Virtua Fighter 5 REVO · v1.10 · Region: Asia
あむざん
Characters played — VF5's own record
| Shun | 43 | 12,364 | 7,401 | 4,963 | 59.9% |
|---|---|---|---|---|---|
| Jeffry | 39 | 954 | 510 | 444 | 53.5% |
| Taka | 38 | 904 | 489 | 415 | 54.1% |
| Sarah | 39 | 877 | 477 | 400 | 54.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 277 | 155 | 122 | 56.0% | -4.2 |
|---|---|---|---|---|---|
| Akira | 228 | 130 | 98 | 57.0% | -2.3 |
| Jacky | 218 | 125 | 93 | 57.3% | -3.9 |
| Lion | 178 | 108 | 70 | 60.7% | +1.0 |
| Kage | 173 | 94 | 79 | 54.3% | -6.0 |
| Lei Fei | 148 | 96 | 52 | 64.9% | +5.2 |
| Sarah | 127 | 82 | 45 | 64.6% | +1.9 |
| Aoi | 124 | 75 | 49 | 60.5% | -2.2 |
| Pai | 122 | 84 | 38 | 68.8% | +8.9 |
| Shun | 117 | 82 | 35 | 70.1% | +8.8 |
| Vanessa | 116 | 78 | 38 | 67.2% | +6.0 |
| Jeffry | 109 | 67 | 42 | 61.5% | -3.0 |
| Brad | 100 | 54 | 46 | 54.0% | -3.1 |
| Wolf | 100 | 64 | 36 | 64.0% | +4.8 |
| Goh | 92 | 52 | 40 | 56.5% | -7.0 |
| Eileen | 89 | 59 | 30 | 66.3% | +6.4 |
| El Blaze | 81 | 51 | 30 | 63.0% | +0.2 |
| Jean | 79 | 51 | 28 | 64.6% | +4.2 |
| Taka | 72 | 43 | 29 | 59.7% | -5.8 |
| Dural | 7 | 4 | 3 | 57.1% | +3.6 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 278 | 166 | 112 | 59.7% | +0.1 |
|---|---|---|---|---|---|
| Rectangle | 277 | 178 | 99 | 64.3% | +3.9 |
| Open | 269 | 159 | 110 | 59.1% | -0.5 |
| Octagon | 263 | 158 | 105 | 60.1% | -1.8 |
| Breakable Full Fence | 259 | 152 | 107 | 58.7% | -1.7 |
| Low Fence | 253 | 167 | 86 | 66.0% | +3.6 |
| Breakable Half Fence | 244 | 144 | 100 | 59.0% | -2.2 |
| Full Fence | 242 | 143 | 99 | 59.1% | -2.2 |
| Half Fence | 224 | 133 | 91 | 59.4% | -0.8 |
| Full Fence and Open | 135 | 77 | 58 | 57.0% | -3.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,509 | 60.2% | 60.8% | -0.7 |
| No walls | 800 | 61.5% | 60.6% | +0.9 |
Walls against open: -1.6 points (95% range -5.9 to +2.8), p 0.479 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ハマラウ (Rank 41) | 57 | 28 | 29 | 49.1% |
|---|---|---|---|---|
| シズラヒモビッチ (Rank 43) | 53 | 23 | 30 | 43.4% |
| ikkyusaaan (Rank 40) | 45 | 27 | 18 | 60.0% |
| cyomiko (Rank 41) | 44 | 26 | 18 | 59.1% |
| CrossGorgonzola (Rank 43) | 43 | 14 | 29 | 32.6% |
| 『ρε』.α (Rank 41) | 43 | 27 | 16 | 62.8% |
| kenzan1955 (Rank 42) | 35 | 27 | 8 | 77.1% |
| shenron0321 (Rank 42) | 33 | 18 | 15 | 54.5% |
| take4vf (Rank 40) | 33 | 17 | 16 | 51.5% |
| ひらがなであおき (Rank 42) | 31 | 17 | 14 | 54.8% |
| hanabilei (Rank 41) | 28 | 18 | 10 | 64.3% |
| おさげ (Rank 43) | 28 | 8 | 20 | 28.6% |
| ハナノコルンルン (Rank 41) | 28 | 17 | 11 | 60.7% |
| うるヲ参拾 (Rank 39) | 26 | 19 | 7 | 73.1% |
| どっせプレビに出たい (Rank 41) | 23 | 14 | 9 | 60.9% |
