Virtua Fighter 5 REVO · v1.10
ごちももも
Characters played — VF5's own record
| Jacky | 35 | 4,095 | 2,041 | 2,054 | 49.8% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 170 | 85 | 85 | 50.0% | +2.4 |
|---|---|---|---|---|---|
| Sarah | 106 | 49 | 57 | 46.2% | -5.3 |
| El Blaze | 70 | 27 | 43 | 38.6% | -5.9 |
| Pai | 64 | 25 | 39 | 39.1% | -1.9 |
| Jacky | 59 | 30 | 29 | 50.9% | +0.2 |
| Jean | 51 | 27 | 24 | 52.9% | +5.1 |
| Shun | 50 | 25 | 25 | 50.0% | -4.9 |
| Vanessa | 48 | 21 | 27 | 43.8% | -3.4 |
| Goh | 47 | 28 | 19 | 59.6% | +6.7 |
| Lei Fei | 46 | 28 | 18 | 60.9% | +10.6 |
| Jeffry | 45 | 29 | 16 | 64.4% | +13.2 |
| Wolf | 45 | 17 | 28 | 37.8% | -11.8 |
| Kage | 39 | 23 | 16 | 59.0% | +14.7 |
| Lau | 27 | 16 | 11 | 59.3% | +8.1 |
| Lion | 19 | 7 | 12 | 36.8% | -4.0 |
| Aoi | 15 | 5 | 10 | 33.3% | -13.4 |
| Dural | 13 | 4 | 9 | 30.8% | -26.8 |
| Brad | 11 | 5 | 6 | 45.5% | -9.2 |
| Taka | 11 | 5 | 6 | 45.5% | -4.6 |
| Eileen | 2 | 1 | 1 | 50.0% | -13.4 |
0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 128 | 67 | 61 | 52.3% | +4.1 |
|---|---|---|---|---|---|
| Low Fence | 111 | 61 | 50 | 55.0% | +5.8 |
| Breakable Full Fence | 107 | 45 | 62 | 42.1% | -7.7 |
| Octagon | 103 | 50 | 53 | 48.5% | -0.9 |
| Open | 93 | 50 | 43 | 53.8% | +6.6 |
| Full Fence | 92 | 36 | 56 | 39.1% | -10.3 |
| Rectangle | 87 | 41 | 46 | 47.1% | -5.8 |
| Single Wall | 81 | 32 | 49 | 39.5% | -5.8 |
| Half Fence | 56 | 32 | 24 | 57.1% | +8.7 |
| Full Fence and Open | 39 | 22 | 17 | 56.4% | +11.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 573 | 47.3% | 49.4% | -2.1 |
| No walls | 285 | 50.2% | 47.7% | +2.4 |
Walls against open: -4.6 points (95% range -11.6 to +2.4), p 0.200 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 36) | 51 | 23 | 28 | 45.1% |
|---|---|---|---|---|
| BANANA (Rank 30) | 33 | 19 | 14 | 57.6% |
| 拳四郎 (Rank 37) | 26 | 5 | 21 | 19.2% |
| あいりく (Rank 36) | 23 | 7 | 16 | 30.4% |
| クロサギ@はなちゃん (Rank 30) | 21 | 10 | 11 | 47.6% |
| kampfarkz (Rank 34) | 20 | 9 | 11 | 45.0% |
| ぷこ (Rank 36) | 20 | 8 | 12 | 40.0% |
| アセスルファムK (Rank 31) | 20 | 8 | 12 | 40.0% |
| a-week-away (Rank 29) | 19 | 13 | 6 | 68.4% |
| nanami.madogiwa (Rank 34) | 19 | 5 | 14 | 26.3% |
| neary (Rank 35) | 19 | 10 | 9 | 52.6% |
| じゃんぬ兄(公認) (Rank 36) | 17 | 6 | 11 | 35.3% |
| 鳩男 (Rank 29) | 17 | 10 | 7 | 58.8% |
| ATSHSHI (Rank 32) | 16 | 9 | 7 | 56.2% |
| イイダ (Rank 31) | 16 | 9 | 7 | 56.2% |
| orz (Rank 31) | 15 | 9 | 6 | 60.0% |
| Kwiitter_KR (Rank 29) | 14 | 8 | 6 | 57.1% |
| jijitax4 (Rank 36) | 13 | 5 | 8 | 38.5% |
| ケツバッターA (Rank 30) | 13 | 7 | 6 | 53.9% |
