VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Eileen

hyun-sibaru-man

Career matches3,925
Career win rate50.8%
Round win rate52.0%
Peak rank34
Distinct opponents100
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen312,1861,1151,07151.0%
Pai341,09657352352.3%
Jean2746722424348.0%
Lion25176829446.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Pai52252748.1%-6.2
Jacky38221657.9%+4.1
Wolf33211263.6%+11.8
Akira32211165.6%+10.1
Brad1811761.1%+12.3
Goh124833.3%-8.9
Shun102820.0%-39.7
Jeffry96366.7%+10.4
El Blaze84450.0%-2.6
Kage86275.0%+25.9
Lion84450.0%-13.0
Aoi73442.9%-19.3
Lau72528.6%-21.2
Sarah74357.1%-2.6
Jean51420.0%-31.6
Dural110100.0%+42.0
Eileen110100.0%+42.2
Taka110100.0%+42.0
Vanessa1010.0%-66.4

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open38191950.0%-3.5
Rectangle33191457.6%+5.0
Breakable Half Fence29181162.1%+7.8
Single Wall29131644.8%-10.1
Breakable Full Fence23111247.8%-13.1
Half Fence23131056.5%+2.7
Low Fence23101343.5%-8.8
Full Fence1910952.6%-1.2
Octagon167943.8%-6.7
Full Fence and Open117463.6%+9.0

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14354.5%54.5%+0.0
No walls9046.7%52.8%-6.2

Walls against open: +6.2 points (95% range -7.0 to +19.3), p 0.356 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

vivid_dot4 (Rank 34)39172243.6%
Shurkn-_-pap03 (Rank 25)72528.6%
masabon734 (Rank 27)660100.0%
Gun-Interceptor (Rank 28)54180.0%
REFAUZ (Rank 31)52340.0%
Sore (Rank 36)53260.0%
coy5555 (Rank 24)54180.0%
headup11 (Rank 26)52340.0%
tsuna-sand274 (Rank 25)53260.0%
Chomelungma-GTR (Rank 28)4040.0%
rocketopunch (Rank 31)42250.0%
たけぞう (Rank 33)42250.0%
・・・・ (Rank 28)42250.0%
Akishin-0313 (Rank 32)32166.7%
DON1031 (Rank 27)32166.7%
FreddieKing (Rank 26)32166.7%
Gala85818 (Rank 26)32166.7%
RX-7FD3S-Type-RS (Rank 26)32166.7%
TAIDADA (Rank 26)31233.3%
kkotgerang (Rank 31)3030.0%
sajitaria0114 (Rank 26)31233.3%
skew-kerb01 (Rank 25)31233.3%
yagio130r (Rank 23)32166.7%
しんのじ (Rank 25)31233.3%
テクノモデル (Rank 34)31233.3%

Most played opponents, most recent first

・・・・ (Rank 28)2026/08/3142250.0%
tsuna-sand274 (Rank 25)2026/08/3153260.0%
coy5555 (Rank 24)2026/08/3154180.0%
sajitaria0114 (Rank 26)2026/08/3131233.3%
しんのじ (Rank 25)2026/08/3131233.3%
rocketopunch (Rank 31)2026/08/3142250.0%
Akishin-0313 (Rank 32)2026/08/3132166.7%
REFAUZ (Rank 31)2026/08/3152340.0%
yagio130r (Rank 23)2026/08/3032166.7%
FreddieKing (Rank 26)2026/08/3032166.7%
Shurkn-_-pap03 (Rank 25)2026/08/3072528.6%
Gun-Interceptor (Rank 28)2026/08/3054180.0%
たけぞう (Rank 33)2026/08/3042250.0%
Chomelungma-GTR (Rank 28)2026/08/224040.0%
RX-7FD3S-Type-RS (Rank 26)2026/08/2232166.7%
masabon734 (Rank 27)2026/08/18660100.0%
TAIDADA (Rank 26)2026/07/3031233.3%
skew-kerb01 (Rank 25)2026/07/2731233.3%
Gala85818 (Rank 26)2026/07/1932166.7%
vivid_dot4 (Rank 34)2026/07/1039172243.6%
Sore (Rank 36)2026/07/0653260.0%
DON1031 (Rank 27)2026/07/0532166.7%
テクノモデル (Rank 34)2026/06/2231233.3%
headup11 (Rank 26)2026/06/1552340.0%
kkotgerang (Rank 31)2026/06/153030.0%

