Virtua Fighter 5 REVO · v1.10 · Region: Asia
Aki1220
Characters played — VF5's own record
| Aoi | 31 | 455 | 282 | 173 | 62.0% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jean | 11 | 9 | 2 | 81.8% | +27.2 |
|---|---|---|---|---|---|
| Akira | 7 | 5 | 2 | 71.4% | +12.8 |
| Goh | 7 | 2 | 5 | 28.6% | -43.8 |
| El Blaze | 6 | 3 | 3 | 50.0% | -17.1 |
| Kage | 5 | 4 | 1 | 80.0% | +17.4 |
| Aoi | 3 | 1 | 2 | 33.3% | -39.3 |
| Jeffry | 3 | 0 | 3 | 0.0% | -60.0 |
| Pai | 3 | 3 | 0 | 100.0% | +30.5 |
| Wolf | 3 | 3 | 0 | 100.0% | +40.5 |
| Jacky | 2 | 2 | 0 | 100.0% | +52.4 |
| Lion | 1 | 0 | 1 | 0.0% | -58.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 9 | 7 | 2 | 77.8% | +18.9 |
|---|---|---|---|---|---|
| Breakable Half Fence | 8 | 5 | 3 | 62.5% | -2.1 |
| Rectangle | 6 | 5 | 1 | 83.3% | +14.8 |
| Breakable Full Fence | 5 | 3 | 2 | 60.0% | -5.0 |
| Half Fence | 4 | 2 | 2 | 50.0% | +1.8 |
| Open | 4 | 2 | 2 | 50.0% | -15.1 |
| Single Wall | 4 | 2 | 2 | 50.0% | -13.8 |
| Full Fence | 3 | 2 | 1 | 66.7% | +6.0 |
| Full Fence and Open | 2 | 0 | 2 | 0.0% | -72.2 |
| Low Fence | 2 | 2 | 0 | 100.0% | +36.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 35 | 68.6% | 62.7% | +5.9 |
| No walls | 10 | 60.0% | 63.7% | -3.7 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| MikuMartineau (Rank 31) | 6 | 6 | 0 | 100.0% |
|---|---|---|---|---|
| ジョイソル (Rank 30) | 5 | 4 | 1 | 80.0% |
| SuperGolden (Rank 29) | 3 | 2 | 1 | 66.7% |
| icepiccck (Rank 31) | 3 | 1 | 2 | 33.3% |
| ロデム (Rank 28) | 3 | 2 | 1 | 66.7% |
| 肉彦さん☆彡 (Rank 29) | 3 | 1 | 2 | 33.3% |
| BigBoin (Rank 29) | 2 | 0 | 2 | 0.0% |
| SHUSHUSHU (Rank 28) | 2 | 2 | 0 | 100.0% |
| maripon (Rank 28) | 2 | 1 | 1 | 50.0% |
| ぷこ (Rank 33) | 2 | 1 | 1 | 50.0% |
| 躑躅 (Rank 33) | 2 | 0 | 2 | 0.0% |
| 銀 (Rank 28) | 2 | 2 | 0 | 100.0% |
| HoAssYoAss (Rank 26) | 1 | 1 | 0 | 100.0% |
| bebegakumax (Rank 33) | 1 | 1 | 0 | 100.0% |
| hyde.6010 (Rank 21) | 1 | 1 | 0 | 100.0% |
| kobaman (Rank 26) | 1 | 1 | 0 | 100.0% |
| tatsuya_doragon8741 (Rank 31) | 1 | 1 | 0 | 100.0% |
| yas_md (Rank 33) | 1 | 1 | 0 | 100.0% |
| うぬ (Rank 33) | 1 | 1 | 0 | 100.0% |
| ぬっき~@ (Rank 34) | 1 | 1 | 0 | 100.0% |
| のみ (Rank 32) | 1 | 0 | 1 | 0.0% |
| ふぇに (Rank 34) | 1 | 1 | 0 | 100.0% |
