VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

こまがわ

Career matches5,187
Career win rate50.6%
Round win rate49.6%
Peak rank40
Distinct opponents276
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau405,1872,6252,56250.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky95524354.7%+5.8
Akira82443853.7%+2.4
Shun78354344.9%-3.1
Brad66382857.6%+6.3
Jeffry63333052.4%+4.4
Kage61362559.0%+4.2
Lau60273345.0%-0.9
Lei Fei54312357.4%+4.5
Jean53312258.5%+6.8
Sarah52223042.3%-11.1
Vanessa52252748.1%+0.1
Goh47272057.5%+4.2
Wolf46222447.8%+0.1
Pai42182442.9%-7.6
Aoi36112530.6%-22.3
El Blaze35181751.4%+7.4
Lion31161551.6%+0.0
Eileen2671926.9%-18.5
Taka2491537.5%-9.3

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon134656948.5%-1.5
Breakable Half Fence123596448.0%-2.5
Low Fence103485546.6%-5.6
Single Wall99524752.5%+2.7
Breakable Full Fence97534454.6%+4.2
Half Fence95435245.3%-4.6
Full Fence84444052.4%+4.0
Rectangle81423951.9%+2.0
Open78384048.7%+0.1
Full Fence and Open61352657.4%+6.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls61449.8%49.9%-0.0
No walls28049.3%50.3%-1.0

Walls against open: +1.0 points (95% range -6.0 to +7.9), p 0.785 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

かべごん (Rank 38)2026/09/2383537.5%
漂泊の民回線ジプシー (Rank 38)2026/09/23106460.0%
いくお (Rank 42)2026/09/23105550.0%
Tokkovanessa_VF (Rank 42)2026/09/231331023.1%
umiyama_kai (Rank 37)2026/09/2287187.5%
ねこむーと (Rank 38)2026/09/1695455.6%
マハリータまるこ (Rank 40)2026/09/1591811.1%
jinmenusagi (Rank 42)2026/09/15114736.4%
ankocat2 (Rank 37)2026/09/1486275.0%
躑躅 (Rank 38)2026/09/14106460.0%
ドランクン//Konpay (Rank 39)2026/09/14117463.6%
うるヲ参拾 (Rank 39)2026/09/1383537.5%
フルレバ (Rank 36)2026/09/0984450.0%
ビルちゃん (Rank 40)2026/09/07147750.0%
鬼前田太尊 (Rank 42)2026/09/0582625.0%
ひじひじくん (Rank 42)2026/09/03116554.5%
指無しライダー (Rank 42)2026/08/3183537.5%
ikkyusaaan (Rank 39)2026/08/301810855.6%
ドナドナ7 (Rank 39)2026/08/30168850.0%
manatsu_7 (Rank 42)2026/08/2783537.5%
ゲッパー (Rank 37)2026/08/27128466.7%
Sleipnir-kzm (Rank 37)2026/07/13116554.5%
使われジュニア。 (Rank 43)2026/05/24178947.1%
荒駒松太郎 (Rank 41)2026/04/04114736.4%
crazy_brat_girl (Rank 36)2026/04/0484450.0%

Round openings

Lau

forward movement into punchP3499.1%
forward movement into RenshouPP1283.3%
evade down into forward dash1213.2%
Chugeki6P992.6%
crouch into Senchutai3K902.4%
punchP812.1%
backward movement into Chugeki6P762.0%
guardG681.8%
Souko Sensou66P+K641.7%
crouch dash back into kickK621.6%
Fukko Kensou1P591.5%
crouch into Souchuken2P591.5%
forward dash into guardG591.5%
Chugeki6P into forward dash571.5%
backdash into guardG551.4%

406 further openings account for the other 2,403 rounds.

Counted from 943 of the 1,003 matches played. The rest were not pulled for openings.