Round openings

Every character

punchP10810.3%
Kousokuhon7K+G646.1%
evade up484.6%
punchP into KounirenPP424.0%
punchP into Enkou RensouPP302.9%
forward movement into Enkou Nyudou214P+K282.7%
Ensei Haijinkyaku7K+G222.1%
Souka Rensui3PP into Souka Raigekishou3PPP212.0%
Yamakuzushi6K201.9%
guardG191.8%
crouch into Shitamaeken2P181.7%
Kousokuhon7K+G into guardG171.6%
punchP into RenkentaiPK171.6%
kickK161.5%
Meishouho4P+K+G into Ensei SenpukyakuK+G141.3%

211 further openings account for the other 563 rounds.

Eileen

Kousokuhon7K+G6414.6%
punchP6013.7%
punchP into Enkou RensouPP306.8%
forward movement into Enkou Nyudou214P+K286.4%
Kousokuhon7K+G into guardG173.9%
Honshin Kousoutai3K+G into guardG133.0%
evade down into Enkou Nyudou214P+K122.7%
guardG112.5%
Enkou Nyudou214P+K102.3%
Enkou Nyudou214P+K into Enkou ShutsudouP92.0%
Honshin Kousoutai3K+G81.8%
Zensoutai2K+G into Zensou Senpu2K+GK81.8%
evade up71.6%
punchP into RententaiPK71.6%
guardG into throwP+G61.4%

83 further openings account for the other 148 rounds.

Jean

punchP into KounirenPP4213.0%
evade up3912.0%
punchP237.1%
Yamakuzushi6K206.2%
crouch into Shitamaeken2P185.6%
kickK164.9%
evade up into Yamakuzushi6K123.7%
evade up into kickK103.1%
backdash into Kake'uchi46P82.5%
backdash into Kake'uchi~Maekeri'age46PK82.5%
evade down82.5%
KounirenPP into KagizukiPPP61.9%
evade down into Yamakuzushi6K51.5%
guardG into crouch51.5%
backdash into backward movement41.2%

55 further openings account for the other 100 rounds.

Pai

Ensei Haijinkyaku7K+G228.9%
Souka Rensui3PP into Souka Raigekishou3PPP218.5%
punchP218.5%
punchP into RenkentaiPK176.9%
Meishouho4P+K+G into Ensei SenpukyakuK+G145.7%
Meishouho4P+K+G124.9%
Soukasui3P into forward dash114.5%
Soukasui3P into backward movement104.0%
crouch into Souka Raigekishou3PPP72.8%
punchP into RenshouPP72.8%
Soukasui3P into Souka Rensui3PP62.4%
guardG into Sensaitai2K62.4%
Renken ToukyakuPPK into Renken ToukikyakuPPKK52.0%
RenshouPP into Renken ToukyakuPPK52.0%
Ensei Haijinkyaku7K+G into guardG41.6%

53 further openings account for the other 79 rounds.

Lion

Kousoutai2K+G410.5%
Senkyutai1K410.5%
crouch into Tougeki Rensui1PP410.5%
punchP410.5%
crouch into Katousui2P37.9%
evade down into punchP25.3%
punchP into Souji SenpuP+K25.3%
Fujintai1K+G into backdash12.6%
Fujintai1K+G into evade down12.6%
Kousoutai2K+G into evade down12.6%
Senkyutai1K into guardG12.6%
Souji SenpuP+K12.6%
Touku Gekishou9P12.6%
crouch into Sen'inshou3P12.6%
crouch into Senkyutai1K12.6%

7 further openings account for the other 7 rounds.