Virtua Fighter 5 REVO · v1.10 · Region: Asia
Iei-Taicho-0624
Characters played — VF5's own record
| Akira | 40 | 448 | 359 | 89 | 80.1% |
|---|---|---|---|---|---|
| Kage | 41 | 440 | 349 | 91 | 79.3% |
| Lion | 41 | 420 | 368 | 52 | 87.6% |
| Jean | 41 | 400 | 347 | 53 | 86.8% |
| Jacky | 39 | 327 | 243 | 84 | 74.3% |
| Pai | 38 | 204 | 178 | 26 | 87.2% |
| Brad | 38 | 200 | 167 | 33 | 83.5% |
| Taka | 38 | 193 | 166 | 27 | 86.0% |
| Jeffry | 38 | 189 | 162 | 27 | 85.7% |
| Lau | 38 | 148 | 134 | 14 | 90.5% |
| El Blaze | 38 | 143 | 132 | 11 | 92.3% |
| Sarah | 39 | 125 | 116 | 9 | 92.8% |
| Eileen | 38 | 116 | 98 | 18 | 84.5% |
| Goh | 37 | 92 | 80 | 12 | 87.0% |
| Lei Fei | 33 | 14 | 12 | 2 | 85.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 76 | 63 | 13 | 82.9% | +0.5 |
|---|---|---|---|---|---|
| Wolf | 49 | 42 | 7 | 85.7% | +1.0 |
| Kage | 42 | 33 | 9 | 78.6% | -2.0 |
| Sarah | 42 | 36 | 6 | 85.7% | -3.7 |
| Lion | 40 | 34 | 6 | 85.0% | +4.4 |
| Jean | 39 | 32 | 7 | 82.0% | -2.0 |
| Goh | 38 | 32 | 6 | 84.2% | -2.9 |
| Jeffry | 36 | 30 | 6 | 83.3% | -4.6 |
| Pai | 32 | 25 | 7 | 78.1% | +0.1 |
| Lau | 28 | 23 | 5 | 82.1% | +3.8 |
| Jacky | 26 | 21 | 5 | 80.8% | -1.0 |
| El Blaze | 23 | 22 | 1 | 95.7% | +15.3 |
| Shun | 23 | 18 | 5 | 78.3% | -6.4 |
| Lei Fei | 19 | 16 | 3 | 84.2% | +6.7 |
| Brad | 17 | 13 | 4 | 76.5% | -7.5 |
| Dural | 15 | 15 | 0 | 100.0% | +9.4 |
| Taka | 15 | 12 | 3 | 80.0% | +3.4 |
| Aoi | 14 | 11 | 3 | 78.6% | -4.7 |
| Vanessa | 11 | 8 | 3 | 72.7% | -10.5 |
| Eileen | 1 | 1 | 0 | 100.0% | +27.2 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 69 | 48 | 21 | 69.6% | -13.7 |
|---|---|---|---|---|---|
| Single Wall | 66 | 55 | 11 | 83.3% | +0.5 |
| Open | 64 | 53 | 11 | 82.8% | +1.1 |
| Rectangle | 61 | 54 | 7 | 88.5% | +6.1 |
| Octagon | 60 | 50 | 10 | 83.3% | -0.0 |
| Low Fence | 59 | 51 | 8 | 86.4% | +3.7 |
| Breakable Half Fence | 54 | 49 | 5 | 90.7% | +7.1 |
| Half Fence | 54 | 45 | 9 | 83.3% | -3.6 |
| Full Fence | 50 | 40 | 10 | 80.0% | -1.3 |
| Full Fence and Open | 24 | 20 | 4 | 83.3% | -2.0 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 348 | 82.2% | 83.3% | -1.1 |
| No walls | 189 | 84.1% | 82.6% | +1.5 |
Walls against open: -2.6 points (95% range -9.1 to +3.8), p 0.421 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| KillBill (Rank 31) | 18 | 15 | 3 | 83.3% |
|---|---|---|---|---|
| Choi_Akira (Rank 38) | 15 | 11 | 4 | 73.3% |
| マダム・チー (Rank 37) | 14 | 9 | 5 | 64.3% |
| KumadaP (Rank 34) | 13 | 10 | 3 | 76.9% |
| 都筑まもる君 (Rank 34) | 11 | 9 | 2 | 81.8% |
| emespink (Rank 27) | 10 | 10 | 0 | 100.0% |
| majide (Rank 32) | 10 | 10 | 0 | 100.0% |
