Virtua Fighter 5 REVO · v1.10 · Region: Asia
SJdream55
Characters played — VF5's own record
| Akira | 38 | 1,084 | 649 | 435 | 59.9% |
|---|---|---|---|---|---|
| Jean | 35 | 583 | 324 | 259 | 55.6% |
| Brad | 31 | 133 | 84 | 49 | 63.2% |
| Jeffry | 28 | 53 | 38 | 15 | 71.7% |
| Wolf | — | 16 | 14 | 2 | 87.5% |
| Pai | — | 6 | 5 | 1 | 83.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 49 | 24 | 25 | 49.0% | +4.4 |
|---|---|---|---|---|---|
| Jacky | 36 | 18 | 18 | 50.0% | +2.7 |
| Goh | 24 | 13 | 11 | 54.2% | +0.1 |
| Lau | 23 | 10 | 13 | 43.5% | -6.3 |
| Vanessa | 23 | 12 | 11 | 52.2% | +4.3 |
| Wolf | 23 | 11 | 12 | 47.8% | -1.3 |
| Jeffry | 20 | 14 | 6 | 70.0% | +16.4 |
| Aoi | 17 | 10 | 7 | 58.8% | +6.2 |
| Lion | 16 | 5 | 11 | 31.2% | -26.4 |
| El Blaze | 14 | 5 | 9 | 35.7% | -13.4 |
| Shun | 14 | 6 | 8 | 42.9% | +4.7 |
| Jean | 11 | 9 | 2 | 81.8% | +19.7 |
| Brad | 10 | 5 | 5 | 50.0% | +0.4 |
| Sarah | 10 | 4 | 6 | 40.0% | -12.7 |
| Eileen | 8 | 3 | 5 | 37.5% | -2.2 |
| Pai | 8 | 2 | 6 | 25.0% | -29.4 |
| Kage | 6 | 2 | 4 | 33.3% | -11.1 |
| Lei Fei | 3 | 3 | 0 | 100.0% | +49.0 |
| Taka | 3 | 1 | 2 | 33.3% | -4.5 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 49 | 24 | 25 | 49.0% | +0.4 |
|---|---|---|---|---|---|
| Rectangle | 38 | 14 | 24 | 36.8% | -14.2 |
| Full Fence | 36 | 17 | 19 | 47.2% | -3.0 |
| Open | 32 | 14 | 18 | 43.8% | -5.7 |
| Breakable Half Fence | 29 | 15 | 14 | 51.7% | +4.7 |
| Single Wall | 28 | 18 | 10 | 64.3% | +14.6 |
| Octagon | 26 | 13 | 13 | 50.0% | +1.8 |
| Breakable Full Fence | 22 | 11 | 11 | 50.0% | +2.3 |
| Half Fence | 22 | 12 | 10 | 54.5% | +3.3 |
| Full Fence and Open | 9 | 4 | 5 | 44.4% | -5.1 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 173 | 47.4% | 49.1% | -1.7 |
| No walls | 109 | 51.4% | 49.3% | +2.0 |
Walls against open: -3.7 points (95% range -15.9 to +8.4), p 0.547 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| gear8570 (Rank 34) | 12 | 4 | 8 | 33.3% |
|---|---|---|---|---|
| ncub5030 (Rank 36) | 10 | 5 | 5 | 50.0% |
| ふぇに (Rank 33) | 10 | 7 | 3 | 70.0% |
| テクノモデル (Rank 35) | 9 | 5 | 4 | 55.6% |
| chiaroscuro (Rank 39) | 8 | 3 | 5 | 37.5% |
| ヘニオ (Rank 32) | 8 | 4 | 4 | 50.0% |
| かべごん (Rank 36) | 7 | 5 | 2 | 71.4% |
| sound_track-A (Rank 41) | 6 | 1 | 5 | 16.7% |
| ダンシングまるこ (Rank 39) | 6 | 4 | 2 | 66.7% |
| Aki (Rank 39) | 5 | 3 | 2 | 60.0% |
| NORESPECT (Rank 34) | 5 | 4 | 1 | 80.0% |
| STAGEW(ON)@스테이지원 (Rank 41) | 5 | 2 | 3 | 40.0% |
| megadeth0112 (Rank 38) | 5 | 0 | 5 | 0.0% |
| 『ρε』.α (Rank 41) | 5 | 1 | 4 | 20.0% |
| 究極無敵 (Rank 36) | 5 | 3 | 2 | 60.0% |
| JANGGANG (Rank 39) | 4 | 0 | 4 | 0.0% |
