VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

tamoleen_0627

Career matches759
Career win rate70.0%
Round win rate57.4%
Peak rank36
Distinct opponents38
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen363692739674.0%
Jean322221388462.2%
Shun30102742872.5%
Jacky2632221068.8%
Wolf272115671.4%
Aoi26139469.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

El Blaze137653.9%-1.4
Jean85362.5%+5.2
Pai75271.4%-0.4
Wolf76185.7%+27.1
Lei Fei63350.0%-7.2
Akira52340.0%-28.0
Jeffry52340.0%-21.0
Kage52340.0%-23.6
Shun53260.0%-2.2
Jacky440100.0%+44.5
Lion42250.0%-3.0
Taka32166.7%-7.8
Eileen2020.0%-61.8
Lau220100.0%+26.0
Vanessa220100.0%+30.6
Brad110100.0%+45.5
Goh110100.0%+26.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence1812666.7%+9.4
Open126650.0%-14.5
Breakable Half Fence105550.0%-16.1
Breakable Full Fence96366.7%+10.8
Half Fence86275.0%+8.5
Full Fence74357.1%-5.9
Full Fence and Open64266.7%+6.0
Octagon42250.0%-12.5
Rectangle43175.0%+17.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4261.9%62.2%-0.3
No walls3060.0%60.5%-0.5

Walls against open: +0.2 points (95% range -22.9 to +23.3), p 0.986 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ちょいそる (Rank 28)2026/09/1232166.7%
Wonda15426 (Rank 27)2026/09/12220100.0%
トローリロートル (Rank 25)2026/09/09440100.0%
AlicerLandeel (Rank 29)2026/09/0931233.3%
ジャキる。 (Rank 31)2026/09/09220100.0%
たっつぁん (Rank 37)2026/09/0842250.0%
ヘニオ (Rank 34)2026/09/0831233.3%
拳四郎 (Rank 37)2026/09/0886275.0%
Kwiitter_KR (Rank 32)2026/09/08220100.0%
ななちゃん (Rank 32)2026/09/0821150.0%
村長~災禍の中心~ (Rank 39)2026/09/0421150.0%
寿司眼鉄 (Rank 37)2026/09/0432166.7%
nourusu (Rank 30)2026/09/03220100.0%
DDaDDai (Rank 28)2026/09/032020.0%
タイヨウ (Rank 30)2026/09/0332166.7%
jinjin (Rank 33)2026/08/21220100.0%
れもん@のびしろF (Rank 32)2026/08/21220100.0%
yabo (Rank 25)2026/05/3121150.0%
Hi:D (Rank 33)2026/05/19220100.0%
D A I (Rank 33)2026/04/0321150.0%
绝逼膝盖 (Rank 31)2026/04/032020.0%
ジークリオン (Rank 34)2026/04/022020.0%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 32)2026/04/02220100.0%
USUSU (Rank 34)2026/04/023030.0%
おりがみたーや (Rank 32)2026/04/0231233.3%

Round openings

Every character

crouch dash forward into throwP+G4714.4%
throwP+G3611.0%
guardG into throwP+G288.6%
Gyaku Seikenzuki66P123.7%
forward dash into throwP+G72.1%
Gyou'in Haishu3P61.8%
Kasen Chugeki6P into Kasen Zenbokushou6PP61.8%
Enkou Kenka46P51.5%
backdash into Enkou Kenka46P51.5%
guardG51.5%
guardG into Shitamaeken2P51.5%
no input51.5%
Getsuga Gakushu46P41.2%
Yoko'enpi6P41.2%
crouch dash back into guardG41.2%

106 further openings account for the other 147 rounds.

Eileen

crouch dash forward into throwP+G2318.0%
throwP+G2015.6%
guardG into throwP+G97.0%
Enkou Kenka46P53.9%
backdash into Enkou Kenka46P53.9%
forward dash into throwP+G53.9%
guardG into Fukushinshou2P43.1%
Enkou Tekitou1P+K into Enkou Soutekitou1P+KP32.3%
crouch dash back into guardG32.3%
crouch into Enkou Soutekitou1P+KP32.3%
guardG into Douchu6P32.3%
Douchu6P21.6%
backdash into evade down21.6%
evade down into throwP+G21.6%
forward movement into Rensou HekizanPPP21.6%

34 further openings account for the other 37 rounds.

Jean

crouch dash forward into throwP+G1516.5%
Gyaku Seikenzuki66P1213.2%
guardG into throwP+G99.9%
throwP+G66.6%
guardG into Shitamaeken2P55.5%
Yoko'enpi6P44.4%
Shitamaeken2P33.3%
guardG33.3%
Renge Karitsumi2K+G22.2%
backdash22.2%
guardG into Harai'uke (Deflect)4P+K+G22.2%
guardG into Shitanagi Shutou1P22.2%
Harai'uke (Deflect)4P+K+G into punchP11.1%
Hizageri4K11.1%
Hizageri4K into throwP+G11.1%

23 further openings account for the other 23 rounds.

Shun

Gyou'in Haishu3P69.8%
Kasen Chugeki6P into Kasen Zenbokushou6PP69.8%
throwP+G69.8%
crouch dash forward into throwP+G58.2%
Getsuga Gakushu46P46.6%
Haisenchu1P into Haisenchu Kaikakyaku1PK23.3%
Tenshin Kashitai1K+G23.3%
Toukyaku6K+G23.3%
backdash into Gyou'in Haishu3P23.3%
backdash into guardG23.3%
guardG23.3%
guardG into throwP+G23.3%
Getsuga Gakushu46P into Rensai Gakushu46PP11.6%
Getsuga Gakushu46P into throwP+G11.6%
Gyou'in Haishu3P into Kasen Chugeki6P11.6%

17 further openings account for the other 17 rounds.

Aoi

guardG into throwP+G416.0%
Chudan Hiji'ate6P28.0%
Shinchuzuki (Deflect)236P+K28.0%
crouch dash back into Hou'oushu3P28.0%
guardG into backdash28.0%
no input28.0%
Ouda6P+K into Oushu Hiji'ate6P+KP14.0%
Sodeshinken33P+K14.0%
Tenchi In'youP+K+G14.0%
backdash14.0%
backdash into throwP+G14.0%
evade down into crouch dash forward14.0%
forward dash into Sodeshinken33P+K14.0%
guardG into down punch+kick2P+K14.0%
guardG into evade down14.0%

2 further openings account for the other 2 rounds.

Wolf

crouch dash forward into throwP+G425.0%
guardG into throwP+G212.5%
throwP+G212.5%
Arrow Knuckle3P16.2%
Knee Lift6K16.2%
Low Hammer2P16.2%
Low Hammer2P into forward dash16.2%
crouch dash back into Elbow Butt4P16.2%
crouch dash back into guardG16.2%
forward dash into evade up16.2%
guardG into Low Drop Kick62K16.2%

Jacky

guardG into throwP+G240.0%
backdash into throwP+G120.0%
guardG into Low Spin Kick1K+G120.0%
throwP+G120.0%