Virtua Fighter 5 REVO · v1.10 · Region: Asia
赤丹しわぽ
Characters played — VF5's own record
| Pai | 42 | 296 | 277 | 19 | 93.6% |
|---|---|---|---|---|---|
| El Blaze | 42 | 122 | 114 | 8 | 93.4% |
| Sarah | 41 | 120 | 114 | 6 | 95.0% |
| Jeffry | 41 | 105 | 98 | 7 | 93.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 24 | 23 | 1 | 95.8% | +2.2 |
|---|---|---|---|---|---|
| Kage | 20 | 19 | 1 | 95.0% | +1.4 |
| Goh | 19 | 18 | 1 | 94.7% | -0.4 |
| Jeffry | 19 | 16 | 3 | 84.2% | -7.5 |
| Jacky | 15 | 15 | 0 | 100.0% | +6.1 |
| Sarah | 15 | 12 | 3 | 80.0% | -15.1 |
| El Blaze | 13 | 12 | 1 | 92.3% | -0.9 |
| Lion | 12 | 12 | 0 | 100.0% | +6.7 |
| Pai | 12 | 12 | 0 | 100.0% | +6.7 |
| Vanessa | 10 | 10 | 0 | 100.0% | +6.5 |
| Wolf | 9 | 9 | 0 | 100.0% | +4.3 |
| Aoi | 8 | 8 | 0 | 100.0% | +5.1 |
| Eileen | 6 | 4 | 2 | 66.7% | -28.3 |
| Brad | 5 | 4 | 1 | 80.0% | -15.1 |
| Jean | 5 | 5 | 0 | 100.0% | +6.4 |
| Lau | 5 | 5 | 0 | 100.0% | +5.6 |
| Shun | 5 | 5 | 0 | 100.0% | +6.6 |
| Dural | 4 | 4 | 0 | 100.0% | +8.8 |
| Taka | 4 | 4 | 0 | 100.0% | +4.9 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +5.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 29 | 27 | 2 | 93.1% | -1.3 |
|---|---|---|---|---|---|
| Single Wall | 27 | 24 | 3 | 88.9% | -6.5 |
| Octagon | 26 | 25 | 1 | 96.2% | +3.2 |
| Half Fence | 22 | 20 | 2 | 90.9% | -1.6 |
| Low Fence | 20 | 20 | 0 | 100.0% | +7.1 |
| Breakable Half Fence | 18 | 18 | 0 | 100.0% | +6.3 |
| Breakable Full Fence | 17 | 17 | 0 | 100.0% | +7.3 |
| Full Fence | 17 | 17 | 0 | 100.0% | +5.2 |
| Rectangle | 13 | 12 | 1 | 92.3% | -2.6 |
| Full Fence and Open | 10 | 10 | 0 | 100.0% | +5.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 113 | 96.5% | 93.7% | +2.8 |
| No walls | 76 | 93.4% | 94.2% | -0.8 |
Walls against open: +3.5 points (95% range -4.3 to +11.3), p 0.378 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ダンプよっし~2.0 (Rank 39) | 10 | 9 | 1 | 90.0% |
|---|---|---|---|---|
| ikkyusaaan (Rank 41) | 9 | 8 | 1 | 88.9% |
| ★闘将拉麵男★ (Rank 35) | 7 | 7 | 0 | 100.0% |
| めがじぇね (Rank 42) | 7 | 7 | 0 | 100.0% |
| ちのぶらっ! (Rank 40) | 6 | 4 | 2 | 66.7% |
| ゲッパー (Rank 38) | 6 | 6 | 0 | 100.0% |
| ルドルフ (Rank 32) | 6 | 6 | 0 | 100.0% |
| Re:Biz (Rank 40) | 5 | 5 | 0 | 100.0% |
| 伊藤カイジ系【智也】 (Rank 38) | 5 | 5 | 0 | 100.0% |
| Aki (Rank 41) | 4 | 4 | 0 | 100.0% |
| PHILTER_BOX (Rank 39) | 4 | 4 | 0 | 100.0% |
| cyomiko (Rank 40) | 4 | 3 | 1 | 75.0% |
| ken-inu-12 (Rank 42) | 4 | 4 | 0 | 100.0% |
| muumuu (Rank 38) | 4 | 4 | 0 | 100.0% |
| どらうるふ (Rank 38) | 4 | 4 | 0 | 100.0% |
| ピーエス (Rank 39) | 4 | 4 | 0 | 100.0% |
