Virtua Fighter 5 REVO · v1.10 · Region: Asia
テオ
Characters played — VF5's own record
| Wolf | 33 | 1,572 | 854 | 718 | 54.3% |
|---|---|---|---|---|---|
| Goh | 32 | 659 | 355 | 304 | 53.9% |
| Jeffry | 33 | 583 | 311 | 272 | 53.3% |
| Akira | 24 | 128 | 94 | 34 | 73.4% |
| Taka | — | 21 | 10 | 11 | 47.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 54 | 27 | 27 | 50.0% | -8.5 |
|---|---|---|---|---|---|
| Wolf | 54 | 32 | 22 | 59.3% | -0.0 |
| Jacky | 48 | 23 | 25 | 47.9% | -10.8 |
| Sarah | 47 | 35 | 12 | 74.5% | +16.6 |
| Lau | 38 | 19 | 19 | 50.0% | -8.3 |
| Goh | 36 | 19 | 17 | 52.8% | -6.8 |
| Jean | 36 | 21 | 15 | 58.3% | +0.8 |
| Jeffry | 36 | 26 | 10 | 72.2% | +15.8 |
| Pai | 34 | 18 | 16 | 52.9% | -7.0 |
| Kage | 32 | 21 | 11 | 65.6% | +9.8 |
| Lion | 28 | 16 | 12 | 57.1% | +0.1 |
| Brad | 25 | 16 | 9 | 64.0% | +7.8 |
| Lei Fei | 23 | 12 | 11 | 52.2% | -2.3 |
| Shun | 21 | 12 | 9 | 57.1% | -0.8 |
| Vanessa | 20 | 9 | 11 | 45.0% | -5.3 |
| Aoi | 14 | 12 | 2 | 85.7% | +31.8 |
| Eileen | 12 | 6 | 6 | 50.0% | -11.4 |
| El Blaze | 12 | 5 | 7 | 41.7% | -16.7 |
| Taka | 9 | 5 | 4 | 55.6% | -5.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 69 | 37 | 32 | 53.6% | -5.6 |
|---|---|---|---|---|---|
| Full Fence | 66 | 39 | 27 | 59.1% | +3.3 |
| Open | 65 | 38 | 27 | 58.5% | -0.9 |
| Rectangle | 63 | 36 | 27 | 57.1% | -0.7 |
| Single Wall | 60 | 34 | 26 | 56.7% | -1.2 |
| Breakable Full Fence | 55 | 32 | 23 | 58.2% | +2.8 |
| Low Fence | 46 | 27 | 19 | 58.7% | +1.5 |
| Breakable Half Fence | 44 | 22 | 22 | 50.0% | -8.4 |
| Half Fence | 41 | 31 | 10 | 75.6% | +15.3 |
| Full Fence and Open | 38 | 18 | 20 | 47.4% | -10.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 338 | 58.3% | 57.7% | +0.6 |
| No walls | 171 | 57.9% | 58.2% | -0.3 |
Walls against open: +0.9 points (95% range -8.1 to +9.8), p 0.848 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ワクワク (Rank 32) | 10 | 5 | 5 | 50.0% |
|---|---|---|---|---|
| ma_hime1007 (Rank 32) | 9 | 4 | 5 | 44.4% |
| shuri_nero (Rank 33) | 8 | 4 | 4 | 50.0% |
| zephyr_dural (Rank 30) | 8 | 5 | 3 | 62.5% |
| AMUSEUM (Rank 32) | 6 | 4 | 2 | 66.7% |
| danimura (Rank 34) | 6 | 2 | 4 | 33.3% |
| mahiro_725 (Rank 35) | 6 | 2 | 4 | 33.3% |
| markey39 (Rank 27) | 6 | 5 | 1 | 83.3% |
| 雷電 (Rank 31) | 6 | 4 | 2 | 66.7% |
| Oo-Mujirushi-oO (Rank 29) | 5 | 4 | 1 | 80.0% |
| misoazy (Rank 27) | 5 | 4 | 1 | 80.0% |
| タピる。 (Rank 36) | 5 | 2 | 3 | 40.0% |
| 鳩男 (Rank 29) | 5 | 3 | 2 | 60.0% |
| HIGE (Rank 30) | 4 | 1 | 3 | 25.0% |
| geche7stars (Rank 34) | 4 | 3 | 1 | 75.0% |
| hitosasiyubi777 (Rank 36) | 4 | 1 | 3 | 25.0% |