| ニトロ (Rank 34) | 13 | 7 | 6 | 53.9% |
| GORIchu (Rank 37) | 12 | 3 | 9 | 25.0% |
| しゅが~nsr (Rank 26) | 12 | 7 | 5 | 58.3% |
| JKSTW(SEGAWORLD大亞店) (Rank 34) | 11 | 6 | 5 | 54.5% |
| okb@j>おーけーびー (Rank 30) | 10 | 5 | 5 | 50.0% |
| 都筑まもる君 (Rank 31) | 10 | 6 | 4 | 60.0% |
Most played opponents, most recent first
| neary (Rank 35) | 2026/09/19 | 19 | 10 | 9 | 52.6% |
|---|---|---|---|---|---|
| kampfarkz (Rank 34) | 2026/09/18 | 20 | 9 | 11 | 45.0% |
| ヘニオ (Rank 36) | 2026/09/18 | 51 | 23 | 28 | 45.1% |
| ぷこ (Rank 36) | 2026/09/17 | 20 | 8 | 12 | 40.0% |
| 拳四郎 (Rank 37) | 2026/09/16 | 26 | 5 | 21 | 19.2% |
| あいりく (Rank 36) | 2026/09/16 | 23 | 7 | 16 | 30.4% |
| じゃんぬ兄(公認) (Rank 36) | 2026/09/14 | 17 | 6 | 11 | 35.3% |
| jijitax4 (Rank 36) | 2026/09/14 | 13 | 5 | 8 | 38.5% |
| GORIchu (Rank 37) | 2026/09/12 | 12 | 3 | 9 | 25.0% |
| 都筑まもる君 (Rank 31) | 2026/09/11 | 10 | 6 | 4 | 60.0% |
| ニトロ (Rank 34) | 2026/09/11 | 13 | 7 | 6 | 53.9% |
| イイダ (Rank 31) | 2026/09/10 | 16 | 9 | 7 | 56.2% |
| ケツバッターA (Rank 30) | 2026/09/10 | 13 | 7 | 6 | 53.9% |
| ATSHSHI (Rank 32) | 2026/09/10 | 16 | 9 | 7 | 56.2% |
| BANANA (Rank 30) | 2026/09/10 | 33 | 19 | 14 | 57.6% |
| 鳩男 (Rank 29) | 2026/09/09 | 17 | 10 | 7 | 58.8% |
| クロサギ@はなちゃん (Rank 30) | 2026/09/07 | 21 | 10 | 11 | 47.6% |
| アセスルファムK (Rank 31) | 2026/09/06 | 20 | 8 | 12 | 40.0% |
| JKSTW(SEGAWORLD大亞店) (Rank 34) | 2026/09/04 | 11 | 6 | 5 | 54.5% |
| okb@j>おーけーびー (Rank 30) | 2026/09/03 | 10 | 5 | 5 | 50.0% |
| Kwiitter_KR (Rank 29) | 2026/09/02 | 14 | 8 | 6 | 57.1% |
| nanami.madogiwa (Rank 34) | 2026/08/28 | 19 | 5 | 14 | 26.3% |
| a-week-away (Rank 29) | 2026/08/28 | 19 | 13 | 6 | 68.4% |
| しゅが~nsr (Rank 26) | 2026/08/28 | 12 | 7 | 5 | 58.3% |
| orz (Rank 31) | 2026/08/23 | 15 | 9 | 6 | 60.0% |
Round openings
Jacky
| backdash into evade down | 436 | 11.5% |
|---|---|---|
| backdash into evade up | 324 | 8.6% |
| Squat Straight2P | 176 | 4.7% |
| evade down into forward dash | 145 | 3.8% |
| Dash Hammer Kick66K | 127 | 3.4% |
| backdash into Beat & Back KnuckleP+KP | 105 | 2.8% |
| backdash into High Angle Upper Kick6K | 101 | 2.7% |
| Slant Back Knuckle1P into Rage Kick1PK | 82 | 2.2% |
| Jab StraightPP into Jab Double StraightPPP | 81 | 2.1% |
| backdash into Dash Hammer Kick66K | 71 | 1.9% |
| backdash into Squat Straight2P | 67 | 1.8% |
| backdash | 63 | 1.7% |
| evade up into forward dash | 60 | 1.6% |
| evade down into Smash Straight3P | 56 | 1.5% |
| forward dash into Middle Smash Sword6PK | 52 | 1.4% |
306 further openings account for the other 1,837 rounds.
Counted from 927 of the 938 matches played. The rest were not pulled for openings.
