VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Taka

B34TD0WN

Career matches3,134
Career win rate55.7%
Round win rate55.3%
Peak rank33
Distinct opponents237
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka331,26870955955.9%
Goh301,05455949553.0%
Lau3258733824957.6%
Wolf28132815161.4%
Jeffry2585523361.2%
Jean21330100.0%
Sarah2121150.0%
Aoi21110100.0%
Brad21110100.0%
Lion21110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2281379160.1%-0.6
Sarah1821146862.6%+3.3
Jacky142796355.6%+2.5
Pai137686949.6%-3.4
Shun109595054.1%-1.6
Lei Fei106584854.7%-3.7
Goh82612174.4%+11.8
Vanessa73284538.4%-12.5
Eileen67472070.2%+1.4
Jeffry67521577.6%+10.6
Brad50272354.0%-0.7
Aoi47311666.0%+7.2
Kage43182541.9%-6.8
Wolf2721677.8%+17.8
El Blaze2691734.6%-27.5
Jean26151157.7%-0.8
Lau2315865.2%-5.5
Taka1812666.7%-11.2
Lion1710758.8%+0.5
Dural116554.5%-4.4

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence1771077060.5%+0.9
Single Wall160877354.4%-5.8
Breakable Half Fence151896258.9%-2.8
Full Fence149896059.7%+6.0
Rectangle147856257.8%+0.2
Octagon140796156.4%-4.0
Breakable Full Fence136835361.0%+3.9
Low Fence134755956.0%-2.6
Open132755756.8%-0.1
Full Fence and Open76472961.8%+5.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls90059.1%58.5%+0.7
No walls42655.6%58.4%-2.7

Walls against open: +3.4 points (95% range -2.8 to +9.5), p 0.280 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

seedash (Rank 34)106337331.1%
Nomas_Tomas (Rank 27)61283345.9%
DDRMONKEY (Rank 27)42311173.8%
Splatgoon (Rank 27)3223971.9%
h7aven11 (Rank 21)2927293.1%
Kungfuhustle99 (Rank 31)28121642.9%
Da-Goat-Pawn (Rank 30)2781929.6%
Gold---Mole (Rank 27)27171063.0%
OmegaBankai (Rank 27)27161159.3%
tenpai (Rank 30)27131448.1%
BearPrincess420 (Rank 21)2623388.5%
TheXzam7705 (Rank 23)2625196.2%
Hoophoop (Rank 21)2518772.0%
Monroe (Rank 31)1951426.3%
kungfusmurf (Rank 35)1971236.8%
Ingobernable (Rank 29)1710758.8%
LaTHUNDER55 (Rank 12)17170100.0%
VF31998 (Rank 27)1710758.8%
HARLEMKNIGHT116 (Rank 36)1631318.8%
Ravenous123 (Rank 33)168850.0%
Roadkill93 (Rank 22)1615193.8%
AyoGbami (Rank 26)1514193.3%
Based_Ganja (Rank 30)1551033.3%
Jiikae (Rank 31)156940.0%
leefung._ (Rank 31)135838.5%

Most played opponents, most recent first

seedash (Rank 34)2026/08/18106337331.1%
OmegaBankai (Rank 27)2026/08/1827161159.3%
Nomas_Tomas (Rank 27)2026/08/1761283345.9%
Kungfuhustle99 (Rank 31)2026/08/1728121642.9%
kungfusmurf (Rank 35)2026/08/051971236.8%
Ingobernable (Rank 29)2026/08/051710758.8%
leefung._ (Rank 31)2026/08/05135838.5%
Roadkill93 (Rank 22)2026/08/051615193.8%
Ravenous123 (Rank 33)2026/08/05168850.0%
Splatgoon (Rank 27)2026/08/043223971.9%
tenpai (Rank 30)2026/08/0327131448.1%
DDRMONKEY (Rank 27)2026/08/0342311173.8%
Monroe (Rank 31)2026/08/031951426.3%
TheXzam7705 (Rank 23)2026/08/022625196.2%
HARLEMKNIGHT116 (Rank 36)2026/08/021631318.8%
Gold---Mole (Rank 27)2026/07/2927171063.0%
Da-Goat-Pawn (Rank 30)2026/07/292781929.6%
AyoGbami (Rank 26)2026/07/281514193.3%
VF31998 (Rank 27)2026/07/261710758.8%
h7aven11 (Rank 21)2026/07/252927293.1%
Based_Ganja (Rank 30)2026/07/221551033.3%
Hoophoop (Rank 21)2026/07/192518772.0%
BearPrincess420 (Rank 21)2026/07/182623388.5%
Jiikae (Rank 31)2026/07/17156940.0%
LaTHUNDER55 (Rank 12)2026/07/1417170100.0%

Round openings

Every character

backdash into evade up4918.4%
backdash into Karura4P+K3686.3%
backdash3295.7%
punchP2955.1%
backdash into Sako Soushou4P+K2193.8%
backdash into punchP1192.0%
backdash into Souko Reppa3P+K1172.0%
kickK1121.9%
Hiji'ate1111.9%
backdash into Kumoyaburi4P+K1021.8%
backdash into Kachi'age33P+K1011.7%
backdash into kickK1011.7%
Chugeki6P891.5%
backdash into Aka'oni MidaremageP+K841.4%
punchP into Tsuppari 2PP711.2%

596 further openings account for the other 3,111 rounds.