| Lidly (Rank 37) | 4 | 2 | 2 | 50.0% |
| MikuMartineau (Rank 31) | 4 | 2 | 2 | 50.0% |
| PlasticBros塑膠兄 (Rank 28) | 4 | 4 | 0 | 100.0% |
| kkotgerang (Rank 28) | 4 | 2 | 2 | 50.0% |
| けいすけ新宿 (Rank 32) | 4 | 3 | 1 | 75.0% |
| ゲッパー (Rank 35) | 4 | 2 | 2 | 50.0% |
| モブ太郎 (Rank 41) | 4 | 0 | 4 | 0.0% |
| 硬め濃いめ少なめお米 (Rank 41) | 4 | 1 | 3 | 25.0% |
| 버파는지면그만이지만주식은... (Rank 38) | 4 | 2 | 2 | 50.0% |
Most played opponents, most recent first
| かべごん (Rank 36) | 2026/06/06 | 7 | 5 | 2 | 71.4% |
|---|---|---|---|---|---|
| けいすけ新宿 (Rank 32) | 2026/06/06 | 4 | 3 | 1 | 75.0% |
| NORESPECT (Rank 34) | 2026/06/06 | 5 | 4 | 1 | 80.0% |
| ダンシングまるこ (Rank 39) | 2026/06/02 | 6 | 4 | 2 | 66.7% |
| 『ρε』.α (Rank 41) | 2026/05/31 | 5 | 1 | 4 | 20.0% |
| モブ太郎 (Rank 41) | 2026/05/30 | 4 | 0 | 4 | 0.0% |
| ncub5030 (Rank 36) | 2026/05/27 | 10 | 5 | 5 | 50.0% |
| 究極無敵 (Rank 36) | 2026/05/25 | 5 | 3 | 2 | 60.0% |
| MikuMartineau (Rank 31) | 2026/05/24 | 4 | 2 | 2 | 50.0% |
| kkotgerang (Rank 28) | 2026/05/22 | 4 | 2 | 2 | 50.0% |
| PlasticBros塑膠兄 (Rank 28) | 2026/05/21 | 4 | 4 | 0 | 100.0% |
| ゲッパー (Rank 35) | 2026/05/20 | 4 | 2 | 2 | 50.0% |
| ヘニオ (Rank 32) | 2026/05/20 | 8 | 4 | 4 | 50.0% |
| 硬め濃いめ少なめお米 (Rank 41) | 2026/05/19 | 4 | 1 | 3 | 25.0% |
| Aki (Rank 39) | 2026/05/19 | 5 | 3 | 2 | 60.0% |
| JANGGANG (Rank 39) | 2026/05/17 | 4 | 0 | 4 | 0.0% |
| 버파는지면그만이지만주식은... (Rank 38) | 2026/05/17 | 4 | 2 | 2 | 50.0% |
| Lidly (Rank 37) | 2026/05/12 | 4 | 2 | 2 | 50.0% |
| gear8570 (Rank 34) | 2026/05/12 | 12 | 4 | 8 | 33.3% |
| テクノモデル (Rank 35) | 2026/05/11 | 9 | 5 | 4 | 55.6% |
| ふぇに (Rank 33) | 2026/05/11 | 10 | 7 | 3 | 70.0% |
| megadeth0112 (Rank 38) | 2026/05/09 | 5 | 0 | 5 | 0.0% |
| sound_track-A (Rank 41) | 2026/05/05 | 6 | 1 | 5 | 16.7% |
| STAGEW(ON)@스테이지원 (Rank 41) | 2026/05/05 | 5 | 2 | 3 | 40.0% |
| chiaroscuro (Rank 39) | 2026/04/21 | 8 | 3 | 5 | 37.5% |
Round openings
Every character
| backdash into evade up | 171 | 13.4% |
|---|---|---|
| evade up into Rimon Chouchu66P | 80 | 6.3% |
| backdash into Jouho Senshou46P | 54 | 4.2% |
| evade down into Rimon Chouchu66P | 46 | 3.6% |
| Yoko'enpi6P | 38 | 3.0% |
| evade up into forward dash | 34 | 2.7% |
| evade down into backdash | 31 | 2.4% |
| evade down into forward dash | 31 | 2.4% |
| guardG into Rimon Chouchu66P | 30 | 2.4% |
| backdash into backward movement | 29 | 2.3% |
| Rimon Chouchu66P | 24 | 1.9% |
| guardG into evade up | 24 | 1.9% |
| backdash into Kake'uchi~Maekeri'age46PK | 21 | 1.6% |
| backdash into Sway Back4P+K+G | 19 | 1.5% |
| backdash into evade down | 19 | 1.5% |
232 further openings account for the other 626 rounds.
