VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Taka

pinky_kanoya

Career matches3,534
Career win rate50.9%
Round win rate56.1%
Peak rank30
Distinct opponents31
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka271,08654454250.1%
Lau2588341946447.5%
Shun3087145841352.6%
Kage2669437931554.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry84450.0%-13.7
Akira54180.0%+27.9
Aoi54180.0%+3.5
Wolf550100.0%+27.3
Jacky41325.0%-37.6
Pai41325.0%-46.5
El Blaze32166.7%+6.8
Kage330100.0%+40.7
Eileen220100.0%+29.0
Lion220100.0%+29.8
Sarah2020.0%-59.6
Lau110100.0%+54.7
Vanessa1010.0%-49.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence64266.7%+5.7
Half Fence64266.7%+4.4
Breakable Full Fence53260.0%-11.3
Octagon550100.0%+41.9
Open51420.0%-46.4
Breakable Half Fence43175.0%-2.1
Low Fence43175.0%+19.9
Rectangle42250.0%-17.0
Single Wall32166.7%-1.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3070.0%66.0%+4.0
No walls1250.0%61.4%-11.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

ずーさんZOOWOLF (Rank 24)32166.7%
ルビーロマン葵 (Rank 25)31233.3%
造り酒屋の御曹司 (Rank 21)330100.0%
JackRussellチビ助 (Rank 23)220100.0%
omuretukun (Rank 22)220100.0%
starszhouuu (Rank 24)220100.0%
μ (Rank 24)220100.0%
よしやるか (Rank 26)2020.0%
クロシロ (Rank 26)2020.0%
失礼!スマッシュ☆彡 (Rank 27)220100.0%
코난 (Rank 23)21150.0%
AnchorMan (Rank 27)110100.0%
Kwiitter_KR (Rank 29)110100.0%
Martin1833 (Rank 23)110100.0%
diev80 (Rank 27)110100.0%
manao_0609 (Rank 24)110100.0%
orz (Rank 27)1010.0%
syounai (Rank 27)1010.0%
uma (Rank 21)110100.0%
xxjavateaxx (Rank 24)1010.0%
りてりん (Rank 33)1010.0%
ガリバー (Rank 27)1010.0%
タウリン1000 (Rank 26)110100.0%
委員ちょ (Rank 21)110100.0%
申 ディレイ2!!! (Rank 24)1010.0%

Most played opponents, most recent first

失礼!スマッシュ☆彡 (Rank 27)2026/06/27220100.0%
りてりん (Rank 33)2026/06/171010.0%
xxjavateaxx (Rank 24)2026/06/171010.0%
starszhouuu (Rank 24)2026/06/11220100.0%
uma (Rank 21)2026/06/10110100.0%
코난 (Rank 23)2026/06/0621150.0%
クロシロ (Rank 26)2026/06/062020.0%
ルビーロマン葵 (Rank 25)2026/06/0431233.3%
よしやるか (Rank 26)2026/06/042020.0%
manao_0609 (Rank 24)2026/04/09110100.0%
omuretukun (Rank 22)2026/04/09220100.0%
Kwiitter_KR (Rank 29)2026/04/09110100.0%
造り酒屋の御曹司 (Rank 21)2026/04/06330100.0%
Martin1833 (Rank 23)2026/04/04110100.0%
AnchorMan (Rank 27)2026/04/04110100.0%
ずーさんZOOWOLF (Rank 24)2026/04/0432166.7%
委員ちょ (Rank 21)2026/04/04110100.0%
タウリン1000 (Rank 26)2026/04/04110100.0%
diev80 (Rank 27)2026/04/02110100.0%
syounai (Rank 27)2026/04/021010.0%
μ (Rank 24)2026/03/30220100.0%
JackRussellチビ助 (Rank 23)2026/03/30220100.0%
申 ディレイ2!!! (Rank 24)2026/03/301010.0%
orz (Rank 27)2026/03/301010.0%
ガリバー (Rank 27)2026/03/301010.0%

Round openings

Every character

backdash into evade down3418.9%
Kosoushou46P137.2%
Saishikkyaku4K52.8%
punchP into kickK52.8%
backdash into Kosoushou46P42.2%
backdash into Sako Soushou4P+K42.2%
kickK42.2%
punchP42.2%
Haisenchu1P into Haisenchu Kaikakyaku1PK31.7%
Morotezuki66P into Morote Tsuppari66PP31.7%
Risensou46P+K31.7%
Shakashou3P into RenshouPP31.7%
Souko Sensou66P+K31.7%
backdash into Saishikkyaku4K31.7%
crouch dash back into RenshouPP31.7%

73 further openings account for the other 86 rounds.

Lau

backdash into evade down2120.0%
Kosoushou46P1312.4%
Saishikkyaku4K54.8%
backdash into Kosoushou46P43.8%
backdash into Sako Soushou4P+K43.8%
Risensou46P+K32.9%
Shakashou3P into RenshouPP32.9%
Souko Sensou66P+K32.9%
backdash into Saishikkyaku4K32.9%
crouch dash back into RenshouPP32.9%
Fukko Kensou1P21.9%
Gako Choushitsu6K21.9%
backdash into Risensou46P+K21.9%
backdash into Shakashou3P21.9%
backward movement into Kosoushou46P21.9%

33 further openings account for the other 33 rounds.

Taka

backdash into evade down1220.3%
kickK46.8%
punchP46.8%
punchP into kickK46.8%
Morotezuki66P into Morote Tsuppari66PP35.1%
guardG into punchP35.1%
backdash into Hiji'ate6P23.4%
backdash into Kachi'age33P+K23.4%
Aka'oni MidaremageP+K11.7%
Dohyouwari43P into Tachi'aiP+K+G11.7%
Hiji'ate6P11.7%
Hiji'ate6P into punchP11.7%
Kachi'age33P+K11.7%
Kirikabu Kudaki1P+K11.7%
Kumoyaburi4P+K11.7%

18 further openings account for the other 18 rounds.

Shun

Haisenchu1P into Haisenchu Kaikakyaku1PK327.3%
Fukuchougeki2P into guardG19.1%
Haisenchu1P19.1%
Senshi9K+G19.1%
Tenshin Souchushou6P+K19.1%
backdash into Kasen Gyou'in6P+K+G19.1%
forward dash into evade down19.1%
guardG into backdash19.1%
punchP into kickK19.1%

Kage

Nakageri3K240.0%
backdash into Gen'you4K+G120.0%
backdash into Hagakure-ryu In Raijingeki46P+K120.0%
backdash into evade down120.0%