Virtua Fighter 5 REVO · v1.10 · Region: South America
FrameMaster0_o
Characters played — VF5's own record
| Akira | 32 | 580 | 356 | 224 | 61.4% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 15 | 5 | 10 | 33.3% | -5.9 |
|---|---|---|---|---|---|
| Brad | 14 | 4 | 10 | 28.6% | -11.0 |
| Pai | 8 | 3 | 5 | 37.5% | -7.3 |
| Wolf | 6 | 4 | 2 | 66.7% | +20.7 |
| El Blaze | 5 | 2 | 3 | 40.0% | -10.1 |
| Akira | 3 | 0 | 3 | 0.0% | -38.3 |
| Aoi | 2 | 2 | 0 | 100.0% | +33.6 |
| Jacky | 2 | 1 | 1 | 50.0% | +8.1 |
| Lau | 2 | 2 | 0 | 100.0% | +33.6 |
| Vanessa | 2 | 1 | 1 | 50.0% | +6.2 |
| Jeffry | 1 | 1 | 0 | 100.0% | +64.8 |
| Lion | 1 | 1 | 0 | 100.0% | +69.6 |
| Sarah | 1 | 0 | 1 | 0.0% | -45.1 |
| Shun | 1 | 1 | 0 | 100.0% | +73.7 |
| Taka | 1 | 0 | 1 | 0.0% | -36.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 14 | 7 | 7 | 50.0% | +8.8 |
|---|---|---|---|---|---|
| Rectangle | 11 | 5 | 6 | 45.5% | +10.2 |
| Breakable Full Fence | 9 | 2 | 7 | 22.2% | -18.9 |
| Full Fence | 8 | 3 | 5 | 37.5% | -9.8 |
| Low Fence | 5 | 2 | 3 | 40.0% | -2.8 |
| Octagon | 5 | 1 | 4 | 20.0% | -25.5 |
| Single Wall | 4 | 3 | 1 | 75.0% | +29.2 |
| Half Fence | 3 | 3 | 0 | 100.0% | +44.8 |
| Breakable Half Fence | 2 | 1 | 1 | 50.0% | +17.0 |
| Full Fence and Open | 2 | 0 | 2 | 0.0% | -36.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 38 | 39.5% | 41.5% | -2.0 |
| No walls | 23 | 52.2% | 43.8% | +8.4 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jiwoonpk (Rank 29) | 26 | 7 | 19 | 26.9% |
|---|---|---|---|---|
| jinjin (Rank 28) | 5 | 2 | 3 | 40.0% |
| r1s1d8 (Rank 29) | 4 | 1 | 3 | 25.0% |
| KillBill (Rank 28) | 2 | 2 | 0 | 100.0% |
| kazu (Rank 32) | 2 | 0 | 2 | 0.0% |
| ∈挙動不審∋ (Rank 31) | 2 | 0 | 2 | 0.0% |
| けいすけ新宿 (Rank 28) | 2 | 1 | 1 | 50.0% |
| 乃木ぽん (Rank 26) | 2 | 2 | 0 | 100.0% |
| Kakeog (Rank 26) | 1 | 0 | 1 | 0.0% |
| Lan0502 (Rank 29) | 1 | 0 | 1 | 0.0% |
| ManEater (Rank 27) | 1 | 1 | 0 | 100.0% |
| Shiokara_RV (Rank 45) | 1 | 0 | 1 | 0.0% |
| Sinabro (Rank 27) | 1 | 0 | 1 | 0.0% |
| hahaha (Rank 27) | 1 | 1 | 0 | 100.0% |
| wata-gashi (Rank 16) | 1 | 1 | 0 | 100.0% |
| いかちゃPC (Rank 29) | 1 | 1 | 0 | 100.0% |
| ちび-G (Rank 27) | 1 | 1 | 0 | 100.0% |
| のみ (Rank 32) | 1 | 1 | 0 | 100.0% |
| ハマラウ (Rank 32) | 1 | 1 | 0 | 100.0% |
| ファンタジオぷにお (Rank 28) | 1 | 1 | 0 | 100.0% |
| プリおじ (Rank 31) | 1 | 0 | 1 | 0.0% |