| nanami.madogiwa (Rank 35) | 10 | 9 | 1 | 90.0% |
| SAMCHAY® (Rank 33) | 9 | 8 | 1 | 88.9% |
| jiwoonpk (Rank 33) | 9 | 9 | 0 | 100.0% |
| BommyKnocker (Rank 36) | 8 | 6 | 2 | 75.0% |
| Kiri (Rank 37) | 8 | 7 | 1 | 87.5% |
| Mochi/かしわもち (Rank 40) | 8 | 6 | 2 | 75.0% |
| P式截拳道こくとう (Rank 41) | 8 | 5 | 3 | 62.5% |
| kazu (Rank 32) | 8 | 8 | 0 | 100.0% |
| neary (Rank 34) | 8 | 8 | 0 | 100.0% |
| rocketopunch (Rank 31) | 8 | 6 | 2 | 75.0% |
| xBeaMO (Rank 11) | 8 | 8 | 0 | 100.0% |
| フェイス (Rank 36) | 8 | 6 | 2 | 75.0% |
| 今日、誕生日なんです (Rank 38) | 8 | 8 | 0 | 100.0% |
| SolisInvicti (Rank 17) | 6 | 6 | 0 | 100.0% |
| zakisan (Rank 35) | 6 | 6 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 34) | 6 | 5 | 1 | 83.3% |
| のみ (Rank 35) | 6 | 5 | 1 | 83.3% |
| タイヨウ (Rank 32) | 6 | 5 | 1 | 83.3% |
Most played opponents, most recent first
| Choi_Akira (Rank 38) | 2026/09/17 | 15 | 11 | 4 | 73.3% |
|---|---|---|---|---|---|
| タイヨウ (Rank 32) | 2026/09/17 | 6 | 5 | 1 | 83.3% |
| emespink (Rank 27) | 2026/09/15 | 10 | 10 | 0 | 100.0% |
| 都筑まもる君 (Rank 34) | 2026/09/10 | 11 | 9 | 2 | 81.8% |
| ∈挙動不審∋ (Rank 34) | 2026/09/08 | 6 | 5 | 1 | 83.3% |
| SAMCHAY® (Rank 33) | 2026/09/08 | 9 | 8 | 1 | 88.9% |
| KillBill (Rank 31) | 2026/09/08 | 18 | 15 | 3 | 83.3% |
| フェイス (Rank 36) | 2026/09/07 | 8 | 6 | 2 | 75.0% |
| jiwoonpk (Rank 33) | 2026/09/07 | 9 | 9 | 0 | 100.0% |
| Mochi/かしわもち (Rank 40) | 2026/09/02 | 8 | 6 | 2 | 75.0% |
| neary (Rank 34) | 2026/09/02 | 8 | 8 | 0 | 100.0% |
| majide (Rank 32) | 2026/08/31 | 10 | 10 | 0 | 100.0% |
| rocketopunch (Rank 31) | 2026/08/30 | 8 | 6 | 2 | 75.0% |
| マダム・チー (Rank 37) | 2026/08/27 | 14 | 9 | 5 | 64.3% |
| BommyKnocker (Rank 36) | 2026/08/22 | 8 | 6 | 2 | 75.0% |
| P式截拳道こくとう (Rank 41) | 2026/07/25 | 8 | 5 | 3 | 62.5% |
| 今日、誕生日なんです (Rank 38) | 2026/06/29 | 8 | 8 | 0 | 100.0% |
| のみ (Rank 35) | 2026/06/20 | 6 | 5 | 1 | 83.3% |
| xBeaMO (Rank 11) | 2026/06/19 | 8 | 8 | 0 | 100.0% |
| zakisan (Rank 35) | 2026/06/13 | 6 | 6 | 0 | 100.0% |
| SolisInvicti (Rank 17) | 2026/06/03 | 6 | 6 | 0 | 100.0% |
| nanami.madogiwa (Rank 35) | 2026/05/31 | 10 | 9 | 1 | 90.0% |
| Kiri (Rank 37) | 2026/05/21 | 8 | 7 | 1 | 87.5% |
| kazu (Rank 32) | 2026/05/17 | 8 | 8 | 0 | 100.0% |
| KumadaP (Rank 34) | 2026/04/16 | 13 | 10 | 3 | 76.9% |
Round openings
Every character
| backdash into evade up | 513 | 23.7% |
|---|---|---|
| crouch dash back into guardG | 107 | 4.9% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 94 | 4.3% |
| backdash into punchP | 50 | 2.3% |
| Volcano Upper4P+K | 28 | 1.3% |
| Rimon Chouchu66P into Jouho Touken6P | 26 | 1.2% |
| evade up | 26 | 1.2% |
| forward movement into punchP | 25 | 1.1% |
