VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jean

kosuke0714

Career matches435
Career win rate71.0%
Round win rate54.7%
Peak rank38
Distinct opponents30
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean3843530912671.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

El Blaze105550.0%-7.8
Shun63350.0%-16.4
Akira550100.0%+36.5
Aoi53260.0%-4.9
Brad54180.0%+35.7
Jacky52340.0%-21.5
Jean52340.0%-12.0
Kage53260.0%-7.7
Lau52340.0%-14.9
Pai42250.0%-15.5
Sarah43175.0%+18.5
Goh220100.0%+28.7
Jeffry110100.0%+32.4
Lion1010.0%-44.7
Taka110100.0%+49.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence124833.3%-23.2
Breakable Full Fence118372.7%+17.5
Octagon95455.6%-6.8
Breakable Half Fence75271.4%+9.4
Open550100.0%+35.6
Single Wall52340.0%-26.1
Low Fence440100.0%+47.9
Full Fence31233.3%-29.6
Rectangle32166.7%+3.1
Full Fence and Open110100.0%+56.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4555.6%58.6%-3.0
No walls1478.6%62.6%+16.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

fwnd1396 (Rank 35)2026/08/30220100.0%
ビルちゃん (Rank 41)2026/08/30110100.0%
暴れ馬ラウチェン (Rank 41)2026/08/302020.0%
B軍団 (Rank 35)2026/08/30110100.0%
超煌神 (Rank 37)2026/08/3042250.0%
ぱお (Rank 38)2026/08/302020.0%
Aki (Rank 41)2026/08/273030.0%
鉄製タオル (Rank 39)2026/08/2751420.0%
CLEARCARE (Rank 41)2026/08/271010.0%
漂泊の民回線ジプシー (Rank 36)2026/08/2753260.0%
★闘将拉麵男★ (Rank 35)2026/08/25110100.0%
AlicerLandeel (Rank 30)2026/08/05220100.0%
イチゲン (Rank 29)2026/08/05110100.0%
poco/ぽこ (Rank 31)2026/08/0332166.7%
RedCap (Rank 37)2026/08/031010.0%
ちょいそる (Rank 33)2026/08/0332166.7%
浅川サナタ@ようつべ (Rank 30)2026/08/0331233.3%
Sinabro (Rank 29)2026/08/03220100.0%
orz (Rank 27)2026/08/03220100.0%
マクシミリアン15世 (Rank 29)2026/08/03330100.0%
LEO (Rank 33)2026/08/0332166.7%
BANANA (Rank 29)2026/08/0232166.7%
emespink (Rank 22)2026/07/29110100.0%
G13 (Rank 17)2026/07/28110100.0%
tentuyu.j (Rank 3)2026/07/2742250.0%

Round openings

Jean

backdash into evade down3011.7%
backdash into evade up218.2%
Shitanagi Shutou1P197.4%
punchP into kickK166.2%
crouch dash forward into throwP+G155.9%
backdash into Kake'uchi~Maekeri'age46PK145.5%
backdash into Doumawashi Kaitengeri46K+G114.3%
Gyaku Seikenzuki66P103.9%
Shitanagi Shutou1P into guardG103.9%
backdash into Chudan Mawashigeri3K103.9%
Shitamaeken2P93.5%
backdash into Gyaku Seikenzuki66P93.5%
backdash into Kake'uchi46P93.5%
Yoko'enpi6P51.9%
punchP into KounirenPP51.9%

46 further openings account for the other 63 rounds.