |
| forward dash into throwP+G | 7 | 2.1% |
| backdash into Koboku214P | 6 | 1.8% |
| crouch dash forward into Jouho Touken6P | 6 | 1.8% |
| guardG into Jouho Senshou46P | 6 | 1.8% |
| forward dash into Sayu Kaikyu4PP | 5 | 1.5% |
| guardG | 5 | 1.5% |
81 further openings account for the other 139 rounds.
Wolf
| Screw Hook63214P into Screw Lariat63214PP | 26 | 9.8% |
|---|---|---|
| Arrow Knuckle3P | 21 | 7.9% |
| crouch dash forward into evade down | 16 | 6.0% |
| crouch into Low Hammer2P | 10 | 3.8% |
| crouch dash forward into Low Hammer2P | 7 | 2.6% |
| crouch into down-back kick1K | 7 | 2.6% |
| Low Drop Kick62K | 6 | 2.3% |
| backdash into Elbow Butt4P | 6 | 2.3% |
| forward movement into Elbow Butt4P | 6 | 2.3% |
| Comet Hook1P into Knuckle Part1PP | 5 | 1.9% |
| crouch into Face Lift Kick3K | 5 | 1.9% |
| evade down into Elbow Butt4P | 5 | 1.9% |
| backdash into Body Blow6P | 4 | 1.5% |
| backdash into Heavy Middle Kick3K+G | 4 | 1.5% |
| backdash into evade up | 4 | 1.5% |
87 further openings account for the other 134 rounds.
Jacky
| Slant Back Knuckle1P into Rage Kick1PK | 26 | 10.5% |
|---|---|---|
| crouch dash forward into evade down | 17 | 6.9% |
| Slide Shuffle (Deflect)4P+K+G into High Angle Upper Kick6K | 9 | 3.6% |
| Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K | 7 | 2.8% |
| backdash into Spinning Back Knuckle4P | 6 | 2.4% |
| crouch dash forward into Squat Straight2P | 6 | 2.4% |
| Middle Smash6P | 5 | 2.0% |
| backdash into evade up | 5 | 2.0% |
| crouch dash forward into Dash Hammer Kick66K | 5 | 2.0% |
| crouch dash forward into forward dash | 5 | 2.0% |
| crouch dash forward into punchP | 5 | 2.0% |
| crouch into Squat Straight2P | 5 | 2.0% |
| punchP | 5 | 2.0% |
| punchP into Spinning Arm Kick4PK | 5 | 2.0% |
| Slant Back Knuckle1P | 4 | 1.6% |
85 further openings account for the other 132 rounds.
Dural
| Slant Back Knuckle1P into High Spin Kick1PK | 17 | 9.3% |
|---|---|---|
| crouch dash forward into punchP | 11 | 6.0% |
| punchP | 11 | 6.0% |
| crouch dash forward into evade down | 8 | 4.4% |
| Rising Elbow6P into Double Joint Butt6PK | 7 | 3.9% |
| backdash into back kick+guard4K+G | 6 | 3.3% |
| crouch dash forward into Zensoutai2KK | 6 | 3.3% |
| punchP into Punch High KickPK | 5 | 2.8% |
| Dash Hammer Kick66K | 4 | 2.2% |
| crouch dash forward into Low Knuckle2P | 4 | 2.2% |
| backdash | 3 | 1.6% |
| backdash into Dash Hammer Kick66K | 3 | 1.6% |
| backdash into back, back kick+guard44K+G | 3 | 1.6% |
| backdash into guardG | 3 | 1.6% |
| backdash into punchP | 3 | 1.6% |
68 further openings account for the other 88 rounds.
Vanessa
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 4 | 5.7% |
|---|---|---|
| Defensive Style: backdash into back kick+guard4K+G | 3 | 4.3% |
| Defensive Style: crouch dash forward into evade down | 3 | 4.3% |
| Defensive Style: crouch dash forward into punchP | 3 | 4.3% |
| Defensive Style: Defensive Elbow (Deflect) | 2 | 2.9% |
| Defensive Style: Ducking Body Blow into Ducking Body Smash66PP | 2 | 2.9% |
| Defensive Style: crouch dash forward into Switch Left SlicerKK | 2 | 2.9% |
| Defensive Style: crouch dash forward into guardG | 2 | 2.9% |
| Defensive Style: crouch into throwP+G | 2 | 2.9% |
| Defensive Style: guard into throwP+G | 2 | 2.9% |
| Offensive Style: crouch dash forward into punchP | 2 | 2.9% |
| Offensive Style: punch into One TwoPP | 2 | 2.9% |
| Defensive Style: Ducking Body Blow | 1 | 1.4% |
| Defensive Style: Shadow Slicer | 1 | 1.4% |
| Defensive Style: backdash into Back Charge Kick44K+G | 1 | 1.4% |
38 further openings account for the other 38 rounds.
Taka
| Morotezuki66P into Morote Tsuppari66PP | 5 | 10.0% |
|---|---|---|
| crouch dash forward into evade down | 4 | 8.0% |
| backdash into Mageryu46P | 3 | 6.0% |
| backdash into evade up | 3 | 6.0% |
| Hiji'ate6P | 2 | 4.0% |
| Yoko Harite4P into Honda Zutsuki4PP+K | 2 | 4.0% |
| backdash into Zangeki33P | 2 | 4.0% |
| backdash into crouch dash forward | 2 | 4.0% |
| crouch dash forward into punchP | 2 | 4.0% |
| crouch into Shita Harite2P | 2 | 4.0% |
| punchP into Tachi'aiP+K+G | 2 | 4.0% |
| Ao'oni Midaremage214P+K | 1 | 2.0% |
| Senju Harite63214P into Senju Harite 263214PP | 1 | 2.0% |
| Shimobarai1P into Susuharai1PP | 1 | 2.0% |
| Sokubi Otoshi41236P into punchP | 1 | 2.0% |
17 further openings account for the other 17 rounds.
Jean
| crouch dash forward into evade down | 5 | 15.2% |
|---|---|---|
| Yoko'enpi6P | 2 | 6.1% |
| crouch dash forward into Shitamaeken2P | 2 | 6.1% |
| crouch dash forward into guardG | 2 | 6.1% |
| punchP | 2 | 6.1% |
| punchP into KounirenPP | 2 | 6.1% |
| Gyaku Seikenzuki66P | 1 | 3.0% |
| Hizageri4K into Kousenshu4KP | 1 | 3.0% |
| Kou'un Nidan Hizageri9K+G | 1 | 3.0% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 1 | 3.0% |
| Yoko'enpi~Uchishutou6PP into Gaisen Koushugeki6PPK | 1 | 3.0% |
| backdash into Chudan Mawashigeri3K | 1 | 3.0% |
| backdash into Doumawashi Kaitengeri46K+G | 1 | 3.0% |
| backdash into Gyaku Seikenzuki66P | 1 | 3.0% |
| backdash into Hou'ou Kourui Otoshi4K+G | 1 | 3.0% |
9 further openings account for the other 9 rounds.
Eileen
| Juji Kimensou4PP into Enkou Yurin4PPK | 1 | 25.0% |
|---|---|---|
| backdash into evade down | 1 | 25.0% |
| guardG into backdash | 1 | 25.0% |
| guardG into throwP+G | 1 | 25.0% |
