Virtua Fighter 5 REVO · v1.10 · Region: Asia
44884
Characters played — VF5's own record
| Wolf | 31 | 3,112 | 1,580 | 1,532 | 50.8% |
|---|---|---|---|---|---|
| El Blaze | 33 | 2,278 | 1,175 | 1,103 | 51.6% |
| Jeffry | 31 | 1,819 | 951 | 868 | 52.3% |
| Eileen | 30 | 1,259 | 682 | 577 | 54.2% |
| Taka | 30 | 862 | 478 | 384 | 55.5% |
| Vanessa | 30 | 829 | 456 | 373 | 55.0% |
| Lau | 28 | 568 | 311 | 257 | 54.8% |
| Pai | 27 | 308 | 175 | 133 | 56.8% |
| Akira | 25 | 119 | 53 | 66 | 44.5% |
| Sarah | 26 | 18 | 9 | 9 | 50.0% |
| Lei Fei | 26 | 6 | 2 | 4 | 33.3% |
| Kage | 26 | 1 | 1 | 0 | 100.0% |
| Brad | 26 | 0 | 0 | 0 | — |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 148 | 74 | 74 | 50.0% | -3.0 |
|---|---|---|---|---|---|
| Akira | 146 | 79 | 67 | 54.1% | +2.2 |
| Wolf | 113 | 56 | 57 | 49.6% | -2.9 |
| Shun | 102 | 46 | 56 | 45.1% | -3.4 |
| Pai | 91 | 53 | 38 | 58.2% | +8.8 |
| Goh | 80 | 43 | 37 | 53.8% | +1.2 |
| Lau | 70 | 32 | 38 | 45.7% | -0.2 |
| Aoi | 69 | 38 | 31 | 55.1% | -0.4 |
| Jeffry | 65 | 31 | 34 | 47.7% | -1.8 |
| Sarah | 50 | 29 | 21 | 58.0% | +3.4 |
| Lion | 48 | 22 | 26 | 45.8% | -10.5 |
| Kage | 46 | 21 | 25 | 45.6% | -3.3 |
| El Blaze | 38 | 24 | 14 | 63.2% | +10.9 |
| Jean | 31 | 18 | 13 | 58.1% | +10.2 |
| Dural | 27 | 12 | 15 | 44.4% | +0.7 |
| Brad | 25 | 12 | 13 | 48.0% | +3.5 |
| Lei Fei | 23 | 8 | 15 | 34.8% | -9.1 |
| Vanessa | 23 | 12 | 11 | 52.2% | +4.5 |
| Eileen | 20 | 11 | 9 | 55.0% | +0.4 |
| Taka | 14 | 5 | 9 | 35.7% | -15.4 |
0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 147 | 73 | 74 | 49.7% | -1.7 |
|---|---|---|---|---|---|
| Open | 141 | 86 | 55 | 61.0% | +11.3 |
| Full Fence | 127 | 68 | 59 | 53.5% | +2.6 |
| Half Fence | 122 | 59 | 63 | 48.4% | -1.6 |
| Octagon | 118 | 57 | 61 | 48.3% | -2.7 |
| Low Fence | 112 | 59 | 53 | 52.7% | +2.3 |
| Rectangle | 112 | 52 | 60 | 46.4% | -4.5 |
| Breakable Half Fence | 108 | 51 | 57 | 47.2% | -3.2 |
| Breakable Full Fence | 101 | 47 | 54 | 46.5% | -5.6 |
| Full Fence and Open | 58 | 29 | 29 | 50.0% | +0.9 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 688 | 48.5% | 50.7% | -2.1 |
| No walls | 400 | 54.5% | 50.9% | +3.6 |
Walls against open: -5.7 points (95% range -11.9 to +0.5), p 0.072 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| OCHA&NORI (Rank 30) | 52 | 28 | 24 | 53.9% |
|---|---|---|---|---|
| 南部の釣れないルアー (Rank 30) | 22 | 7 | 15 | 31.8% |
| ER_higante (Rank 29) | 18 | 4 | 14 | 22.2% |
| NORESPECT (Rank 28) | 18 | 8 | 10 | 44.4% |
| temp002 (Rank 30) | 18 | 5 | 13 | 27.8% |
| ありがとナス (Rank 27) | 18 | 13 | 5 | 72.2% |
| juste (Rank 30) | 16 | 8 | 8 | 50.0% |
| え~る (Rank 34) | 14 | 8 | 6 | 57.1% |
