Virtua Fighter 5 REVO · v1.10 · Region: North America
shikemoku-
Characters played — VF5's own record
| Wolf | 32 | 2,789 | 1,425 | 1,364 | 51.1% |
|---|---|---|---|---|---|
| Kage | 29 | 375 | 203 | 172 | 54.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 46 | 24 | 22 | 52.2% | -2.2 |
|---|---|---|---|---|---|
| Jacky | 39 | 24 | 15 | 61.5% | +8.1 |
| Shun | 30 | 18 | 12 | 60.0% | +15.9 |
| Aoi | 28 | 16 | 12 | 57.1% | +4.1 |
| Lau | 28 | 14 | 14 | 50.0% | +8.0 |
| Jean | 26 | 12 | 14 | 46.1% | -4.9 |
| Wolf | 24 | 10 | 14 | 41.7% | -8.8 |
| Jeffry | 21 | 9 | 12 | 42.9% | -2.2 |
| Sarah | 21 | 12 | 9 | 57.1% | +4.9 |
| Pai | 16 | 3 | 13 | 18.8% | -37.0 |
| El Blaze | 13 | 6 | 7 | 46.1% | -4.4 |
| Kage | 13 | 9 | 4 | 69.2% | +10.9 |
| Lion | 9 | 7 | 2 | 77.8% | +37.9 |
| Vanessa | 9 | 5 | 4 | 55.6% | +10.1 |
| Goh | 8 | 3 | 5 | 37.5% | -10.6 |
| Eileen | 5 | 1 | 4 | 20.0% | -28.8 |
| Brad | 4 | 0 | 4 | 0.0% | -46.2 |
| Lei Fei | 4 | 0 | 4 | 0.0% | -51.1 |
| Taka | 2 | 0 | 2 | 0.0% | -22.0 |
| Dural | 1 | 1 | 0 | 100.0% | +38.6 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 48 | 23 | 25 | 47.9% | -1.1 |
|---|---|---|---|---|---|
| Octagon | 45 | 21 | 24 | 46.7% | -3.1 |
| Full Fence | 41 | 23 | 18 | 56.1% | +5.6 |
| Open | 37 | 21 | 16 | 56.8% | +8.3 |
| Breakable Full Fence | 35 | 15 | 20 | 42.9% | -2.2 |
| Breakable Half Fence | 33 | 19 | 14 | 57.6% | +5.6 |
| Low Fence | 29 | 15 | 14 | 51.7% | -1.5 |
| Rectangle | 28 | 8 | 20 | 28.6% | -19.6 |
| Single Wall | 26 | 15 | 11 | 57.7% | +0.5 |
| Full Fence and Open | 15 | 10 | 5 | 66.7% | +8.7 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 230 | 47.4% | 49.0% | -1.6 |
| No walls | 92 | 55.4% | 52.8% | +2.7 |
Walls against open: -4.3 points (95% range -16.5 to +8.0), p 0.493 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ★★★★★ (Rank 30) | 13 | 6 | 7 | 46.1% |
|---|---|---|---|---|
| ヘニオ (Rank 31) | 12 | 6 | 6 | 50.0% |
| maripon (Rank 29) | 11 | 6 | 5 | 54.5% |
| けいすけ新宿 (Rank 32) | 11 | 7 | 4 | 63.6% |
| PuzzG/ぱず爺 (Rank 36) | 10 | 6 | 4 | 60.0% |
| okb@j>おーけーびー (Rank 28) | 10 | 8 | 2 | 80.0% |
| あぽろん (Rank 35) | 9 | 6 | 3 | 66.7% |
| orz (Rank 30) | 8 | 4 | 4 | 50.0% |
| 南部の釣れないルアー (Rank 30) | 8 | 3 | 5 | 37.5% |
| なんでやねん (Rank 30) | 7 | 3 | 4 | 42.9% |
| アセスルファムK (Rank 30) | 7 | 1 | 6 | 14.3% |
| 改悪 (Rank 30) | 7 | 1 | 6 | 14.3% |
| AOEアオイ (Rank 32) | 6 | 3 | 3 | 50.0% |
| fwnd1396 (Rank 32) | 6 | 3 | 3 | 50.0% |
| xenon335 (Rank 29) | 6 | 0 | 6 | 0.0% |
| イイクルーン (Rank 36) | 6 | 0 | 6 | 0.0% |
| デブの方舟 (Rank 32) | 6 | 2 | 4 | 33.3% |
| a_h_i_k_o (Rank 27) | 5 | 2 | 3 | 40.0% |
| gans.sk602 (Rank 31) | 5 | 4 | 1 | 80.0% |
| yuzu (Rank 29) | 5 | 1 | 4 | 20.0% |
| なめ (Rank 34) | 5 | 2 | 3 | 40.0% |
| のみ (Rank 34) | 5 | 4 | 1 | 80.0% |
| 乃木ぽん (Rank 31) | 5 | 2 | 3 | 40.0% |
| 방가방가 (Rank 32) | 5 | 1 | 4 | 20.0% |
| ArtemisArchitecture (Rank 34) | 4 | 0 | 4 | 0.0% |
Most played opponents, most recent first
| 南部の釣れないルアー (Rank 30) | 2026/09/23 | 8 | 3 | 5 | 37.5% |
|---|---|---|---|---|---|
| okb@j>おーけーびー (Rank 28) | 2026/09/18 | 10 | 8 | 2 | 80.0% |
| アセスルファムK (Rank 30) | 2026/09/14 | 7 | 1 | 6 | 14.3% |
| なんでやねん (Rank 30) | 2026/09/13 | 7 | 3 | 4 | 42.9% |
| PuzzG/ぱず爺 (Rank 36) | 2026/09/12 | 10 | 6 | 4 | 60.0% |
| デブの方舟 (Rank 32) | 2026/09/07 | 6 | 2 | 4 | 33.3% |