| lovejam5333 (Rank 34) | 3 | 3 | 0 | 100.0% |
| rigoura0727 (Rank 40) | 3 | 2 | 1 | 66.7% |
| zakisan (Rank 37) | 3 | 3 | 0 | 100.0% |
| いくお (Rank 42) | 3 | 2 | 1 | 66.7% |
| しょべるん (Rank 38) | 3 | 2 | 1 | 66.7% |
| ふぇに (Rank 33) | 3 | 3 | 0 | 100.0% |
| カルティカ (Rank 40) | 3 | 2 | 1 | 66.7% |
| ゼータ(MSZ-006) (Rank 39) | 3 | 3 | 0 | 100.0% |
| 昆虫ちゃん (Rank 39) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| ピーエス (Rank 39) | 2026/09/05 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| ゲッパー (Rank 38) | 2026/09/05 | 6 | 6 | 0 | 100.0% |
| ken-inu-12 (Rank 42) | 2026/09/05 | 4 | 4 | 0 | 100.0% |
| いくお (Rank 42) | 2026/09/05 | 3 | 2 | 1 | 66.7% |
| ゼータ(MSZ-006) (Rank 39) | 2026/08/26 | 3 | 3 | 0 | 100.0% |
| cyomiko (Rank 40) | 2026/08/26 | 4 | 3 | 1 | 75.0% |
| めがじぇね (Rank 42) | 2026/08/26 | 7 | 7 | 0 | 100.0% |
| Aki (Rank 41) | 2026/08/26 | 4 | 4 | 0 | 100.0% |
| zakisan (Rank 37) | 2026/08/26 | 3 | 3 | 0 | 100.0% |
| ikkyusaaan (Rank 41) | 2026/08/26 | 9 | 8 | 1 | 88.9% |
| rigoura0727 (Rank 40) | 2026/08/26 | 3 | 2 | 1 | 66.7% |
| lovejam5333 (Rank 34) | 2026/08/22 | 3 | 3 | 0 | 100.0% |
| ダンプよっし~2.0 (Rank 39) | 2026/08/22 | 10 | 9 | 1 | 90.0% |
| ふぇに (Rank 33) | 2026/07/31 | 3 | 3 | 0 | 100.0% |
| ルドルフ (Rank 32) | 2026/07/31 | 6 | 6 | 0 | 100.0% |
| ★闘将拉麵男★ (Rank 35) | 2026/07/31 | 7 | 7 | 0 | 100.0% |
| ちのぶらっ! (Rank 40) | 2026/07/22 | 6 | 4 | 2 | 66.7% |
| PHILTER_BOX (Rank 39) | 2026/07/22 | 4 | 4 | 0 | 100.0% |
| muumuu (Rank 38) | 2026/06/05 | 4 | 4 | 0 | 100.0% |
| しょべるん (Rank 38) | 2026/06/05 | 3 | 2 | 1 | 66.7% |
| 昆虫ちゃん (Rank 39) | 2026/04/22 | 2 | 2 | 0 | 100.0% |
| どらうるふ (Rank 38) | 2026/04/21 | 4 | 4 | 0 | 100.0% |
| カルティカ (Rank 40) | 2026/04/17 | 3 | 2 | 1 | 66.7% |
| 伊藤カイジ系【智也】 (Rank 38) | 2026/04/16 | 5 | 5 | 0 | 100.0% |
| Re:Biz (Rank 40) | 2026/04/06 | 5 | 5 | 0 | 100.0% |
Round openings
Every character
| backdash into evade down | 79 | 10.3% |
|---|---|---|
| backdash into throwP+G | 52 | 6.8% |
| backdash into punchP | 36 | 4.7% |
| forward dash into evade down | 30 | 3.9% |
| forward movement into punchP | 29 | 3.8% |
| backdash into evade up | 27 | 3.5% |
| forward dash into throwP+G | 23 | 3.0% |
| High-Speed Jab46P | 21 | 2.8% |
| crouch dash forward into throwP+G | 21 | 2.8% |
| forward dash into evade up | 19 | 2.5% |
| backdash into Shadow Spear6K | 18 | 2.4% |
| evade down into forward dash | 18 | 2.4% |
| forward dash into punchP | 18 | 2.4% |
| crouch dash back into guardG | 13 | 1.7% |
| crouch dash forward into evade down | 11 | 1.4% |
162 further openings account for the other 348 rounds.
