Virtua Fighter 5 REVO · v1.10 · Region: Asia
moto__666
Characters played — VF5's own record
| Lion | 40 | 1,181 | 700 | 481 | 59.3% |
|---|---|---|---|---|---|
| Lei Fei | 39 | 852 | 493 | 359 | 57.9% |
| Goh | 37 | 759 | 426 | 333 | 56.1% |
| Taka | 38 | 733 | 457 | 276 | 62.4% |
| Aoi | 39 | 701 | 426 | 275 | 60.8% |
| Akira | 36 | 685 | 383 | 302 | 55.9% |
| Kage | 37 | 580 | 343 | 237 | 59.1% |
| Pai | 37 | 476 | 284 | 192 | 59.7% |
| Eileen | 37 | 405 | 254 | 151 | 62.7% |
| Shun | 36 | 390 | 246 | 144 | 63.1% |
| Jean | 36 | 324 | 204 | 120 | 63.0% |
| Jeffry | 36 | 287 | 186 | 101 | 64.8% |
| Jacky | 34 | 252 | 156 | 96 | 61.9% |
| Sarah | 35 | 191 | 132 | 59 | 69.1% |
| Lau | 31 | 89 | 66 | 23 | 74.2% |
| Vanessa | 31 | 89 | 69 | 20 | 77.5% |
| Brad | 27 | 31 | 22 | 9 | 71.0% |
| Wolf | 27 | 9 | 8 | 1 | 88.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jean | 136 | 79 | 57 | 58.1% | -2.2 |
|---|---|---|---|---|---|
| Akira | 131 | 76 | 55 | 58.0% | -0.8 |
| Sarah | 127 | 84 | 43 | 66.1% | +10.7 |
| Jacky | 115 | 63 | 52 | 54.8% | -1.5 |
| Kage | 113 | 53 | 60 | 46.9% | -7.3 |
| Shun | 112 | 64 | 48 | 57.1% | +5.6 |
| Lau | 108 | 61 | 47 | 56.5% | +7.8 |
| Aoi | 100 | 51 | 49 | 51.0% | -1.8 |
| Wolf | 98 | 43 | 55 | 43.9% | -10.5 |
| Jeffry | 95 | 48 | 47 | 50.5% | -5.9 |
| Goh | 88 | 42 | 46 | 47.7% | -5.1 |
| Lion | 82 | 48 | 34 | 58.5% | +6.2 |
| Vanessa | 72 | 31 | 41 | 43.1% | -7.7 |
| Brad | 40 | 25 | 15 | 62.5% | +4.2 |
| El Blaze | 37 | 19 | 18 | 51.4% | -2.2 |
| Pai | 35 | 23 | 12 | 65.7% | +14.0 |
| Lei Fei | 34 | 21 | 13 | 61.8% | +6.0 |
| Taka | 22 | 15 | 7 | 68.2% | +16.9 |
| Eileen | 9 | 3 | 6 | 33.3% | -24.4 |
| Dural | 4 | 2 | 2 | 50.0% | -26.5 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 188 | 108 | 80 | 57.5% | +4.7 |
|---|---|---|---|---|---|
| Rectangle | 174 | 99 | 75 | 56.9% | +3.0 |
| Single Wall | 173 | 87 | 86 | 50.3% | -5.5 |
| Octagon | 168 | 94 | 74 | 56.0% | +1.3 |
| Breakable Full Fence | 166 | 84 | 82 | 50.6% | -3.3 |
| Open | 144 | 80 | 64 | 55.6% | +0.1 |
| Half Fence | 134 | 67 | 67 | 50.0% | -5.2 |
| Low Fence | 133 | 80 | 53 | 60.1% | +5.3 |
| Full Fence | 118 | 60 | 58 | 50.9% | -5.7 |
| Full Fence and Open | 89 | 52 | 37 | 58.4% | +4.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 948 | 54.0% | 54.3% | -0.3 |
| No walls | 450 | 54.9% | 55.3% | -0.4 |
Walls against open: +0.1 points (95% range -5.9 to +6.1), p 0.974 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| サムシングまさお (Rank 39) | 50 | 25 | 25 | 50.0% |
|---|---|---|---|---|
| マハリータまるこ (Rank 40) | 40 | 22 | 18 | 55.0% |
| ヘニオ (Rank 32) | 38 | 25 | 13 | 65.8% |
| poncho (Rank 38) | 37 | 21 | 16 | 56.8% |
| stepan_BVFA (Rank 38) | 33 | 14 | 19 | 42.4% |
| くろね@のびしろF (Rank 35) | 33 | 18 | 15 | 54.5% |
| Tokkovanessa_VF (Rank 41) | 27 | 7 | 20 | 25.9% |
| うるヲ参拾 (Rank 39) | 26 | 14 | 12 | 53.9% |