| ATTIME (Rank 40) | 21 | 15 | 6 | 71.4% |
| lesser-pram7 (Rank 41) | 21 | 17 | 4 | 81.0% |
| ★闘将拉麵男★ (Rank 36) | 21 | 16 | 5 | 76.2% |
| ダンプよっし~2.0 (Rank 39) | 21 | 13 | 8 | 61.9% |
| とぅでい (Rank 41) | 20 | 9 | 11 | 45.0% |
| アヒルさんチーム (Rank 44) | 20 | 9 | 11 | 45.0% |
| カルティカ (Rank 41) | 19 | 11 | 8 | 57.9% |
| Grandpa__Jean (Rank 39) | 18 | 12 | 6 | 66.7% |
| せろり☆ (Rank 42) | 18 | 6 | 12 | 33.3% |
| ス~パ~オヤツマ~ン (Rank 42) | 18 | 9 | 9 | 50.0% |
Most played opponents, most recent first
| take4vf (Rank 40) | 2026/09/19 | 33 | 17 | 16 | 51.5% |
|---|---|---|---|---|---|
| 『ρε』.α (Rank 41) | 2026/09/18 | 43 | 27 | 16 | 62.8% |
| ikkyusaaan (Rank 40) | 2026/09/18 | 45 | 27 | 18 | 60.0% |
| ひらがなであおき (Rank 42) | 2026/09/18 | 31 | 17 | 14 | 54.8% |
| ★闘将拉麵男★ (Rank 36) | 2026/09/17 | 21 | 16 | 5 | 76.2% |
| うるヲ参拾 (Rank 39) | 2026/09/17 | 26 | 19 | 7 | 73.1% |
| ATTIME (Rank 40) | 2026/09/17 | 21 | 15 | 6 | 71.4% |
| ダンプよっし~2.0 (Rank 39) | 2026/09/17 | 21 | 13 | 8 | 61.9% |
| CrossGorgonzola (Rank 43) | 2026/09/17 | 43 | 14 | 29 | 32.6% |
| カルティカ (Rank 41) | 2026/09/16 | 19 | 11 | 8 | 57.9% |
| shenron0321 (Rank 42) | 2026/09/15 | 33 | 18 | 15 | 54.5% |
| lesser-pram7 (Rank 41) | 2026/09/15 | 21 | 17 | 4 | 81.0% |
| どっせプレビに出たい (Rank 41) | 2026/09/14 | 23 | 14 | 9 | 60.9% |
| kenzan1955 (Rank 42) | 2026/09/14 | 35 | 27 | 8 | 77.1% |
| ス~パ~オヤツマ~ン (Rank 42) | 2026/09/13 | 18 | 9 | 9 | 50.0% |
| cyomiko (Rank 41) | 2026/09/12 | 44 | 26 | 18 | 59.1% |
| ハマラウ (Rank 41) | 2026/09/08 | 57 | 28 | 29 | 49.1% |
| シズラヒモビッチ (Rank 43) | 2026/09/03 | 53 | 23 | 30 | 43.4% |
| おさげ (Rank 43) | 2026/09/03 | 28 | 8 | 20 | 28.6% |
| せろり☆ (Rank 42) | 2026/08/24 | 18 | 6 | 12 | 33.3% |
| ハナノコルンルン (Rank 41) | 2026/08/22 | 28 | 17 | 11 | 60.7% |
| アヒルさんチーム (Rank 44) | 2026/08/05 | 20 | 9 | 11 | 45.0% |
| とぅでい (Rank 41) | 2026/07/26 | 20 | 9 | 11 | 45.0% |
| Grandpa__Jean (Rank 39) | 2026/07/23 | 18 | 12 | 6 | 66.7% |
| hanabilei (Rank 41) | 2026/07/22 | 28 | 18 | 10 | 64.3% |
Round openings
Every character
| crouch dash back into guardG | 544 | 5.4% |
|---|---|---|
| backdash into evade up | 529 | 5.2% |
| backdash into offensive move | 460 | 4.5% |
| crouch dash forward into guardG | 409 | 4.0% |
| guardG into evade up | 396 | 3.9% |
| evade up into crouch dash forward | 362 | 3.6% |
| Fukuchougeki2P | 332 | 3.3% |
| guardG into throwP+G | 280 | 2.8% |
| evade down into guardG | 279 | 2.8% |
| backdash into guardG | 276 | 2.7% |
| guardG | 244 | 2.4% |
| guardG into evade down | 241 | 2.4% |
| backdash into Koushinhi4P+K+G | 225 | 2.2% |
| crouch dash back into evade down | 194 | 1.9% |
| punchP | 188 | 1.9% |
591 further openings account for the other 5,183 rounds.
