Virtua Fighter 5 REVO · v1.10 · Region: Asia
ミスタークレげマン
Characters played — VF5's own record
| Taka | — | 733 | 459 | 274 | 62.6% |
|---|---|---|---|---|---|
| Dural | 35 | 389 | 228 | 161 | 58.6% |
| Jeffry | 34 | 207 | 138 | 69 | 66.7% |
| Shun | — | 2 | 2 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 21 | 12 | 9 | 57.1% | +9.0 |
|---|---|---|---|---|---|
| Sarah | 12 | 6 | 6 | 50.0% | -7.6 |
| Akira | 10 | 5 | 5 | 50.0% | +0.8 |
| Brad | 9 | 5 | 4 | 55.6% | +1.5 |
| El Blaze | 9 | 5 | 4 | 55.6% | +4.9 |
| Wolf | 9 | 5 | 4 | 55.6% | -6.6 |
| Vanessa | 7 | 6 | 1 | 85.7% | +35.5 |
| Lion | 6 | 3 | 3 | 50.0% | +2.7 |
| Goh | 5 | 1 | 4 | 20.0% | -34.8 |
| Kage | 5 | 3 | 2 | 60.0% | +11.4 |
| Aoi | 4 | 2 | 2 | 50.0% | +3.4 |
| Lau | 4 | 0 | 4 | 0.0% | -63.3 |
| Eileen | 3 | 1 | 2 | 33.3% | -28.4 |
| Shun | 3 | 3 | 0 | 100.0% | +53.4 |
| Jeffry | 2 | 1 | 1 | 50.0% | -2.8 |
| Lei Fei | 2 | 1 | 1 | 50.0% | -13.7 |
| Taka | 2 | 1 | 1 | 50.0% | -15.9 |
| Dural | 1 | 1 | 0 | 100.0% | +51.3 |
| Jean | 1 | 0 | 1 | 0.0% | -44.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 14 | 6 | 8 | 42.9% | -14.7 |
|---|---|---|---|---|---|
| Octagon | 13 | 7 | 6 | 53.9% | +4.8 |
| Breakable Full Fence | 12 | 8 | 4 | 66.7% | +13.9 |
| Breakable Half Fence | 12 | 4 | 8 | 33.3% | -17.4 |
| Half Fence | 12 | 4 | 8 | 33.3% | -19.9 |
| Rectangle | 12 | 9 | 3 | 75.0% | +20.9 |
| Full Fence | 11 | 6 | 5 | 54.5% | +6.7 |
| Open | 11 | 6 | 5 | 54.5% | -2.6 |
| Single Wall | 8 | 4 | 4 | 50.0% | -7.4 |
| Full Fence and Open | 7 | 6 | 1 | 85.7% | +36.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 72 | 52.8% | 51.5% | +1.3 |
| No walls | 33 | 48.5% | 56.4% | -7.9 |
Walls against open: +9.2 points (95% range -13.6 to +32.0), p 0.429 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 躑躅 (Rank 32) | 8 | 4 | 4 | 50.0% |
|---|---|---|---|---|
| REDdog.狂犬 (Rank 32) | 6 | 5 | 1 | 83.3% |
| テクノモデル (Rank 35) | 6 | 3 | 3 | 50.0% |
| フルレバ (Rank 35) | 6 | 5 | 1 | 83.3% |
| LEO (Rank 34) | 5 | 4 | 1 | 80.0% |
| 寿司眼鉄 (Rank 35) | 5 | 2 | 3 | 40.0% |
| schwein777 (Rank 36) | 4 | 0 | 4 | 0.0% |
| ぱお (Rank 35) | 4 | 1 | 3 | 25.0% |
| FoooooL (Rank 33) | 3 | 1 | 2 | 33.3% |
| ayunii216 (Rank 38) | 3 | 1 | 2 | 33.3% |
| onigiryy_14 (Rank 34) | 3 | 1 | 2 | 33.3% |
| raduakira (Rank 35) | 3 | 2 | 1 | 66.7% |
| tacchi_ZO-3 (Rank 33) | 3 | 2 | 1 | 66.7% |
| ねこまじん (Rank 33) | 3 | 1 | 2 | 33.3% |
| まさの (Rank 33) | 3 | 2 | 1 | 66.7% |
| サンドイッチ (Rank 35) | 3 | 1 | 2 | 33.3% |
| B.S.R-JP (Rank 30) | 2 | 2 | 0 | 100.0% |
| METALBUTTER (Rank 32) | 2 | 2 | 0 | 100.0% |
| mossa_n_assom (Rank 33) | 2 | 1 | 1 | 50.0% |
| rikubon-ps (Rank 34) | 2 | 2 | 0 | 100.0% |
| zephyr_dural (Rank 30) | 2 | 0 | 2 | 0.0% |
| はなこ (Rank 36) | 2 | 0 | 2 | 0.0% |
| ぼっさん (Rank 33) | 2 | 0 | 2 | 0.0% |
| もとろー (Rank 35) | 2 | 2 | 0 | 100.0% |
| 五寸釘くん (Rank 35) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| 寿司眼鉄 (Rank 35) | 2026/06/15 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| ayunii216 (Rank 38) | 2026/05/25 | 3 | 1 | 2 | 33.3% |
| 躑躅 (Rank 32) | 2026/05/25 | 8 | 4 | 4 | 50.0% |
| FoooooL (Rank 33) | 2026/05/25 | 3 | 1 | 2 | 33.3% |
| ぼっさん (Rank 33) | 2026/05/25 | 2 | 0 | 2 | 0.0% |
| フルレバ (Rank 35) | 2026/05/25 | 6 | 5 | 1 | 83.3% |
