Virtua Fighter 5 REVO · v1.10 · Region: Asia
twwwere
Characters played — VF5's own record
| Goh | 33 | 1,519 | 820 | 699 | 54.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 12 | 9 | 3 | 75.0% | +31.6 |
|---|---|---|---|---|---|
| Akira | 10 | 3 | 7 | 30.0% | -22.6 |
| Pai | 5 | 3 | 2 | 60.0% | -2.2 |
| Sarah | 4 | 1 | 3 | 25.0% | -30.8 |
| Wolf | 4 | 2 | 2 | 50.0% | -5.6 |
| El Blaze | 3 | 3 | 0 | 100.0% | +49.9 |
| Goh | 3 | 3 | 0 | 100.0% | +44.8 |
| Jean | 3 | 2 | 1 | 66.7% | +16.7 |
| Lau | 3 | 0 | 3 | 0.0% | -39.1 |
| Aoi | 2 | 1 | 1 | 50.0% | +7.4 |
| Brad | 2 | 1 | 1 | 50.0% | +11.8 |
| Dural | 2 | 1 | 1 | 50.0% | +15.1 |
| Shun | 2 | 0 | 2 | 0.0% | -59.5 |
| Vanessa | 2 | 1 | 1 | 50.0% | +8.9 |
| Eileen | 1 | 0 | 1 | 0.0% | -61.6 |
| Jeffry | 1 | 0 | 1 | 0.0% | -35.6 |
| Kage | 1 | 0 | 1 | 0.0% | -49.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 11 | 7 | 4 | 63.6% | +9.1 |
|---|---|---|---|---|---|
| Full Fence | 9 | 7 | 2 | 77.8% | +35.7 |
| Low Fence | 8 | 1 | 7 | 12.5% | -42.5 |
| Octagon | 7 | 5 | 2 | 71.4% | +25.4 |
| Open | 7 | 2 | 5 | 28.6% | -21.1 |
| Full Fence and Open | 4 | 3 | 1 | 75.0% | +26.5 |
| Breakable Half Fence | 3 | 0 | 3 | 0.0% | -43.7 |
| Rectangle | 3 | 2 | 1 | 66.7% | +21.8 |
| Single Wall | 3 | 1 | 2 | 33.3% | -23.6 |
| Breakable Full Fence | 2 | 0 | 2 | 0.0% | -43.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 35 | 60.0% | 49.5% | +10.5 |
| No walls | 18 | 22.2% | 49.6% | -27.4 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| GreenJacky (Rank 30) | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|
| IIOld2Play (Rank 29) | 5 | 3 | 2 | 60.0% |
| elf4sale (Rank 33) | 4 | 0 | 4 | 0.0% |
| 鳩男 (Rank 32) | 4 | 1 | 3 | 25.0% |
| Go!飯饌GiI (Rank 30) | 3 | 1 | 2 | 33.3% |
| ガリバー (Rank 29) | 3 | 2 | 1 | 66.7% |
| 하란 (Rank 32) | 3 | 3 | 0 | 100.0% |
| NORESPECT (Rank 30) | 2 | 1 | 1 | 50.0% |
| REDdog.狂犬 (Rank 34) | 2 | 1 | 1 | 50.0% |
| calmknight[냠냠] (Rank 29) | 2 | 1 | 1 | 50.0% |
| juste (Rank 31) | 2 | 0 | 2 | 0.0% |
| kampfarkz (Rank 33) | 2 | 1 | 1 | 50.0% |
| pallmtree (Rank 30) | 2 | 2 | 0 | 100.0% |
| windowkhs (Rank 29) | 2 | 2 | 0 | 100.0% |
| とちぎ (Rank 29) | 2 | 2 | 0 | 100.0% |
| 무파ZeroBlue (Rank 35) | 2 | 1 | 1 | 50.0% |
| JAYABOX (Rank 36) | 1 | 0 | 1 | 0.0% |
| eastrun (Rank 30) | 1 | 1 | 0 | 100.0% |
| gairoku88 (Rank 29) | 1 | 0 | 1 | 0.0% |