| BANANA (Rank 30) | 13 | 8 | 5 | 61.5% |
| Koutei (Rank 33) | 13 | 4 | 9 | 30.8% |
| zxyzguy (Rank 25) | 13 | 6 | 7 | 46.1% |
| エルモchYT★プなれ★ (Rank 29) | 12 | 9 | 3 | 75.0% |
| allgonnaworkout (Rank 27) | 11 | 6 | 5 | 54.5% |
| pallmtree (Rank 28) | 11 | 9 | 2 | 81.8% |
| windowkhs (Rank 29) | 11 | 2 | 9 | 18.2% |
| こて (Rank 27) | 11 | 8 | 3 | 72.7% |
| ちょこっとさん (Rank 32) | 11 | 4 | 7 | 36.4% |
| クロサギ@はなちゃん (Rank 29) | 11 | 2 | 9 | 18.2% |
| TAPIOKA (Rank 29) | 10 | 5 | 5 | 50.0% |
| nourusu (Rank 28) | 10 | 7 | 3 | 70.0% |
| ふぇに (Rank 32) | 10 | 3 | 7 | 30.0% |
| タマゴン(GTR) (Rank 29) | 10 | 5 | 5 | 50.0% |
| Gun-Interceptor (Rank 27) | 9 | 3 | 6 | 33.3% |
| じゃきぱい (Rank 25) | 9 | 9 | 0 | 100.0% |
| インド人を右に (Rank 32) | 9 | 5 | 4 | 55.6% |
Most played opponents, most recent first
| 南部の釣れないルアー (Rank 30) | 2026/09/22 | 22 | 7 | 15 | 31.8% |
|---|---|---|---|---|---|
| インド人を右に (Rank 32) | 2026/09/22 | 9 | 5 | 4 | 55.6% |
| ER_higante (Rank 29) | 2026/09/22 | 18 | 4 | 14 | 22.2% |
| TAPIOKA (Rank 29) | 2026/09/22 | 10 | 5 | 5 | 50.0% |
| エルモchYT★プなれ★ (Rank 29) | 2026/09/22 | 12 | 9 | 3 | 75.0% |
| juste (Rank 30) | 2026/09/22 | 16 | 8 | 8 | 50.0% |
| temp002 (Rank 30) | 2026/09/15 | 18 | 5 | 13 | 27.8% |
| OCHA&NORI (Rank 30) | 2026/09/15 | 52 | 28 | 24 | 53.9% |
| pallmtree (Rank 28) | 2026/09/15 | 11 | 9 | 2 | 81.8% |
| nourusu (Rank 28) | 2026/09/15 | 10 | 7 | 3 | 70.0% |
| こて (Rank 27) | 2026/09/15 | 11 | 8 | 3 | 72.7% |
| NORESPECT (Rank 28) | 2026/09/13 | 18 | 8 | 10 | 44.4% |
| Koutei (Rank 33) | 2026/09/13 | 13 | 4 | 9 | 30.8% |
| ちょこっとさん (Rank 32) | 2026/09/13 | 11 | 4 | 7 | 36.4% |
| え~る (Rank 34) | 2026/09/12 | 14 | 8 | 6 | 57.1% |
| ふぇに (Rank 32) | 2026/09/12 | 10 | 3 | 7 | 30.0% |
| BANANA (Rank 30) | 2026/09/12 | 13 | 8 | 5 | 61.5% |
| ありがとナス (Rank 27) | 2026/09/12 | 18 | 13 | 5 | 72.2% |
| タマゴン(GTR) (Rank 29) | 2026/09/06 | 10 | 5 | 5 | 50.0% |
| クロサギ@はなちゃん (Rank 29) | 2026/09/06 | 11 | 2 | 9 | 18.2% |
| windowkhs (Rank 29) | 2026/09/05 | 11 | 2 | 9 | 18.2% |
| zxyzguy (Rank 25) | 2026/08/30 | 13 | 6 | 7 | 46.1% |
| Gun-Interceptor (Rank 27) | 2026/08/27 | 9 | 3 | 6 | 33.3% |
| allgonnaworkout (Rank 27) | 2026/08/23 | 11 | 6 | 5 | 54.5% |
| じゃきぱい (Rank 25) | 2026/06/13 | 9 | 9 | 0 | 100.0% |
Round openings
Every character
| guardG | 653 | 13.6% |
|---|---|---|
| backdash into evade up | 524 | 10.9% |
| guardG into evade up | 174 | 3.6% |
| guardG into evade down | 96 | 2.0% |
| backdash into Toe Kick2K | 84 | 1.8% |
| evade up | 68 | 1.4% |
| guardG into throwP+G | 68 | 1.4% |
| backdash into Head Smash Kick46K | 67 | 1.4% |
| backdash into guardG | 63 | 1.3% |
