Virtua Fighter 5 REVO · v1.10 · Region: Asia
rigoura0727
Characters played — VF5's own record
| Goh | 40 | 2,326 | 1,261 | 1,065 | 54.2% |
|---|---|---|---|---|---|
| Pai | 37 | 591 | 344 | 247 | 58.2% |
| Jean | 36 | 503 | 284 | 219 | 56.5% |
| Eileen | 35 | 341 | 214 | 127 | 62.8% |
| Lion | 33 | 271 | 170 | 101 | 62.7% |
| Lau | 30 | 42 | 36 | 6 | 85.7% |
| El Blaze | 27 | 27 | 20 | 7 | 74.1% |
| Jacky | 26 | 6 | 3 | 3 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 57 | 29 | 28 | 50.9% | +0.8 |
|---|---|---|---|---|---|
| Lau | 43 | 23 | 20 | 53.5% | +8.5 |
| Jacky | 34 | 24 | 10 | 70.6% | +22.8 |
| Sarah | 34 | 18 | 16 | 52.9% | +4.5 |
| Lion | 33 | 9 | 24 | 27.3% | -19.6 |
| Goh | 29 | 12 | 17 | 41.4% | -7.6 |
| Jean | 27 | 14 | 13 | 51.9% | +1.4 |
| Aoi | 25 | 11 | 14 | 44.0% | -8.5 |
| Kage | 25 | 13 | 12 | 52.0% | +6.7 |
| Vanessa | 24 | 16 | 8 | 66.7% | +18.5 |
| Jeffry | 19 | 9 | 10 | 47.4% | -3.9 |
| Pai | 19 | 12 | 7 | 63.2% | +11.7 |
| Shun | 17 | 5 | 12 | 29.4% | -20.5 |
| El Blaze | 16 | 7 | 9 | 43.8% | -6.0 |
| Lei Fei | 16 | 6 | 10 | 37.5% | -11.1 |
| Brad | 14 | 6 | 8 | 42.9% | -9.9 |
| Taka | 14 | 6 | 8 | 42.9% | -4.4 |
| Wolf | 14 | 5 | 9 | 35.7% | -12.7 |
| Eileen | 11 | 6 | 5 | 54.5% | -1.8 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 57 | 35 | 22 | 61.4% | +15.2 |
|---|---|---|---|---|---|
| Single Wall | 53 | 25 | 28 | 47.2% | -0.2 |
| Open | 52 | 29 | 23 | 55.8% | +3.5 |
| Octagon | 45 | 28 | 17 | 62.2% | +12.2 |
| Breakable Full Fence | 43 | 15 | 28 | 34.9% | -13.6 |
| Full Fence | 43 | 20 | 23 | 46.5% | -2.6 |
| Low Fence | 42 | 19 | 23 | 45.2% | -3.6 |
| Rectangle | 41 | 20 | 21 | 48.8% | -0.3 |
| Breakable Half Fence | 40 | 17 | 23 | 42.5% | -4.9 |
| Full Fence and Open | 24 | 11 | 13 | 45.8% | -5.2 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 269 | 50.2% | 48.6% | +1.6 |
| No walls | 147 | 49.7% | 49.5% | +0.1 |
Walls against open: +1.5 points (95% range -8.4 to +11.4), p 0.769 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ちび太★らふぁ~る (Rank 41) | 12 | 4 | 8 | 33.3% |
|---|---|---|---|---|
| 寿司眼鉄 (Rank 36) | 12 | 6 | 6 | 50.0% |
| manatsu_7 (Rank 42) | 11 | 2 | 9 | 18.2% |
| ピーエス (Rank 38) | 10 | 4 | 6 | 40.0% |
| 苦道訓|kudoukun_goh (Rank 40) | 10 | 3 | 7 | 30.0% |
| ★闘将拉麵男★ (Rank 39) | 9 | 4 | 5 | 44.4% |
| 保育園中退 (Rank 39) | 9 | 3 | 6 | 33.3% |
| interceptor (Rank 40) | 8 | 3 | 5 | 37.5% |
| ZRX-1100 (Rank 38) | 7 | 4 | 3 | 57.1% |
| a.k.aとりてん (Rank 38) | 7 | 2 | 5 | 28.6% |
| かんしゅ (Rank 42) | 7 | 1 | 6 | 14.3% |
| らうらう (Rank 36) | 7 | 5 | 2 | 71.4% |
| ハマラウ (Rank 41) | 7 | 3 | 4 | 42.9% |
| MikuMartineau (Rank 31) | 6 | 4 | 2 | 66.7% |
