Virtua Fighter 5 REVO · v1.10 · Region: Asia
ruicchi-1119
Characters played — VF5's own record
| Lion | 40 | 2,303 | 1,251 | 1,052 | 54.3% |
|---|---|---|---|---|---|
| Jacky | 37 | 1,804 | 960 | 844 | 53.2% |
| Pai | 36 | 595 | 336 | 259 | 56.5% |
| Kage | 33 | 371 | 215 | 156 | 58.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 89 | 52 | 37 | 58.4% | +5.6 |
|---|---|---|---|---|---|
| Jacky | 51 | 22 | 29 | 43.1% | -13.1 |
| Lau | 43 | 25 | 18 | 58.1% | +8.9 |
| Pai | 37 | 23 | 14 | 62.2% | +10.6 |
| Kage | 35 | 16 | 19 | 45.7% | -3.3 |
| Lion | 35 | 17 | 18 | 48.6% | +2.1 |
| Aoi | 29 | 17 | 12 | 58.6% | +4.3 |
| Brad | 28 | 15 | 13 | 53.6% | -0.5 |
| Jeffry | 27 | 11 | 16 | 40.7% | -13.2 |
| Sarah | 24 | 12 | 12 | 50.0% | -7.6 |
| Wolf | 21 | 14 | 7 | 66.7% | +10.5 |
| Vanessa | 19 | 10 | 9 | 52.6% | -4.5 |
| Jean | 16 | 7 | 9 | 43.8% | -12.6 |
| Goh | 14 | 6 | 8 | 42.9% | -11.2 |
| Lei Fei | 13 | 6 | 7 | 46.1% | +2.9 |
| Shun | 11 | 7 | 4 | 63.6% | +17.4 |
| El Blaze | 8 | 6 | 2 | 75.0% | +18.5 |
| Taka | 8 | 4 | 4 | 50.0% | -12.9 |
| Eileen | 5 | 1 | 4 | 20.0% | -26.0 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 67 | 38 | 29 | 56.7% | +4.6 |
|---|---|---|---|---|---|
| Rectangle | 67 | 35 | 32 | 52.2% | +0.2 |
| Full Fence | 60 | 33 | 27 | 55.0% | +2.4 |
| Open | 50 | 26 | 24 | 52.0% | -0.3 |
| Half Fence | 49 | 27 | 22 | 55.1% | -0.6 |
| Octagon | 46 | 22 | 24 | 47.8% | -7.9 |
| Breakable Full Fence | 42 | 21 | 21 | 50.0% | -2.4 |
| Full Fence and Open | 39 | 21 | 18 | 53.9% | +3.3 |
| Low Fence | 39 | 25 | 14 | 64.1% | +11.9 |
| Single Wall | 31 | 12 | 19 | 38.7% | -10.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 331 | 53.2% | 53.3% | -0.1 |
| No walls | 120 | 52.5% | 51.5% | +1.0 |
Walls against open: -1.1 points (95% range -11.9 to +9.7), p 0.841 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ★闘将拉麵男★ (Rank 41) | 38 | 20 | 18 | 52.6% |
|---|---|---|---|---|
| マクシミリアン15世 (Rank 33) | 13 | 9 | 4 | 69.2% |
| interceptor (Rank 40) | 12 | 10 | 2 | 83.3% |
| ちょいそる (Rank 34) | 12 | 8 | 4 | 66.7% |
| ctraum (Rank 38) | 11 | 8 | 3 | 72.7% |
| ふかふか (Rank 38) | 11 | 5 | 6 | 45.5% |
| manatsu_7 (Rank 37) | 10 | 4 | 6 | 40.0% |
| orz (Rank 29) | 8 | 6 | 2 | 75.0% |
| うるヲ参拾 (Rank 39) | 8 | 6 | 2 | 75.0% |
| Pyro (Rank 37) | 7 | 6 | 1 | 85.7% |
| VF12360-PC (Rank 38) | 7 | 6 | 1 | 85.7% |
| ちぃつが (Rank 41) | 7 | 4 | 3 | 57.1% |
| ふぇに (Rank 33) | 7 | 4 | 3 | 57.1% |
| BigBoin (Rank 33) | 6 | 5 | 1 | 83.3% |
| kzkm92678 (Rank 36) | 6 | 2 | 4 | 33.3% |
| やまだ.com (Rank 34) | 6 | 2 | 4 | 33.3% |