| MikuMartineau (Rank 31) | 25 | 17 | 8 | 68.0% |
| VF12360-PC (Rank 38) | 24 | 15 | 9 | 62.5% |
| お~ちゃん (Rank 34) | 24 | 16 | 8 | 66.7% |
| 苦道訓|kudoukun_goh (Rank 41) | 24 | 9 | 15 | 37.5% |
| どっせ (Rank 35) | 23 | 9 | 14 | 39.1% |
| ぶーん (Rank 33) | 21 | 14 | 7 | 66.7% |
| ゲッパー (Rank 35) | 21 | 10 | 11 | 47.6% |
| 漂泊の民回線ジプシー (Rank 37) | 21 | 12 | 9 | 57.1% |
| 究極無敵 (Rank 38) | 21 | 11 | 10 | 52.4% |
| イイクルーン (Rank 38) | 19 | 13 | 6 | 68.4% |
| lapislazuli (Rank 36) | 18 | 10 | 8 | 55.6% |
| つがさん (Rank 41) | 17 | 10 | 7 | 58.8% |
| おかし (Rank 38) | 16 | 4 | 12 | 25.0% |
| ぷこ (Rank 35) | 16 | 9 | 7 | 56.2% |
| ケツバッターA (Rank 32) | 16 | 8 | 8 | 50.0% |
| あむざん (Rank 37) | 15 | 6 | 9 | 40.0% |
| ニトロ (Rank 34) | 14 | 8 | 6 | 57.1% |
Most played opponents, most recent first
| lapislazuli (Rank 36) | 2026/09/18 | 18 | 10 | 8 | 55.6% |
|---|---|---|---|---|---|
| サムシングまさお (Rank 39) | 2026/09/17 | 50 | 25 | 25 | 50.0% |
| お~ちゃん (Rank 34) | 2026/09/17 | 24 | 16 | 8 | 66.7% |
| Tokkovanessa_VF (Rank 41) | 2026/09/16 | 27 | 7 | 20 | 25.9% |
| stepan_BVFA (Rank 38) | 2026/09/15 | 33 | 14 | 19 | 42.4% |
| ケツバッターA (Rank 32) | 2026/09/14 | 16 | 8 | 8 | 50.0% |
| マハリータまるこ (Rank 40) | 2026/09/13 | 40 | 22 | 18 | 55.0% |
| 苦道訓|kudoukun_goh (Rank 41) | 2026/09/13 | 24 | 9 | 15 | 37.5% |
| 漂泊の民回線ジプシー (Rank 37) | 2026/09/12 | 21 | 12 | 9 | 57.1% |
| ぷこ (Rank 35) | 2026/09/11 | 16 | 9 | 7 | 56.2% |
| ぶーん (Rank 33) | 2026/09/11 | 21 | 14 | 7 | 66.7% |
| ニトロ (Rank 34) | 2026/09/11 | 14 | 8 | 6 | 57.1% |
| あむざん (Rank 37) | 2026/09/03 | 15 | 6 | 9 | 40.0% |
| 究極無敵 (Rank 38) | 2026/08/29 | 21 | 11 | 10 | 52.4% |
| うるヲ参拾 (Rank 39) | 2026/08/29 | 26 | 14 | 12 | 53.9% |
| どっせ (Rank 35) | 2026/08/18 | 23 | 9 | 14 | 39.1% |
| イイクルーン (Rank 38) | 2026/07/29 | 19 | 13 | 6 | 68.4% |
| くろね@のびしろF (Rank 35) | 2026/07/29 | 33 | 18 | 15 | 54.5% |
| VF12360-PC (Rank 38) | 2026/07/27 | 24 | 15 | 9 | 62.5% |
| つがさん (Rank 41) | 2026/07/26 | 17 | 10 | 7 | 58.8% |
| ヘニオ (Rank 32) | 2026/07/14 | 38 | 25 | 13 | 65.8% |
| おかし (Rank 38) | 2026/06/05 | 16 | 4 | 12 | 25.0% |
| poncho (Rank 38) | 2026/05/31 | 37 | 21 | 16 | 56.8% |
| MikuMartineau (Rank 31) | 2026/05/28 | 25 | 17 | 8 | 68.0% |
| ゲッパー (Rank 35) | 2026/04/04 | 21 | 10 | 11 | 47.6% |
Round openings
Every character
| guardG into throwP+G | 324 | 5.1% |
|---|---|---|
| throwP+G | 301 | 4.8% |
| backdash into evade down | 247 | 3.9% |
| backdash into throwP+G | 179 | 2.8% |
| guardG | 156 | 2.5% |
| offensive move | 140 | 2.2% |
| evade up into throwP+G | 138 | 2.2% |
| forward movement into punchP | 138 | 2.2% |
| evade down into throwP+G | 115 | 1.8% |
| Juchou Senshou8P+K | 107 | 1.7% |
| evade up into crouch dash forward | 96 | 1.5% |
| punchP | 94 | 1.5% |
| crouch dash forward into throwP+G | 91 | 1.4% |
| kickK | 83 | 1.3% |
| forward dash into throwP+G | 81 | 1.3% |
1,171 further openings account for the other 4,034 rounds.
