VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Vanessa

mossa_n_assom

Career matches3,906
Career win rate51.0%
Round win rate47.3%
Peak rank35
Distinct opponents193
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Vanessa353,8931,9881,90551.1%
Aoi26100100.0%
Jacky2632166.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky47222546.8%+0.8
Sarah4093122.5%-25.4
Akira38191950.0%+3.5
Jean36162044.4%-4.0
Pai34191555.9%+13.9
El Blaze31141745.2%+0.9
Lion28121642.9%+5.4
Wolf27121544.4%-0.1
Brad2391439.1%-9.2
Jeffry2314960.9%+15.8
Lau2391439.1%-5.0
Vanessa23131056.5%+11.4
Aoi22111150.0%+7.4
Kage2291340.9%-3.4
Goh2191242.9%+2.0
Lei Fei146842.9%+1.5
Shun72528.6%-20.1
Taka32166.7%+27.6
Eileen2020.0%-32.9

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence65273841.5%-2.0
Rectangle56253144.6%-1.4
Single Wall52302257.7%+13.6
Low Fence51262551.0%+5.7
Half Fence44172738.6%-5.8
Breakable Full Fence43212248.8%+7.2
Open40162440.0%-4.1
Octagon38142436.8%-6.4
Breakable Half Fence34122235.3%-14.0
Full Fence and Open148657.1%+11.8

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls28041.4%44.3%-2.9
No walls14350.3%45.2%+5.2

Walls against open: -8.0 points (95% range -18.5 to +2.5), p 0.133 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

漂泊の民回線ジプシー (Rank 37)2026/09/1351420.0%
BANANA (Rank 31)2026/09/1372528.6%
え~る (Rank 32)2026/09/1275271.4%
ゲッパー (Rank 32)2026/09/0973442.9%
ぬっき~@ (Rank 35)2026/09/0684450.0%
ぷこ (Rank 30)2026/09/0576185.7%
みんみんさん (Rank 36)2026/09/0571614.3%
きよ丸 (Rank 35)2026/09/0584450.0%
ジャキる。 (Rank 32)2026/08/2383537.5%
お~ちゃん (Rank 35)2026/08/1951420.0%
タマ@鳴潮民 (Rank 35)2026/08/1961516.7%
寿司眼鉄 (Rank 37)2026/08/19103730.0%
アドリブ使い (Rank 33)2026/08/1994544.4%
ガリバー (Rank 32)2026/08/1853260.0%
ツッチー (Rank 36)2026/08/1742250.0%
B軍団 (Rank 35)2026/07/2872528.6%
五寸釘くん (Rank 35)2026/07/2663350.0%
AlicerLandeel (Rank 32)2026/07/2453260.0%
ジークリオン (Rank 36)2026/07/2464266.7%
都筑まもる君 (Rank 36)2026/07/1473442.9%
えなお (Rank 36)2026/07/145050.0%
pizaman (Rank 33)2026/06/1151420.0%
あぽろん (Rank 30)2026/06/0751420.0%
白い妖精 (Rank 28)2026/05/1074357.1%
ふぇに (Rank 33)2026/05/0863350.0%

Round openings

Every character

Offensive Style: Long Barrel Blow975.2%
Offensive Style: punch into Body Blow~Bullet Hook6PP774.1%
Defensive Style: Bone Crush Middle into guardG744.0%
Defensive Style: Stinger Low Blow723.9%
Defensive Style: backdash into Heel Kick6K+G633.4%
Defensive Style: Bone Crush Middle593.2%
Defensive Style: Back Knuckle into Back Knuckle High6PK482.6%
Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP472.5%
Defensive Style: forward dash into evade up462.5%
Defensive Style: Shadow Slicer402.1%
Defensive Style: backdash into evade up311.7%
Defensive Style: kick301.6%
Defensive Style: Cut-in Knee Kick into throwP+G251.3%
Offensive Style: backdash into Clobbering Straight4P+K241.3%
Offensive Style: crouch dash back into Clobbering Straight4P+K231.2%

417 further openings account for the other 1,109 rounds.

Counted from 455 of the 464 matches played. The rest were not pulled for openings.

Vanessa

Offensive Style: Long Barrel Blow975.3%
Offensive Style: punch into Body Blow~Bullet Hook6PP774.2%
Defensive Style: Bone Crush Middle into guardG744.1%
Defensive Style: Stinger Low Blow724.0%
Defensive Style: backdash into Heel Kick6K+G633.5%
Defensive Style: Bone Crush Middle593.2%
Defensive Style: Back Knuckle into Back Knuckle High6PK482.6%
Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP472.6%
Defensive Style: forward dash into evade up462.5%
Defensive Style: Shadow Slicer402.2%
Defensive Style: backdash into evade up311.7%
Defensive Style: kick301.6%
Defensive Style: Cut-in Knee Kick into throwP+G251.4%
Offensive Style: backdash into Clobbering Straight4P+K241.3%
Offensive Style: crouch dash back into Clobbering Straight4P+K231.3%

372 further openings account for the other 1,057 rounds.

Counted from 443 of the 452 matches played. The rest were not pulled for openings.

Aoi

Koromoguruma66P27.1%
backdash into Shizuriyuki6K+G27.1%
crouch dash back27.1%
forward dash into Koromoguruma66P27.1%
forward dash into evade up27.1%
Raijinha6K into Tenchi In'youP+K+G13.6%
Sodeshinken33P+K13.6%
Tsukiashibarai1P13.6%
Tsukiashibarai1P into guardG13.6%
back punch+kick4P+K13.6%
backdash into Shinchuzuki (Deflect)236P+K13.6%
backdash into Soushouda46P+K13.6%
backdash into back punch+kick+guard4P+K+G13.6%
backdash into evade up13.6%
backward movement into evade up13.6%

8 further openings account for the other 8 rounds.

Jacky

Body Blow3P+K into Smash Low Kick2K14.2%
Dash Hammer Kick66K14.2%
Middle Kick3K14.2%
Middle Smash Back Knuckle6PP into Rib CrushPP6PPP14.2%
Slide Shuffle (Deflect)4P+K+G into Smash Low Kick2K14.2%
Standing Knee Kick Combo: Spark4KKK into Standing Knee Kick Combo: High Gear4KKKK14.2%
Standing Knee Kick4K into forward movement14.2%
backdash into Middle Spin Kick46K+G14.2%
backdash into Slide Shuffle (Deflect)4P+K+G14.2%
backdash into Spin Heel Sword4K+G14.2%
backdash into evade up14.2%
crouch dash back into Long Stride Back Knuckle4P+K14.2%
crouch dash back into Smash Straight3P14.2%
crouch dash back into Somersault Kick7K14.2%
crouch dash back into Spin Heel Sword4K+G14.2%

9 further openings account for the other 9 rounds.