Virtua Fighter 5 REVO · v1.10 · Region: South America
pulpul-pulse
Characters played — VF5's own record
| Wolf | 30 | 499 | 279 | 220 | 55.9% |
|---|---|---|---|---|---|
| Shun | 30 | 432 | 241 | 191 | 55.8% |
| Lei Fei | 29 | 267 | 158 | 109 | 59.2% |
| Kage | 29 | 239 | 138 | 101 | 57.7% |
| Jeffry | 30 | 195 | 127 | 68 | 65.1% |
| Pai | 29 | 192 | 125 | 67 | 65.1% |
| Lau | 29 | 191 | 124 | 67 | 64.9% |
| Taka | 29 | 181 | 115 | 66 | 63.5% |
| Goh | 27 | 150 | 97 | 53 | 64.7% |
| El Blaze | 28 | 149 | 101 | 48 | 67.8% |
| Jean | 29 | 148 | 100 | 48 | 67.6% |
| Brad | 28 | 139 | 92 | 47 | 66.2% |
| Sarah | 28 | 138 | 96 | 42 | 69.6% |
| Aoi | 27 | 124 | 82 | 42 | 66.1% |
| Vanessa | 26 | 110 | 70 | 40 | 63.6% |
| Jacky | 27 | 105 | 73 | 32 | 69.5% |
| Lion | 28 | 91 | 66 | 25 | 72.5% |
| Eileen | 27 | 63 | 51 | 12 | 81.0% |
| Akira | 22 | 11 | 9 | 2 | 81.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 46 | 26 | 20 | 56.5% | -0.3 |
|---|---|---|---|---|---|
| Wolf | 45 | 24 | 21 | 53.3% | -4.2 |
| Aoi | 28 | 19 | 9 | 67.9% | +2.2 |
| Sarah | 25 | 10 | 15 | 40.0% | -18.5 |
| Jacky | 21 | 14 | 7 | 66.7% | +15.3 |
| Goh | 19 | 10 | 9 | 52.6% | -2.7 |
| Jeffry | 15 | 7 | 8 | 46.7% | -2.8 |
| Pai | 15 | 12 | 3 | 80.0% | +22.0 |
| Shun | 11 | 5 | 6 | 45.5% | -8.8 |
| Jean | 10 | 5 | 5 | 50.0% | -11.8 |
| Vanessa | 10 | 6 | 4 | 60.0% | +5.1 |
| El Blaze | 8 | 6 | 2 | 75.0% | +27.7 |
| Kage | 8 | 2 | 6 | 25.0% | -25.2 |
| Lion | 7 | 6 | 1 | 85.7% | +26.1 |
| Brad | 6 | 3 | 3 | 50.0% | +2.0 |
| Lau | 6 | 4 | 2 | 66.7% | +14.4 |
| Lei Fei | 3 | 2 | 1 | 66.7% | +12.5 |
| Eileen | 2 | 0 | 2 | 0.0% | -54.9 |
| Taka | 1 | 0 | 1 | 0.0% | -50.3 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 48 | 25 | 23 | 52.1% | -5.5 |
|---|---|---|---|---|---|
| Breakable Full Fence | 30 | 16 | 14 | 53.3% | -1.3 |
| Breakable Half Fence | 30 | 20 | 10 | 66.7% | +8.7 |
| Open | 29 | 16 | 13 | 55.2% | -4.7 |
| Full Fence | 25 | 13 | 12 | 52.0% | -2.1 |
| Low Fence | 25 | 15 | 10 | 60.0% | -1.1 |
| Rectangle | 25 | 12 | 13 | 48.0% | -7.4 |
| Octagon | 24 | 16 | 8 | 66.7% | +12.0 |
| Single Wall | 24 | 14 | 10 | 58.3% | +6.0 |
| Full Fence and Open | 15 | 8 | 7 | 53.3% | +1.0 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 182 | 56.0% | 55.9% | +0.1 |
| No walls | 78 | 57.7% | 57.9% | -0.2 |
Walls against open: +0.3 points (95% range -14.7 to +15.3), p 0.967 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| はげまん (Rank 28) | 13 | 6 | 7 | 46.1% |