Lion
| Juchou Senshou8P+K | 107 | 10.2% |
|---|---|---|
| throwP+G | 54 | 5.2% |
| guardG into throwP+G | 50 | 4.8% |
| crouch dash forward into Sen'inshou3P | 34 | 3.2% |
| Katousui2P | 30 | 2.9% |
| guardG | 29 | 2.8% |
| evade up into throwP+G | 27 | 2.6% |
| forward movement into punchP | 26 | 2.5% |
| backdash into evade down | 24 | 2.3% |
| crouch into Dantai3K | 24 | 2.3% |
| evade up into crouch dash forward | 21 | 2.0% |
| backdash into throwP+G | 20 | 1.9% |
| Senshippo66P | 19 | 1.8% |
| evade down into throwP+G | 18 | 1.7% |
| punchP | 17 | 1.6% |
221 further openings account for the other 547 rounds.
Lei Fei
| offensive move | 132 | 14.8% |
|---|---|---|
| guardG into throwP+G | 48 | 5.4% |
| Dantai4K | 46 | 5.2% |
| throwP+G | 31 | 3.5% |
| Fukusoushou2P | 30 | 3.4% |
| backdash into evade down | 22 | 2.5% |
| Toushou66P | 21 | 2.4% |
| guardG | 20 | 2.2% |
| backdash into throwP+G | 19 | 2.1% |
| offensive move into throwP+G | 17 | 1.9% |
| Senpukyaku66K+G | 16 | 1.8% |
| offensive move into evade down | 15 | 1.7% |
| crouch into Bunkyaku3K | 13 | 1.5% |
| Bunkyaku3K | 12 | 1.4% |
| crouch dash forward into throwP+G | 12 | 1.4% |
164 further openings account for the other 435 rounds.
Goh
| Karura4P+K | 43 | 7.4% |
|---|---|---|
| forward dash into Maegeri3K | 40 | 6.9% |
| guardG into throwP+G | 40 | 6.9% |
| throwP+G | 39 | 6.7% |
| Sune'uchi2P | 29 | 5.0% |
| backdash into evade down | 29 | 5.0% |
| backdash into Karura4P+K | 21 | 3.6% |
| backdash into throwP+G | 17 | 2.9% |
| guardG | 15 | 2.6% |
| punchP | 12 | 2.1% |
| Hiji'ate6P | 11 | 1.9% |
| Kurogane Kudaki66P | 11 | 1.9% |
| evade down into throwP+G | 11 | 1.9% |
| forward dash into throwP+G | 10 | 1.7% |
| forward movement into punchP | 10 | 1.7% |
107 further openings account for the other 241 rounds.
Akira
| Rimon Chouchu66P | 74 | 13.3% |
|---|---|---|
| forward dash into Jouho Touken6P | 74 | 13.3% |
| guardG into throwP+G | 35 | 6.3% |
| backdash into evade down | 28 | 5.0% |
| throwP+G | 18 | 3.2% |
| Jouho Senshou46P | 15 | 2.7% |
| backdash into Jouho Senshou46P | 14 | 2.5% |
| evade up into Rimon Chouchu66P | 12 | 2.1% |
| Jouho Touken6P | 11 | 2.0% |
| backward movement into Jouho Touken6P | 11 | 2.0% |
| evade down into Rimon Chouchu66P | 9 | 1.6% |
| forward dash into throwP+G | 9 | 1.6% |
| guardG | 9 | 1.6% |
| backdash into Jouho Touken6P | 8 | 1.4% |
| backdash into throwP+G | 8 | 1.4% |
103 further openings account for the other 222 rounds.