Sarah
| backdash into evade down | 43 | 12.4% |
|---|---|---|
| forward dash into evade down | 25 | 7.2% |
| backdash into throwP+G | 24 | 6.9% |
| forward movement into punchP | 21 | 6.0% |
| forward dash into evade up | 17 | 4.9% |
| forward dash into throwP+G | 17 | 4.9% |
| backdash into punchP | 15 | 4.3% |
| forward dash into punchP | 15 | 4.3% |
| backdash into evade up | 13 | 3.7% |
| crouch dash forward into throwP+G | 11 | 3.2% |
| evade down into forward dash | 10 | 2.9% |
| forward dash into Rising Elbow6P | 10 | 2.9% |
| crouch dash back into guardG | 9 | 2.6% |
| evade up into throwP+G | 8 | 2.3% |
| crouch dash forward into evade down | 7 | 2.0% |
63 further openings account for the other 103 rounds.
El Blaze
| backdash into evade down | 22 | 9.4% |
|---|---|---|
| High-Speed Jab46P | 21 | 9.0% |
| backdash into throwP+G | 20 | 8.6% |
| backdash into Shadow Spear6K | 18 | 7.7% |
| backdash into punchP | 11 | 4.7% |
| crouch dash forward into throwP+G | 8 | 3.4% |
| backward movement into Shadow Strike6P | 7 | 3.0% |
| crouch dash back into Shadow Spear6K | 7 | 3.0% |
| backdash into Volcano Upper4P+K | 6 | 2.6% |
| backdash into evade up | 6 | 2.6% |
| crouch dash forward into Volcano Upper4P+K | 6 | 2.6% |
| crouch dash back into evade down | 5 | 2.1% |
| backdash into Darkness Sword43K+G | 4 | 1.7% |
| backdash into kickK | 4 | 1.7% |
| crouch dash forward into ElbowP+K | 4 | 1.7% |
55 further openings account for the other 85 rounds.
Jeffry
| backdash into Toe Kick2K | 10 | 8.3% |
|---|---|---|
| backdash into evade down | 10 | 8.3% |
| backdash into evade up | 8 | 6.7% |
| backdash into punchP | 8 | 6.7% |
| evade down into punchP | 6 | 5.0% |
| backdash into throwP+G | 4 | 3.3% |
| crouch dash back into Toe Kick2K | 4 | 3.3% |
| crouch dash forward into Toe Kick2K | 4 | 3.3% |
| evade down into Toe Kick2K | 3 | 2.5% |
| forward dash into Ducking Low2K+G | 3 | 2.5% |
| forward dash into evade down | 3 | 2.5% |
| forward movement into punchP | 3 | 2.5% |
| backdash into Low Knuckle2P | 2 | 1.7% |
| backdash into down-back kick1K | 2 | 1.7% |
| crouch dash back into Overblow Shoulder66P+K | 2 | 1.7% |
42 further openings account for the other 48 rounds.
Pai
| backdash into Soukasui3P | 5 | 8.2% |
|---|---|---|
| backdash into Senchutai3K | 4 | 6.6% |
| backdash into evade down | 4 | 6.6% |
| backdash into throwP+G | 4 | 6.6% |
| crouch into Soukasui3P | 4 | 6.6% |
| forward dash into Honshin Soukyaku1K+G | 4 | 6.6% |
| crouch dash back into Souka Senpukyaku3PK | 3 | 4.9% |
| evade down into forward dash | 3 | 4.9% |
| evade down into throwP+G | 3 | 4.9% |
| backdash into Bajou Kaikyuu236P | 2 | 3.3% |
| backdash into Souka Senpukyaku3PK | 2 | 3.3% |
| backdash into punchP | 2 | 3.3% |
| crouch dash back into Soukasui3P | 2 | 3.3% |
| forward movement into punchP | 2 | 3.3% |
| Honshin Soukyaku1K+G into Danshitsu6K | 1 | 1.6% |
16 further openings account for the other 16 rounds.