|---|---|---|---|---|
| CELIS (Rank 28) | 10 | 7 | 3 | 70.0% |
| M&E (Rank 25) | 10 | 7 | 3 | 70.0% |
| イチゲン (Rank 27) | 9 | 6 | 3 | 66.7% |
| 鳩男 (Rank 28) | 9 | 2 | 7 | 22.2% |
| A56-7W (Rank 27) | 7 | 5 | 2 | 71.4% |
| mochi2_0918 (Rank 27) | 7 | 2 | 5 | 28.6% |
| タイヨウ (Rank 31) | 6 | 2 | 4 | 33.3% |
| TERA (Rank 26) | 5 | 4 | 1 | 80.0% |
| mmmsm (Rank 30) | 5 | 1 | 4 | 20.0% |
| こて (Rank 26) | 5 | 0 | 5 | 0.0% |
| 2month (Rank 24) | 4 | 4 | 0 | 100.0% |
| m01ch1 (Rank 26) | 4 | 3 | 1 | 75.0% |
| ガンオンやりたひ (Rank 30) | 4 | 2 | 2 | 50.0% |
| 亀 (Rank 26) | 4 | 3 | 1 | 75.0% |
| 肉彦さん☆彡 (Rank 32) | 4 | 3 | 1 | 75.0% |
| BANANA (Rank 31) | 3 | 1 | 2 | 33.3% |
| NoMark/ノーマーク (Rank 27) | 3 | 2 | 1 | 66.7% |
| kobaman (Rank 26) | 3 | 1 | 2 | 33.3% |
| kuni_sato (Rank 27) | 3 | 2 | 1 | 66.7% |
| ゅろぽ (Rank 24) | 3 | 3 | 0 | 100.0% |
| ルドルフ (Rank 32) | 3 | 0 | 3 | 0.0% |
| 失礼!スマッシュ☆彡 (Rank 27) | 3 | 2 | 1 | 66.7% |
| 獣王(設定2) (Rank 32) | 3 | 1 | 2 | 33.3% |
| 방가방가 (Rank 25) | 3 | 0 | 3 | 0.0% |
Most played opponents, most recent first
| タイヨウ (Rank 31) | 2026/09/22 | 6 | 2 | 4 | 33.3% |
|---|---|---|---|---|---|
| 鳩男 (Rank 28) | 2026/09/10 | 9 | 2 | 7 | 22.2% |
| 亀 (Rank 26) | 2026/09/08 | 4 | 3 | 1 | 75.0% |
| はげまん (Rank 28) | 2026/09/06 | 13 | 6 | 7 | 46.1% |
| イチゲン (Rank 27) | 2026/09/05 | 9 | 6 | 3 | 66.7% |
| 失礼!スマッシュ☆彡 (Rank 27) | 2026/09/04 | 3 | 2 | 1 | 66.7% |
| ルドルフ (Rank 32) | 2026/09/04 | 3 | 0 | 3 | 0.0% |
| BANANA (Rank 31) | 2026/09/04 | 3 | 1 | 2 | 33.3% |
| CELIS (Rank 28) | 2026/09/03 | 10 | 7 | 3 | 70.0% |
| mochi2_0918 (Rank 27) | 2026/08/30 | 7 | 2 | 5 | 28.6% |
| NoMark/ノーマーク (Rank 27) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| こて (Rank 26) | 2026/08/28 | 5 | 0 | 5 | 0.0% |
| ガンオンやりたひ (Rank 30) | 2026/08/18 | 4 | 2 | 2 | 50.0% |
| 獣王(設定2) (Rank 32) | 2026/08/02 | 3 | 1 | 2 | 33.3% |
| 肉彦さん☆彡 (Rank 32) | 2026/08/02 | 4 | 3 | 1 | 75.0% |
| A56-7W (Rank 27) | 2026/07/16 | 7 | 5 | 2 | 71.4% |
| m01ch1 (Rank 26) | 2026/07/09 | 4 | 3 | 1 | 75.0% |
| TERA (Rank 26) | 2026/07/04 | 5 | 4 | 1 | 80.0% |
| mmmsm (Rank 30) | 2026/07/04 | 5 | 1 | 4 | 20.0% |
| ゅろぽ (Rank 24) | 2026/07/04 | 3 | 3 | 0 | 100.0% |
| M&E (Rank 25) | 2026/07/04 | 10 | 7 | 3 | 70.0% |
| 2month (Rank 24) | 2026/06/27 | 4 | 4 | 0 | 100.0% |
| 방가방가 (Rank 25) | 2026/06/24 | 3 | 0 | 3 | 0.0% |