Aoi
| Ouda6P+K into Oushu Hiji'ate6P+KP | 33 | 6.9% |
|---|---|---|
| backdash into throwP+G | 28 | 5.8% |
| backdash into evade down | 24 | 5.0% |
| crouch into Maegeri3K | 19 | 4.0% |
| guardG into throwP+G | 19 | 4.0% |
| throwP+G | 18 | 3.7% |
| Chudan Hiji'ate6P | 13 | 2.7% |
| guardG | 13 | 2.7% |
| evade up into throwP+G | 12 | 2.5% |
| Hou'oushu3P | 11 | 2.3% |
| Ryoushi43P | 11 | 2.3% |
| Tenchi In'youP+K+G | 11 | 2.3% |
| forward dash into throwP+G | 11 | 2.3% |
| evade down into throwP+G | 10 | 2.1% |
| evade up into crouch dash forward | 10 | 2.1% |
113 further openings account for the other 238 rounds.
Pai
| guardG into throwP+G | 29 | 6.5% |
|---|---|---|
| crouch dash forward into Souanshou3P+K | 27 | 6.0% |
| throwP+G | 27 | 6.0% |
| Hi'en Tankyaku9K | 23 | 5.1% |
| evade up into throwP+G | 18 | 4.0% |
| backdash into throwP+G | 17 | 3.8% |
| evade down into throwP+G | 15 | 3.4% |
| forward movement into punchP | 13 | 2.9% |
| Souanshou3P+K | 12 | 2.7% |
| Souchuken2P | 12 | 2.7% |
| crouch dash forward into Chouho Soukasui66P+K | 10 | 2.2% |
| forward dash into throwP+G | 10 | 2.2% |
| guardG | 10 | 2.2% |
| backdash into evade down | 9 | 2.0% |
| crouch dash forward into guardG | 9 | 2.0% |
98 further openings account for the other 207 rounds.
Taka
| kickK | 67 | 15.0% |
|---|---|---|
| Shita Harite2P | 30 | 6.7% |
| guardG into throwP+G | 27 | 6.0% |
| evade up into throwP+G | 24 | 5.4% |
| throwP+G | 24 | 5.4% |
| crouch dash forward into throwP+G | 17 | 3.8% |
| backdash into evade down | 14 | 3.1% |
| forward movement into punchP | 14 | 3.1% |
| backdash into kickK | 13 | 2.9% |
| evade down into throwP+G | 13 | 2.9% |
| Morotezuki66P | 12 | 2.7% |
| punchP | 10 | 2.2% |
| backdash into throwP+G | 9 | 2.0% |
| guardG | 9 | 2.0% |
| crouch into Shita Harite2P | 8 | 1.8% |
82 further openings account for the other 155 rounds.
Kage
| crouch dash forward into Fusenjin3P | 20 | 5.6% |
|---|---|---|
| Jizuridan2P | 17 | 4.8% |
| Senpujin2P+K | 17 | 4.8% |
| backdash into throwP+G | 17 | 4.8% |
| backdash into evade down | 16 | 4.5% |
| guardG into throwP+G | 16 | 4.5% |
| Hiji'uchi6P | 13 | 3.6% |
| throwP+G | 13 | 3.6% |
| Rasen4P | 12 | 3.4% |
| forward movement into punchP | 12 | 3.4% |
| guardG | 12 | 3.4% |
| backdash into Furikakato OtoshiK+G | 9 | 2.5% |
| punchP | 8 | 2.2% |
| backdash into SouhajinP+K | 6 | 1.7% |
| crouch dash forward into throwP+G | 6 | 1.7% |
92 further openings account for the other 164 rounds.
Shun
| Gyou'in Haishu3P | 43 | 16.6% |
|---|---|---|
| crouch into Gyou'in Haishu3P | 26 | 10.0% |
| Haisenchu1P | 18 | 7.0% |
| Fukuchougeki2P | 10 | 3.9% |
| crouch into Haisenchu1P | 10 | 3.9% |
| evade up into throwP+G | 8 | 3.1% |
| backdash into evade down | 7 | 2.7% |
| evade down into throwP+G | 7 | 2.7% |
| Gyou'in Haishu3P into punchP | 6 | 2.3% |
| crouch dash forward into Getsuga Gakushu46P | 6 | 2.3% |
| evade up into crouch dash forward | 6 | 2.3% |
| forward movement into punchP | 6 | 2.3% |
| guardG | 6 | 2.3% |
| throwP+G | 6 | 2.3% |
| backdash into throwP+G | 5 | 1.9% |
62 further openings account for the other 89 rounds.
