VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Taka

がまぶんた親分

Career matches777
Career win rate66.7%
Round win rate50.0%
Peak rank42
Distinct opponents52
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka4270647822867.7%
Aoi3331102132.3%
Kage342418675.0%
Wolf26109190.0%
Jacky3363350.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage1661037.5%-19.0
Shun1441028.6%-17.2
Vanessa129375.0%+25.3
Akira117463.6%+9.3
Brad105550.0%-11.7
Lau95455.6%+16.4
Wolf83537.5%-15.0
Jacky75271.4%+18.2
Jean73442.9%-12.2
Lion64266.7%+27.4
Eileen51420.0%-40.9
El Blaze550100.0%+49.4
Goh440100.0%+39.6
Jeffry41325.0%-21.7
Aoi31233.3%-11.0
Sarah31233.3%-33.8
Pai21150.0%-7.4
Taka110100.0%+33.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle1881044.4%-6.5
Breakable Full Fence169756.2%+4.5
Breakable Half Fence157846.7%-9.7
Octagon136746.1%-4.7
Single Wall136746.1%-12.4
Half Fence116554.5%+2.2
Full Fence105550.0%+2.0
Low Fence106460.0%+7.5
Open86275.0%+28.8
Full Fence and Open110100.0%+56.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls8349.4%51.6%-2.2
No walls3158.1%53.5%+4.5

Walls against open: -6.7 points (95% range -32.5 to +19.2), p 0.612 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

zaduhkj (Rank 35)2026/08/3032166.7%
manao_0609 (Rank 30)2026/06/1131233.3%
champion-244 (Rank 29)2026/06/1132166.7%
ken3000wo (Rank 33)2026/06/112020.0%
coco_papasan (Rank 35)2026/06/113030.0%
hsat0310 (Rank 35)2026/06/112020.0%
あむざん (Rank 43)2026/06/0671614.3%
VIPism『稲庭飯』 (Rank 43)2026/06/06220100.0%
うるヲ参拾 (Rank 39)2026/06/0631233.3%
pnt_555 (Rank 36)2026/06/054040.0%
ekd (Rank 32)2026/06/05220100.0%
Roki_ryudoukan (Rank 33)2026/06/053030.0%
マルコメX (Rank 43)2026/05/3031233.3%
jinmenusagi (Rank 44)2026/05/30126650.0%
cyomiko (Rank 39)2026/05/3054180.0%
真夏 (Rank 42)2026/05/2153260.0%
鮫島sirzima (Rank 42)2026/05/1465183.3%
Tokkovanessa_VF (Rank 41)2026/05/1442250.0%
okinawa_39 (Rank 39)2026/05/133030.0%
ミニマム (Rank 41)2026/05/122020.0%
ふじふじくん (Rank 41)2026/05/1232166.7%
sicker02 (Rank 28)2026/05/1143175.0%
팀채팅방이리딩방이되었다. (Rank 38)2026/05/1132166.7%
やそかみ (Rank 41)2026/03/27220100.0%
キルア (Rank 42)2026/03/272020.0%

Round openings

Every character

forward movement into punchP438.4%
backdash into evade up397.6%
Shita Harite2P214.1%
evade down into Morotezuki66P203.9%
kickK193.7%
backdash into evade down183.5%
Morotezuki66P173.3%
forward movement into Tsuppari 2PP142.7%
forward movement into Tsuppari 3PPP132.5%
Screw Hook63214P91.8%
Chudan Hiji'ate6P81.6%
Maegeri3K81.6%
Gedan Shouda2P71.4%
crouch dash forward into guardG71.4%
guardG into evade down71.4%

141 further openings account for the other 261 rounds.

Taka

backdash into evade up257.7%
forward movement into punchP237.1%
Shita Harite2P216.5%
evade down into Morotezuki66P206.2%
Morotezuki66P175.2%
kickK164.9%
forward movement into Tsuppari 2PP144.3%
backdash into evade down134.0%
forward movement into Tsuppari 3PPP134.0%
crouch dash forward into guardG72.2%
guardG into evade down61.9%
Morotezuki66P into Tsuppari 2PP51.5%
evade down into forward dash51.5%
forward dash into Morotezuki66P51.5%
Morotezuki66P into Tsuppari 3PPP41.2%

74 further openings account for the other 130 rounds.

Aoi

forward movement into punchP1715.9%
Chudan Hiji'ate6P87.5%
Maegeri3K87.5%
backdash into evade up87.5%
Gedan Shouda2P76.5%
forward movement into Nirentotsu OuchuPPP65.6%
back punch+kick4P+K into punchP32.8%
backdash into evade down32.8%
Gedan Shouda2P into forward dash21.9%
Maegeri3K into Kasumigeri2K21.9%
Ouda6P+K21.9%
backdash into Maegeri3K21.9%
backdash into Sodeshinken33P+K21.9%
backdash into crouch dash back21.9%
forward movement into back punch+kick4P+K21.9%

32 further openings account for the other 33 rounds.

Kage

crouch dash forward into throwP+G517.9%
backdash into Kodachinuki4K310.7%
kickK310.7%
Hagakure-ryu In Raijingeki46P+K into punchP27.1%
backdash into evade down27.1%
backdash into evade up27.1%
Hiji'uchi6P into crouch dash forward13.6%
Senpugeri7K13.6%
Sokuten44P+K+G into Hagakure-ryu In Shippujin4P+K+G13.6%
backdash into Furikakato OtoshiK+G13.6%
backdash into Gen'you4K+G13.6%
backdash into Shippuzan3PP13.6%
backdash into punchP13.6%
backdash into throwP+G13.6%
crouch dash back into Furikakato OtoshiK+G13.6%

2 further openings account for the other 2 rounds.

Wolf

Screw Hook63214P932.1%
backdash into evade up414.3%
forward movement into Elbow Butt4P310.7%
evade up into crouch dash forward27.1%
Elbow Butt4P into Jab StraightPP13.6%
Gasp Kneel Palm Bomb6P+K into forward dash13.6%
Screw Hook63214P into Screw Lariat63214PP13.6%
backdash into Arrow Knuckle3P13.6%
backdash into Jab StraightPP13.6%
backward movement into evade up13.6%
crouch dash forward into Knee Lift6K13.6%
forward dash into Knee Lift6K13.6%
forward dash into Screw Hook63214P13.6%
punchP into kickK13.6%

Jacky

Dash Hammer Kick66K into High Angle Upper Kick6K625.0%
Squat Straight2P312.5%
forward movement into Jab Double StraightPPP312.5%
forward movement into punchP312.5%
Low Spin Kick1K+G28.3%
backdash into Spin Heel Sword4K+G28.3%
Middle Smash6P into Middle Smash Sword6PK14.2%
backward movement into guardG14.2%
evade up into Dash Hammer Kick66K14.2%
evade up into crouch dash forward14.2%
forward dash into evade down14.2%