VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

FrameMaster0_o

Career matches580
Career win rate61.4%
Round win rate46.2%
Peak rank32
Distinct opponents27
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3258035622461.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh1551033.3%-5.9
Brad1441028.6%-11.0
Pai83537.5%-7.3
Wolf64266.7%+20.7
El Blaze52340.0%-10.1
Akira3030.0%-38.3
Aoi220100.0%+33.6
Jacky21150.0%+8.1
Lau220100.0%+33.6
Vanessa21150.0%+6.2
Jeffry110100.0%+64.8
Lion110100.0%+69.6
Sarah1010.0%-45.1
Shun110100.0%+73.7
Taka1010.0%-36.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open147750.0%+8.8
Rectangle115645.5%+10.2
Breakable Full Fence92722.2%-18.9
Full Fence83537.5%-9.8
Low Fence52340.0%-2.8
Octagon51420.0%-25.5
Single Wall43175.0%+29.2
Half Fence330100.0%+44.8
Breakable Half Fence21150.0%+17.0
Full Fence and Open2020.0%-36.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3839.5%41.5%-2.0
No walls2352.2%43.8%+8.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

jiwoonpk (Rank 29)2671926.9%
jinjin (Rank 28)52340.0%
r1s1d8 (Rank 29)41325.0%
KillBill (Rank 28)220100.0%
kazu (Rank 32)2020.0%
∈挙動不審∋ (Rank 31)2020.0%
けいすけ新宿 (Rank 28)21150.0%
乃木ぽん (Rank 26)220100.0%
Kakeog (Rank 26)1010.0%
Lan0502 (Rank 29)1010.0%
ManEater (Rank 27)110100.0%
Shiokara_RV (Rank 45)1010.0%
Sinabro (Rank 27)1010.0%
hahaha (Rank 27)110100.0%
wata-gashi (Rank 16)110100.0%
いかちゃPC (Rank 29)110100.0%
ちび-G (Rank 27)110100.0%
のみ (Rank 32)110100.0%
ハマラウ (Rank 32)110100.0%
ファンタジオぷにお (Rank 28)110100.0%
プリおじ (Rank 31)1010.0%
委員ちょ (Rank 21)110100.0%
寝起きにビール (Rank 27)110100.0%
法克鱿味道好...... (Rank 27)1010.0%
滝太郎(Takitarou) (Rank 30)1010.0%

Most played opponents, most recent first

寝起きにビール (Rank 27)2026/06/16110100.0%
KillBill (Rank 28)2026/06/07220100.0%
いかちゃPC (Rank 29)2026/05/09110100.0%
のみ (Rank 32)2026/05/08110100.0%
jiwoonpk (Rank 29)2026/05/082671926.9%
委員ちょ (Rank 21)2026/05/08110100.0%
プリおじ (Rank 31)2026/05/081010.0%
hahaha (Rank 27)2026/04/16110100.0%
r1s1d8 (Rank 29)2026/04/1641325.0%
Shiokara_RV (Rank 45)2026/04/161010.0%
滝太郎(Takitarou) (Rank 30)2026/04/161010.0%
ちび-G (Rank 27)2026/04/16110100.0%
jinjin (Rank 28)2026/04/1552340.0%
∈挙動不審∋ (Rank 31)2026/04/152020.0%
ハマラウ (Rank 32)2026/04/15110100.0%
ManEater (Rank 27)2026/04/10110100.0%
Lan0502 (Rank 29)2026/04/101010.0%
Sinabro (Rank 27)2026/04/101010.0%
乃木ぽん (Rank 26)2026/04/09220100.0%
wata-gashi (Rank 16)2026/04/06110100.0%
けいすけ新宿 (Rank 28)2026/03/2921150.0%
ファンタジオぷにお (Rank 28)2026/03/29110100.0%
Kakeog (Rank 26)2026/03/291010.0%
kazu (Rank 32)2026/03/292020.0%
法克鱿味道好...... (Rank 27)2026/03/291010.0%

Round openings

Akira

Rimon Chouchu66P3313.2%
backdash into guardG228.8%
forward movement into KansuitaiPK218.4%
backdash into Koboku214P114.4%
Jouho Touken6P104.0%
forward dash into Jouho Touken6P104.0%
backdash into evade up93.6%
Senzankou66P+K72.8%
forward dash into Yakuho Chouchu666P72.8%
Senzankou66P+K into throwP+G62.4%
Souka Housui3P+K62.4%
forward dash into Rimon Chouchu66P62.4%
forward dash into forward punch+kick6P+K62.4%
forward dash into punchP52.0%
evade down into Souka Housui3P+K41.6%

61 further openings account for the other 88 rounds.