| igyoken55 (Rank 29) | 4 | 3 | 1 | 75.0% |
| nanami.madogiwa (Rank 32) | 4 | 3 | 1 | 75.0% |
| openpen (Rank 31) | 4 | 4 | 0 | 100.0% |
| soul-to-denchi (Rank 32) | 4 | 2 | 2 | 50.0% |
| warukumadorikuma (Rank 29) | 4 | 3 | 1 | 75.0% |
| ★闘将拉麵男★ (Rank 35) | 4 | 2 | 2 | 50.0% |
| たぱ (Rank 11) | 4 | 4 | 0 | 100.0% |
| ジュリエッタ紗羅 (Rank 34) | 4 | 1 | 3 | 25.0% |
| 画面見てないリオン (Rank 34) | 4 | 2 | 2 | 50.0% |
Most played opponents, most recent first
| たぱ (Rank 11) | 2026/09/12 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| openpen (Rank 31) | 2026/08/29 | 4 | 4 | 0 | 100.0% |
| danimura (Rank 34) | 2026/08/28 | 6 | 2 | 4 | 33.3% |
| 雷電 (Rank 31) | 2026/08/27 | 6 | 4 | 2 | 66.7% |
| ma_hime1007 (Rank 32) | 2026/08/25 | 9 | 4 | 5 | 44.4% |
| warukumadorikuma (Rank 29) | 2026/08/24 | 4 | 3 | 1 | 75.0% |
| zephyr_dural (Rank 30) | 2026/08/24 | 8 | 5 | 3 | 62.5% |
| misoazy (Rank 27) | 2026/08/04 | 5 | 4 | 1 | 80.0% |
| 鳩男 (Rank 29) | 2026/08/02 | 5 | 3 | 2 | 60.0% |
| AMUSEUM (Rank 32) | 2026/08/02 | 6 | 4 | 2 | 66.7% |
| markey39 (Rank 27) | 2026/07/27 | 6 | 5 | 1 | 83.3% |
| ワクワク (Rank 32) | 2026/07/25 | 10 | 5 | 5 | 50.0% |
| nanami.madogiwa (Rank 32) | 2026/07/21 | 4 | 3 | 1 | 75.0% |
| ★闘将拉麵男★ (Rank 35) | 2026/07/05 | 4 | 2 | 2 | 50.0% |
| 画面見てないリオン (Rank 34) | 2026/06/24 | 4 | 2 | 2 | 50.0% |
| mahiro_725 (Rank 35) | 2026/06/05 | 6 | 2 | 4 | 33.3% |
| HIGE (Rank 30) | 2026/05/31 | 4 | 1 | 3 | 25.0% |
| igyoken55 (Rank 29) | 2026/05/17 | 4 | 3 | 1 | 75.0% |
| shuri_nero (Rank 33) | 2026/05/16 | 8 | 4 | 4 | 50.0% |
| soul-to-denchi (Rank 32) | 2026/05/13 | 4 | 2 | 2 | 50.0% |
| hitosasiyubi777 (Rank 36) | 2026/05/13 | 4 | 1 | 3 | 25.0% |
| Oo-Mujirushi-oO (Rank 29) | 2026/05/11 | 5 | 4 | 1 | 80.0% |
| タピる。 (Rank 36) | 2026/05/10 | 5 | 2 | 3 | 40.0% |
| ジュリエッタ紗羅 (Rank 34) | 2026/04/15 | 4 | 1 | 3 | 25.0% |
| geche7stars (Rank 34) | 2026/03/28 | 4 | 3 | 1 | 75.0% |
Round openings
Every character
| guardG into evade up | 323 | 13.7% |
|---|---|---|
| guardG into evade down | 218 | 9.3% |
| guardG into throwP+G | 197 | 8.4% |
| crouch dash forward into evade down | 167 | 7.1% |
| evade down into guardG | 116 | 4.9% |
| evade down into throwP+G | 54 | 2.3% |
| crouch into Heavy Middle Kick3K+G | 49 | 2.1% |
| Arrow Knuckle3P | 47 | 2.0% |
| evade up into forward dash | 40 | 1.7% |
| evade up into throwP+G | 35 | 1.5% |
| punchP | 35 | 1.5% |
| crouch dash forward into throwP+G | 32 | 1.4% |
| Rolling Savate6K+G | 30 | 1.3% |
| guardG into punchP | 28 | 1.2% |
| Garyu66K | 26 | 1.1% |
253 further openings account for the other 954 rounds.
