Virtua Fighter 5 REVO · v1.10 · Region: Asia
goyok
Characters played — VF5's own record
| Pai | 42 | 1,788 | 1,035 | 753 | 57.9% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Kage | 45 | 23 | 22 | 51.1% | +1.3 |
|---|---|---|---|---|---|
| Jacky | 40 | 17 | 23 | 42.5% | -12.2 |
| El Blaze | 39 | 23 | 16 | 59.0% | +11.9 |
| Lau | 30 | 19 | 11 | 63.3% | +5.1 |
| Shun | 26 | 18 | 8 | 69.2% | +9.0 |
| Goh | 22 | 16 | 6 | 72.7% | +12.9 |
| Akira | 20 | 15 | 5 | 75.0% | +11.0 |
| Pai | 20 | 10 | 10 | 50.0% | -17.7 |
| Wolf | 17 | 11 | 6 | 64.7% | +0.8 |
| Lion | 13 | 3 | 10 | 23.1% | -34.4 |
| Aoi | 11 | 5 | 6 | 45.5% | -18.9 |
| Brad | 10 | 6 | 4 | 60.0% | -2.4 |
| Eileen | 10 | 6 | 4 | 60.0% | +4.6 |
| Lei Fei | 8 | 4 | 4 | 50.0% | -8.1 |
| Jeffry | 7 | 5 | 2 | 71.4% | +7.4 |
| Vanessa | 6 | 3 | 3 | 50.0% | -1.6 |
| Sarah | 5 | 4 | 1 | 80.0% | +13.9 |
| Taka | 2 | 2 | 0 | 100.0% | +39.4 |
| Dural | 1 | 0 | 1 | 0.0% | -53.3 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 44 | 26 | 18 | 59.1% | -4.6 |
|---|---|---|---|---|---|
| Open | 39 | 20 | 19 | 51.3% | -8.8 |
| Full Fence | 38 | 24 | 14 | 63.2% | +5.7 |
| Low Fence | 37 | 20 | 17 | 54.0% | -6.7 |
| Breakable Full Fence | 33 | 16 | 17 | 48.5% | -5.2 |
| Half Fence | 33 | 15 | 18 | 45.5% | -6.8 |
| Rectangle | 30 | 20 | 10 | 66.7% | +13.7 |
| Octagon | 22 | 16 | 6 | 72.7% | +18.8 |
| Full Fence and Open | 20 | 10 | 10 | 50.0% | -8.1 |
| Breakable Half Fence | 16 | 12 | 4 | 75.0% | +19.2 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 172 | 59.9% | 54.7% | +5.1 |
| No walls | 120 | 55.0% | 60.8% | -5.8 |
Walls against open: +11.0 points (95% range -1.4 to +23.3), p 0.081 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| いくお (Rank 43) | 27 | 16 | 11 | 59.3% |
|---|---|---|---|---|
| manatsu_7 (Rank 41) | 22 | 8 | 14 | 36.4% |
| no-0809 (Rank 38) | 12 | 6 | 6 | 50.0% |
| 超ボタン連打マ~ン (Rank 43) | 9 | 5 | 4 | 55.6% |
| ManEater (Rank 39) | 7 | 5 | 2 | 71.4% |
| jean (Rank 41) | 7 | 4 | 3 | 57.1% |
| super-aokun0906 (Rank 39) | 7 | 5 | 2 | 71.4% |
| たつや (Rank 39) | 7 | 2 | 5 | 28.6% |
| ゲッパー (Rank 38) | 7 | 6 | 1 | 85.7% |
| 前野朋哉。 (Rank 40) | 7 | 6 | 1 | 85.7% |
| 弐代目け~じぃさん (Rank 41) | 7 | 5 | 2 | 71.4% |
| klkun (Rank 41) | 6 | 5 | 1 | 83.3% |
| 『ρε』.α (Rank 41) | 6 | 4 | 2 | 66.7% |
| ハティーン (Rank 40) | 6 | 3 | 3 | 50.0% |
| 昆虫ちゃん (Rank 40) | 6 | 3 | 3 | 50.0% |
| hanabilei (Rank 41) | 5 | 2 | 3 | 40.0% |
| カンダタ (Rank 40) | 5 | 3 | 2 | 60.0% |