Jeffry
| guardG into throwP+G | 22 | 8.7% |
|---|---|---|
| Low Knuckle2P | 21 | 8.3% |
| Overblow Shoulder66P+K | 15 | 6.0% |
| throwP+G | 15 | 6.0% |
| Torpedo Head Butt4P+K | 12 | 4.8% |
| guardG | 11 | 4.4% |
| backdash into evade down | 9 | 3.6% |
| evade up into throwP+G | 7 | 2.8% |
| evade up into crouch dash forward | 6 | 2.4% |
| forward movement into punchP | 6 | 2.4% |
| Elbow Butt6P | 5 | 2.0% |
| Sunlit Body Upper3P+K | 5 | 2.0% |
| Toe Kick2K | 5 | 2.0% |
| crouch into Low Knuckle2P | 5 | 2.0% |
| guardG into crouch | 5 | 2.0% |
70 further openings account for the other 103 rounds.
Eileen
| throwP+G | 19 | 8.0% |
|---|---|---|
| Fukushinshou2P | 16 | 6.8% |
| forward dash into Sokutantai3K | 15 | 6.3% |
| backdash into evade down | 13 | 5.5% |
| Douchu6P | 11 | 4.6% |
| backdash into throwP+G | 9 | 3.8% |
| evade up into throwP+G | 9 | 3.8% |
| crouch into Sokutantai3K | 8 | 3.4% |
| guardG into throwP+G | 7 | 3.0% |
| crouch dash forward into throwP+G | 6 | 2.5% |
| evade up into Sokutantai3K | 6 | 2.5% |
| forward movement into punchP | 6 | 2.5% |
| backdash into Enkou Kenka46P | 5 | 2.1% |
| evade up into crouch dash forward | 5 | 2.1% |
| forward dash into crouch | 5 | 2.1% |
68 further openings account for the other 97 rounds.
Jacky
| backdash into evade down | 18 | 8.0% |
|---|---|---|
| backdash into throwP+G | 15 | 6.7% |
| throwP+G | 15 | 6.7% |
| Dash Hammer Kick66K | 12 | 5.3% |
| Squat Straight2P | 9 | 4.0% |
| crouch dash forward into Smash Straight3P | 7 | 3.1% |
| evade down into throwP+G | 7 | 3.1% |
| guardG into throwP+G | 7 | 3.1% |
| backward movement into throwP+G | 6 | 2.7% |
| evade up into throwP+G | 6 | 2.7% |
| guardG | 6 | 2.7% |
| evade down into guardG | 5 | 2.2% |
| punchP | 5 | 2.2% |
| Slide Shuffle (Deflect)4P+K+G | 4 | 1.8% |
| crouch dash forward into throwP+G | 4 | 1.8% |
68 further openings account for the other 99 rounds.
Jean
| Gyaku Seikenzuki66P | 18 | 8.7% |
|---|---|---|
| Shitamaeken2P | 16 | 7.7% |
| backdash into evade down | 9 | 4.3% |
| forward movement into punchP | 9 | 4.3% |
| backdash into Gyaku Seikenzuki66P | 7 | 3.4% |
| backdash into Oihiji4P+K | 7 | 3.4% |
| guardG | 7 | 3.4% |
| guardG into throwP+G | 7 | 3.4% |
| Yoko'enpi6P | 6 | 2.9% |
| backdash into throwP+G | 6 | 2.9% |
| evade up into Gyaku Seikenzuki66P | 6 | 2.9% |
| punchP | 6 | 2.9% |
| crouch into Shitamaeken2P | 5 | 2.4% |
| evade down into Gyaku Seikenzuki66P | 5 | 2.4% |
| evade down into throwP+G | 5 | 2.4% |
60 further openings account for the other 89 rounds.