| backdash into crouch | 59 | 1.2% |
| up-back kick7K into evade up | 56 | 1.2% |
| crouch into Ducking Low2K+G | 55 | 1.1% |
| evade up into guardG | 52 | 1.1% |
| up, up-back kick87K into evade up | 51 | 1.1% |
| crouch into down-back kick1K | 50 | 1.0% |
833 further openings account for the other 2,685 rounds.
Counted from 1,177 of the 1,229 matches played. The rest were not pulled for openings.
Jeffry
| guardG | 243 | 16.6% |
|---|---|---|
| backdash into evade up | 135 | 9.2% |
| backdash into Toe Kick2K | 84 | 5.7% |
| guardG into evade up | 76 | 5.2% |
| crouch into Ducking Low2K+G | 55 | 3.8% |
| guardG into evade down | 40 | 2.7% |
| backdash into Double Hammer Down43P | 39 | 2.7% |
| up-back kick7K into evade up | 33 | 2.2% |
| guardG into throwP+G | 27 | 1.8% |
| guardG into Double Upper3PP | 26 | 1.8% |
| backdash into Tsunami Beat3K+G | 25 | 1.7% |
| crouch into down-back kick1K | 25 | 1.7% |
| backdash into crouch | 23 | 1.6% |
| backdash into Rising Hammer43PP | 22 | 1.5% |
| up, up-back kick87K into evade up | 21 | 1.4% |
199 further openings account for the other 594 rounds.
Counted from 354 of the 368 matches played. The rest were not pulled for openings.
El Blaze
| backdash into evade up | 198 | 17.7% |
|---|---|---|
| guardG | 99 | 8.9% |
| backdash into Head Smash Kick46K | 67 | 6.0% |
| guardG into evade up | 31 | 2.8% |
| backward movement into evade up | 28 | 2.5% |
| backdash into Volcano Upper4P+K | 24 | 2.1% |
| backdash into guardG | 23 | 2.1% |
| crouch dash back into Hammer Smash46P+K | 23 | 2.1% |
| up-back kick+guard7K+G into evade up | 22 | 2.0% |
| evade up into guardG | 20 | 1.8% |
| guardG into evade down | 20 | 1.8% |
| up-back kick+guard7K+G | 19 | 1.7% |
| backdash into Darkness Sword43K+G | 17 | 1.5% |
| evade up | 17 | 1.5% |
| crouch into Low Spin Kick2K+G | 15 | 1.3% |
193 further openings account for the other 495 rounds.
Counted from 276 of the 289 matches played. The rest were not pulled for openings.
Wolf
| guardG | 106 | 12.1% |
|---|---|---|
| backdash into evade up | 80 | 9.1% |
| backdash into Heavy Middle Kick3K+G | 38 | 4.3% |
| backdash into Kenka Kick1K+G | 37 | 4.2% |
| backdash into crouch | 28 | 3.2% |
| up, up-back kick87K into evade up | 27 | 3.1% |
| backdash into Short Shoulder46P+K | 25 | 2.9% |
| evade up | 21 | 2.4% |
| Low Drop Kick62K into crouch | 20 | 2.3% |
| backdash into guardG | 18 | 2.0% |
| guardG into evade up | 17 | 1.9% |
| guardG into throwP+G | 16 | 1.8% |
| up-back kick7K into evade up | 16 | 1.8% |
| crouch into Low Hammer2P | 15 | 1.7% |
| guardG into evade down | 14 | 1.6% |
162 further openings account for the other 398 rounds.