| デネ (Rank 43) | 5 | 4 | 1 | 80.0% |
| 究極無敵 (Rank 39) | 5 | 2 | 3 | 40.0% |
| 누가대통령입에재갈좀. (Rank 39) | 5 | 2 | 3 | 40.0% |
| VIPism『稲庭飯』 (Rank 43) | 4 | 2 | 2 | 50.0% |
| かめやま (Rank 41) | 4 | 3 | 1 | 75.0% |
| ごうくんまん (Rank 40) | 4 | 3 | 1 | 75.0% |
| サンドイッチ (Rank 40) | 4 | 2 | 2 | 50.0% |
| ラーメソマソ (Rank 45) | 4 | 2 | 2 | 50.0% |
Most played opponents, most recent first
| ラーメソマソ (Rank 45) | 2026/07/27 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| manatsu_7 (Rank 41) | 2026/07/27 | 22 | 8 | 14 | 36.4% |
| ハティーン (Rank 40) | 2026/07/27 | 6 | 3 | 3 | 50.0% |
| ManEater (Rank 39) | 2026/07/26 | 7 | 5 | 2 | 71.4% |
| 누가대통령입에재갈좀. (Rank 39) | 2026/07/26 | 5 | 2 | 3 | 40.0% |
| デネ (Rank 43) | 2026/07/26 | 5 | 4 | 1 | 80.0% |
| いくお (Rank 43) | 2026/07/25 | 27 | 16 | 11 | 59.3% |
| 弐代目け~じぃさん (Rank 41) | 2026/07/25 | 7 | 5 | 2 | 71.4% |
| かめやま (Rank 41) | 2026/07/22 | 4 | 3 | 1 | 75.0% |
| hanabilei (Rank 41) | 2026/07/22 | 5 | 2 | 3 | 40.0% |
| super-aokun0906 (Rank 39) | 2026/07/19 | 7 | 5 | 2 | 71.4% |
| no-0809 (Rank 38) | 2026/07/19 | 12 | 6 | 6 | 50.0% |
| klkun (Rank 41) | 2026/07/19 | 6 | 5 | 1 | 83.3% |
| 超ボタン連打マ~ン (Rank 43) | 2026/07/19 | 9 | 5 | 4 | 55.6% |
| 前野朋哉。 (Rank 40) | 2026/07/04 | 7 | 6 | 1 | 85.7% |
| 究極無敵 (Rank 39) | 2026/07/04 | 5 | 2 | 3 | 40.0% |
| ゲッパー (Rank 38) | 2026/07/03 | 7 | 6 | 1 | 85.7% |
| ごうくんまん (Rank 40) | 2026/06/29 | 4 | 3 | 1 | 75.0% |
| jean (Rank 41) | 2026/06/29 | 7 | 4 | 3 | 57.1% |
| カンダタ (Rank 40) | 2026/06/29 | 5 | 3 | 2 | 60.0% |
| 昆虫ちゃん (Rank 40) | 2026/06/29 | 6 | 3 | 3 | 50.0% |
| VIPism『稲庭飯』 (Rank 43) | 2026/06/17 | 4 | 2 | 2 | 50.0% |
| たつや (Rank 39) | 2026/03/28 | 7 | 2 | 5 | 28.6% |
| 『ρε』.α (Rank 41) | 2026/03/28 | 6 | 4 | 2 | 66.7% |
| サンドイッチ (Rank 40) | 2026/03/28 | 4 | 2 | 2 | 50.0% |
Round openings
Pai
| backdash into evade down | 256 | 18.9% |
|---|---|---|
| backdash into evade up | 141 | 10.4% |
| crouch into Souchuken2P | 81 | 6.0% |
| Souchuken2P | 57 | 4.2% |
| Ensei Haijinkyaku7K+G | 55 | 4.0% |
| crouch into Senchutai3K | 36 | 2.6% |
| backdash into punchP | 35 | 2.6% |
| Hi'en Tankyaku9K | 34 | 2.5% |
| backdash into Ensei Haijinkyaku7K+G | 32 | 2.4% |
| Enbu Renkyaku6K+G into forward movement | 31 | 2.3% |
| backward movement into evade up | 23 | 1.7% |
| backdash into throwP+G | 19 | 1.4% |
| Hi'en Tankyaku9K into guardG | 18 | 1.3% |
| Enbu Renkyaku6K+G | 15 | 1.1% |
| evade up into crouch dash forward | 15 | 1.1% |
198 further openings account for the other 510 rounds.