| 방가방가 (Rank 32) | 2026/08/19 | 5 | 1 | 4 | 20.0% |
| けいすけ新宿 (Rank 32) | 2026/08/17 | 11 | 7 | 4 | 63.6% |
| 乃木ぽん (Rank 31) | 2026/07/19 | 5 | 2 | 3 | 40.0% |
| maripon (Rank 29) | 2026/07/14 | 11 | 6 | 5 | 54.5% |
| 改悪 (Rank 30) | 2026/07/05 | 7 | 1 | 6 | 14.3% |
| ArtemisArchitecture (Rank 34) | 2026/07/04 | 4 | 0 | 4 | 0.0% |
| のみ (Rank 34) | 2026/07/04 | 5 | 4 | 1 | 80.0% |
| ヘニオ (Rank 31) | 2026/07/04 | 12 | 6 | 6 | 50.0% |
| gans.sk602 (Rank 31) | 2026/06/30 | 5 | 4 | 1 | 80.0% |
| ★★★★★ (Rank 30) | 2026/06/30 | 13 | 6 | 7 | 46.1% |
| なめ (Rank 34) | 2026/06/29 | 5 | 2 | 3 | 40.0% |
| yuzu (Rank 29) | 2026/06/24 | 5 | 1 | 4 | 20.0% |
| あぽろん (Rank 35) | 2026/06/20 | 9 | 6 | 3 | 66.7% |
| イイクルーン (Rank 36) | 2026/06/05 | 6 | 0 | 6 | 0.0% |
| orz (Rank 30) | 2026/06/03 | 8 | 4 | 4 | 50.0% |
| fwnd1396 (Rank 32) | 2026/05/19 | 6 | 3 | 3 | 50.0% |
| xenon335 (Rank 29) | 2026/05/16 | 6 | 0 | 6 | 0.0% |
| AOEアオイ (Rank 32) | 2026/05/12 | 6 | 3 | 3 | 50.0% |
| a_h_i_k_o (Rank 27) | 2026/04/22 | 5 | 2 | 3 | 40.0% |
Round openings
Every character
| crouch dash forward into guardG | 117 | 8.2% |
|---|---|---|
| backdash into Heavy Middle Kick3K+G | 88 | 6.2% |
| Rolling Savate6K+G | 69 | 4.8% |
| crouch dash forward into punchP | 62 | 4.3% |
| punchP | 56 | 3.9% |
| backdash into Elbow Butt4P | 46 | 3.2% |
| evade down into Elbow Butt4P | 46 | 3.2% |
| backdash into Mow Down Chop1P+K | 39 | 2.7% |
| Senpugeri7K | 32 | 2.2% |
| evade down into guardG | 27 | 1.9% |
| crouch dash forward into Jab StraightPP | 26 | 1.8% |
| Elbow Butt4P | 23 | 1.6% |
| Ryu'eikyaku66K | 23 | 1.6% |
| forward movement into Elbow Butt4P | 22 | 1.5% |
| punchP into crouch dash forward | 21 | 1.5% |
202 further openings account for the other 731 rounds.
Counted from 342 of the 347 matches played. The rest were not pulled for openings.
Wolf
| crouch dash forward into guardG | 89 | 7.4% |
|---|---|---|
| backdash into Heavy Middle Kick3K+G | 88 | 7.3% |
| Rolling Savate6K+G | 69 | 5.8% |
| crouch dash forward into punchP | 51 | 4.2% |
| punchP | 50 | 4.2% |
| backdash into Elbow Butt4P | 46 | 3.8% |
| evade down into Elbow Butt4P | 46 | 3.8% |
| backdash into Mow Down Chop1P+K | 39 | 3.2% |
| crouch dash forward into Jab StraightPP | 26 | 2.2% |
| Elbow Butt4P | 23 | 1.9% |
| evade down into guardG | 22 | 1.8% |
| forward movement into Elbow Butt4P | 22 | 1.8% |
| crouch dash forward into throwP+G | 20 | 1.7% |
| punchP into crouch dash forward | 20 | 1.7% |
| backdash into Body Blow6P | 19 | 1.6% |
169 further openings account for the other 569 rounds.
Counted from 286 of the 291 matches played. The rest were not pulled for openings.
Kage
| Senpugeri7K | 32 | 14.0% |
|---|---|---|
| crouch dash forward into guardG | 28 | 12.2% |
| Ryu'eikyaku66K | 23 | 10.0% |
| Rasen4P | 17 | 7.4% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 15 | 6.5% |
| crouch dash forward into punchP | 11 | 4.8% |
| backdash into Nagiharai6P+K | 10 | 4.4% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 9 | 3.9% |
| backdash into Furikakato OtoshiK+G | 7 | 3.1% |
| punchP into Rasen4P | 7 | 3.1% |
| punchP | 6 | 2.6% |
| evade down into guardG | 5 | 2.2% |
| crouch dash forward into Fusenjin3P | 4 | 1.8% |
| backdash into SouhajinP+K | 3 | 1.3% |
| backdash into guardG | 3 | 1.3% |
37 further openings account for the other 49 rounds.