| backdash into Demon's Tail9P+KK | 24 | 1.1% |
| backdash into Doumawashi Kaitengeri46K+G | 21 | 1.0% |
| Rasen4P into Rasen Urageri4PK | 20 | 0.9% |
| evade down into guardG | 20 | 0.9% |
| forward movement into Rasen4P | 19 | 0.9% |
| forward movement into SandangekiPPP | 19 | 0.9% |
| backdash into crouch dash back | 18 | 0.8% |
505 further openings account for the other 1,156 rounds.
Counted from 584 of the 586 matches played. The rest were not pulled for openings.
Jean
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 94 | 20.0% |
|---|---|---|
| backdash into evade up | 88 | 18.8% |
| crouch dash back into guardG | 23 | 4.9% |
| backdash into Doumawashi Kaitengeri46K+G | 21 | 4.5% |
| Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP | 17 | 3.6% |
| backdash into punchP | 16 | 3.4% |
| crouch into Shitamaeken2P | 12 | 2.6% |
| Shitamaeken2P | 11 | 2.4% |
| backdash into Nishin KakegeriPPK | 10 | 2.1% |
| crouch into Tate'enpi~Tenkai Hizageri33PK | 9 | 1.9% |
| backdash into Shitamaeken2P | 8 | 1.7% |
| Shitanagi Shutou1P into crouch | 7 | 1.5% |
| evade down into Shitazuki3P | 7 | 1.5% |
| evade down into guardG | 7 | 1.5% |
| evade up into guardG | 7 | 1.5% |
78 further openings account for the other 132 rounds.
Kage
| backdash into evade up | 72 | 22.1% |
|---|---|---|
| Rasen4P into Rasen Urageri4PK | 20 | 6.2% |
| forward movement into Rasen4P | 19 | 5.8% |
| forward movement into SandangekiPPP | 19 | 5.8% |
| Ryu'eikyaku66K into kickK | 10 | 3.1% |
| Ura Tsumujigeri44K into kickK | 10 | 3.1% |
| forward movement into ResshouPP | 8 | 2.5% |
| Kouten63214P into punchP | 7 | 2.1% |
| Rasen4P | 7 | 2.1% |
| backdash into Jakenshou214P+K | 7 | 2.1% |
| crouch dash back into guardG | 7 | 2.1% |
| backdash into punchP | 6 | 1.9% |
| Jizuridan2P | 5 | 1.5% |
| backdash into crouch dash back | 5 | 1.5% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 4 | 1.2% |
72 further openings account for the other 119 rounds.
Akira
| backdash into evade up | 86 | 28.7% |
|---|---|---|
| crouch dash back into guardG | 27 | 9.0% |
| Rimon Chouchu66P into Jouho Touken6P | 26 | 8.7% |
| forward dash into Jouho Touken6P | 13 | 4.3% |
| Housui2P | 9 | 3.0% |
| backward movement into Jouho Touken6P | 9 | 3.0% |
| Jouho Senshou46P | 7 | 2.3% |
| Senzankou66P+K into throwP+G | 7 | 2.3% |
| crouch dash back into punchP | 7 | 2.3% |
| evade up | 7 | 2.3% |
| backdash into punchP | 5 | 1.7% |
| Chouyoushu1P into crouch | 4 | 1.3% |
| Jouho Senshou46P into forward movement | 4 | 1.3% |
| evade up into punchP | 4 | 1.3% |
| punchP into Hachimon KaidaPP | 4 | 1.3% |
53 further openings account for the other 81 rounds.
