VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Vanessa

ken-inu-12

Career matches1,931
Career win rate59.9%
Round win rate48.8%
Peak rank43
Distinct opponents109
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Vanessa431,8491,09475559.2%
Brad3568482070.6%
El Blaze3414140100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah43182541.9%-9.7
Vanessa38201852.6%+4.7
Lau36102627.8%-20.9
Akira34151944.1%-5.0
Lion31121938.7%-7.2
Jacky30161453.3%+12.2
Kage29181162.1%+14.4
Jean2518772.0%+23.9
Lei Fei1951426.3%-9.0
Eileen1881044.4%+3.0
Wolf1510566.7%+13.5
Shun1310376.9%+31.2
Taka134930.8%-9.3
Aoi85362.5%+7.5
Brad83537.5%-4.7
El Blaze83537.5%-14.5
Pai72528.6%-31.8
Goh63350.0%+7.9
Dural3030.0%-44.0
Jeffry110100.0%+4.4

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence49212842.9%-5.9
Single Wall48282058.3%+12.4
Octagon45192642.2%-2.0
Open41241758.5%+11.7
Breakable Half Fence39132633.3%-13.3
Half Fence35171848.6%+0.5
Breakable Full Fence33132039.4%-7.3
Rectangle31181358.1%+9.1
Low Fence2471729.2%-19.5
Full Fence and Open1711664.7%+20.6

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls23243.5%46.7%-3.2
No walls11352.2%47.7%+4.5

Walls against open: -7.7 points (95% range -19.5 to +4.1), p 0.200 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jinmenusagi (Rank 43)2026/09/2391811.1%
モブ太郎 (Rank 41)2026/09/18115645.5%
たまつばき (Rank 40)2026/09/1653260.0%
デネ (Rank 42)2026/09/14108280.0%
おろち ぽっぽ (Rank 44)2026/09/1354180.0%
カルティカ (Rank 41)2026/09/10125741.7%
cyomiko (Rank 41)2026/09/051912763.2%
アレックス・ペレイラ (Rank 42)2026/09/0553260.0%
のーむ (Rank 40)2026/09/0563350.0%
ハティーン (Rank 40)2026/07/3161516.7%
めがじぇね (Rank 42)2026/07/3162433.3%
おかし (Rank 42)2026/07/1093633.3%
ちび太★らふぁ~る (Rank 41)2026/07/1062433.3%
指無しライダー (Rank 43)2026/07/06113827.3%
かめやま (Rank 43)2026/07/0671614.3%
ぱせり☆ (Rank 41)2026/07/06115645.5%
シエロJ (Rank 42)2026/07/061541126.7%
こんにちわアキラ (Rank 43)2026/06/295050.0%
jean (Rank 42)2026/06/29104640.0%
くりたろう (Rank 38)2026/06/2854180.0%
interceptor (Rank 39)2026/06/2873442.9%
堂島様 (Rank 44)2026/06/2192722.2%
け ん た ろ ⇒ (Rank 42)2026/06/21113827.3%
タカアラシと心中 (Rank 42)2026/05/0663350.0%
めろぴ。 (Rank 40)2026/05/0563350.0%

Round openings

Every character

Offensive Style: forward movement into punchP734.7%
Defensive Style: backdash into evade up694.5%
Offensive Style: backdash into back kick+guard4K+G614.0%
Defensive Style: backdash into Stinger Low Blow1P+K573.7%
Offensive Style: backdash into Bunker Buster9P553.6%
Defensive Style: Shadow Slicer432.8%
Offensive Style: crouch into Leg Guard Crush2P402.6%
Offensive Style: backdash into evade down362.3%
Offensive Style: Leg Guard Crush352.3%
Offensive Style: backdash into evade up342.2%
Offensive Style: Back Charge Kick281.8%
Defensive Style: crouch into Sit Jab2P271.8%
Defensive Style: Sit Jab261.7%
Defensive Style: backdash into evade down261.7%
Offensive Style: Body Blow251.6%

348 further openings account for the other 908 rounds.

Counted from 381 of the 385 matches played. The rest were not pulled for openings.

Vanessa

Offensive Style: forward movement into punchP734.9%
Defensive Style: backdash into evade up694.7%
Offensive Style: backdash into back kick+guard4K+G614.1%
Defensive Style: backdash into Stinger Low Blow1P+K573.9%
Offensive Style: backdash into Bunker Buster9P553.7%
Defensive Style: Shadow Slicer432.9%
Offensive Style: crouch into Leg Guard Crush2P402.7%
Offensive Style: backdash into evade down362.4%
Offensive Style: Leg Guard Crush352.4%
Offensive Style: backdash into evade up342.3%
Offensive Style: Back Charge Kick281.9%
Defensive Style: crouch into Sit Jab2P271.8%
Defensive Style: Sit Jab261.8%
Defensive Style: backdash into evade down261.8%
Offensive Style: Body Blow251.7%

311 further openings account for the other 844 rounds.

Counted from 364 of the 368 matches played. The rest were not pulled for openings.

Brad

crouch into Sit Jab2P515.2%
Jackal Straight46P+K39.1%
backdash into Stop Kick4K39.1%
Ducking6P+K+G into Crush Knee KickK+G26.1%
Sway Back4P+K+G into Mighty Knee UpperK26.1%
backdash into evade up26.1%
forward movement into punchP26.1%
Dtee Sawk Dtrohng4P+K13.0%
Dtee Sawk Dtrohng4P+K into backdash13.0%
Elbow Hook6P into kickK13.0%
Sit Jab2P13.0%
Sit Jab2P into Elbow Hook6P13.0%
Sit Jab2P into backdash13.0%
Sit Jab2P into forward movement13.0%
Turn Savate44K13.0%

6 further openings account for the other 6 rounds.

El Blaze

crouch into Sit Jab2P619.4%
backdash into evade up412.9%
backward movement into Shadow Strike6P39.7%
Sit Jab2P into backdash26.5%
backdash into Darkness Sword43K+G26.5%
Back Knuckle4P into Inferno Savate46PKK13.2%
Back Knuckle4P into punchP13.2%
Rolling Low Knuckle1P13.2%
Shouda46PP into Rising Back Spin Kick46PPK13.2%
backdash into Demon's Tail9P+KK13.2%
backdash into Volcano Upper4P+K13.2%
backdash into evade down13.2%
backward movement into punchP13.2%
crouch dash back into guardG13.2%
evade down into guardG13.2%

4 further openings account for the other 4 rounds.