Virtua Fighter 5 REVO · v1.10 · Region: South America
ER_higante
Characters played — VF5's own record
| Wolf | 30 | 9,903 | 4,815 | 5,088 | 48.6% |
|---|---|---|---|---|---|
| Jacky | 28 | 8,836 | 4,299 | 4,537 | 48.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 381 | 190 | 191 | 49.9% | +2.7 |
|---|---|---|---|---|---|
| Pai | 211 | 114 | 97 | 54.0% | +4.3 |
| Aoi | 190 | 118 | 72 | 62.1% | +11.2 |
| Wolf | 189 | 90 | 99 | 47.6% | -2.6 |
| Jeffry | 186 | 73 | 113 | 39.2% | -7.5 |
| Jacky | 177 | 89 | 88 | 50.3% | +0.2 |
| Sarah | 164 | 85 | 79 | 51.8% | +3.2 |
| Goh | 158 | 68 | 90 | 43.0% | -5.9 |
| Shun | 134 | 64 | 70 | 47.8% | -1.6 |
| El Blaze | 106 | 47 | 59 | 44.3% | -2.0 |
| Lau | 100 | 42 | 58 | 42.0% | -5.1 |
| Kage | 99 | 46 | 53 | 46.5% | -3.0 |
| Jean | 94 | 39 | 55 | 41.5% | -5.1 |
| Vanessa | 87 | 39 | 48 | 44.8% | -4.8 |
| Lion | 84 | 47 | 37 | 56.0% | +3.6 |
| Brad | 66 | 33 | 33 | 50.0% | +0.7 |
| Lei Fei | 58 | 31 | 27 | 53.5% | +3.6 |
| Eileen | 35 | 16 | 19 | 45.7% | -6.1 |
| Taka | 33 | 18 | 15 | 54.5% | +9.0 |
| Dural | 15 | 5 | 10 | 33.3% | -9.4 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 285 | 152 | 133 | 53.3% | +3.3 |
|---|---|---|---|---|---|
| Breakable Half Fence | 265 | 140 | 125 | 52.8% | +3.0 |
| Full Fence | 265 | 118 | 147 | 44.5% | -5.3 |
| Open | 261 | 122 | 139 | 46.7% | -2.8 |
| Single Wall | 259 | 133 | 126 | 51.4% | +4.8 |
| Half Fence | 256 | 124 | 132 | 48.4% | +0.6 |
| Low Fence | 256 | 114 | 142 | 44.5% | -2.1 |
| Breakable Full Fence | 248 | 124 | 124 | 50.0% | +1.0 |
| Octagon | 245 | 118 | 127 | 48.2% | -2.0 |
| Full Fence and Open | 126 | 55 | 71 | 43.6% | -5.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,564 | 49.6% | 49.5% | +0.1 |
| No walls | 776 | 47.6% | 47.6% | -0.0 |
Walls against open: +0.2 points (95% range -4.4 to +4.8), p 0.943 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| temp002 (Rank 31) | 46 | 19 | 27 | 41.3% |
|---|---|---|---|---|
| BANANA (Rank 30) | 43 | 23 | 20 | 53.5% |
| chileung18 (Rank 33) | 35 | 14 | 21 | 40.0% |
| KillBill (Rank 30) | 28 | 12 | 16 | 42.9% |
| TAIDADA (Rank 26) | 25 | 24 | 1 | 96.0% |
| 乃木ぽん@こてつ.kuma (Rank 26) | 23 | 12 | 11 | 52.2% |
| cokeshi (Rank 30) | 22 | 14 | 8 | 63.6% |
| DDaDDai (Rank 28) | 21 | 8 | 13 | 38.1% |
| pallmtree (Rank 30) | 21 | 11 | 10 | 52.4% |
| seobin_papa (Rank 28) | 21 | 7 | 14 | 33.3% |
| Grimaster (Rank 30) | 20 | 10 | 10 | 50.0% |
| elbowcommand (Rank 27) | 20 | 10 | 10 | 50.0% |
| ありがとナス (Rank 27) | 20 | 16 | 4 | 80.0% |
| しゅが~nsr (Rank 27) | 20 | 9 | 11 | 45.0% |
| AGジャッキー (Rank 28) | 19 | 11 | 8 | 57.9% |
| MikuMartineau (Rank 32) | 19 | 8 | 11 | 42.1% |
| 44884 (Rank 30) | 18 | 14 | 4 | 77.8% |
| CELIS (Rank 27) | 18 | 13 | 5 | 72.2% |
| cjnholife (Rank 26) | 18 | 15 | 3 | 83.3% |
| juste (Rank 32) | 18 | 10 | 8 | 55.6% |
| ohtenki (Rank 31) | 18 | 9 | 9 | 50.0% |
| ちび-G (Rank 30) | 18 | 10 | 8 | 55.6% |
| ma.ya2013 (Rank 29) | 17 | 11 | 6 | 64.7% |
| syounai (Rank 30) | 17 | 6 | 11 | 35.3% |
| 失礼!スマッシュ☆彡 (Rank 27) | 17 | 15 | 2 | 88.2% |
Most played opponents, most recent first
| AGジャッキー (Rank 28) | 2026/09/23 | 19 | 11 | 8 | 57.9% |
|---|---|---|---|---|---|
| temp002 (Rank 31) | 2026/09/23 | 46 | 19 | 27 | 41.3% |