Pai
| backdash into evade up | 65 | 32.8% |
|---|---|---|
| Ensei Haijinkyaku7K+G | 13 | 6.6% |
| crouch dash back into guardG | 11 | 5.6% |
| crouch dash forward into Souanshou3P+K | 10 | 5.0% |
| forward movement into RenkentaiPK | 9 | 4.5% |
| Honshin Soukyaku1K+G into crouch | 6 | 3.0% |
| forward movement into punchP | 6 | 3.0% |
| backdash into RenkentaiPK | 5 | 2.5% |
| backdash into punchP | 5 | 2.5% |
| forward movement into Renken ToukikyakuPPKK | 4 | 2.0% |
| punchP into RenkentaiPK | 4 | 2.0% |
| Ensei Haijinkyaku7K+G into Kochoukyaku4K+G | 3 | 1.5% |
| Enbu Renkyaku6K+G | 2 | 1.0% |
| Souchuken2P | 2 | 1.0% |
| backdash into Renkan Tanheki66KP | 2 | 1.0% |
46 further openings account for the other 51 rounds.
El Blaze
| backdash into evade up | 65 | 33.9% |
|---|---|---|
| Volcano Upper4P+K | 28 | 14.6% |
| backdash into Demon's Tail9P+KK | 24 | 12.5% |
| Volcano Upper4P+K into ElbowP+K | 9 | 4.7% |
| backdash into Hammer Smash46P+K | 7 | 3.6% |
| backdash into punchP | 6 | 3.1% |
| forward movement into punchP | 5 | 2.6% |
| Sit Jab2P | 3 | 1.6% |
| Volcano Upper4P+K into Combo Elbow UpperP+KPP | 3 | 1.6% |
| backdash into Sit Jab2P | 3 | 1.6% |
| crouch dash back into guardG | 3 | 1.6% |
| evade up | 3 | 1.6% |
| Fade Roll Kick7K into Toe Kick4K | 2 | 1.0% |
| backdash into Back Knuckle4P | 2 | 1.0% |
| backdash into Volcano Upper4P+K | 2 | 1.0% |
25 further openings account for the other 27 rounds.
Eileen
| backdash into evade up | 20 | 17.4% |
|---|---|---|
| Kousokuhon7K+G | 10 | 8.7% |
| crouch dash back into guardG | 9 | 7.8% |
| forward movement into Rensou HekizanPPP | 8 | 7.0% |
| forward movement into Enkou RensouPP | 5 | 4.3% |
| backdash into punchP | 4 | 3.5% |
| forward dash into evade up | 4 | 3.5% |
| Enkou Kenka46P | 3 | 2.6% |
| Enkou RensouPP into Rensou HekizanPPP | 3 | 2.6% |
| crouch dash back into throwP+G | 3 | 2.6% |
| forward movement into punchP | 3 | 2.6% |
| punchP into Enkou RensouPP | 3 | 2.6% |
| Fukushinshou2P | 2 | 1.7% |
| backdash into Enkou Kenka46P | 2 | 1.7% |
| backdash into Taisei Honsou214P | 2 | 1.7% |
29 further openings account for the other 34 rounds.
Brad
| backdash into evade up | 26 | 25.7% |
|---|---|---|
| Sit Jab2P | 9 | 8.9% |
| Middle Spin Kick66K into kickK | 7 | 6.9% |
| Middle Spin Kick66K into Ten Kao6K | 6 | 5.9% |
| crouch dash back into guardG | 6 | 5.9% |
| Dtee Sawk Dtrohng4P+K | 3 | 3.0% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 3 | 3.0% |
| backdash into Middle Spin Kick66K | 3 | 3.0% |
| forward movement into punchP | 3 | 3.0% |
| Sit Jab2P into backdash | 2 | 2.0% |
| backdash into crouch dash back | 2 | 2.0% |
| backdash into punchP | 2 | 2.0% |
| backward movement into evade up | 2 | 2.0% |
| crouch into Sit Jab2P | 2 | 2.0% |
| evade up | 2 | 2.0% |
21 further openings account for the other 23 rounds.
