VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jacky

ごちももも

Career matches4,095
Career win rate49.8%
Round win rate48.9%
Peak rank35
Distinct opponents169
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky354,0952,0412,05449.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira170858550.0%+2.4
Sarah106495746.2%-5.3
El Blaze70274338.6%-5.9
Pai64253939.1%-1.9
Jacky59302950.9%+0.2
Jean51272452.9%+5.1
Shun50252550.0%-4.9
Vanessa48212743.8%-3.4
Goh47281959.6%+6.7
Lei Fei46281860.9%+10.6
Jeffry45291664.4%+13.2
Wolf45172837.8%-11.8
Kage39231659.0%+14.7
Lau27161159.3%+8.1
Lion1971236.8%-4.0
Aoi1551033.3%-13.4
Dural134930.8%-26.8
Brad115645.5%-9.2
Taka115645.5%-4.6
Eileen21150.0%-13.4

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence128676152.3%+4.1
Low Fence111615055.0%+5.8
Breakable Full Fence107456242.1%-7.7
Octagon103505348.5%-0.9
Open93504353.8%+6.6
Full Fence92365639.1%-10.3
Rectangle87414647.1%-5.8
Single Wall81324939.5%-5.8
Half Fence56322457.1%+8.7
Full Fence and Open39221756.4%+11.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls57347.3%49.4%-2.1
No walls28550.2%47.7%+2.4

Walls against open: -4.6 points (95% range -11.6 to +2.4), p 0.200 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

neary (Rank 35)2026/09/191910952.6%
kampfarkz (Rank 34)2026/09/182091145.0%
ヘニオ (Rank 36)2026/09/1851232845.1%
ぷこ (Rank 36)2026/09/172081240.0%
拳四郎 (Rank 37)2026/09/162652119.2%
あいりく (Rank 36)2026/09/162371630.4%
じゃんぬ兄(公認) (Rank 36)2026/09/141761135.3%
jijitax4 (Rank 36)2026/09/14135838.5%
GORIchu (Rank 37)2026/09/12123925.0%
都筑まもる君 (Rank 31)2026/09/11106460.0%
ニトロ (Rank 34)2026/09/11137653.9%
イイダ (Rank 31)2026/09/10169756.2%
ケツバッターA (Rank 30)2026/09/10137653.9%
ATSHSHI (Rank 32)2026/09/10169756.2%
BANANA (Rank 30)2026/09/1033191457.6%
鳩男 (Rank 29)2026/09/091710758.8%
クロサギ@はなちゃん (Rank 30)2026/09/0721101147.6%
アセスルファムK (Rank 31)2026/09/062081240.0%
JKSTW(SEGAWORLD大亞店) (Rank 34)2026/09/04116554.5%
okb@j>おーけーびー (Rank 30)2026/09/03105550.0%
Kwiitter_KR (Rank 29)2026/09/02148657.1%
nanami.madogiwa (Rank 34)2026/08/281951426.3%
a-week-away (Rank 29)2026/08/281913668.4%
しゅが~nsr (Rank 26)2026/08/28127558.3%
orz (Rank 31)2026/08/23159660.0%

Round openings

Jacky

backdash into evade down43611.5%
backdash into evade up3248.6%
Squat Straight2P1764.7%
evade down into forward dash1453.8%
Dash Hammer Kick66K1273.4%
backdash into Beat & Back KnuckleP+KP1052.8%
backdash into High Angle Upper Kick6K1012.7%
Slant Back Knuckle1P into Rage Kick1PK822.2%
Jab StraightPP into Jab Double StraightPPP812.1%
backdash into Dash Hammer Kick66K711.9%
backdash into Squat Straight2P671.8%
backdash631.7%
evade up into forward dash601.6%
evade down into Smash Straight3P561.5%
forward dash into Middle Smash Sword6PK521.4%

306 further openings account for the other 1,837 rounds.

Counted from 927 of the 938 matches played. The rest were not pulled for openings.