| kobaman (Rank 26) | 2026/05/21 | 3 | 1 | 2 | 33.3% |
| kuni_sato (Rank 27) | 2026/03/31 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| forward movement into punchP | 116 | 10.1% |
|---|---|---|
| backdash into evade up | 94 | 8.2% |
| backdash into evade down | 81 | 7.0% |
| backdash into throwP+G | 44 | 3.8% |
| crouch into Haisenchu1P | 26 | 2.3% |
| forward movement into Jab Straight | 25 | 2.2% |
| Getsuga Gakushu46P | 23 | 2.0% |
| evade down into crouch dash forward | 18 | 1.6% |
| backdash into punchP | 12 | 1.0% |
| backdash into Hammer Smash46P+K | 11 | 1.0% |
| crouch into Haisenchu Kaikakyaku1PK | 11 | 1.0% |
| Low Hammer2P into forward dash | 10 | 0.9% |
| forward movement into RaigekishouPPP | 10 | 0.9% |
| Sayu ShoukenPP into Renkan MahosuiPPP | 9 | 0.8% |
| Quick Shoulder66P+K | 8 | 0.7% |
381 further openings account for the other 652 rounds.
Counted from 283 of the 286 matches played. The rest were not pulled for openings.
Wolf
| backdash into evade up | 19 | 10.3% |
|---|---|---|
| forward movement into punchP | 19 | 10.3% |
| forward movement into Jab StraightPP | 17 | 9.2% |
| backdash into evade down | 12 | 6.5% |
| backdash into throwP+G | 12 | 6.5% |
| Low Hammer2P into forward dash | 10 | 5.4% |
| Quick Shoulder66P+K | 8 | 4.3% |
| Low Hammer2P into Screw Lariat63214PP | 6 | 3.2% |
| backdash into Quick Shoulder66P+K | 5 | 2.7% |
| Low Hammer2P | 4 | 2.2% |
| Low Hammer2P into evade up | 4 | 2.2% |
| crouch into Low Smash2K | 4 | 2.2% |
| Low Drop Kick62K | 3 | 1.6% |
| punchP into Jab StraightPP | 3 | 1.6% |
| Low Hammer2P into Rolling Elbow43P | 2 | 1.1% |
48 further openings account for the other 57 rounds.
Shun
| crouch into Haisenchu1P | 26 | 15.0% |
|---|---|---|
| Getsuga Gakushu46P | 23 | 13.3% |
| crouch into Haisenchu Kaikakyaku1PK | 11 | 6.4% |
| backdash into evade up | 8 | 4.6% |
| backdash into throwP+G | 8 | 4.6% |
| crouch dash back into Dokuritsu Kanpai46P+K | 5 | 2.9% |
| evade down into crouch dash forward | 5 | 2.9% |
| forward movement into punchP | 5 | 2.9% |
| Fukuchougeki2P | 4 | 2.3% |
| backdash into Gyou'in Haishu3P | 4 | 2.3% |
| backdash into evade down | 4 | 2.3% |
| backward movement into Kasen Chugeki6P | 4 | 2.3% |
| crouch dash back into Tenshin Souchushou6P+K | 4 | 2.3% |
| crouch into Senpu Soutai3K+G | 4 | 2.3% |
| Haisenchu1P into guardG | 3 | 1.7% |
41 further openings account for the other 55 rounds.