Sarah
| backdash into evade up | 27 | 27.6% |
|---|---|---|
| backdash into Crescent Heel4K+G | 11 | 11.2% |
| crouch dash back into guardG | 6 | 6.1% |
| crouch into Leg Slicer2K+G | 6 | 6.1% |
| crouch dash back into Crescent Heel4K+G | 5 | 5.1% |
| backdash into Full Spin Heel Kick9K | 4 | 4.1% |
| Full Spin Heel Kick9K into Quick Knee6K | 3 | 3.1% |
| Squat Straight2P | 3 | 3.1% |
| Long Snap Side Chop3P+K | 2 | 2.0% |
| evade up | 2 | 2.0% |
| Back Knuckle Turn44P into crouch | 1 | 1.0% |
| Full Spin Heel Kick9K | 1 | 1.0% |
| Long Snap Side Chop3P+K into crouch | 1 | 1.0% |
| Sharpsword44K into Sharpsword Combo44KK | 1 | 1.0% |
| Snap Side Chop3P into Setup Combination3PK | 1 | 1.0% |
24 further openings account for the other 24 rounds.
Jeffry
| backdash into evade up | 14 | 17.3% |
|---|---|---|
| Low Knuckle2P | 9 | 11.1% |
| crouch dash back into guardG | 7 | 8.6% |
| evade up | 4 | 4.9% |
| Low Knuckle2P into backdash | 3 | 3.7% |
| Sunlit Body Upper3P+K | 3 | 3.7% |
| punchP | 3 | 3.7% |
| Low Knuckle2P into Double KnucklePP | 2 | 2.5% |
| Sunlit Body Upper3P+K into crouch | 2 | 2.5% |
| backdash into Scoop Kick4K+G | 2 | 2.5% |
| backdash into punchP | 2 | 2.5% |
| crouch into Sunlit Body Upper3P+K | 2 | 2.5% |
| Elbow Butt6P into Elbow Hammer6PP | 1 | 1.2% |
| Knee Push4K into kickK | 1 | 1.2% |
| Knuckle KickPK into Combo Pile BunkerPKP | 1 | 1.2% |
25 further openings account for the other 25 rounds.
Lion
| backdash into evade up | 11 | 15.3% |
|---|---|---|
| Katousui2P | 5 | 6.9% |
| backdash into Tourou Soufu6P+K+G | 4 | 5.6% |
| Katousui2P into backdash | 3 | 4.2% |
| Senputai8K | 3 | 4.2% |
| backdash into throwP+G | 3 | 4.2% |
| crouch into Senkyutai1K | 3 | 4.2% |
| evade down into Banchu Renkanshu6PP | 3 | 4.2% |
| Juchou Senshou8P+K into Souji SenpuP+K | 2 | 2.8% |
| Sen'inshou3P into Rakugekishou3PP | 2 | 2.8% |
| Senputai8K into Katoutai8KK | 2 | 2.8% |
| Tourou Hassou41236P into Koushu RensuiPP | 2 | 2.8% |
| backdash into Koushutai44K | 2 | 2.8% |
| backdash into Senshippo66P | 2 | 2.8% |
| crouch into Katousui2P | 2 | 2.8% |
21 further openings account for the other 23 rounds.
Jacky
| backdash into evade up | 10 | 16.7% |
|---|---|---|
| Low Spin Kick1K+G into crouch | 8 | 13.3% |
| forward movement into Jab Double StraightPPP | 4 | 6.7% |
| forward movement into Punch High KickPK | 3 | 5.0% |
| Middle Spin Kick46K+G into Spinning KickK+G | 2 | 3.3% |
| backdash into High Angle Upper Kick6K | 2 | 3.3% |
| backdash into throwP+G | 2 | 3.3% |
| Bil Jee6P+K into Beat KnuckleP+K | 1 | 1.7% |
| Dash Hammer Kick66K into Double Spinning KickKK | 1 | 1.7% |
| Dash Hammer Kick66K into kickK | 1 | 1.7% |
| Lightning Kick 12K+G into Low Spin Kick1K+G | 1 | 1.7% |
| Low Spin Kick1K+G | 1 | 1.7% |
| Low Spin Kick1K+G into Spin Heel Sword4K+G | 1 | 1.7% |
| Middle Smash Back Knuckle6PP into Rib CrushPP6PPP | 1 | 1.7% |
| Side Hook Turn44P into Double Punch Slash KickPPK | 1 | 1.7% |
21 further openings account for the other 21 rounds.