| 委員ちょ (Rank 21) | 1 | 1 | 0 | 100.0% |
| 寝起きにビール (Rank 27) | 1 | 1 | 0 | 100.0% |
| 法克鱿味道好...... (Rank 27) | 1 | 0 | 1 | 0.0% |
| 滝太郎(Takitarou) (Rank 30) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| 寝起きにビール (Rank 27) | 2026/06/16 | 1 | 1 | 0 | 100.0% |
|---|---|---|---|---|---|
| KillBill (Rank 28) | 2026/06/07 | 2 | 2 | 0 | 100.0% |
| いかちゃPC (Rank 29) | 2026/05/09 | 1 | 1 | 0 | 100.0% |
| のみ (Rank 32) | 2026/05/08 | 1 | 1 | 0 | 100.0% |
| jiwoonpk (Rank 29) | 2026/05/08 | 26 | 7 | 19 | 26.9% |
| 委員ちょ (Rank 21) | 2026/05/08 | 1 | 1 | 0 | 100.0% |
| プリおじ (Rank 31) | 2026/05/08 | 1 | 0 | 1 | 0.0% |
| hahaha (Rank 27) | 2026/04/16 | 1 | 1 | 0 | 100.0% |
| r1s1d8 (Rank 29) | 2026/04/16 | 4 | 1 | 3 | 25.0% |
| Shiokara_RV (Rank 45) | 2026/04/16 | 1 | 0 | 1 | 0.0% |
| 滝太郎(Takitarou) (Rank 30) | 2026/04/16 | 1 | 0 | 1 | 0.0% |
| ちび-G (Rank 27) | 2026/04/16 | 1 | 1 | 0 | 100.0% |
| jinjin (Rank 28) | 2026/04/15 | 5 | 2 | 3 | 40.0% |
| ∈挙動不審∋ (Rank 31) | 2026/04/15 | 2 | 0 | 2 | 0.0% |
| ハマラウ (Rank 32) | 2026/04/15 | 1 | 1 | 0 | 100.0% |
| ManEater (Rank 27) | 2026/04/10 | 1 | 1 | 0 | 100.0% |
| Lan0502 (Rank 29) | 2026/04/10 | 1 | 0 | 1 | 0.0% |
| Sinabro (Rank 27) | 2026/04/10 | 1 | 0 | 1 | 0.0% |
| 乃木ぽん (Rank 26) | 2026/04/09 | 2 | 2 | 0 | 100.0% |
| wata-gashi (Rank 16) | 2026/04/06 | 1 | 1 | 0 | 100.0% |
| けいすけ新宿 (Rank 28) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
| ファンタジオぷにお (Rank 28) | 2026/03/29 | 1 | 1 | 0 | 100.0% |
| Kakeog (Rank 26) | 2026/03/29 | 1 | 0 | 1 | 0.0% |
| kazu (Rank 32) | 2026/03/29 | 2 | 0 | 2 | 0.0% |
| 法克鱿味道好...... (Rank 27) | 2026/03/29 | 1 | 0 | 1 | 0.0% |
Round openings
Akira
| Rimon Chouchu66P | 33 | 13.2% |
|---|---|---|
| backdash into guardG | 22 | 8.8% |
| forward movement into KansuitaiPK | 21 | 8.4% |
| backdash into Koboku214P | 11 | 4.4% |
| Jouho Touken6P | 10 | 4.0% |
| forward dash into Jouho Touken6P | 10 | 4.0% |
| backdash into evade up | 9 | 3.6% |
| Senzankou66P+K | 7 | 2.8% |
| forward dash into Yakuho Chouchu666P | 7 | 2.8% |
| Senzankou66P+K into throwP+G | 6 | 2.4% |
| Souka Housui3P+K | 6 | 2.4% |
| forward dash into Rimon Chouchu66P | 6 | 2.4% |
| forward dash into forward punch+kick6P+K | 6 | 2.4% |
| forward dash into punchP | 5 | 2.0% |
| evade down into Souka Housui3P+K | 4 | 1.6% |
61 further openings account for the other 88 rounds.