Counted from 214 of the 216 matches played. The rest were not pulled for openings.
Taka
| guardG | 79 | 19.1% |
|---|---|---|
| guardG into evade up | 28 | 6.8% |
| backdash into evade up | 18 | 4.3% |
| guardG into Aka'oni MidaremageP+K | 15 | 3.6% |
| guardG into throwP+G | 12 | 2.9% |
| crouch into Kirikabu Kudaki1P+K | 9 | 2.2% |
| Agyou4P+K+G | 8 | 1.9% |
| guardG into Kumoyaburi4P+K | 8 | 1.9% |
| Dohyouwari43P into Sokubi Otoshi41236P | 7 | 1.7% |
| evade up into guardG | 7 | 1.7% |
| guardG into Kirikabu Kudaki1P+K | 7 | 1.7% |
| guardG into crouch | 7 | 1.7% |
| guardG into evade down | 7 | 1.7% |
| Aka'oni MidaremageP+K | 6 | 1.4% |
| crouch into Zangeki33P | 6 | 1.4% |
113 further openings account for the other 190 rounds.
Counted from 102 of the 107 matches played. The rest were not pulled for openings.
Eileen
| guardG | 61 | 16.9% |
|---|---|---|
| backdash into Enkou Kenka46P | 48 | 13.3% |
| backdash into evade up | 25 | 6.9% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 16 | 4.4% |
| guardG into evade up | 10 | 2.8% |
| backdash into guardG | 9 | 2.5% |
| guardG into Dokuritsu SouganP+K | 9 | 2.5% |
| guardG into evade down | 9 | 2.5% |
| crouch into backdash | 8 | 2.2% |
| evade up | 8 | 2.2% |
| up-back kick7K into evade up | 6 | 1.7% |
| guardG into backdash | 5 | 1.4% |
| offensive move | 5 | 1.4% |
| Kousokuhon7K+G | 4 | 1.1% |
| evade up into guardG | 4 | 1.1% |
98 further openings account for the other 133 rounds.
Counted from 91 of the 99 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 45 | 20.0% |
|---|---|---|
| guardG | 40 | 17.8% |
| backdash into Kosoushou46P | 16 | 7.1% |
| guardG into evade up | 11 | 4.9% |
| guardG into Kosoushou46P | 6 | 2.7% |
| crouch into Renshou Senputai3PPK | 5 | 2.2% |
| up-back kick+guard7K+G | 5 | 2.2% |
| evade up | 4 | 1.8% |
| Enjin Senpukyaku4K+G | 3 | 1.3% |
| backdash | 3 | 1.3% |
| backdash into guardG | 3 | 1.3% |
| backdash into throwP+G | 3 | 1.3% |
| crouch into evade up | 3 | 1.3% |
| evade down into backdash | 3 | 1.3% |
| evade up into guardG | 3 | 1.3% |
57 further openings account for the other 72 rounds.
Counted from 56 of the 62 matches played. The rest were not pulled for openings.
Vanessa
| Defensive Style: guard | 21 | 10.4% |
|---|---|---|
| Defensive Style: backdash into evade up | 19 | 9.4% |
| Offensive Style: backdash into evade up | 16 | 8.0% |
| Defensive Style: crouch into Stopping Low2K | 7 | 3.5% |
| Offensive Style: guard | 7 | 3.5% |
| Defensive Style: guard into evade down | 6 | 3.0% |
| Defensive Style: guard into Stinger Low Blow1P+K | 5 | 2.5% |
| Defensive Style: guard into Heavy HookP+K | 4 | 2.0% |
| Defensive Style: guard into Wind Elbow4P+K | 4 | 2.0% |
| Offensive Style: evade up | 4 | 2.0% |
| Defensive Style: backdash into guardG | 3 | 1.5% |
| Defensive Style: crouch into Low Spin Slicer2K+G | 3 | 1.5% |
| Defensive Style: guard into backdash | 3 | 1.5% |
| Defensive Style: guard into throwP+G | 3 | 1.5% |
| Offensive Style: backdash into Sweet Leg Slash1P | 3 | 1.5% |
77 further openings account for the other 93 rounds.