| 失礼!スマッシュ☆彡 (Rank 27) | 2026/09/22 | 17 | 15 | 2 | 88.2% |
| seobin_papa (Rank 28) | 2026/09/22 | 21 | 7 | 14 | 33.3% |
| 44884 (Rank 30) | 2026/09/22 | 18 | 14 | 4 | 77.8% |
| TAIDADA (Rank 26) | 2026/09/18 | 25 | 24 | 1 | 96.0% |
| しゅが~nsr (Rank 27) | 2026/09/16 | 20 | 9 | 11 | 45.0% |
| BANANA (Rank 30) | 2026/09/14 | 43 | 23 | 20 | 53.5% |
| ohtenki (Rank 31) | 2026/09/14 | 18 | 9 | 9 | 50.0% |
| cokeshi (Rank 30) | 2026/09/14 | 22 | 14 | 8 | 63.6% |
| ありがとナス (Rank 27) | 2026/09/14 | 20 | 16 | 4 | 80.0% |
| CELIS (Rank 27) | 2026/09/14 | 18 | 13 | 5 | 72.2% |
| chileung18 (Rank 33) | 2026/09/13 | 35 | 14 | 21 | 40.0% |
| cjnholife (Rank 26) | 2026/09/11 | 18 | 15 | 3 | 83.3% |
| pallmtree (Rank 30) | 2026/09/08 | 21 | 11 | 10 | 52.4% |
| DDaDDai (Rank 28) | 2026/09/08 | 21 | 8 | 13 | 38.1% |
| juste (Rank 32) | 2026/09/08 | 18 | 10 | 8 | 55.6% |
| ma.ya2013 (Rank 29) | 2026/09/04 | 17 | 11 | 6 | 64.7% |
| KillBill (Rank 30) | 2026/08/27 | 28 | 12 | 16 | 42.9% |
| 乃木ぽん@こてつ.kuma (Rank 26) | 2026/08/24 | 23 | 12 | 11 | 52.2% |
| syounai (Rank 30) | 2026/08/03 | 17 | 6 | 11 | 35.3% |
| ちび-G (Rank 30) | 2026/07/26 | 18 | 10 | 8 | 55.6% |
| Grimaster (Rank 30) | 2026/07/15 | 20 | 10 | 10 | 50.0% |
| elbowcommand (Rank 27) | 2026/06/28 | 20 | 10 | 10 | 50.0% |
| MikuMartineau (Rank 32) | 2026/06/11 | 19 | 8 | 11 | 42.1% |
Round openings
Every character
| Quick Shoulder66P+K | 785 | 7.7% |
|---|---|---|
| Low Drop Kick62K | 745 | 7.3% |
| guardG into Quick Shoulder66P+K | 702 | 6.8% |
| Screw Hook63214P into Screw Lariat63214PP | 586 | 5.7% |
| crouch into Low Hammer2P | 487 | 4.7% |
| guardG into evade up | 398 | 3.9% |
| guardG into Low Drop Kick62K | 382 | 3.7% |
| evade up into Quick Shoulder66P+K | 361 | 3.5% |
| guardG into Low Hammer2P | 346 | 3.4% |
| Comet Hook1P into Knuckle Part1PP | 261 | 2.5% |
| forward movement into Elbow Butt4P | 250 | 2.4% |
| Low Hammer2P into Elbow Butt4P | 225 | 2.2% |
| Low Hammer2P into Screw Lariat63214PP | 217 | 2.1% |
| Low Drop Kick62K into guardG | 211 | 2.1% |
| guardG | 163 | 1.6% |
367 further openings account for the other 4,145 rounds.
Counted from 2,523 of the 2,567 matches played. The rest were not pulled for openings.
Wolf
| Quick Shoulder66P+K | 785 | 7.7% |
|---|---|---|
| Low Drop Kick62K | 745 | 7.3% |
| guardG into Quick Shoulder66P+K | 702 | 6.8% |
| Screw Hook63214P into Screw Lariat63214PP | 586 | 5.7% |
| crouch into Low Hammer2P | 487 | 4.8% |
| guardG into evade up | 398 | 3.9% |
| guardG into Low Drop Kick62K | 382 | 3.7% |
| evade up into Quick Shoulder66P+K | 361 | 3.5% |
| guardG into Low Hammer2P | 346 | 3.4% |
| Comet Hook1P into Knuckle Part1PP | 261 | 2.5% |
| forward movement into Elbow Butt4P | 250 | 2.4% |
| Low Hammer2P into Elbow Butt4P | 225 | 2.2% |
| Low Hammer2P into Screw Lariat63214PP | 217 | 2.1% |
| Low Drop Kick62K into guardG | 211 | 2.1% |
| guardG | 163 | 1.6% |
364 further openings account for the other 4,142 rounds.
Counted from 2,522 of the 2,566 matches played. The rest were not pulled for openings.
Jacky
| Low Spin Kick1K+G into guardG | 1 | 33.3% |
|---|---|---|
| evade up into Dash Hammer Kick66K | 1 | 33.3% |
| punchP into crouch dash forward | 1 | 33.3% |