| expensive-sand (Rank 40) | 5 | 4 | 1 | 80.0% |
| かべごん (Rank 39) | 5 | 5 | 0 | 100.0% |
| さみぃ_ANTARES (Rank 37) | 5 | 3 | 2 | 60.0% |
| たたみん♪ (Rank 38) | 5 | 3 | 2 | 60.0% |
| ばりこて☆銀狼 (Rank 38) | 5 | 2 | 3 | 40.0% |
| ぱお (Rank 39) | 5 | 3 | 2 | 60.0% |
| ハンニャ (Rank 38) | 5 | 2 | 3 | 40.0% |
| ヘニオ (Rank 34) | 5 | 3 | 2 | 60.0% |
| RunneR (Rank 38) | 5 | 4 | 1 | 80.0% |
| fwnd1396 (Rank 34) | 4 | 3 | 1 | 75.0% |
| あむざん (Rank 42) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| さみぃ_ANTARES (Rank 37) | 2026/08/30 | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|---|
| かべごん (Rank 39) | 2026/08/27 | 5 | 5 | 0 | 100.0% |
| あむざん (Rank 42) | 2026/08/26 | 4 | 1 | 3 | 25.0% |
| かんしゅ (Rank 42) | 2026/08/26 | 7 | 1 | 6 | 14.3% |
| ★闘将拉麵男★ (Rank 39) | 2026/08/26 | 9 | 4 | 5 | 44.4% |
| ハンニャ (Rank 38) | 2026/08/22 | 5 | 2 | 3 | 40.0% |
| ばりこて☆銀狼 (Rank 38) | 2026/08/04 | 5 | 2 | 3 | 40.0% |
| ヘニオ (Rank 34) | 2026/08/03 | 5 | 3 | 2 | 60.0% |
| 寿司眼鉄 (Rank 36) | 2026/07/30 | 12 | 6 | 6 | 50.0% |
| a.k.aとりてん (Rank 38) | 2026/07/23 | 7 | 2 | 5 | 28.6% |
| ハマラウ (Rank 41) | 2026/07/22 | 7 | 3 | 4 | 42.9% |
| interceptor (Rank 40) | 2026/07/22 | 8 | 3 | 5 | 37.5% |
| manatsu_7 (Rank 42) | 2026/07/22 | 11 | 2 | 9 | 18.2% |
| ぱお (Rank 39) | 2026/07/20 | 5 | 3 | 2 | 60.0% |
| ちび太★らふぁ~る (Rank 41) | 2026/07/08 | 12 | 4 | 8 | 33.3% |
| らうらう (Rank 36) | 2026/07/03 | 7 | 5 | 2 | 71.4% |
| 苦道訓|kudoukun_goh (Rank 40) | 2026/06/30 | 10 | 3 | 7 | 30.0% |
| expensive-sand (Rank 40) | 2026/06/21 | 5 | 4 | 1 | 80.0% |
| ピーエス (Rank 38) | 2026/06/21 | 10 | 4 | 6 | 40.0% |
| fwnd1396 (Rank 34) | 2026/06/20 | 4 | 3 | 1 | 75.0% |
| ZRX-1100 (Rank 38) | 2026/06/17 | 7 | 4 | 3 | 57.1% |
| RunneR (Rank 38) | 2026/06/16 | 5 | 4 | 1 | 80.0% |
| たたみん♪ (Rank 38) | 2026/06/10 | 5 | 3 | 2 | 60.0% |
| MikuMartineau (Rank 31) | 2026/05/27 | 6 | 4 | 2 | 66.7% |
| 保育園中退 (Rank 39) | 2026/05/18 | 9 | 3 | 6 | 33.3% |
Round openings
Every character
| forward movement into punchP | 241 | 12.7% |
|---|---|---|
| Soukyu46P | 106 | 5.6% |
| backdash into Karura4P+K | 91 | 4.8% |
| crouch into Sune'uchi2P | 82 | 4.3% |
| backdash into evade up | 58 | 3.1% |
| guardG into throwP+G | 55 | 2.9% |
| Gyaku Seikenzuki66P | 42 | 2.2% |
| backward movement into Hiji'ate6P | 42 | 2.2% |
| crouch dash forward into Kirin33P | 38 | 2.0% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 33 | 1.7% |
| crouch into Shitamaeken2P | 32 | 1.7% |
| Hiji'ate6P | 29 | 1.5% |
| forward movement into Enkou RensouPP | 29 | 1.5% |
| up-forward kick+guard9K+G | 29 | 1.5% |
| Sune'uchi2P | 27 | 1.4% |
319 further openings account for the other 964 rounds.