| アナパイ1973 (Rank 38) | 6 | 2 | 4 | 33.3% |
| ハマラウ (Rank 43) | 6 | 0 | 6 | 0.0% |
| RunneR (Rank 39) | 6 | 1 | 5 | 16.7% |
| tamaneen (Rank 33) | 5 | 4 | 1 | 80.0% |
| ぴゅあくん (Rank 36) | 5 | 1 | 4 | 20.0% |
| もっこり (Rank 35) | 5 | 3 | 2 | 60.0% |
| モブ太郎 (Rank 42) | 5 | 2 | 3 | 40.0% |
| 画面見てないリオン (Rank 35) | 5 | 3 | 2 | 60.0% |
| 究極無敵 (Rank 37) | 5 | 1 | 4 | 20.0% |
Most played opponents, most recent first
| ぴゅあくん (Rank 36) | 2026/09/18 | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|---|
| ★闘将拉麵男★ (Rank 41) | 2026/09/15 | 38 | 20 | 18 | 52.6% |
| Pyro (Rank 37) | 2026/09/15 | 7 | 6 | 1 | 85.7% |
| うるヲ参拾 (Rank 39) | 2026/09/14 | 8 | 6 | 2 | 75.0% |
| manatsu_7 (Rank 37) | 2026/09/13 | 10 | 4 | 6 | 40.0% |
| VF12360-PC (Rank 38) | 2026/09/12 | 7 | 6 | 1 | 85.7% |
| ctraum (Rank 38) | 2026/09/12 | 11 | 8 | 3 | 72.7% |
| モブ太郎 (Rank 42) | 2026/09/11 | 5 | 2 | 3 | 40.0% |
| 究極無敵 (Rank 37) | 2026/09/11 | 5 | 1 | 4 | 20.0% |
| interceptor (Rank 40) | 2026/08/06 | 12 | 10 | 2 | 83.3% |
| マクシミリアン15世 (Rank 33) | 2026/08/05 | 13 | 9 | 4 | 69.2% |
| ちょいそる (Rank 34) | 2026/08/05 | 12 | 8 | 4 | 66.7% |
| ハマラウ (Rank 43) | 2026/08/05 | 6 | 0 | 6 | 0.0% |
| ふかふか (Rank 38) | 2026/08/05 | 11 | 5 | 6 | 45.5% |
| BigBoin (Rank 33) | 2026/08/05 | 6 | 5 | 1 | 83.3% |
| RunneR (Rank 39) | 2026/08/04 | 6 | 1 | 5 | 16.7% |
| ちぃつが (Rank 41) | 2026/08/04 | 7 | 4 | 3 | 57.1% |
| kzkm92678 (Rank 36) | 2026/08/04 | 6 | 2 | 4 | 33.3% |
| ふぇに (Rank 33) | 2026/06/29 | 7 | 4 | 3 | 57.1% |
| 画面見てないリオン (Rank 35) | 2026/06/27 | 5 | 3 | 2 | 60.0% |
| orz (Rank 29) | 2026/06/24 | 8 | 6 | 2 | 75.0% |
| tamaneen (Rank 33) | 2026/06/21 | 5 | 4 | 1 | 80.0% |
| もっこり (Rank 35) | 2026/06/21 | 5 | 3 | 2 | 60.0% |
| アナパイ1973 (Rank 38) | 2026/06/21 | 6 | 2 | 4 | 33.3% |
| やまだ.com (Rank 34) | 2026/06/13 | 6 | 2 | 4 | 33.3% |
Round openings
Every character
| backdash into evade up | 609 | 29.5% |
|---|---|---|
| forward movement into punchP | 56 | 2.7% |
| backdash into Souji SenpuP+K | 53 | 2.6% |
| Middle Spin Kick46K+G | 44 | 2.1% |
| backdash into Senshippo66P | 37 | 1.8% |
| backdash into Middle Kick3K | 36 | 1.7% |
| Spinning Kick Turn44K | 34 | 1.6% |
| forward movement into Katousui2P | 34 | 1.6% |
| forward movement into Squat Straight2P | 30 | 1.4% |
| Juchou Senshou8P+K | 29 | 1.4% |
| Ensei Haijinkyaku7K+G | 24 | 1.2% |
| backdash into throwP+G | 24 | 1.2% |
| Dash Hammer Kick66K | 23 | 1.1% |
| backdash into Dantai3K | 22 | 1.1% |
| backward movement into evade up | 22 | 1.1% |
333 further openings account for the other 989 rounds.