Akira
| backdash into evade up | 93 | 13.3% |
|---|---|---|
| evade up into Rimon Chouchu66P | 80 | 11.4% |
| backdash into Jouho Senshou46P | 54 | 7.7% |
| evade down into Rimon Chouchu66P | 46 | 6.6% |
| guardG into Rimon Chouchu66P | 30 | 4.3% |
| Rimon Chouchu66P | 24 | 3.4% |
| evade down into forward dash | 24 | 3.4% |
| evade up into forward dash | 22 | 3.1% |
| guardG into evade up | 16 | 2.3% |
| backdash into backward movement | 14 | 2.0% |
| forward movement into Hachimon KaidaPP | 13 | 1.9% |
| punchP into Hachimon KaidaPP | 13 | 1.9% |
| Yakuho Chouchu666P | 12 | 1.7% |
| evade down into Jouho Touken6P | 12 | 1.7% |
| Senzankou66P+K into throwP+G | 11 | 1.6% |
96 further openings account for the other 236 rounds.
Jean
| backdash into evade up | 59 | 12.8% |
|---|---|---|
| Yoko'enpi6P | 38 | 8.2% |
| backdash into Kake'uchi~Maekeri'age46PK | 21 | 4.5% |
| evade down into Gyaku Seikenzuki66P | 19 | 4.1% |
| forward dash into Shitanagi Shutou1P | 19 | 4.1% |
| backdash into Kousenshu4KP | 16 | 3.5% |
| evade down into backdash | 16 | 3.5% |
| backdash into Kake'uchi46P | 12 | 2.6% |
| evade up into forward dash | 12 | 2.6% |
| backdash into backward movement | 10 | 2.2% |
| forward movement into Kyoshin KourikenPKP | 10 | 2.2% |
| Maeken~Joudan MawashigeriPK into Kyoshin KourikenPKP | 7 | 1.5% |
| backdash into Doumawashi Kaitengeri46K+G | 7 | 1.5% |
| backdash into evade down | 7 | 1.5% |
| evade down into forward dash | 7 | 1.5% |
105 further openings account for the other 202 rounds.
Brad
| backdash into Sway Back4P+K+G | 19 | 19.6% |
|---|---|---|
| backdash into evade up | 16 | 16.5% |
| forward dash into Sharp Shoot1P | 6 | 6.2% |
| backdash into backward movement | 4 | 4.1% |
| forward movement into punchP | 4 | 4.1% |
| backdash into Spine Whip4P | 3 | 3.1% |
| evade down into backdash | 3 | 3.1% |
| Middle Spin Kick66K | 2 | 2.1% |
| backdash into Ten Kao6K | 2 | 2.1% |
| backdash into guardG | 2 | 2.1% |
| backdash into throwP+G | 2 | 2.1% |
| guardG into punchP | 2 | 2.1% |
| punchP into Jab StraightPP | 2 | 2.1% |
| Elbow Hook6P | 1 | 1.0% |
| Jackal Straight46P+K | 1 | 1.0% |
28 further openings account for the other 28 rounds.
Jeffry
| backdash into evade up | 3 | 16.7% |
|---|---|---|
| backdash into Double Hammer Down43P | 2 | 11.1% |
| Dash Elbow66P into Dash Elbow Upper66PP | 1 | 5.6% |
| backdash into Heavy Back Knuckle4P | 1 | 5.6% |
| backdash into Knee Attack6K | 1 | 5.6% |
| backdash into Knee Push Wild Hook4KP | 1 | 5.6% |
| backdash into Overblow Shoulder66P+K | 1 | 5.6% |
| backdash into Scoop Kick4K+G | 1 | 5.6% |
| backdash into Stomach Destroyer4PK | 1 | 5.6% |
| backdash into Toe Kick2K | 1 | 5.6% |
| backdash into backward movement | 1 | 5.6% |
| backdash into guardG | 1 | 5.6% |
| evade down into Double Hammer Down43P | 1 | 5.6% |
| evade down into backdash | 1 | 5.6% |
| forward dash into Grizzly Hammer1PP | 1 | 5.6% |