Taka
| backdash into evade up | 13 | 23.6% |
|---|---|---|
| backdash into Kachi'age33P+K | 10 | 18.2% |
| Shita Harite2P | 5 | 9.1% |
| forward movement into Tsuppari 5PPPPP | 4 | 7.3% |
| forward movement into Tsuppari TarukudakiPPPPPP | 4 | 7.3% |
| backdash into punchP | 3 | 5.5% |
| Shita Harite2P into forward dash | 2 | 3.6% |
| forward movement into Tsuppari 3PPP | 2 | 3.6% |
| Shita Harite2P into backdash | 1 | 1.8% |
| Tsuppari 5PPPPP into Tsuppari TarukudakiPPPPPP | 1 | 1.8% |
| backdash into Mawashi Harite44P | 1 | 1.8% |
| backdash into Yoko Harite4P | 1 | 1.8% |
| backdash into crouch | 1 | 1.8% |
| backdash into crouch dash back | 1 | 1.8% |
| backdash into kickK | 1 | 1.8% |
5 further openings account for the other 5 rounds.
Goh
| backdash into evade up | 8 | 16.7% |
|---|---|---|
| Maegeri3K into Batousatsu3KP | 4 | 8.3% |
| evade up into guardG | 4 | 8.3% |
| Soukyu46P | 3 | 6.2% |
| backdash into Karura4P+K | 3 | 6.2% |
| forward dash into Soukyu46P | 3 | 6.2% |
| Sune'uchi2P | 2 | 4.2% |
| backdash into Maegeri3K | 2 | 4.2% |
| backward movement into Hiji'ate6P | 2 | 4.2% |
| crouch dash back into guardG | 2 | 4.2% |
| evade down into guardG | 2 | 4.2% |
| Sune'uchi2P into backdash | 1 | 2.1% |
| Tsukikage6K into kickK | 1 | 2.1% |
| backdash into AgitosogiP+K | 1 | 2.1% |
| backdash into Ni'oudaoshi3K+G | 1 | 2.1% |
9 further openings account for the other 9 rounds.
Counted from 14 of the 16 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 8 | 17.8% |
|---|---|---|
| backdash into Sako Soushou4P+K | 4 | 8.9% |
| crouch dash back into Sako Soushou4P+K | 4 | 8.9% |
| crouch dash back into guardG | 4 | 8.9% |
| backdash into Kosoushou46P | 2 | 4.4% |
| backdash into Souchuken2P | 2 | 4.4% |
| backward movement into Hou'ou Soushou6PP | 2 | 4.4% |
| Chugeki6P into Hou'ou Soushou6PP | 1 | 2.2% |
| Kasoutai2K into Saishikkyaku4K | 1 | 2.2% |
| Kosoushou46P | 1 | 2.2% |
| RenshouPP into Renshou Senputai3PPK | 1 | 2.2% |
| Sako Soushou4P+K into Kensou4P | 1 | 2.2% |
| Shakashou3P into RenshouPP | 1 | 2.2% |
| Souchuken2P into backdash | 1 | 2.2% |
| Touku Kosenkyaku9K into Gako Choushitsu6K | 1 | 2.2% |
11 further openings account for the other 11 rounds.
Lei Fei
| Gaiken6P+K into Gaida Santen6P+KP | 1 | 14.3% |
|---|---|---|
| crouch dash back into Hai Shiki2P+K+G | 1 | 14.3% |
| crouch dash back into Renkan MahosuiPPP | 1 | 14.3% |
| crouch dash back into evade down | 1 | 14.3% |
| crouch into Shaten Renshou33PP | 1 | 14.3% |
| evade down into crouch dash back | 1 | 14.3% |
| punchP into Shouhikyaku4K+G | 1 | 14.3% |
