VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Shun

chopping_left

  • Taka
  • Jacky
  • Dural
  • Jeffry
  • Sarah
  • Goh
  • Eileen
  • Wolf
  • Aoi
Career matches398
Career win rate79.4%
Round win rate65.9%
Peak rank27
Distinct opponents47
Period2026/03/26 – 2026/10/18

Elo rating

Overall, and on each character played 10+ times

1475 #2,181 of 3,686 on the Elo list →

The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.

Characters played — VF5's own record

Shun261231022182.9%
Taka27102812179.4%
Eileen233224875.0%
Dural232720774.1%
Jeffry242520580.0%
Goh232316769.6%
Kage—1613381.2%
Sarah221511473.3%
Aoi2313130100.0%
Jacky211310376.9%
Brad—43175.0%
Wolf2132166.7%
Lei Fei—21150.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Inputs per second

458 of 458 rounds counted

6.8 inputs a second (409 a minute) this season. Faster than 40% of the 4,069 regulars with enough rounds counted to compare.

By character played

Shun6.4387145
Taka7.3441131
Jacky6.840745
Dural7.545034
Jeffry6.539130
Sarah6.841122
Goh6.136617
Eileen6.237018
Wolf6.840912
Aoi6.84084

By opponent's character

Akira6.7403113
Jeffry6.538853
El Blaze6.639833
Jacky7.142629
Lau6.739931
Shun7.042332
Wolf7.142427
Jean6.840626
Kage6.840720
Taka6.740418
Aoi9.054214
Lion6.539315
Pai6.539213
Brad6.237015
Sarah7.344012
Eileen7.14263
Goh6.84084

An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.

Against each character

Akira3022873.3%+0.9
Jeffry138561.5%-25.3
El Blaze87187.5%+2.5
Jacky880100.0%+12.7
Lau880100.0%+17.0
Shun86275.0%+22.7
Wolf75271.4%-17.7
Jean63350.0%-12.2
Kage53260.0%-17.9
Taka550100.0%+22.0
Aoi43175.0%+20.5
Lion440100.0%+22.2
Pai440100.0%+19.1
Brad31233.3%-50.3
Sarah32166.7%-3.8
Eileen110100.0%+17.8
Goh1010.0%-68.5

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence1613381.2%+3.6
Single Wall1512380.0%+5.3
Breakable Full Fence1411378.6%+3.4
Open1410471.4%-4.8
Octagon138561.5%-25.0
Half Fence1211191.7%+25.7
Rectangle108280.0%-4.0
Full Fence87187.5%+15.0
Breakable Half Fence75271.4%+7.8
Full Fence and Open32166.7%-13.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6478.1%75.7%+2.5
No walls4577.8%76.5%+1.3

Walls against open: +1.1 points (95% range -13.9 to +16.2), p 0.883 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kim4439 (Rank 21)2026/10/16440100.0%
도룡밖에난몰라/RSA (Rank 22)2026/10/15440100.0%
みつお (Rank 22)2026/10/1575271.4%
TaKaArAsHi573 (Rank 22)2026/10/1553260.0%
48歳技覚えられないよ (Rank 26)2026/10/1532166.7%
M&E (Rank 23)2026/10/1553260.0%
SpaceKnight (Rank 28)2026/10/1564266.7%
MKBEYOND (Rank 22)2026/10/15220100.0%
orz (Rank 29)2026/10/15220100.0%
HaseMasa (Rank 26)2026/10/1587187.5%
kothiyasanae (Rank 45)2026/10/152020.0%
うをん (Rank 32)2026/10/1532166.7%
정신건강의학과 (Rank 28)2026/10/15220100.0%
kosk5906 (Rank 21)2026/10/15440100.0%
コデリン03 (Rank 24)2026/10/1432166.7%
osAnKIRA (Rank 21)2026/10/14220100.0%
anachan194 (Rank 24)2026/10/14330100.0%
hatoman[otoware] (Rank 21)2026/10/1431233.3%
TERA (Rank 27)2026/10/14220100.0%
moomoolien (Rank 16)2026/10/1432166.7%
廿撚二 (Rank 21)2026/10/13660100.0%
黒りゅう/んゆ (Rank 15)2026/10/13440100.0%
kimxxxtt (Rank 22)2026/10/1221150.0%
刹那 (Rank 11)2026/10/12220100.0%
swhy2008살살해용 (Rank 3)2026/10/1286275.0%