El Blaze
| forward movement into punchP | 19 | 19.2% |
|---|---|---|
| backdash into evade down | 18 | 18.2% |
| backdash into Hammer Smash46P+K | 11 | 11.1% |
| backdash into evade up | 8 | 8.1% |
| backdash into Darkness Sword43K+G | 7 | 7.1% |
| backdash into Demon's Tail9P+KK | 5 | 5.0% |
| backdash into punchP | 5 | 5.0% |
| backdash into throwP+G | 3 | 3.0% |
| forward dash into Low Spin Kick2K+G | 3 | 3.0% |
| forward movement into Quick HookPP | 3 | 3.0% |
| Backswing Rocket1P+K | 1 | 1.0% |
| Demon Dance9P+K into Demon's Tail9P+KK | 1 | 1.0% |
| Rolling Low Knuckle1P | 1 | 1.0% |
| backdash into Rolling Low Knuckle1P | 1 | 1.0% |
| backdash into Shadow Strike6P | 1 | 1.0% |
12 further openings account for the other 12 rounds.
Pai
| forward movement into RaigekishouPPP | 10 | 11.0% |
|---|---|---|
| backdash into evade up | 9 | 9.9% |
| backdash into evade down | 7 | 7.7% |
| crouch dash back into Ensei Soushouheki4P | 6 | 6.6% |
| forward movement into punchP | 6 | 6.6% |
| evade down into Souanshou3P+K | 5 | 5.5% |
| crouch into Renka Sentai2KK | 4 | 4.4% |
| crouch into down-back kick1K | 4 | 4.4% |
| backdash into Souka Senpukyaku3PK | 3 | 3.3% |
| backdash into Soukasui3P | 3 | 3.3% |
| Kochoukyaku4K+G | 2 | 2.2% |
| backdash into Honshin Soukyaku1K+G | 2 | 2.2% |
| backdash into throwP+G | 2 | 2.2% |
| crouch into Souanshou3P+K | 2 | 2.2% |
| evade down into crouch dash forward | 2 | 2.2% |
22 further openings account for the other 24 rounds.
Lei Fei
| Sayu ShoukenPP into Renkan MahosuiPPP | 9 | 11.2% |
|---|---|---|
| backdash into evade up | 8 | 10.0% |
| offensive move | 6 | 7.5% |
| forward movement into punchP | 5 | 6.2% |
| backdash into evade down | 4 | 5.0% |
| evade down into Shatenshou33P | 4 | 5.0% |
| evade down into crouch dash forward | 3 | 3.8% |
| offensive move into Fujinkyaku2K | 3 | 3.8% |
| Zaban Hekishou66P+K | 2 | 2.5% |
| backdash into Shaten Renshou33PP | 2 | 2.5% |
| backdash into Shatenshou33P | 2 | 2.5% |
| backdash into Toushou66P | 2 | 2.5% |
| backdash into throwP+G | 2 | 2.5% |
| forward movement into Renkan MahosuiPPP | 2 | 2.5% |
| offensive move into crouch | 2 | 2.5% |
23 further openings account for the other 24 rounds.
Taka
| backdash into evade down | 8 | 10.8% |
|---|---|---|
| backdash into evade up | 8 | 10.8% |
| forward movement into punchP | 7 | 9.5% |
| Shita Harite2P | 6 | 8.1% |
| punchP into Tsuppari 2PP | 5 | 6.8% |
| forward movement into Tsuppari 3PPP | 4 | 5.4% |
| backdash into Kachi'age33P+K | 3 | 4.0% |
| backdash into Zangeki33P | 3 | 4.0% |
| backdash into punchP | 3 | 4.0% |
| Ao'oni Midaremage214P+K | 2 | 2.7% |
| Tsuppari 2PP into Tsuppari 3PPP | 2 | 2.7% |
| crouch into Shita Harite2P | 2 | 2.7% |
| Kachi'age33P+K | 1 | 1.4% |
| KaminaridaikoK+G into Kaminaridaiko Hasami'uchiK+GP | 1 | 1.4% |
| Kirikabu Kudaki1P+K into Tsuyubarai2P+K | 1 | 1.4% |
18 further openings account for the other 18 rounds.
