VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

ビフ

Career matches615
Career win rate66.0%
Round win rate51.2%
Peak rank34
Distinct opponents7
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3447731516266.0%
Wolf31138914765.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Aoi32166.7%+12.4
Sarah31233.3%-13.9
El Blaze1010.0%-43.9
Jacky1010.0%-48.5
Kage110100.0%+42.6
Pai110100.0%+53.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence41325.0%-35.8
Rectangle21150.0%-0.7
Half Fence110100.0%+38.7
Low Fence110100.0%+53.3
Open110100.0%+53.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls742.9%50.3%-7.5
No walls2100.0%52.1%+47.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

hidehiro861 (Rank 33)2026/09/2231233.3%
ぴょろすぽ (Rank 31)2026/04/19110100.0%
たあぼさん (Rank 33)2026/04/1921150.0%
MikuMartineau (Rank 32)2026/04/19110100.0%
☆魚雷代表☆ (Rank 36)2026/04/191010.0%
うまぶりパイちぇん (Rank 33)2026/04/04110100.0%
Gomzou (Rank 36)2026/04/041010.0%

Round openings

Akira

evade up into throwP+G310.0%
forward dash into evade up310.0%
Rimon Chouchu66P into crouch dash forward26.7%
crouch dash back into Jouho Senshou46P26.7%
crouch dash forward into throwP+G26.7%
Jouho Touken6P into crouch dash forward13.3%
Rimon Chouchu66P into Jouho Touken6P13.3%
backdash into Goko Shutsudou3K+GP13.3%
backdash into evade down13.3%
backdash into evade up13.3%
backdash into throwP+G13.3%
crouch dash forward into Youhou33P13.3%
crouch dash forward into crouch dash back13.3%
crouch into throwP+G13.3%
evade down into Housui2P13.3%

8 further openings account for the other 8 rounds.

Not counted here: Wolf. Their matches were not pulled for openings.