Counted from 2,555 of the 2,557 matches played. The rest were not pulled for openings.
Shun
| crouch dash back into guardG | 463 | 5.6% |
|---|---|---|
| backdash into offensive move | 460 | 5.5% |
| backdash into evade up | 354 | 4.3% |
| Fukuchougeki2P | 332 | 4.0% |
| evade up into crouch dash forward | 303 | 3.6% |
| crouch dash forward into guardG | 299 | 3.6% |
| guardG into evade up | 276 | 3.3% |
| backdash into guardG | 252 | 3.0% |
| backdash into Koushinhi4P+K+G | 225 | 2.7% |
| evade down into guardG | 225 | 2.7% |
| guardG into throwP+G | 219 | 2.6% |
| guardG | 184 | 2.2% |
| crouch dash back into evade down | 161 | 1.9% |
| punchP | 158 | 1.9% |
| throwP+G | 158 | 1.9% |
389 further openings account for the other 4,241 rounds.
Counted from 2,100 of the 2,102 matches played. The rest were not pulled for openings.
Taka
| backdash into evade up | 93 | 9.8% |
|---|---|---|
| crouch dash forward into guardG | 65 | 6.8% |
| guardG into evade up | 63 | 6.6% |
| guardG into evade down | 54 | 5.7% |
| guardG into throwP+G | 50 | 5.2% |
| Shita Harite2P | 43 | 4.5% |
| evade down into guardG | 32 | 3.4% |
| guardG | 31 | 3.2% |
| evade up into crouch dash forward | 26 | 2.7% |
| backdash into Kachi'age33P+K | 21 | 2.2% |
| crouch dash back into guardG | 21 | 2.2% |
| Kachi'age33P+K | 16 | 1.7% |
| backdash into evade down | 15 | 1.6% |
| punchP | 15 | 1.6% |
| evade up into Kachi'age33P+K | 14 | 1.5% |
131 further openings account for the other 394 rounds.
Jeffry
| backdash into evade up | 65 | 8.7% |
|---|---|---|
| crouch dash back into guardG | 54 | 7.3% |
| Low Knuckle2P | 46 | 6.2% |
| guardG into evade up | 44 | 5.9% |
| crouch dash forward into guardG | 36 | 4.8% |
| guardG into evade down | 30 | 4.0% |
| evade up into crouch dash forward | 29 | 3.9% |
| guardG | 23 | 3.1% |
| evade down into guardG | 20 | 2.7% |
| crouch dash back into evade down | 17 | 2.3% |
| punchP | 15 | 2.0% |
| backdash into Double Hammer Down43P | 14 | 1.9% |
| backdash into guardG | 13 | 1.8% |
| crouch dash forward into Low Knuckle2P | 13 | 1.8% |
| guardG into throwP+G | 11 | 1.5% |
139 further openings account for the other 314 rounds.
Sarah
| backdash into evade up | 17 | 12.6% |
|---|---|---|
| guardG into evade up | 13 | 9.6% |
| crouch dash forward into guardG | 9 | 6.7% |
| backdash into Full Spin Heel Kick9K | 8 | 5.9% |
| crouch dash back into evade down | 7 | 5.2% |
| crouch dash back into guardG | 6 | 4.4% |
| guardG | 6 | 4.4% |
| backdash into Crescent Heel4K+G | 5 | 3.7% |
| guardG into evade down | 5 | 3.7% |
| evade up into crouch dash forward | 4 | 3.0% |
| Squat Straight2P | 3 | 2.2% |
| evade up into forward dash | 3 | 2.2% |
| Round Kick8K+G | 2 | 1.5% |
| backdash into Round Kick8K+G | 2 | 1.5% |
| backdash into crouch dash back | 2 | 1.5% |
35 further openings account for the other 43 rounds.