| れうくろった (Rank 34) | 1 | 0 | 1 | 0.0% |
| ウタコ (Rank 26) | 1 | 0 | 1 | 0.0% |
| マーウォ (Rank 32) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| MikuMartineau (Rank 31) | 2026/05/22 | 6 | 6 | 0 | 100.0% |
|---|---|---|---|---|---|
| 銀 (Rank 28) | 2026/05/18 | 2 | 2 | 0 | 100.0% |
| BigBoin (Rank 29) | 2026/05/17 | 2 | 0 | 2 | 0.0% |
| bebegakumax (Rank 33) | 2026/05/17 | 1 | 1 | 0 | 100.0% |
| れうくろった (Rank 34) | 2026/05/17 | 1 | 0 | 1 | 0.0% |
| maripon (Rank 28) | 2026/05/17 | 2 | 1 | 1 | 50.0% |
| SuperGolden (Rank 29) | 2026/05/17 | 3 | 2 | 1 | 66.7% |
| 躑躅 (Rank 33) | 2026/05/16 | 2 | 0 | 2 | 0.0% |
| ふぇに (Rank 34) | 2026/05/16 | 1 | 1 | 0 | 100.0% |
| ジョイソル (Rank 30) | 2026/05/15 | 5 | 4 | 1 | 80.0% |
| のみ (Rank 32) | 2026/05/15 | 1 | 0 | 1 | 0.0% |
| icepiccck (Rank 31) | 2026/05/14 | 3 | 1 | 2 | 33.3% |
| tatsuya_doragon8741 (Rank 31) | 2026/05/14 | 1 | 1 | 0 | 100.0% |
| 肉彦さん☆彡 (Rank 29) | 2026/05/06 | 3 | 1 | 2 | 33.3% |
| ぬっき~@ (Rank 34) | 2026/05/06 | 1 | 1 | 0 | 100.0% |
| ロデム (Rank 28) | 2026/05/05 | 3 | 2 | 1 | 66.7% |
| うぬ (Rank 33) | 2026/05/04 | 1 | 1 | 0 | 100.0% |
| ぷこ (Rank 33) | 2026/05/04 | 2 | 1 | 1 | 50.0% |
| yas_md (Rank 33) | 2026/04/26 | 1 | 1 | 0 | 100.0% |
| SHUSHUSHU (Rank 28) | 2026/04/26 | 2 | 2 | 0 | 100.0% |
| マーウォ (Rank 32) | 2026/04/19 | 1 | 0 | 1 | 0.0% |
| ウタコ (Rank 26) | 2026/04/18 | 1 | 0 | 1 | 0.0% |
| kobaman (Rank 26) | 2026/04/18 | 1 | 1 | 0 | 100.0% |
| HoAssYoAss (Rank 26) | 2026/04/18 | 1 | 1 | 0 | 100.0% |
| hyde.6010 (Rank 21) | 2026/04/12 | 1 | 1 | 0 | 100.0% |
Round openings
Aoi
| crouch into Gedan Shouda2P | 22 | 10.8% |
|---|---|---|
| backdash into Sou'unha66K | 15 | 7.4% |
| backdash into evade down | 14 | 6.9% |
| forward movement into punchP | 13 | 6.4% |
| backdash into evade up | 10 | 4.9% |
| throwP+G | 10 | 4.9% |
| guardG into throwP+G | 9 | 4.4% |
| evade up into crouch dash forward | 7 | 3.5% |
| guardG into Ryusen Soushou39P+KP | 6 | 3.0% |
| backdash into Sodeshinken33P+K | 5 | 2.5% |
| guardG into crouch | 5 | 2.5% |
| punchP into crouch | 4 | 2.0% |
| backdash into Sanseigan66P+K | 3 | 1.5% |
| backdash into guardG | 3 | 1.5% |
| evade down into throwP+G | 3 | 1.5% |
57 further openings account for the other 74 rounds.