Counted from 576 of the 579 matches played. The rest were not pulled for openings.
Wolf
| guardG into evade up | 189 | 14.0% |
|---|---|---|
| guardG into throwP+G | 134 | 9.9% |
| guardG into evade down | 129 | 9.5% |
| crouch dash forward into evade down | 96 | 7.1% |
| evade down into guardG | 65 | 4.8% |
| crouch into Heavy Middle Kick3K+G | 49 | 3.6% |
| Arrow Knuckle3P | 47 | 3.5% |
| punchP | 31 | 2.3% |
| Rolling Savate6K+G | 30 | 2.2% |
| crouch dash forward into throwP+G | 26 | 1.9% |
| evade down into throwP+G | 26 | 1.9% |
| Mow Down Chop1P+K | 24 | 1.8% |
| backdash into Elbow Butt4P | 23 | 1.7% |
| evade up into throwP+G | 23 | 1.7% |
| guardG into punchP | 22 | 1.6% |
121 further openings account for the other 439 rounds.
Goh
| guardG into evade up | 101 | 14.3% |
|---|---|---|
| guardG into evade down | 78 | 11.1% |
| guardG into throwP+G | 57 | 8.1% |
| crouch dash forward into evade down | 48 | 6.8% |
| evade down into guardG | 39 | 5.5% |
| Garyu66K | 26 | 3.7% |
| Ni'oudaoshi3K+G | 26 | 3.7% |
| evade down into throwP+G | 25 | 3.5% |
| kickK | 22 | 3.1% |
| evade up into forward dash | 18 | 2.5% |
| backdash into evade up | 11 | 1.6% |
| crouch dash forward into Ni'oudaoshi3K+G | 11 | 1.6% |
| backdash into Karura4P+K | 10 | 1.4% |
| guardG into Ni'oudaoshi3K+G | 10 | 1.4% |
| evade up into crouch dash forward | 9 | 1.3% |
92 further openings account for the other 215 rounds.
Jeffry
| guardG into evade up | 29 | 16.8% |
|---|---|---|
| crouch dash forward into evade down | 16 | 9.2% |
| guardG into evade down | 10 | 5.8% |
| evade up into forward dash | 9 | 5.2% |
| Overblow Shoulder66P+K | 8 | 4.6% |
| backdash into Kenka Hook46P | 7 | 4.0% |
| crouch into Tsunami Beat3K+G | 6 | 3.5% |
| Middle Hell Stab6P+K | 5 | 2.9% |
| crouch into Low Knuckle2P | 4 | 2.3% |
| evade down into guardG | 4 | 2.3% |
| evade up into crouch dash forward | 4 | 2.3% |
| guardG into throwP+G | 4 | 2.3% |
| Full Swing Upper33P | 3 | 1.7% |
| crouch dash forward into Dash Elbow66P | 3 | 1.7% |
| crouch dash forward into Double KnucklePP | 3 | 1.7% |
41 further openings account for the other 58 rounds.
Akira
| forward movement into forward dash | 16 | 13.4% |
|---|---|---|
| forward movement into guardG | 10 | 8.4% |
| evade down into guardG | 8 | 6.7% |
| crouch dash forward into evade down | 7 | 5.9% |
| forward dash into forward movement | 7 | 5.9% |
| Koboku214P | 6 | 5.0% |
| Rimon Chouchu66P | 6 | 5.0% |
| forward dash into guardG | 6 | 5.0% |
| guardG | 6 | 5.0% |
| Yakuho Chouchu666P | 4 | 3.4% |
| guardG into evade up | 4 | 3.4% |
| Chouyoushu1P | 2 | 1.7% |
| evade down into throwP+G | 2 | 1.7% |
| forward movement into Rimon Chouchu66P | 2 | 1.7% |
| forward movement into punchP | 2 | 1.7% |
28 further openings account for the other 31 rounds.
Counted from 31 of the 34 matches played. The rest were not pulled for openings.
