VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Wolf

shikemoku-

Career matches3,164
Career win rate51.5%
Round win rate50.4%
Peak rank32
Distinct opponents105
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf322,7891,4251,36451.1%
Kage2937520317254.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira46242252.2%-2.2
Jacky39241561.5%+8.1
Shun30181260.0%+15.9
Aoi28161257.1%+4.1
Lau28141450.0%+8.0
Jean26121446.1%-4.9
Wolf24101441.7%-8.8
Jeffry2191242.9%-2.2
Sarah2112957.1%+4.9
Pai1631318.8%-37.0
El Blaze136746.1%-4.4
Kage139469.2%+10.9
Lion97277.8%+37.9
Vanessa95455.6%+10.1
Goh83537.5%-10.6
Eileen51420.0%-28.8
Brad4040.0%-46.2
Lei Fei4040.0%-51.1
Taka2020.0%-22.0
Dural110100.0%+38.6

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence48232547.9%-1.1
Octagon45212446.7%-3.1
Full Fence41231856.1%+5.6
Open37211656.8%+8.3
Breakable Full Fence35152042.9%-2.2
Breakable Half Fence33191457.6%+5.6
Low Fence29151451.7%-1.5
Rectangle2882028.6%-19.6
Single Wall26151157.7%+0.5
Full Fence and Open1510566.7%+8.7

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls23047.4%49.0%-1.6
No walls9255.4%52.8%+2.7

Walls against open: -4.3 points (95% range -16.5 to +8.0), p 0.493 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

南部の釣れないルアー (Rank 30)2026/09/2383537.5%
okb@j>おーけーびー (Rank 28)2026/09/18108280.0%
アセスルファムK (Rank 30)2026/09/1471614.3%
なんでやねん (Rank 30)2026/09/1373442.9%
PuzzG/ぱず爺 (Rank 36)2026/09/12106460.0%
デブの方舟 (Rank 32)2026/09/0762433.3%
방가방가 (Rank 32)2026/08/1951420.0%
けいすけ新宿 (Rank 32)2026/08/17117463.6%
乃木ぽん (Rank 31)2026/07/1952340.0%
maripon (Rank 29)2026/07/14116554.5%
改悪 (Rank 30)2026/07/0571614.3%
ArtemisArchitecture (Rank 34)2026/07/044040.0%
のみ (Rank 34)2026/07/0454180.0%
ヘニオ (Rank 31)2026/07/04126650.0%
gans.sk602 (Rank 31)2026/06/3054180.0%
★★★★★ (Rank 30)2026/06/30136746.1%
なめ (Rank 34)2026/06/2952340.0%
yuzu (Rank 29)2026/06/2451420.0%
あぽろん (Rank 35)2026/06/2096366.7%
イイクルーン (Rank 36)2026/06/056060.0%
orz (Rank 30)2026/06/0384450.0%
fwnd1396 (Rank 32)2026/05/1963350.0%
xenon335 (Rank 29)2026/05/166060.0%
AOEアオイ (Rank 32)2026/05/1263350.0%
a_h_i_k_o (Rank 27)2026/04/2252340.0%

Round openings

Every character

crouch dash forward into guardG1178.2%
backdash into Heavy Middle Kick3K+G886.2%
Rolling Savate6K+G694.8%
crouch dash forward into punchP624.3%
punchP563.9%
backdash into Elbow Butt4P463.2%
evade down into Elbow Butt4P463.2%
backdash into Mow Down Chop1P+K392.7%
Senpugeri7K322.2%
evade down into guardG271.9%
crouch dash forward into Jab StraightPP261.8%
Elbow Butt4P231.6%
Ryu'eikyaku66K231.6%
forward movement into Elbow Butt4P221.5%
punchP into crouch dash forward211.5%

202 further openings account for the other 731 rounds.

Counted from 342 of the 347 matches played. The rest were not pulled for openings.

Wolf

crouch dash forward into guardG897.4%
backdash into Heavy Middle Kick3K+G887.3%
Rolling Savate6K+G695.8%
crouch dash forward into punchP514.2%
punchP504.2%
backdash into Elbow Butt4P463.8%
evade down into Elbow Butt4P463.8%
backdash into Mow Down Chop1P+K393.2%
crouch dash forward into Jab StraightPP262.2%
Elbow Butt4P231.9%
evade down into guardG221.8%
forward movement into Elbow Butt4P221.8%
crouch dash forward into throwP+G201.7%
punchP into crouch dash forward201.7%
backdash into Body Blow6P191.6%

169 further openings account for the other 569 rounds.

Counted from 286 of the 291 matches played. The rest were not pulled for openings.

Kage

Senpugeri7K3214.0%
crouch dash forward into guardG2812.2%
Ryu'eikyaku66K2310.0%
Rasen4P177.4%
backdash into Hagakure-ryu In Fujingeki46P+KP156.5%
crouch dash forward into punchP114.8%
backdash into Nagiharai6P+K104.4%
backdash into Hagakure-ryu In Raijingeki46P+K93.9%
backdash into Furikakato OtoshiK+G73.1%
punchP into Rasen4P73.1%
punchP62.6%
evade down into guardG52.2%
crouch dash forward into Fusenjin3P41.8%
backdash into SouhajinP+K31.3%
backdash into guardG31.3%

37 further openings account for the other 49 rounds.