Taka

backdash into evade up1808.5%
punchP1115.3%
backdash into Kumoyaburi4P+K1024.8%
backdash into Kachi'age33P+K1014.8%
backdash934.4%
backdash into Aka'oni MidaremageP+K844.0%
Hiji'ate6P813.8%
punchP into Tsuppari 2PP713.4%
backdash into kickK633.0%
backdash into Ten'yaburi4P+KP562.7%
backdash into Mageryu46P542.6%
punchP into Kumoyaburi4P+K512.4%
Tsuyubarai2P+K into Tsuyubarai 22P+KP452.1%
backdash into punchP442.1%
punchP into Hiji'ate6P422.0%

194 further openings account for the other 931 rounds.

Lau

backdash into Sako Soushou4P+K21913.2%
backdash1207.3%
backdash into Souko Reppa3P+K1177.1%
Chugeki6P895.4%
backdash into evade up895.4%
punchP714.3%
punchP into RenshouPP593.6%
backdash into Kosoushou46P533.2%
punchP into evade down332.0%
backdash into Risensou46P+K301.8%
Sako Soushou4P+K into punchP281.7%
crouch into Fukko Kensou1P271.6%
Senpuga~KokeiK+G241.4%
backdash into Tenshin EngekishouP+K241.4%
RenshouPP into RaigekishouPPP221.3%

177 further openings account for the other 649 rounds.

Goh

backdash into Karura4P+K36823.9%
backdash into evade up1519.8%
punchP845.5%
backdash825.3%
backdash into Soukyu46P664.3%
kickK654.2%
Ni'oudaoshi3K+G483.1%
backdash into kickK322.1%
Hiji'ate6P301.9%
backdash into guardG271.8%
backdash into punchP271.8%
punchP into kickK271.8%
punchP into Tsurane ShoudaPP181.2%
Garyu66K171.1%
Sune Kudaki43P171.1%

159 further openings account for the other 481 rounds.

Jeffry

backdash into Kenka Hook46P208.0%
backdash into evade up176.8%
backdash into punchP156.0%
backdash into Double Hammer Down43P145.6%
backdash135.2%
punchP into Double KnucklePP135.2%
backdash into Torpedo Head Butt4P+K104.0%
backdash into Tsunami Beat3K+G104.0%
backdash into Toe Kick2K93.6%
backdash into Rising Hammer43PP72.8%
punchP72.8%
Middle Hell Stab6P+K62.4%
backdash into Side Kick3K62.4%
Ducking Low2K+G52.0%
backdash into evade down52.0%

57 further openings account for the other 93 rounds.

Wolf

backdash into evade up4521.2%
backdash into punchP199.0%
punchP199.0%
backdash136.1%
punchP into Jab StraightPP136.1%
Jab StraightPP into One Two UpperPPP104.7%
crouch into Low Smash2K94.2%
Low Smash2K73.3%
Low Hammer2P52.4%
backdash into Knee Lift6K52.4%
backward movement into evade up52.4%
backdash into Arrow Knuckle3P41.9%
backdash into Elbow Butt4P41.9%
punchP into kickK41.9%
Tomahawk Chop9P into throwP+G31.4%

31 further openings account for the other 47 rounds.

Jean

backdash423.5%
backdash into evade up211.8%
punchP into Gedan~Joudan Mawashigeri2KK211.8%
Gyaku Seikenzuki66P15.9%
Yoko'enpi~Uchishutou6PP into Gaisen Koushugeki6PPK15.9%
backdash into Chudan Ushiro Mawashigeri66K15.9%
backdash into Maeken~Joudan MawashigeriPK15.9%
backdash into forward dash15.9%
backward movement15.9%
punchP into Sune'ori1K+G15.9%
punchP into Yoko'enpi~Uchishutou6PP15.9%
punchP into down-back kick1K15.9%

Sarah

backdash into evade up433.3%
Rising Elbow6P into Double Joint Butt6PK216.7%
Low Kick2K into kickK18.3%
Queen Bee Needle66K+G18.3%
backdash18.3%
backdash into Crescent Heel4K+G18.3%
backdash into Quick Knee and Toe Kick6KK18.3%
backdash into Switch Kick4K18.3%

Brad

punchP into Jab StraightPP440.0%
backdash220.0%
Jab StraightPP into Combination LowPPK110.0%
Jumping Dtee Sawk Bon9P+K110.0%
Sawk Klab6P+K into punchP110.0%
backdash into Jackal Straight46P+K110.0%

Aoi

backdash into evade up333.3%
punchP into Nirentotsu OuchuPPP222.2%
backdash111.1%
backdash into Sanseigan66P+K111.1%
backdash into Sou'unha66K111.1%
punchP111.1%

Lion

punchP228.6%
Banchu6P114.3%
backdash into Fujintai1K+G114.3%
backdash into Koushutai44K114.3%
punchP into Koushu RensuiPP114.3%
punchP into RensuitaiPK114.3%