Sarah
| forward movement into punchP | 15 | 20.8% |
|---|---|---|
| backdash into evade up | 8 | 11.1% |
| Hide Side Kick (Deflect)P+K | 6 | 8.3% |
| backdash into Full Spin Heel Kick9K | 5 | 6.9% |
| backdash into evade down | 5 | 6.9% |
| Leg Slicer2K+G | 4 | 5.6% |
| Stiletto66K | 3 | 4.2% |
| backdash into throwP+G | 3 | 4.2% |
| forward dash into Low Spin Kick3K+G | 3 | 4.2% |
| backdash into Leg Slicer2K+G | 2 | 2.8% |
| backdash into Snap Side Chop3P | 2 | 2.8% |
| Rising Elbow6P | 1 | 1.4% |
| Snap Side Chop3P into Snap Side Chop Double3PP | 1 | 1.4% |
| backdash into Low Spin Kick3K+G | 1 | 1.4% |
| backdash into Quick Knee6K | 1 | 1.4% |
12 further openings account for the other 12 rounds.
Lau
| forward movement into punchP | 12 | 17.6% |
|---|---|---|
| Souko Sensou66P+K | 5 | 7.3% |
| Fukko Kensou1P | 4 | 5.9% |
| Shakashou3P | 4 | 5.9% |
| backdash into evade up | 3 | 4.4% |
| crouch into Kasoutai2K | 3 | 4.4% |
| forward movement into RenshouPP | 3 | 4.4% |
| Chugeki6P into Hou'ou Soushou6PP | 2 | 2.9% |
| Fukko Kensou1P into guardG | 2 | 2.9% |
| backdash into Chisoutai2K+G | 2 | 2.9% |
| crouch into Chisoutai2K+G | 2 | 2.9% |
| crouch into down-back kick1K | 2 | 2.9% |
| punchP into Chugeki6P | 2 | 2.9% |
| Chisoutai2K+G into crouch | 1 | 1.5% |
| Fukko Kensou1P into RenshouPP | 1 | 1.5% |
20 further openings account for the other 20 rounds.
Jacky
| backdash into evade down | 8 | 15.1% |
|---|---|---|
| backdash into Low Spin Kick1K+G | 5 | 9.4% |
| backdash into throwP+G | 4 | 7.5% |
| Jab StraightPP into Jab Double StraightPPP | 3 | 5.7% |
| evade down into Smash Straight3P | 3 | 5.7% |
| forward movement into Jab StraightPP | 3 | 5.7% |
| punchP into Jab StraightPP | 3 | 5.7% |
| backdash into Rage Kick1PK | 2 | 3.8% |
| backward movement into evade down | 2 | 3.8% |
| forward movement into punchP | 2 | 3.8% |
| Low Spin Kick1K+G | 1 | 1.9% |
| Middle Smash6P into forward movement | 1 | 1.9% |
| Slant Back Knuckle1P into Rage Kick1PK | 1 | 1.9% |
| Slant Back Knuckle1P into guardG | 1 | 1.9% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 1 | 1.9% |
13 further openings account for the other 13 rounds.