Counted from 509 of the 513 matches played. The rest were not pulled for openings.
Lion
| backdash into evade up | 270 | 29.2% |
|---|---|---|
| backdash into Souji SenpuP+K | 53 | 5.7% |
| backdash into Senshippo66P | 37 | 4.0% |
| forward movement into Katousui2P | 34 | 3.7% |
| Juchou Senshou8P+K | 29 | 3.1% |
| backdash into Dantai3K | 22 | 2.4% |
| forward movement into punchP | 20 | 2.2% |
| Katousui2P | 19 | 2.1% |
| Taizan Soukoushu4P+K | 17 | 1.8% |
| Sentai4K | 16 | 1.7% |
| backdash into back kick+guard4K+G | 16 | 1.7% |
| backdash into Fujinkyaku66K | 13 | 1.4% |
| In'you Ousoutsui41236P+K | 12 | 1.3% |
| forward dash into guardG | 11 | 1.2% |
| Senputai8K | 9 | 1.0% |
140 further openings account for the other 346 rounds.
Jacky
| backdash into evade up | 229 | 31.2% |
|---|---|---|
| Middle Spin Kick46K+G | 44 | 6.0% |
| backdash into Middle Kick3K | 36 | 4.9% |
| Spinning Kick Turn44K | 34 | 4.6% |
| forward movement into Squat Straight2P | 30 | 4.1% |
| Dash Hammer Kick66K | 23 | 3.1% |
| forward movement into punchP | 20 | 2.7% |
| backward movement into Groin Kick6K+G | 18 | 2.5% |
| backdash into Dash Hammer Kick66K | 17 | 2.3% |
| backdash into Low Spin Kick1K+G | 17 | 2.3% |
| backdash into Middle Spin Kick46K+G | 14 | 1.9% |
| backdash into Slant Back Knuckle1P | 11 | 1.5% |
| backdash into throwP+G | 10 | 1.4% |
| backward movement into evade up | 9 | 1.2% |
| backdash into punchP | 8 | 1.1% |
103 further openings account for the other 214 rounds.
Counted from 179 of the 183 matches played. The rest were not pulled for openings.
Pai
| backdash into evade up | 54 | 25.7% |
|---|---|---|
| Ensei Haijinkyaku7K+G | 24 | 11.4% |
| Kochoukyaku4K+G | 20 | 9.5% |
| backdash into Honrakukyaku46K+G | 11 | 5.2% |
| backdash into Senchutai3K | 9 | 4.3% |
| forward movement into punchP | 8 | 3.8% |
| Hansenpu44K | 5 | 2.4% |
| Hi'en Tankyaku9K | 5 | 2.4% |
| backdash into Ensei Toukyaku46K | 5 | 2.4% |
| backdash into Honshin Soukyaku1K+G | 5 | 2.4% |
| forward movement into Souchuken2P | 4 | 1.9% |
| backward movement into evade up | 3 | 1.4% |
| forward movement into throwP+G | 3 | 1.4% |
| Senchutai3K | 2 | 0.9% |
| Souanshou3P+K into forward dash | 2 | 0.9% |
43 further openings account for the other 50 rounds.
Kage
| backdash into evade up | 56 | 28.3% |
|---|---|---|
| backdash into Furikakato OtoshiK+G | 12 | 6.1% |
| forward movement into Jizuridan2P | 11 | 5.6% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 9 | 4.5% |
| forward movement into punchP | 8 | 4.0% |
| backdash into Gen'you4K+G | 5 | 2.5% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 5 | 2.5% |
| Ura Tsumujigeri44K | 4 | 2.0% |
| backdash into Doukudaki46K | 4 | 2.0% |
| Jizuridan2P | 3 | 1.5% |
| Rakujin Gaeri44P | 3 | 1.5% |
| Rasen4P | 3 | 1.5% |
| Tsumujigeri2K+G | 3 | 1.5% |
| backdash into Nakageri3K | 3 | 1.5% |
| backdash into Yokoshutou4P+K | 3 | 1.5% |
52 further openings account for the other 66 rounds.
