VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

Career matches813
Career win rate60.1%
Round win rate54.7%
Peak rank36
Distinct opponents19
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3681348932460.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf64266.7%+11.4
El Blaze43175.0%+15.5
Goh440100.0%+45.1
Jacky32166.7%+10.2
Akira2020.0%-44.3
Aoi21150.0%-12.8
Brad1010.0%-55.7
Eileen110100.0%+35.6
Kage1010.0%-64.2
Sarah1010.0%-55.7
Vanessa1010.0%-47.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall65183.3%+27.2
Full Fence54180.0%+24.6
Full Fence and Open41325.0%-31.1
Low Fence31233.3%-16.5
Octagon31233.3%-25.9
Breakable Half Fence220100.0%+41.2
Rectangle21150.0%-16.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1266.7%60.2%+6.4
No walls966.7%57.6%+9.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Ka2 (Rank 34)2026/07/0321150.0%
マルーン (Rank 34)2026/07/0321150.0%
たあぼさん (Rank 35)2026/07/031010.0%
空き缶。 (Rank 39)2026/07/032020.0%
続きは敗れている… (Rank 36)2026/07/031010.0%
vast-sprain73 (Rank 32)2026/07/03220100.0%
ekd (Rank 33)2026/07/03110100.0%
とらさぶろう (Rank 33)2026/07/03220100.0%
Source-chaude-Pa (Rank 35)2026/07/03110100.0%
どろパイ (Rank 35)2026/07/031010.0%
GGv(xωx*)v (Rank 32)2026/07/02110100.0%
∈挙動不審∋ (Rank 32)2026/07/02220100.0%
都筑まもる君 (Rank 37)2026/06/3021150.0%
FreddieKim (Rank 36)2026/06/30110100.0%
ジギングヤロウ (Rank 35)2026/06/301010.0%
オムレツハンター© (Rank 31)2026/06/30110100.0%
めろぴ。 (Rank 38)2026/04/211010.0%
なめ (Rank 34)2026/04/211010.0%
FoooooL (Rank 33)2026/04/21110100.0%

Round openings

Akira

Rimon Chouchu66P into Jouho Touken6P1716.0%
Housui2P76.6%
backdash into forward dash65.7%
backward movement into Jouho Touken6P65.7%
Housui2P into backdash54.7%
Senzankou66P+K into throwP+G54.7%
backdash into evade up54.7%
Jouho Senshou46P43.8%
backdash into crouch dash forward43.8%
crouch dash forward into Youhou33P43.8%
forward dash into throwP+G43.8%
Housui2P into forward dash32.8%
Yakuho Chouchu666P into Jouho Touken6P32.8%
backdash into evade down32.8%
backdash into Jouho Senshou46P21.9%

21 further openings account for the other 28 rounds.