Goh
| forward movement into punchP | 132 | 12.0% |
|---|---|---|
| Soukyu46P | 106 | 9.7% |
| backdash into Karura4P+K | 91 | 8.3% |
| crouch into Sune'uchi2P | 82 | 7.5% |
| backward movement into Hiji'ate6P | 42 | 3.8% |
| crouch dash forward into Kirin33P | 38 | 3.5% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 33 | 3.0% |
| backdash into evade up | 31 | 2.8% |
| Hiji'ate6P | 29 | 2.6% |
| guardG into throwP+G | 29 | 2.6% |
| Sune'uchi2P | 27 | 2.5% |
| backdash into Sune Kudaki43P | 25 | 2.3% |
| forward dash into Ni'oudaoshi3K+G | 24 | 2.2% |
| Karura4P+K | 22 | 2.0% |
| guardG | 19 | 1.7% |
130 further openings account for the other 368 rounds.
Pai
| forward movement into punchP | 52 | 17.9% |
|---|---|---|
| up-forward kick+guard9K+G | 29 | 10.0% |
| up, up-forward kick+guard89K+G | 16 | 5.5% |
| backdash into evade up | 11 | 3.8% |
| guardG into throwP+G | 8 | 2.8% |
| Ensei Haijinkyaku7K+G | 7 | 2.4% |
| crouch into Souchuken2P | 7 | 2.4% |
| forward movement into RenshouPP | 7 | 2.4% |
| up, up-forward kick+guard89K+G into guardG | 7 | 2.4% |
| up-forward kick+guard9K+G into guardG | 7 | 2.4% |
| Senchuken6P | 6 | 2.1% |
| forward movement into RaigekishouPPP | 6 | 2.1% |
| Enbu Renkyaku6K+G | 5 | 1.7% |
| guardG | 5 | 1.7% |
| punchP | 5 | 1.7% |
65 further openings account for the other 112 rounds.
Jean
| Gyaku Seikenzuki66P | 42 | 19.9% |
|---|---|---|
| crouch into Shitamaeken2P | 32 | 15.2% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 23 | 10.9% |
| forward movement into punchP | 19 | 9.0% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 5 | 2.4% |
| backdash into Kake'uchi~Maekeri'age46PK | 5 | 2.4% |
| backdash into evade up | 5 | 2.4% |
| guardG into throwP+G | 5 | 2.4% |
| Shitamaeken2P | 4 | 1.9% |
| backward movement into Yoko'enpi6P | 4 | 1.9% |
| punchP | 4 | 1.9% |
| Shitanagi Shutou1P into guardG | 3 | 1.4% |
| Yoko'enpi6P | 3 | 1.4% |
| backdash into Doumawashi Kaitengeri46K+G | 3 | 1.4% |
| guardG into evade down | 3 | 1.4% |
42 further openings account for the other 51 rounds.
