Virtua Fighter 5 REVO · v1.10 · Region: Asia
まさは
Characters played — VF5's own record
| Lion | 31 | 414 | 267 | 147 | 64.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 5 | 1 | 4 | 20.0% | -31.5 |
|---|---|---|---|---|---|
| Pai | 5 | 1 | 4 | 20.0% | -30.4 |
| Akira | 4 | 3 | 1 | 75.0% | +20.3 |
| Jeffry | 4 | 3 | 1 | 75.0% | +34.0 |
| Dural | 3 | 3 | 0 | 100.0% | +47.0 |
| El Blaze | 3 | 1 | 2 | 33.3% | -23.4 |
| Lei Fei | 3 | 2 | 1 | 66.7% | +8.7 |
| Aoi | 2 | 0 | 2 | 0.0% | -46.9 |
| Brad | 2 | 2 | 0 | 100.0% | +63.2 |
| Sarah | 2 | 2 | 0 | 100.0% | +43.6 |
| Shun | 2 | 1 | 1 | 50.0% | +10.5 |
| Wolf | 2 | 0 | 2 | 0.0% | -61.8 |
| Jean | 1 | 0 | 1 | 0.0% | -67.3 |
| Lau | 1 | 1 | 0 | 100.0% | +35.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 7 | 4 | 3 | 57.1% | +7.9 |
|---|---|---|---|---|---|
| Octagon | 7 | 2 | 5 | 28.6% | -26.1 |
| Low Fence | 5 | 2 | 3 | 40.0% | -7.5 |
| Open | 5 | 3 | 2 | 60.0% | +10.9 |
| Full Fence and Open | 4 | 2 | 2 | 50.0% | +1.1 |
| Breakable Half Fence | 2 | 2 | 0 | 100.0% | +47.4 |
| Full Fence | 2 | 0 | 2 | 0.0% | -46.9 |
| Rectangle | 1 | 1 | 0 | 100.0% | +6.7 |
| Single Wall | 1 | 1 | 0 | 100.0% | +35.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 19 | 47.4% | 52.5% | -5.1 |
| No walls | 11 | 54.5% | 50.1% | +4.5 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Hi:D (Rank 33) | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|
| NORESPECT (Rank 33) | 3 | 2 | 1 | 66.7% |
| Umemon2026 (Rank 34) | 3 | 1 | 2 | 33.3% |
| neo-jet-li (Rank 30) | 3 | 2 | 1 | 66.7% |
| zaduhkj (Rank 33) | 3 | 2 | 1 | 66.7% |
| BANANA (Rank 30) | 2 | 2 | 0 | 100.0% |
| Handive (Rank 32) | 2 | 0 | 2 | 0.0% |
| Mona (Rank 32) | 2 | 0 | 2 | 0.0% |
| Sore (Rank 34) | 2 | 2 | 0 | 100.0% |
| mudanadoryokuzki (Rank 30) | 2 | 0 | 2 | 0.0% |
| ps-splitsecond (Rank 30) | 2 | 0 | 2 | 0.0% |
| rocketopunch (Rank 31) | 2 | 2 | 0 | 100.0% |
| takamo_white (Rank 34) | 2 | 1 | 1 | 50.0% |
| こまち (Rank 33) | 2 | 0 | 2 | 0.0% |
| Koutei (Rank 29) | 1 | 1 | 0 | 100.0% |
| Manamana (Rank 10) | 1 | 1 | 0 | 100.0% |
| geche7stars (Rank 33) | 1 | 1 | 0 | 100.0% |
| midori6127 (Rank 28) | 1 | 1 | 0 | 100.0% |
| orachau (Rank 28) | 1 | 0 | 1 | 0.0% |
| え~る (Rank 28) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| NORESPECT (Rank 33) | 2026/06/30 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| BANANA (Rank 30) | 2026/06/30 | 2 | 2 | 0 | 100.0% |
| ps-splitsecond (Rank 30) | 2026/06/16 | 2 | 0 | 2 | 0.0% |
| midori6127 (Rank 28) | 2026/06/16 | 1 | 1 | 0 | 100.0% |
| mudanadoryokuzki (Rank 30) | 2026/06/16 | 2 | 0 | 2 | 0.0% |
| え~る (Rank 28) | 2026/06/13 | 1 | 1 | 0 | 100.0% |
| Hi:D (Rank 33) | 2026/06/13 | 3 | 1 | 2 | 33.3% |
| Sore (Rank 34) | 2026/06/09 | 2 | 2 | 0 | 100.0% |
| rocketopunch (Rank 31) | 2026/05/16 | 2 | 2 | 0 | 100.0% |
| Handive (Rank 32) | 2026/05/16 | 2 | 0 | 2 | 0.0% |
| Mona (Rank 32) | 2026/05/16 | 2 | 0 | 2 | 0.0% |
| neo-jet-li (Rank 30) | 2026/05/14 | 3 | 2 | 1 | 66.7% |
| こまち (Rank 33) | 2026/05/11 | 2 | 0 | 2 | 0.0% |
| Koutei (Rank 29) | 2026/05/11 | 1 | 1 | 0 | 100.0% |
| zaduhkj (Rank 33) | 2026/05/08 | 3 | 2 | 1 | 66.7% |
| geche7stars (Rank 33) | 2026/04/20 | 1 | 1 | 0 | 100.0% |
| Manamana (Rank 10) | 2026/04/20 | 1 | 1 | 0 | 100.0% |
| takamo_white (Rank 34) | 2026/03/30 | 2 | 1 | 1 | 50.0% |
| orachau (Rank 28) | 2026/03/30 | 1 | 0 | 1 | 0.0% |
| Umemon2026 (Rank 34) | 2026/03/30 | 3 | 1 | 2 | 33.3% |
Round openings
Lion
| Banchu6P into Banchu Renkanshu6PP | 45 | 28.1% |
|---|---|---|
| crouch into Katousui2P | 24 | 15.0% |
| forward movement into punchP | 11 | 6.9% |
| Senkyutai1K into forward movement | 5 | 3.1% |
| Senshippo66P into Banchu6P | 5 | 3.1% |
| backdash into Senshippo66P | 4 | 2.5% |
| backdash into Sentai4K | 4 | 2.5% |
| backdash into evade down | 3 | 1.9% |
| backdash into evade up | 3 | 1.9% |
| crouch into Zensoutai2KK | 3 | 1.9% |
| Attai2K into Zensoutai2KK | 2 | 1.2% |
| Katousui2P | 2 | 1.2% |
| Kishitsu Kasensou43P | 2 | 1.2% |
| backdash into Banchu6P | 2 | 1.2% |
| backdash into Dantai3K | 2 | 1.2% |
37 further openings account for the other 43 rounds.