| moksa (Rank 27) | 1 | 1 | 0 | 100.0% |
| panda1496 (Rank 33) | 1 | 0 | 1 | 0.0% |
| sby (Rank 31) | 1 | 1 | 0 | 100.0% |
| え~る (Rank 31) | 1 | 1 | 0 | 100.0% |
| 獣王(設定2) (Rank 30) | 1 | 0 | 1 | 0.0% |
| 사비타 (Rank 28) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| JAYABOX (Rank 36) | 2026/09/16 | 1 | 0 | 1 | 0.0% |
|---|---|---|---|---|---|
| 하란 (Rank 32) | 2026/09/16 | 3 | 3 | 0 | 100.0% |
| え~る (Rank 31) | 2026/09/16 | 1 | 1 | 0 | 100.0% |
| eastrun (Rank 30) | 2026/09/16 | 1 | 1 | 0 | 100.0% |
| 鳩男 (Rank 32) | 2026/09/16 | 4 | 1 | 3 | 25.0% |
| juste (Rank 31) | 2026/09/15 | 2 | 0 | 2 | 0.0% |
| windowkhs (Rank 29) | 2026/09/15 | 2 | 2 | 0 | 100.0% |
| IIOld2Play (Rank 29) | 2026/09/15 | 5 | 3 | 2 | 60.0% |
| kampfarkz (Rank 33) | 2026/09/15 | 2 | 1 | 1 | 50.0% |
| 무파ZeroBlue (Rank 35) | 2026/09/15 | 2 | 1 | 1 | 50.0% |
| 獣王(設定2) (Rank 30) | 2026/09/15 | 1 | 0 | 1 | 0.0% |
| elf4sale (Rank 33) | 2026/09/15 | 4 | 0 | 4 | 0.0% |
| GreenJacky (Rank 30) | 2026/09/15 | 5 | 4 | 1 | 80.0% |
| REDdog.狂犬 (Rank 34) | 2026/09/15 | 2 | 1 | 1 | 50.0% |
| sby (Rank 31) | 2026/09/12 | 1 | 1 | 0 | 100.0% |
| pallmtree (Rank 30) | 2026/09/12 | 2 | 2 | 0 | 100.0% |
| Go!飯饌GiI (Rank 30) | 2026/09/12 | 3 | 1 | 2 | 33.3% |
| calmknight[냠냠] (Rank 29) | 2026/09/12 | 2 | 1 | 1 | 50.0% |
| NORESPECT (Rank 30) | 2026/09/04 | 2 | 1 | 1 | 50.0% |
| panda1496 (Rank 33) | 2026/09/04 | 1 | 0 | 1 | 0.0% |
| とちぎ (Rank 29) | 2026/09/04 | 2 | 2 | 0 | 100.0% |
| moksa (Rank 27) | 2026/07/31 | 1 | 1 | 0 | 100.0% |
| ガリバー (Rank 29) | 2026/06/25 | 3 | 2 | 1 | 66.7% |
| gairoku88 (Rank 29) | 2026/06/06 | 1 | 0 | 1 | 0.0% |
| 사비타 (Rank 28) | 2026/05/15 | 1 | 0 | 1 | 0.0% |
Round openings
Goh
| backdash into evade down | 27 | 11.3% |
|---|---|---|
| backdash into Karura4P+K | 17 | 7.1% |
| forward dash into Batousatsu3KP | 17 | 7.1% |
| Karura4P+K | 14 | 5.9% |
| forward dash into Ni'oudaoshi3K+G | 14 | 5.9% |
| backdash into guardG | 10 | 4.2% |
| backdash into Aragami4K | 9 | 3.8% |
| Sune'uchi2P | 8 | 3.4% |
| backward movement into evade down | 8 | 3.4% |
| Garyu66K | 7 | 2.9% |
| Sune'uchi2P into backdash | 7 | 2.9% |
| Sune'uchi2P into backward movement | 7 | 2.9% |
| forward dash into throwP+G | 6 | 2.5% |
| Urahiji44P | 5 | 2.1% |
| backdash into throwP+G | 5 | 2.1% |
40 further openings account for the other 77 rounds.