| ぱお (Rank 35) | 2026/05/25 | 4 | 1 | 3 | 25.0% |
| REDdog.狂犬 (Rank 32) | 2026/05/11 | 6 | 5 | 1 | 83.3% |
| LEO (Rank 34) | 2026/05/11 | 5 | 4 | 1 | 80.0% |
| schwein777 (Rank 36) | 2026/05/11 | 4 | 0 | 4 | 0.0% |
| 五寸釘くん (Rank 35) | 2026/05/11 | 2 | 0 | 2 | 0.0% |
| テクノモデル (Rank 35) | 2026/05/11 | 6 | 3 | 3 | 50.0% |
| raduakira (Rank 35) | 2026/04/20 | 3 | 2 | 1 | 66.7% |
| サンドイッチ (Rank 35) | 2026/04/20 | 3 | 1 | 2 | 33.3% |
| まさの (Rank 33) | 2026/04/20 | 3 | 2 | 1 | 66.7% |
| はなこ (Rank 36) | 2026/04/20 | 2 | 0 | 2 | 0.0% |
| tacchi_ZO-3 (Rank 33) | 2026/04/20 | 3 | 2 | 1 | 66.7% |
| rikubon-ps (Rank 34) | 2026/04/20 | 2 | 2 | 0 | 100.0% |
| B.S.R-JP (Rank 30) | 2026/04/20 | 2 | 2 | 0 | 100.0% |
| onigiryy_14 (Rank 34) | 2026/04/20 | 3 | 1 | 2 | 33.3% |
| METALBUTTER (Rank 32) | 2026/04/20 | 2 | 2 | 0 | 100.0% |
| zephyr_dural (Rank 30) | 2026/04/20 | 2 | 0 | 2 | 0.0% |
| もとろー (Rank 35) | 2026/04/20 | 2 | 2 | 0 | 100.0% |
| ねこまじん (Rank 33) | 2026/04/20 | 3 | 1 | 2 | 33.3% |
| mossa_n_assom (Rank 33) | 2026/03/29 | 2 | 1 | 1 | 50.0% |
Round openings
Every character
| evade up into crouch dash forward | 29 | 6.2% |
|---|---|---|
| forward movement into punchP | 28 | 6.0% |
| Dash Hammer Kick66K | 25 | 5.4% |
| Hi'en Tankyaku9K | 25 | 5.4% |
| Toe Kick2K | 20 | 4.3% |
| backdash into Tsunami Beat3K+G | 19 | 4.1% |
| evade up into Dash Hammer Kick66K | 16 | 3.4% |
| evade down into Dash Hammer Kick66K | 13 | 2.8% |
| evade up into throwP+G | 12 | 2.6% |
| backdash into evade up | 11 | 2.4% |
| Dash Hammer Kick66K into Knee Kick6K | 10 | 2.1% |
| Hi'en Tankyaku9K into guardG | 9 | 1.9% |
| crouch into Ducking Low2K+G | 9 | 1.9% |
| evade up into Ducking Low2K+G | 9 | 1.9% |
| Sunlit Body Upper3P+K | 8 | 1.7% |
122 further openings account for the other 223 rounds.
Jeffry
| Toe Kick2K | 20 | 8.3% |
|---|---|---|
| backdash into Tsunami Beat3K+G | 19 | 7.9% |
| forward movement into punchP | 18 | 7.5% |
| evade up into crouch dash forward | 14 | 5.8% |
| crouch into Ducking Low2K+G | 9 | 3.8% |
| evade up into Ducking Low2K+G | 9 | 3.8% |
| Sunlit Body Upper3P+K | 8 | 3.3% |
| evade up into throwP+G | 8 | 3.3% |
| backdash into evade up | 6 | 2.5% |
| evade up into Full Swing Upper33P | 6 | 2.5% |
| evade up into forward dash | 6 | 2.5% |
| crouch dash back into Middle Hell Stab6P+K | 5 | 2.1% |
| Toe Kick2K into backdash | 4 | 1.7% |
| Ducking Low2K+G into crouch | 3 | 1.2% |
| Full Swing Upper33P into forward movement | 3 | 1.2% |
66 further openings account for the other 102 rounds.
Dural
| Dash Hammer Kick66K | 25 | 11.1% |
|---|---|---|
| Hi'en Tankyaku9K | 25 | 11.1% |
| evade up into Dash Hammer Kick66K | 16 | 7.1% |
| evade up into crouch dash forward | 15 | 6.6% |
| evade down into Dash Hammer Kick66K | 13 | 5.8% |
| Dash Hammer Kick66K into Knee Kick6K | 10 | 4.4% |
| forward movement into punchP | 10 | 4.4% |
| Hi'en Tankyaku9K into guardG | 9 | 4.0% |
| Hi'en Tankyaku9K into evade up | 5 | 2.2% |
| backdash into evade up | 5 | 2.2% |
| crouch dash forward into throwP+G | 5 | 2.2% |
| Knee Kick6K into Knee Kick~Kick6KK | 4 | 1.8% |
| Rising Elbow6P | 4 | 1.8% |
| evade down into throwP+G | 4 | 1.8% |
| evade up into throwP+G | 4 | 1.8% |
54 further openings account for the other 72 rounds.