Sarah
| Stiletto66K | 13 | 9.0% |
|---|---|---|
| forward movement into punchP | 11 | 7.6% |
| backdash into evade down | 10 | 6.9% |
| crouch dash forward into guardG | 10 | 6.9% |
| Squat Straight2P | 7 | 4.9% |
| throwP+G | 7 | 4.9% |
| Long Snap Side Chop3P+K | 6 | 4.2% |
| guardG into throwP+G | 6 | 4.2% |
| backdash into Stiletto66K | 4 | 2.8% |
| backdash into throwP+G | 4 | 2.8% |
| forward dash into Crescent Heel4K+G | 4 | 2.8% |
| guardG | 4 | 2.8% |
| kickK into punchP | 4 | 2.8% |
| Hide Side Kick (Deflect)P+K | 3 | 2.1% |
| evade down into throwP+G | 3 | 2.1% |
38 further openings account for the other 48 rounds.
Lau
| backdash into evade down | 12 | 11.1% |
|---|---|---|
| guardG into throwP+G | 5 | 4.6% |
| throwP+G | 5 | 4.6% |
| Souchuken2P | 4 | 3.7% |
| Souko Sensou66P+K | 4 | 3.7% |
| evade up into throwP+G | 4 | 3.7% |
| Chugeki6P | 3 | 2.8% |
| backdash | 3 | 2.8% |
| backdash into Kosoushou46P | 3 | 2.8% |
| backdash into throwP+G | 3 | 2.8% |
| crouch into Senchutai3K | 3 | 2.8% |
| evade down into Souko Sensou66P+K | 3 | 2.8% |
| forward movement into punchP | 3 | 2.8% |
| Fukko Kensou1P | 2 | 1.9% |
| Sako Soushou4P+K into RenshouPP | 2 | 1.9% |
40 further openings account for the other 49 rounds.
Vanessa
| Offensive Style: guard into throwP+G | 5 | 14.7% |
|---|---|---|
| Offensive Style: Stop Middle into forward dash | 2 | 5.9% |
| Offensive Style: backdash into evade down | 2 | 5.9% |
| Offensive Style: backdash into throwP+G | 2 | 5.9% |
| Offensive Style: evade down into throwP+G | 2 | 5.9% |
| Offensive Style: throw | 2 | 5.9% |
| Defensive Style: Sit Jab | 1 | 2.9% |
| Defensive Style: Wind Elbow | 1 | 2.9% |
| Offensive Style: Heel Kick | 1 | 2.9% |
| Offensive Style: Leg Guard Crush | 1 | 2.9% |
| Offensive Style: Stop Middle into Long Barrel Blow66P | 1 | 2.9% |
| Offensive Style: Stopping Low | 1 | 2.9% |
| Offensive Style: backdash into Bunker Buster9P | 1 | 2.9% |
| Offensive Style: backdash into Leg Bomber1K+G | 1 | 2.9% |
| Offensive Style: backdash into Pile Bunker6P+K | 1 | 2.9% |
10 further openings account for the other 10 rounds.
Brad
| throwP+G | 4 | 12.1% |
|---|---|---|
| Middle Spin Kick66K | 3 | 9.1% |
| guardG into throwP+G | 3 | 9.1% |
| Sit Jab2P | 2 | 6.1% |
| Stop Kick4K into forward dash | 2 | 6.1% |
| Sway Back4P+K+G | 2 | 6.1% |
| Sway Back4P+K+G into BreakdownP+K | 1 | 3.0% |
| Sway Back4P+K+G into Combination LowPPK | 1 | 3.0% |
| backdash into Sawk Klab6P+K | 1 | 3.0% |
| backdash into Sway Back4P+K+G | 1 | 3.0% |
| backdash into evade down | 1 | 3.0% |
| backdash into guardG | 1 | 3.0% |
| backward movement into evade down | 1 | 3.0% |
| backward movement into evade up | 1 | 3.0% |
| evade down into punchP | 1 | 3.0% |
8 further openings account for the other 8 rounds.
Wolf
| Low Hammer2P | 3 | 15.8% |
|---|---|---|
| backdash into Quick Shoulder66P+K | 2 | 10.5% |
| backdash into evade down | 2 | 10.5% |
| Arrow Knuckle3P | 1 | 5.3% |
| backdash | 1 | 5.3% |
| backdash into Gasp Kneel Palm Bomb6P+K | 1 | 5.3% |
| backdash into punchP | 1 | 5.3% |
| crouch dash forward into guardG | 1 | 5.3% |
| evade down into Short Shoulder46P+K | 1 | 5.3% |
| forward dash into Body Blow6P | 1 | 5.3% |
| forward movement into Jab StraightPP | 1 | 5.3% |
| guardG | 1 | 5.3% |
| guardG into throwP+G | 1 | 5.3% |
| no input | 1 | 5.3% |
| throwP+G | 1 | 5.3% |