Eileen
| forward movement into Enkou RensouPP | 29 | 18.4% |
|---|---|---|
| Douchu6P into Jouho Chu'un6PP | 25 | 15.8% |
| forward movement into punchP | 19 | 12.0% |
| Kousokuhon7K+G | 12 | 7.6% |
| guardG into throwP+G | 8 | 5.1% |
| backdash into evade up | 7 | 4.4% |
| Enkou Kenka46P | 6 | 3.8% |
| forward movement into RententaiPK | 4 | 2.5% |
| punchP into Enkou RensouPP | 4 | 2.5% |
| Douchu6P | 3 | 1.9% |
| Jinraishou6P+K into Sayu Gekishou6P+KP | 3 | 1.9% |
| guardG into Jouho Chu'un6PP | 3 | 1.9% |
| punchP | 3 | 1.9% |
| Fukushinshou2P | 2 | 1.3% |
| forward movement into Rensou HekizanPPP | 2 | 1.3% |
28 further openings account for the other 28 rounds.
Lion
| forward movement into punchP | 10 | 13.2% |
|---|---|---|
| crouch into Dantai3K | 5 | 6.6% |
| Banchu6P into Banchu Renkanshu6PP | 4 | 5.3% |
| forward movement into RensuitaiPK | 4 | 5.3% |
| Juchou Senshou8P+K | 3 | 4.0% |
| Senkyutai1K | 3 | 4.0% |
| Shicchi Soutai3K+G | 3 | 4.0% |
| backdash into evade up | 3 | 4.0% |
| backward movement into forward punch+kick6P+K | 3 | 4.0% |
| crouch into Senkyutai1K | 3 | 4.0% |
| Katousui2P | 2 | 2.6% |
| backdash into Banchu Renkanshu6PP | 2 | 2.6% |
| crouch into Katousui2P | 2 | 2.6% |
| forward movement into Renkan SenshouPPP | 2 | 2.6% |
| guardG into throwP+G | 2 | 2.6% |
25 further openings account for the other 25 rounds.
Lau
| Chugeki6P into Hou'ou Soushou6PP | 6 | 22.2% |
|---|---|---|
| RenshouPP into Renshou Senputai3PPK | 3 | 11.1% |
| Kosoushou46P | 2 | 7.4% |
| Shakashou3P into RenshouPP | 2 | 7.4% |
| crouch into Renkanshou3PPP | 2 | 7.4% |
| Chugeki6P | 1 | 3.7% |
| Junho Chushou33P into Junho Renshou33PP | 1 | 3.7% |
| RenshouPP into Renkanshou3PPP | 1 | 3.7% |
| backdash | 1 | 3.7% |
| backdash into throwP+G | 1 | 3.7% |
| crouch into Chisoutai2K+G | 1 | 3.7% |
| guardG into RenshouPP | 1 | 3.7% |
| guardG into throwP+G | 1 | 3.7% |
| no input | 1 | 3.7% |
| punchP into RenshouPP | 1 | 3.7% |
2 further openings account for the other 2 rounds.
El Blaze
| backdash into Demon's Tail9P+KK | 5 | 21.7% |
|---|---|---|
| forward movement into punchP | 4 | 17.4% |
| backdash into Demon Dance9P+K | 2 | 8.7% |
| crouch into Sit Jab2P | 2 | 8.7% |
| forward movement into Jab~High KickPK | 2 | 8.7% |
| forward movement into Quick HookPP | 2 | 8.7% |
| Fade Roll Kick7K | 1 | 4.3% |
| Hammer Smash46P+K into Shadow Spear6K | 1 | 4.3% |
| backward movement into Demon's Tail9P+KK | 1 | 4.3% |
| forward dash into Spinning Thrust Kick3K+G | 1 | 4.3% |
| guardG into throwP+G | 1 | 4.3% |
| punchP into Quick HookPP | 1 | 4.3% |
Jacky
| forward movement into punchP | 5 | 33.3% |
|---|---|---|
| Middle Smash6P | 2 | 13.3% |
| crouch into Squat Straight2P | 2 | 13.3% |
| Jab StraightPP into Jab Double StraightPPP | 1 | 6.7% |
| Slide Shuffle (Deflect)4P+K+G into crouch | 1 | 6.7% |
| backdash into evade up | 1 | 6.7% |
| backdash into throwP+G | 1 | 6.7% |
| forward movement into Jab StraightPP | 1 | 6.7% |
| guardG into throwP+G | 1 | 6.7% |