Counted from 49 of the 52 matches played. The rest were not pulled for openings.
Akira
| guardG | 13 | 19.1% |
|---|---|---|
| backdash into evade up | 9 | 13.2% |
| forward dash into Jouho Touken6P | 6 | 8.8% |
| guardG into Jouho Senshou46P | 4 | 5.9% |
| backdash into Chouzan Housui46P+K | 3 | 4.4% |
| no input | 3 | 4.4% |
| Rimon Chouchu66P into Jouho Touken6P | 2 | 2.9% |
| backward movement into evade up | 2 | 2.9% |
| evade down into guardG | 2 | 2.9% |
| forward dash | 2 | 2.9% |
| Chouzan Housui46P+K into Jouho Senshou46P | 1 | 1.5% |
| Jouho Senshou46P into forward movement | 1 | 1.5% |
| Koboku214P | 1 | 1.5% |
| Yakuho Chouchu666P into crouch | 1 | 1.5% |
| backdash into Youhou33P | 1 | 1.5% |
17 further openings account for the other 17 rounds.
Counted from 16 of the 17 matches played. The rest were not pulled for openings.
Sarah
| guardG | 8 | 21.6% |
|---|---|---|
| backdash into evade up | 7 | 18.9% |
| backdash into Serpent Smash Cannon2P+KK | 3 | 8.1% |
| crouch into Valkyrie Low1K+G | 3 | 8.1% |
| evade down into backdash | 2 | 5.4% |
| evade down into guardG | 2 | 5.4% |
| Serpent Toe Kick2P+K into Serpent Smash Cannon2P+KK | 1 | 2.7% |
| Somersault Kick7K | 1 | 2.7% |
| backdash into Double Joint Butt6PK | 1 | 2.7% |
| backdash into Full Spin Heel Kick9K | 1 | 2.7% |
| backdash into Serpent Toe Kick2P+K | 1 | 2.7% |
| crouch into Leg Slicer2K+G | 1 | 2.7% |
| guardG into Leg Slicer2K+G | 1 | 2.7% |
| guardG into Serpent Smash Cannon2P+KK | 1 | 2.7% |
| guardG into backdash | 1 | 2.7% |
3 further openings account for the other 3 rounds.
Pai
| backdash into evade up | 3 | 13.6% |
|---|---|---|
| guardG | 3 | 13.6% |
| crouch into down-back kick1K | 2 | 9.1% |
| guardG into evade down | 2 | 9.1% |
| Rikensui1P | 1 | 4.5% |
| backdash into Senchuken6P | 1 | 4.5% |
| backdash into throwP+G | 1 | 4.5% |
| crouch | 1 | 4.5% |
| crouch into Honshin Soukyaku1K+G | 1 | 4.5% |
| crouch into Renka Sentai2KK | 1 | 4.5% |
| crouch into Souanshou3P+K | 1 | 4.5% |
| evade down into backdash | 1 | 4.5% |
| evade down into throwP+G | 1 | 4.5% |
| evade up into guardG | 1 | 4.5% |
| guardG into backward movement | 1 | 4.5% |
1 further openings account for the other 1 rounds.
Kage
| backdash into evade up | 2 | 28.6% |
|---|---|---|
| backdash into Fusenjin3P | 1 | 14.3% |
| backdash into Rasen Urageri4PK | 1 | 14.3% |
| crouch into Tsumujigeri2K+G | 1 | 14.3% |
| evade up into guardG | 1 | 14.3% |
| guardG into Jizuridan2P | 1 | 14.3% |
Brad
| backdash into Sharp Shoot1P | 1 | 20.0% |
|---|---|---|
| backdash into evade up | 1 | 20.0% |
| crouch into Double Strike2KK | 1 | 20.0% |
| crouch into Jaguar Tail2K+G | 1 | 20.0% |
| guardG | 1 | 20.0% |
Lei Fei
| backdash | 1 | 25.0% |
|---|---|---|
| backdash into backward movement | 1 | 25.0% |
| backdash into evade up | 1 | 25.0% |
| guardG into Fukusoushou2P | 1 | 25.0% |