Brad
| backdash into evade down | 5 | 10.4% |
|---|---|---|
| Middle Spin Kick66K | 4 | 8.3% |
| forward dash into Sharp Shoot1P | 4 | 8.3% |
| forward movement into Jab StraightPP | 4 | 8.3% |
| forward movement into punchP | 4 | 8.3% |
| Dtee Sawk Dtrohng4P+K | 3 | 6.2% |
| backdash into Middle Spin Kick66K | 3 | 6.2% |
| Sharp Shoot1P | 2 | 4.2% |
| Sit Jab2P | 2 | 4.2% |
| backdash into Sharp Shoot1P | 2 | 4.2% |
| backdash into evade up | 2 | 4.2% |
| backdash into throwP+G | 2 | 4.2% |
| Dtee Sawk Bon1P+K | 1 | 2.1% |
| Dtee Sawk Dtrohng4P+K into forward dash | 1 | 2.1% |
| Turn Savate44K | 1 | 2.1% |
8 further openings account for the other 8 rounds.
Goh
| forward movement into punchP | 10 | 20.8% |
|---|---|---|
| backdash into evade up | 5 | 10.4% |
| backdash into Sune Kudaki43P | 3 | 6.2% |
| forward movement into Tsurane ShoudaPP | 3 | 6.2% |
| evade down into Kirin33P | 2 | 4.2% |
| AgitosogiP+K | 1 | 2.1% |
| Garyu66K | 1 | 2.1% |
| Karura4P+K | 1 | 2.1% |
| Kumite Harai (Deflect)4P+K+G into Soukyu46P | 1 | 2.1% |
| Kumite Harai (Deflect)4P+K+G into forward dash | 1 | 2.1% |
| Kyousengeri46K | 1 | 2.1% |
| Sune Kudaki43P | 1 | 2.1% |
| Sune'uchi2P | 1 | 2.1% |
| Urahiji44P | 1 | 2.1% |
| backdash into Hiji'ate6P | 1 | 2.1% |
15 further openings account for the other 15 rounds.
Kage
| Ryu'eikyaku66K | 6 | 17.6% |
|---|---|---|
| backdash into Gen'you4K+G | 3 | 8.8% |
| backdash into evade up | 3 | 8.8% |
| backdash into Fusenjin3P | 2 | 5.9% |
| backdash into throwP+G | 2 | 5.9% |
| forward movement into ResshouPP | 2 | 5.9% |
| Engetsugeri9K+G | 1 | 2.9% |
| Rasen4P | 1 | 2.9% |
| SouhajinP+K | 1 | 2.9% |
| backdash into Doukudaki46K | 1 | 2.9% |
| backdash into Ryu'eikyaku66K | 1 | 2.9% |
| backdash into Ryubisen44K+G | 1 | 2.9% |
| backdash into crouch | 1 | 2.9% |
| backward movement into Gen'you4K+G | 1 | 2.9% |
| evade down into Fusenjin3P | 1 | 2.9% |
7 further openings account for the other 7 rounds.
Counted from 8 of the 11 matches played. The rest were not pulled for openings.
Jean
| forward movement into punchP | 5 | 16.1% |
|---|---|---|
| Shitamaeken2P | 3 | 9.7% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 2 | 6.5% |
| backdash into Tate'enpi33P | 2 | 6.5% |
| backdash into throwP+G | 2 | 6.5% |
| Gyaku Seikenzuki66P | 1 | 3.2% |
| Shitamaeken2P into forward movement | 1 | 3.2% |
| Yoko'enpi6P | 1 | 3.2% |
| backdash into Kousenshu4KP | 1 | 3.2% |
| backdash into Shitanagi Shutou1P | 1 | 3.2% |
| backdash into Shutoukiri4P | 1 | 3.2% |
| backdash into Tate'enpi~Tenkai Hizageri33PK | 1 | 3.2% |
| backdash into evade up | 1 | 3.2% |
| crouch into Sune'ori1K+G | 1 | 3.2% |
| evade down | 1 | 3.2% |
7 further openings account for the other 7 rounds.
Lion
| backdash into evade up | 5 | 16.1% |
|---|---|---|
| Kouho Hachihonsui44P+K | 4 | 12.9% |
| evade down into Sen'inshou3P | 3 | 9.7% |
| backdash into Tousentai2KK+G | 2 | 6.5% |
| forward movement into Rensui SoushuPPP+K | 2 | 6.5% |
| Katousui2P | 1 | 3.2% |
| backdash into Rensui SoushuPPP+K | 1 | 3.2% |
| backdash into Senkyutai1K | 1 | 3.2% |
| backdash into Tanhikyaku46K | 1 | 3.2% |
| backdash into Touku Rigou Bantaitetsu46K+G | 1 | 3.2% |
| backdash into throwP+G | 1 | 3.2% |
| crouch into Kousoutai2K+G | 1 | 3.2% |
| crouch into Senkyutai1K | 1 | 3.2% |
| evade down into throwP+G | 1 | 3.2% |
| forward movement into Renkan SenshouPPP | 1 | 3.2% |
5 further openings account for the other 5 rounds.
Aoi
| backdash into evade down | 3 | 14.3% |
|---|---|---|
| backdash into evade up | 3 | 14.3% |
| Koromoguruma66P | 2 | 9.5% |
| evade down into Hou'oushu3P | 2 | 9.5% |
| Kusanagi2K+G | 1 | 4.8% |
| Sou'unha66K | 1 | 4.8% |
| back punch+kick+guard4P+K+G | 1 | 4.8% |
| backdash into Hou'oushu3P | 1 | 4.8% |
| backdash into throwP+G | 1 | 4.8% |
| evade down into crouch dash forward | 1 | 4.8% |
| forward dash into Ouda6P+K | 1 | 4.8% |
| forward movement into Ougimai4P | 1 | 4.8% |
| forward movement into ShougerigasanePK | 1 | 4.8% |
| forward, back punch+kick+guard64P+K+G | 1 | 4.8% |
| punchP into NirentotsuPP | 1 | 4.8% |
Jeffry
| backdash into evade up | 4 | 19.1% |
|---|---|---|
| forward movement into punchP | 4 | 19.1% |
| backdash into evade down | 3 | 14.3% |
| Low Knuckle2P | 2 | 9.5% |
| forward movement into Double KnucklePP | 2 | 9.5% |
| Low Knuckle2P into Drop Anchor1K+G | 1 | 4.8% |
| backdash into Full Swing Upper33P | 1 | 4.8% |
| backdash into Megaton Knuckle43P+K | 1 | 4.8% |
| backdash into punchP | 1 | 4.8% |
| backward movement into Full Swing Upper33P | 1 | 4.8% |
| forward movement into Double Knuckle~UpperPPP | 1 | 4.8% |
Eileen
| crouch into Honshin Kousoutai3K+G | 2 | 22.2% |
|---|---|---|
| Tenshin Rinheki1P | 1 | 11.1% |
| backdash into evade down | 1 | 11.1% |
| crouch into Zensou Senpu2K+GK | 1 | 11.1% |
| evade down into crouch dash forward | 1 | 11.1% |
| forward movement into Enkou RensouPP | 1 | 11.1% |
| forward movement into punchP | 1 | 11.1% |
| throwP+G into Honshin Senputai6K+G | 1 | 11.1% |
Akira
| Rimon Chouchu66P | 1 | 14.3% |
|---|---|---|
| Senzankou66P+K | 1 | 14.3% |
| backdash into HoukenP+K+G | 1 | 14.3% |
| backdash into Rimon Chouchu66P | 1 | 14.3% |
| backdash into evade down | 1 | 14.3% |
| backward movement into evade up | 1 | 14.3% |
| punchP into Hachimon KaidaPP | 1 | 14.3% |
Vanessa
| Defensive Style: backdash into evade down | 1 | 20.0% |
|---|---|---|
| Defensive Style: evade down into Stinger Low Blow1P+K | 1 | 20.0% |
| Defensive Style: kick into Switch Left SlicerKK | 1 | 20.0% |
| Offensive Style: backdash into Bunker Buster9P | 1 | 20.0% |
| Offensive Style: evade up into Guard Crush TornadoK+G | 1 | 20.0% |
